Sidney Blaylock Jr.'s Blog, page 50

November 26, 2017

Updated: Spider-man Homecoming (added to Ranking of Marvel Movies & Ranking of Spider-man Movies)

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So, rather than add new blog posts for my rankings of Marvel movies, I’ve added Spider-man Homecoming to my ranking posts.  You should be able to view them now if you want to see how I think SPH falls in the rankings of Marvel movies and Spider-man films.


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Published on November 26, 2017 06:03

November 24, 2017

Started: Project Star & The End of the Semester

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Image of the birth of a star, Image Source: BhmPics


So I’ve started another short story–“Project Star.”  It has a title that I will reveal once I’m finished with the “Working Draft.”  It will probably be the last project I work on for the year.  It should take me up to Christmas Break.


Project Star was inspired by Orson Scott Card’s Ender’s Game (the movie–I’ve not had a chance to read the book yet), Diane Duane’s So You Want to Be a Wizard series, and by an idea that I’ve had in my head for a long time–years, in fact, of a protagonist who jumps off a very high place, but lands safely in a hovercar, similar to Anakin in SW: Attack of the Clones (so I guess that’s an inspiration as well).


Anyway, it is still in the early stages of development.  I know that I do want it to be a far-future project, whereas All Tomorrow’s Children was a near-future project.  I’ll (as always) detail more of its construction on the blog.


As I move towards the end of the semester, I will continue to write, but once the semester winds up, I’m going to shift my focus more to revising and getting the stories that I’ve finished in the Working Draft form, and move them into Submission Drafts.  Perhaps, with more “product on the shelf,” someone, somewhere will start to purchase.  I’ll also devote more time to my longer works and do more with them as well.


 


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Published on November 24, 2017 07:36

November 21, 2017

As EA’s Value Rises With its Shareholders, EA’s Value is Plummeting With Gamers (especially me)

 


Okay, as you know, I try to have this blog reflect my diversity of interests and as video games are now were a lot of really interesting things are happening in Science Fiction and Fantasy (& one could say Horror, with the explosion of VR and non-VR Horror titles), it is safe to say that I devote quite a bit of time to video games on this blog.


However, some may have noticed that I’m not talking about some of the games that I profiled earlier in the year from EA even though two of them have been released: Need for Speed Payback Star Wars Battlefront II (2018). This is because EA has lost their focus as a company and I’m not really interest anymore in the product that they are producing.


Let’s Talk About Audience

So this is going to be about micro transactions, right? Well, yes and no.  EA has been trying to walk a fine line for a long time.  They want to publish video games and make a profit by having more people buy them than it takes to make them.  However, they’ve increasingly wanted to appeal to their shareholders with business strategies that are designed to get more money, but not through games.  They had a program called Project Ten for a while, designed to get customers to pay ten dollars more for “Deluxe/Enhanced/DLC/etc” for their games, before that it was Season Passes, and so on.  They were the publisher who partnered with Microsoft to make the original Titanfall game an X-Box One exclusive (even while the console was “going down in flames” due to its original “Always On” conception & restrictive used game policies).  In the past month, EA has cancelled a Star Wars game, shuttered a Studio, and included micro transactions in two of its flagship titles (one of which it has “temporarily” rescinded).  All of this is great news to shareholders, but horrible news for gamers–the people who actually purchase games.  Currently, EA seems to feel that they’re number one job is pleasing the shareholders and not their core audience.  Not a great move.


The “Mass Effect Andromeda” Effect

So, I realized what happened after I bought the game Mass Effect Andromeda for full price when it was first released.  I reasoned, “yes, the reviews are lackluster, but this is a seminal “brand” for them–they wouldn’t completely mess it up or they would destroy their fan base.  They would have the same care of the ME brand as Disney had for the Star Wars “brand” after they bought it from George Lucas.  We’ll, Caveat Emptor (let the buyer beware).  The game was a buggy mess that was mediocre at best.  Yes, it ran, but not well–from glitches, to frame rate issues, to a storyline that started strong, but meandered and filled with quests and side quests meant to pad the length of the game–it was a huge disappointment.  I linked to it before, but below is a video of a longtime Bioware/ME fan who quit the game out of frustration for such a disappointing effort.



Why did this happen, you might ask?  The answer was simple: the game just needed 6 more months of development time.  However, six months would have put it into the window of Star Wars Battlefront 2 (which is releasing now).  They can’t push that game because of the movie (The Last Jedi) which opens in month, but also they have Anthem coming down the line, and so they chose to release something that wasn’t ready and sell it at full price.


