FLIGBY, The Leadership Game - and Flow Theory
FLIGBY®
(FLOW is Good Business™) - The Leadership Game
I was recently fortunate enough to be invited to play FLIGBY - The Leadership Game .
FLIGBY® ( FLOW is Good Business™ ) - The Leadership Game (ALEAS Simulations)
Quite simply: FLIGBY is one of the best sims I've experienced. In my view, every company manager should play it.
...An employee who is in Flow is: a happy employee.
A whole company in flow is: a successful company.
And, one of the biggest problems, for anyone in business?
...Finding - and keeping - good people-!
i.e. How to ensure that your business is not only profitable, but: humane, ethical, and sustainable-?
(In business: How to gain profits - without losing your soul...?)
==========================
Also - Some Backstory from me, about Flow:
As a successful professional creative (a Transmedia writer: movies, TV, videogames, theatre, songs, comics, etc, for over two decades), I've been a longtime advocate of Professor Mihály Csíkszentmihályi's FLOW theory - ever since I did a Videogame Design course at the AFTRS in 1995...
[Flow diagram]*
(Side Note: Flow is crucial in effective game design... When players enjoy playing any game, it's because they're in Flow when they play it. It is the Game Designer's main job to design the game so that the player can enter - and ideally, stay in - the Flow state)!
Or: "Time flies when you're having fun-!"
So, using Flow Theory as a core design principle underpinning my work, I've Game-Designed & Written million-selling games; I also created a sim (a `serious game') as part of my PhD work, to explain Creative Practice Theory (my synthesis of Csíkszentmihályi's creativity theory, and Pierre Bourdieu's practice theory).
It was also Professor Csíkszentmihályi's work - in his landmark study of 91 eminent creative professionals in Creativity (1996) - that led me (over the next 20 years of grappling with the problem, before finally, solving it) to discover: The structure of the meme - the unit of culture (Velikovsky 2016).
So - my own intellectual debt to Csíkszentmihályi's work on creativity - and also Flow Theory - is huge. I've also published scholarly articles on Flow (2014), and, my PhD on successful movie screenwriting and filmmaking (2016) also uses Flow Theory (and - its elaboration, in Narrative Transportation Theory). (For more on my creative background, if of interest, see: my online C.V.)
But - enough Backstory..! Suffice to say: I understand FlowTheory.
(As an aside - as a professional creative, I have also personally been fortunate, to be in the Flow State, for much of my creative career - i.e., as a professional: writer, game designer, film director, actor, artist, musician and so on).
==========================
So... What is FLIGBY-?
The trailer perhaps explains it best:
Official FLIGBY® Trailer (5 minutes) - ALEAS Inc.
A description of FLIGBY, from the “FLOW is Good Business™” (FLIGBY®) website:
==========================
The sim also includes tutorials on Flow Theory:
Csíkszentmihályi explains Flow Theory (still-image from a tutorial-video, in FLIGBY®) (image copyright ALEAS Simulations, 2012)
==========================
The game brilliantly incorporates concepts from 3 of Csíkszentmihályi's works:
==========================The above 3 works are all excellent - and of course, are recommended reading...
But - reading a book is one way to absorb knowledge; a simulation (such as FLIGBY ) allows the user to use the knowledge in practice, and to see how it works... Just like using flight-simulators to train pilots...
So - in short, I can't recommend the FLIGBY simulation highly enough, for: anyone in business!
Also, my congratulations to the producers of FLIGBY, on creating a truly great sim. - It deserves not just one, but many awards. It features great conception and also execution – namely: the concept, the screenwriting, the casting, the acting, the directing, the sim design, the interface, the `look & feel’, and the entire user-experience! In short: Bravo. (It even immerses the user in the fascinating reality of managing a winery!)**
For more, see: https://www.fligby.com/
And, for more on Flow, see also: StoryAlity #6B – Flow Theory, Creativity and Happiness
-----------------------------
Dr. Joe T. Velikovsky, Ph.D (Communication)
Transmedia Writer-Director-Producer:
Movies, Games, TV, Theatre, Books, Comics
Transmedia Writing Blog: http://on-writering.blogspot.com.au/
& Bio-Culture (Science & the Arts) & Transmedia Researcher
Academia link: https://aftrs.academia.edu/JTVelikovsky
& (High-RoI) Story/Screenplay/Movie Analyst and Evolutionary Systems Theorist
See: https://storyality.wordpress.com/
See also:
IMDb: YouTube: https://www.youtube.com/joeteevee
------------------------------------------
NOTES
* [Flow diagram]* image above, adapted from the Wikipedia article (2017) on Flow.
** For even more on wine history, see: First Vintage (McIntyre 2013).
I was recently fortunate enough to be invited to play FLIGBY - The Leadership Game .

