Sidney Blaylock Jr.'s Blog, page 20
February 12, 2020
BioWare is Apparently Redesigning Anthem–and it Couldn’t Come at a Better Time.
So, this blog post was originally going to be about the Oscars–and hopefully, that will still come (although not in any traditional form), but as I was brainstorming what I wanted to say about the Oscars this year that hasn’t already been remarked on, I happened across a small gaming news story that caught my eye. Anthem is set to be overhauled in the future.
Anthem–BioWare’s Black Eye
I’ve made no bones about the fact that I was wary from the very start about Anthem as a game. The reveal of it on Microsoft’s XBox One stage left a sour taste in my mouth from a once avowed “platform agnostic” game publisher (EA). After the game was released, I followed the following PR storm and resulting low review scores on YouTube and in the gaming press. I resolved that I would only pick up Anthem at the sub $10 mark as I feel EA simply no longer cares about its customers. Yes, the game had been in development for quite a while and thanks to a report by game’s journalist, Jason Schreier, we’ve been told that the development of the game was troubled. Yes, I understand that EA is a business and that they need to recupe their investment, but their business is games, not investors, and just like Hollywood, sometimes you have to sink more money into a floundering project unless you want to burn your customers’ goodwill for your future products.
Yes, I Bought Anthem–for a Song
So, yes, I bought Anthem. However, I didn’t lose money as I purchased it from Gamestop for $5. That’s right, Gamestop had bought so many copies and had such a surplus from people not buying the game in the quantities that GS had hoped, that they had to slash the price in order to clear inventory and recoup some investment on the game. I know how retail works, and GS likely purchased the game for approx. half of list price (in bulk quantities, hence the discount–or at least that’s the way it was for books back in the day when I worked at a bookstore). They likely didn’t eat the full $60 price tag, but even at half price, $30 is nothing to sneeze at. Usually stores will discount to around $10 or so to really clear inventory–so to have it at $5 likely means that GS bet big with Anthem (and lost).
Anthem Devs: Get Rid of the Tombs Mission
The reason why the report is timely is that I just stopped playing Anthem over the past weekend. There is a “roadblock” mission (known to the community as the Tombs’ Mission. Effectively, it is a roadblock to throttle player progress through the game since the game actually is much shorter than (apparently) it was designed to be and acts as an artificial barrier impeding progress. I knew the mission was there before I bought it, but I hit it this weekend and after looking at the requirements to complete it, I said, “No, I’m out.” I will NOT pick up the game again to play until that mission is gone (or heavily modified in some way so that it doesn’t throttle progression). I play games for FUN. If you can’t be bothered to design a game that is fun (for whatever the reason, I won’t play it; simple as that). If BioWare wants me to play their game, be invested in their world, and (what they really want) have a chance of selling me on content after I’ve purchased the game, then they have to come up with a compelling game that warrants my initial purchase (& any subsequent time and money that I choose to sink into the game).
Companies have to remember: the purchaser is NOT obligated to give you money for your product (or to continue funding that product) just on the publisher’s say so. Nor is the audience of the company its shareholders, but rather its customers.
No customers = no company. I don’t care how many shareholders you have or how much investment you have–if the customer doesn’t buy it, no one’s going to fund you. Right now, it seems like BioWare is headed in the right direction–time will tell, however, if I ever pick up Anthem again. (Psst, BioWare, if anyone is listening/reading, then a good first step would be to get rid of the Tombs’ Mission. Just sayin’.)
Sidney
Please consider supporting these fine small press publishers where my work has appeared:
Read Skin Deep for Free at Aurora WolfRead Childe Roland for Free at Electric Spec
Purchase HawkeMoon on Amazon.com (Paperback) or eBookPurchase Dragonhawk on Amazon.com (Paperback) or KindlePurchase WarLight on Amazon.com (Paperback) or KindlePurchase Ship of Shadows on Amazon.com (Paperback) or KindlePurchase Faerie Knight on Amazon.com (Paperback) or Kindle
The Independent (Sci-Fi Short-Story)–
3rd Draft of 3 Drafts
Revising Section 1 (of 3)
Deadline = February 29, 2020Project Arizona (Fantasy Short Story–Weird West))
Finished: Story Outline
Next: Character SketchI, Mage (Fantasy Short Story)
Mythic Mag. Deadline = July 31, 2020Ship of Shadows Graphic Novel
Finished: Script, Issue #1
Next: Script, Issue #2Ship of Shadows: Screenplay
Finished: Script Outline (Rough Draft)
Next: Script Outline (1st Draft)
BioWare is Apparently Redesigning Anthem–and it Couldn't Come at a Better Time.
So, this blog post was originally going to be about the Oscars–and hopefully, that will still come (although not in any traditional form), but as I was brainstorming what I wanted to say about the Oscars this year that hasn’t already been remarked on, I happened across a small gaming news story that caught my eye. Anthem is set to be overhauled in the future.