I personally finished ME:A–my completionist nature at work–but I decided that, while I would still buy games from EA, they would now receive the lowest consideration on my part, to be bought only when I bought/played all the other games I was interested in playing.  It will be at least a year based on school and other games in the queue before I get around to purchasing an EA game–and I’m okay with that–and that’s the problem.


Unholy Alliances

Between that experience and the micro transactions, EA has proven that they care not a whit about me as a gamer and as a consumer.  They prefer their share holders over me, so I’m content to wait.  The whole goal of a company is to produce products that an audience loves and will purchase again and again–Apple, anyone?–not to try to dig extra money out of your audiences pockets through tricks and manipulative schemes, so that your numbers look all rosy at the next Investors’ Conference Call.  You can’t make “moon-calf” eyes with the angel while dancing with the devil.


As someone who has bought games from EA, back when they originated (heck, I even remember when Trip Hawkins founded the company and have some of the company’s newsletters from that time period) and they produced games like: Starflight (the “original” ME:A back in the day), Skyfox, and The Bard’s Tale II from the company’s inception, all the way into adulthood, I feel that EA is missing the point by chasing the fickle investor who will dump their stock like a ton of bricks no matter what EA does the moment EA’s dividend doesn’t meet with their expectations.  EA needs to get its priorities straight and until they do, I’ll buy games from other companies that still seem to “get it.”


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Published on November 21, 2017 05:30

November 20, 2017

Mini-Review: Die Another Day

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Bond in an upside down car (an unintentional metaphor for the movie), Image Source: The James Bond Social Media Project


Okay, so I finally saw and finished Die Another Day (DAD).  Why is this so moments, you might add in the light of movies such as Thor Ragnarok Justice League releasing this month?  Well, it means that I have see ALL James Bond movies that have been released so far.  And, as expected, it was a slog–that was the reason why I missed this in the theaters and why I didn’t watch it all the other times it had previously been on streaming–it isn’t very good.


00Camp

It is way too campy, but played with a straight face.  It almost wants the audience to laugh AT it rather than WITH it.  Most of the blame for this comes from the story and script.  James Bond, particularly under the Roger Moore era, has some really corny and goofy things happen, but as I mentioned in a previous post, that was reflected in other movies of the era.  Much of the “campiness” of Bond during Roger Moore was a desire to appeal to American audiences who were far more likely to have seen/enjoyed a movie like Smokey and the Bandit–which is mostly campiness with a few places of seriousness.  However, DAD hit all the wrong notes.  Audiences in America  wanted a more realistic treatment of the spy genre–which is where Bourne (Jason Bourne) fits into this equation.  He was hyper resourceful and hyper capable, like Bond, but he was serious–no double-entendre, quips, or gadgets.  The honest-to-goodness down-home appeal and brutal/lethal moves when necessary.


00BadScript

As mentioned before, the script is really what hurt DAD.  From paper then characterization, to dialogue that didn’t work, to relationships that were unnecessarily muddled, etc., this is truly what kept this movie from shining–not necessarily the acting.  This wasn’t new Hollywood with its eye on the future and fingers on the pulse of the movie-goer, this was old Hollywood–you’ll like this movie because it is the next iteration of James Bond, darn it, and we know how much you like James Bond.


00Completionist

Still, for all my griping about the movie, it does feel good to have a complete repertoire of James Bond movies under my belt.  Until now, I’ve always had to put in that except or but when speaking about the franchise.  I really wish this could have been a stronger entry, but even successful teams don’t always get it right: Spectre for James Bond and the appropriately titled Jason Bourne for Jason Bourne.  Neither of these two movies did a great job in returning their characters to audiences in their last outings.  Both seemed to lose the thread of the character based on thrilling, climatic, and revelatory the previous outings before their respective latest movies arrived.


Implications for my own Work

I’m learning that character and story (plot) go hand-in-hand.  You can’t divorce the two.  For my writing, plot is what comes in first (99% of the time), but it is the characters that people fall in love with and invest with and I’m learning that I need to spend as much time developing the characters as I do the plot.  For the makers of Bond and Bourne, they perhaps need to do what I’m doing, but on plot rather than characters, as it is there plots that are hindering their characters.


