I used to Gamemaster a lot for … well, not necessarily AD&D, but my own system based on that game. It was lots of fun. I especially enjoyed designing clever tricks, traps, and puzzles. This has carried over into my writing, as well. Many of my books and stories have some kind of puzzle in them. In RPG games (like AD&D) puzzles are an integral part of the game. I mean, after a while, even the most bloodthirsty person will tire from the endless hack and slash of your basic dungeon crawl. Tricks...
Published on January 18, 2017 07:57