Obviously, Aron and I go on at length about how to run a role-playing game, but being a good player is just as important. Grant Howitt of LOOK, ROBOT wrote this awesome article about being a good player three years ago. That’s like… eons in internet time, but it’s still well worth a read.
ONE. Do stuff.
Job One for you as a player is to do stuff; you should be thinking, at all times – “What are my goals? And what can I do to achieve them?” You are the stars of a very personal universe, and you are not going to get anywhere by sitting on your arse and waiting for adventure to come and knock on your door.
Investigate stuff. Ask questions. Follow leads. No-one needs you to point out that this is an obvious plot thread while you do it. Mix up scenes, talk to people, get up in their grill. If you’re not playing the sort of character that would do such a thing, find something you can affect, and affect it.
If you keep finding yourself pushed to the back of scenes and twiddling your thumbs – why is such a boring character hanging around with the sort of people that Get Shit Done?
Be active, not passive. If you learn nothing else from this article, bloody learn this.
Read the whole thing here.
Published on October 17, 2016 13:13