Overall Grade: D (Below Average)


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Published on November 20, 2017 08:59

November 16, 2017

Update: Time out for Grading and Presentation

 


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Person giving a presentation, Image Source: ethos3.com


Sorry I missed a blog entry yesterday, I had to prepare for a presentation today and also I needed to grade papers.  Unfortunately, the plan is much the same today, so this super-short blog post serves as an update on why I haven’t been posting on a regular basis.  I hope that the blog posts will return to the normal frequency by tomorrow, but if not, I should be back with quite a bit next week.


I just wanted to let you know that I haven’t gone anywhere–just trying to survive the end of the school year “crunch.”

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Published on November 16, 2017 05:31

November 14, 2017

Wednesday & Saturday Writer

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Writer Wednesday Graphic, Image Source: Huffmanpost.com


I seem to have found a writing pattern that works.  In the past two weeks, I have been more productive than usual.  Quite a bit of that I ascribe to my Writing Consultant at the Writing Center here at MTSU (thanks!) as we’ve tried to work on a helping get to a good start with my novel.


I found that for the past two weeks, I’ve had a fairly good run in terms of creating and drafting on Saturday and Wednesday.  On Saturdays, I find that I am fairly creative and I’ve been able to create and work on generating projects.  On Wednesdays, I’ve been able to draft and revise projects in the time just before and just after the writing partnership sessions.


I generally work best when I can start small and work my way up, so perhaps this is what I need: consistency (even at a small level).  I’m going to work on keeping this going and see where it takes me for the remainder of the year.


 


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Published on November 14, 2017 05:48

November 13, 2017

Finished a Story: All Tomorrow’s Children

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Image of two possible telepaths communicating with each other, Image Source: YouTube.com


So, last night I finished the rough (very rough) version of my Working Draft of a new story that I’ve been working on.  I’ve referred to it in previous posts as Project Children.  It’s full title is All Tomorrow’s Children.  It is a Science Fiction story and it is in the “punk” genre.  In today’s parlance, many non-traditional sci-fi stories that are set in the current to near future and have a speculative element to them are labelled with some sort of label describing the setting and then “punk” added to it.  Gothic turn of the century technology = “Steampunk,” while a dystopian world set in an icy/cold environment = “Frostpunk.”  True story, as I’ve seen things as exotic as Magepunk.


All Tomorrow’s Children falls into the category of “Mindpunk.”  I’m not sure that there’s even a current “punk” associated with the mind, but “Psiberpunk” sounds too much like “cyberpunk” (the original “punk” genre) and too pretentious (for me) even though the story deals with Psionics and mind-powers.  I think “Mindpunk” best describes the story and is how I intend to market it: Sci-Fi Mindpunk story set in the near future.  While it is a different world (in my mind) than that of Skin Deep, it shares some of the same themes and deals with a story about those who have “mind powers” and those who don’t.


I don’t have time to do a full Author’s Note for the story, but I will definitely do one for it when I think I have the story fully revised and edited and I begin to submit it to publishers.  Right now, I’m just trying to bask in the satisfaction of having finished a (short) story after a long tune, probably not since Silence Will Fall.  Now if I could just get the Ship of Shadows (Graphic Novel) and Project Skye stories off the ground, I’d be a really happy writer dude–but for now, I’ll guess I’ll stick with plain old happy writer dude!


Fae going on sale today!


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Image of Fae Cover in a Forest, On Sale Now for .99 cents.


Also, I just discovered over the weekend that FAE (the anthology where my story “Faerie Knight” was published) is going on sale today (11/13/17) at BookBub.com.  The email I received said it would be on sale on Monday, but I don’t know how long the sale will last, so if you’re at all curious about my story (and the story of other fine writers), you might want to head over and check it.


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Published on November 13, 2017 04:30

November 10, 2017

Students Hate to Revise (Figuring out how to get past the Do It Once paradigm)

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Cartoon of an Angry Man who hate revision, Image Source: MemeGenerator.net


So, I don’t usually talk about teaching or my students or anything like on my blog as the purpose of the blog and my teaching endeavors don’t usually mix.  However, something happened in a class a couple of days ago that I really feel merits discussion.  I don’t have a lot of time so I’ll be brief: a discussion came up about revising and having the opportunity to revise and change an essay, and the comment was made (and I’m paraphrasing): I know its not quite right, but I just don’t want to have to go in and work on it again.