FLIGBY® ( FLOW is Good Business™ ) - The Leadership Game (ALEAS Simulations)
Quite simply: FLIGBY is one of the best sims I've experienced. In my view, every company manager should play it.
...An employee who is in Flow is: a happy employee.
A whole company in flow is: a successful company.
And, one of the biggest problems, for anyone in business?
...Finding - and keeping - good people-!
i.e. How to ensure that your business is not only profitable, but: humane, ethical, and sustainable-?
(In business: How to gain profits - without losing your soul...?)
==========================
Also - Some Backstory from me, about Flow:
As a successful professional creative (a Transmedia writer: movies, TV, videogames, theatre, songs, comics, etc, for over two decades), I've been a longtime advocate of Professor Mihály Csíkszentmihályi's FLOW theory - ever since I did a Videogame Design course at the AFTRS in 1995...

(Side Note: Flow is crucial in effective game design... When players enjoy playing any game, it's because they're in Flow when they play it. It is the Game Designer's main job to design the game so that the player can enter - and ideally, stay in - the Flow state)!
Or: "Time flies when you're having fun-!"
So, using Flow Theory as a core design principle underpinning my work, I've Game-Designed & Written million-selling games; I also created a sim (a `serious game') as part of my PhD work, to explain Creative Practice Theory (my synthesis of Csíkszentmihályi's creativity theory, and Pierre Bourdieu's practice theory).
It was also Professor Csíkszentmihályi's work - in his landmark study of 91 eminent creative professionals in Creativity (1996) - that led me (over the next 20 years of grappling with the problem, before finally, solving it) to discover: The structure of the meme - the unit of culture (Velikovsky 2016).
So - my own intellectual debt to Csíkszentmihályi's work on creativity - and also Flow Theory - is huge. I've also published scholarly articles on Flow (2014), and, my PhD on successful movie screenwriting and filmmaking (2016) also uses Flow Theory (and - its elaboration, in Narrative Transportation Theory). (For more on my creative background, if of interest, see: my online C.V.)
But - enough Backstory..! Suffice to say: I understand FlowTheory.
(As an aside - as a professional creative, I have also personally been fortunate, to be in the Flow State, for much of my creative career - i.e., as a professional: writer, game designer, film director, actor, artist, musician and so on).
==========================
So... What is FLIGBY-?
The trailer perhaps explains it best:
Official FLIGBY® Trailer (5 minutes) - ALEAS Inc.
A description of FLIGBY, from the “FLOW is Good Business™” (FLIGBY®) website:
`FLIGBY leadership simulation is Csikszentmihalyi’s official FLOW program.
Mihaly Csikszentmihalyi has co-produced FLIGBY, teaching how to generate FLOW at the workplace.Designated by experts as the globe’s top business simulation game (Gold Medal Prize, International Serious Play Awards, Seattle, 2012).FLIGBY measures 29 management/leadership skills.Employs real-life business simulation, in an interactive, movie-like setting; teaching how Flow can be promoted at the workplace. Aspiring as well as experienced managers will identify with it and learn from it.FLIGBY is the “gamification” of the Flow-based leadership development process.Although FLIGBY is Flow-based, the managerial challenges and the options it presents are fully compatible with a wide range of leadership theories, enhancing them all.'Source: https://www.fligby.com/quick-facts/ (ALEAS, 2017)
==========================
The sim also includes tutorials on Flow Theory:

==========================
The game brilliantly incorporates concepts from 3 of Csíkszentmihályi's works:



==========================The above 3 works are all excellent - and of course, are recommended reading...
But - reading a book is one way to absorb knowledge; a simulation (such as FLIGBY ) allows the user to use the knowledge in practice, and to see how it works... Just like using flight-simulators to train pilots...
So - in short, I can't recommend the FLIGBY simulation highly enough, for: anyone in business!
Also, my congratulations to the producers of FLIGBY, on creating a truly great sim. - It deserves not just one, but many awards. It features great conception and also execution – namely: the concept, the screenwriting, the casting, the acting, the directing, the sim design, the interface, the `look & feel’, and the entire user-experience! In short: Bravo. (It even immerses the user in the fascinating reality of managing a winery!)**
For more, see: https://www.fligby.com/
And, for more on Flow, see also: StoryAlity #6B – Flow Theory, Creativity and Happiness
-----------------------------
Dr. Joe T. Velikovsky, Ph.D (Communication)
Transmedia Writer-Director-Producer:
Movies, Games, TV, Theatre, Books, Comics
Transmedia Writing Blog: http://on-writering.blogspot.com.au/
& Bio-Culture (Science & the Arts) & Transmedia Researcher
Academia link: https://aftrs.academia.edu/JTVelikovsky
& (High-RoI) Story/Screenplay/Movie Analyst and Evolutionary Systems Theorist
See: https://storyality.wordpress.com/
See also:
IMDb: YouTube: https://www.youtube.com/joeteevee
------------------------------------------
NOTES
* [Flow diagram]* image above, adapted from the Wikipedia article (2017) on Flow.
** For even more on wine history, see: First Vintage (McIntyre 2013).
Published on February 06, 2017 08:20
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