Tron Legacy: The Making of UI/Visual Effects

Tron Legacy: The Making of UI/Visual Effects:



Josh Nimoy:




In addition to visual effects, I was asked to record myself using a unix terminal doing technologically feasible things. I took extra care in babysitting the elements through to final composite to ensure that the content would not be artistically altered beyond that feasibility. I take representing digital culture in film very seriously in lieu of having grown up in a world of very badly researched user interface greeble….



In Tron, the hacker was not supposed to be snooping around on a network; he was supposed to kill a process. So we went with posix kill and also had him pipe ps into grep. I also ended up using emacs eshell to make the terminal more l33t. The team was delighted to see my emacs performance — splitting the editor into nested panes and running different modes. I was tickled that I got emacs into a block buster movie.




I still haven't even seen the movie, and most of Josh's programming jargon is beyond me. But his account of the software written exclusively for the movie is fascinating nonetheless.

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Published on April 04, 2011 07:36
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