That’s the whole point of Revising/the Revision Process.  We got into a short discussion about it and I tried to make it a “teachable moment” by telling them that’s how real writers write.  They weren’t having it (for the most part–I think I got through to some of them).  To them, the whole I idea of revision stinks because it means more work on their part–not the it is to make it better part.


Yesterday, I had to reread Kate Chopin’s The Awakening for class.  I’d already read it in High School, but I went back and dutifully read it again.  I got much more out of it than I had before just by going over it a second time and I revised my opinion of the work (see what I did there).  In addition, I got a Rejection Notice on a story.  The editor was nice enough to provide feedback and gave two places where the story broke down for her.  I went in, revised the story, “fixing” those to places (i.e., adding in more detail that I thought would explain those places better) and resubmitted it to another publisher, but I will submit another story to that market until I get one that sells.


Not to dilute my message, but I’m convinced that’s the reason that people also don’t want to outline either.  Too much work involved.  So, no (or little preparation) to write something, and no (or little) revision after the work is written.  I, as an educator, have to break down these barriers if I want my students to truly be successful writers.


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Published on November 10, 2017 05:08

November 9, 2017

Writing a Scene

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Infographic for 5 Ways to Write a Scene, Image Source: NowNovel.com


So last week I began to create a tentative “Bible” for the world of the novel.  It wasn’t much, I just put down on paper some of the ideas floating in my head and fairly hastily sketched out the ideas for the world that I needed to know such as the history, important people, and the important institutions of the world.  Again, nothing major, but all of it is helping me to refine my process of thinking about the larger world and Skye’s relationship within it.


This week, while I finally have decided on how Skye should look, I still don’t have a clear handle on her personality, so the consultant and I decided I should write a scene with her in it.  I know next week is going to be hectic for me so I actually wrote out the scene write after I the session.  I’m not sure that it accomplishes my goal.  It is an action scene, so it has Skye doing a lot of things and being clever, but she doesn’t really say a whole lot, nor does she really emote.


I think I’m going to have to try to find time to write a non-action scene that is heavy with dialogue as well to see what that looks like.  I can’t seem to find the emotional resonance with her character.  I’ll see what the response is next week, but I think the action scene doesn’t show enough of Skye’s emotions or feelings to really give an indication of who she is and how she acts in real life.  I really need to know more about her personality and what makes her tick in order to do this story correctly.


EDIT: While search for a heading image for this blog post, I came across this interesting Infographic about 5 ways to write a scene.  Considering that Infographics was one of the “genres” that I taught this semester, I thought it only appropriate to include one in my blog post–also, since I’m still having issues, maybe if I try writing a scene in each of the 5 “ways” that the graphic suggests, maybe by the end of the process, I’ll have a better understanding of Skye’s personality and who she is as character and person.


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Published on November 09, 2017 04:44

November 8, 2017

Entering the “Flow”

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Yoda in the “Flow,” Image Source: Pinterest


Trying to find time to write (even these short blog entries) has been challenging this week.  It has been difficult because of all the time constraints, myriad of school responsibilities and life events that have interfered with writing.  But even more disruptive has been the loss of the “Flow,” that I found on Saturday, but haven’t seen again since.


Now, apparently there is a TED Talk describing the “Flow,” but full disclosure, I haven’t seen it.  I just caught the last part of a NPR episode on it.  In a nutshell, the “Flow” is humans operating at their Peak Performance for a time (usually short).  In sports, it has long been known as the “Zone,” or “being in the Zone.”  It is when we humans get so caught up in the activity that we are doing that we transcend ourselves and create something or do something that borders on the miraculous.


Saturday, I had the “Flow.”  I wanted to completely rough draft out the rest of the basic story of Project Children so that I could work on a scene a week (really I wanted to do a scene a day, but with all of the work I have to do, a more realistic option would be a scene a week).  I completely wrote out a strong draft on Saturday and it didn’t take me anytime.


Well, today was the first day I had time to try to write a scene and everything conspired to keep me out of the “Flow.”  I couldn’t find my notebook where I’d written down the rough draft and I had to clean up to find it.  When I finally found it, I had to stop and work on something else, and one thing led to another and here I am, still haven’t written another word on the story even though it is literally pencilled in my notebook.  I can’t find the “Flow” all of a sudden.  I really need to work on this if I want to write that novel. I have to find a way to find the “Flow’ daily, otherwise all the planning in the world isn’t going to help me get a novel written in this next year.


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Published on November 08, 2017 04:30