Anthem–BioWare’s Black Eye
I’ve made no bones about the fact that I was wary from the very start about Anthem as a game. The reveal of it on Microsoft’s XBox One stage left a sour taste in my mouth from a once avowed “platform agnostic” game publisher (EA). After the game was released, I followed the following PR storm and resulting low review scores on YouTube and in the gaming press. I resolved that I would only pick up Anthem at the sub $10 mark as I feel EA simply no longer cares about its customers. Yes, the game had been in development for quite a while and thanks to a report by game’s journalist, Jason Schreier, we’ve been told that the development of the game was troubled. Yes, I understand that EA is a business and that they need to recupe their investment, but their business is games, not investors, and just like Hollywood, sometimes you have to sink more money into a floundering project unless you want to burn your customers’ goodwill for your future products.
Yes, I Bought Anthem–for a Song
So, yes, I bought Anthem. However, I didn’t lose money as I purchased it from Gamestop for $5. That’s right, Gamestop had bought so many copies and had such a surplus from people not buying the game in the quantities that GS had hoped, that they had to slash the price in order to clear inventory and recoup some investment on the game. I know how retail works, and GS likely purchased the game for approx. half of list price (in bulk quantities, hence the discount–or at least that’s the way it was for books back in the day when I worked at a bookstore). They likely didn’t eat the full $60 price tag, but even at half price, $30 is nothing to sneeze at. Usually stores will discount to around $10 or so to really clear inventory–so to have it at $5 likely means that GS bet big with Anthem (and lost).
Anthem Devs: Get Rid of the Tombs Mission
The reason why the report is timely is that I just stopped playing Anthem over the past weekend. There is a “roadblock” mission (known to the community as the Tombs’ Mission. Effectively, it is a roadblock to throttle player progress through the game since the game actually is much shorter than (apparently) it was designed to be and acts as an artificial barrier impeding progress. I knew the mission was there before I bought it, but I hit it this weekend and after looking at the requirements to complete it, I said, “No, I’m out.” I will NOT pick up the game again to play until that mission is gone (or heavily modified in some way so that it doesn’t throttle progression). I play games for FUN. If you can’t be bothered to design a game that is fun (for whatever the reason, I won’t play it; simple as that). If BioWare wants me to play their game, be invested in their world, and (what they really want) have a chance of selling me on content after I’ve purchased the game, then they have to come up with a compelling game that warrants my initial purchase (& any subsequent time and money that I choose to sink into the game).
Companies have to remember: the purchaser is NOT obligated to give you money for your product (or to continue funding that product) just on the publisher’s say so. Nor is the audience of the company its shareholders, but rather its customers.
No customers = no company. I don’t care how many shareholders you have or how much investment you have–if the customer doesn’t buy it, no one’s going to fund you. Right now, it seems like BioWare is headed in the right direction–time will tell, however, if I ever pick up Anthem again. (Psst, BioWare, if anyone is listening/reading, then a good first step would be to get rid of the Tombs’ Mission. Just sayin’.)
Sidney
Please consider supporting these fine small press publishers where my work has appeared:
Read Skin Deep for Free at Aurora WolfRead Childe Roland for Free at Electric Spec
Purchase HawkeMoon on Amazon.com (Paperback) or eBookPurchase Dragonhawk on Amazon.com (Paperback) or KindlePurchase WarLight on Amazon.com (Paperback) or KindlePurchase Ship of Shadows on Amazon.com (Paperback) or KindlePurchase Faerie Knight on Amazon.com (Paperback) or Kindle
The Independent (Sci-Fi Short-Story)–
3rd Draft of 3 Drafts
Revising Section 1 (of 3)
Deadline = February 29, 2020Project Arizona (Fantasy Short Story–Weird West))
Finished: Story Outline
Next: Character SketchI, Mage (Fantasy Short Story)
Mythic Mag. Deadline = July 31, 2020Ship of Shadows Graphic Novel
Finished: Script, Issue #1
Next: Script, Issue #2Ship of Shadows: Screenplay
Finished: Script Outline (Rough Draft)
Next: Script Outline (1st Draft)
February 4, 2020
Mini-Review: Jumanji: Welcome to the Jungle
I’ve been wanting to see this movie (the new one with Dwayne Johnson (“The Rock“), Karen Gillan, Kevin Hart, and Jack Black. I finally got it for Christmas. Outside of one small issue, I think that it was a very fun and enjoyable movie. It has the right amount of humor and action. While it is ostensibly about being inside a “video game,” there’s very little CGI even though they do make fun of several overused tropes in the video game/gamer community. They even manage to touch on the idea of “lives” in a meaningful way that is both thoughtful and inspiring.
Fun Movie (and Funny too!)
So, at its heart, Jumanji: Welcome to the Jungle is a fun movie that leans into its idea of being a game/video game. The characterization makes sense (with one exception) and the chemistry between the actors really helps to sell the script. The story is isn’t revolutionary, but it doesn’t need to be–it is the characters and their interactions that is at the heart of the movie. Once they get into the game world, then it’s the opposition between their inherent real-world characteristics and their in-game characteristics that provide the humor and the double-layered characterization. It works well–although as noted, there is one problematic element kept me from enjoying it as fully as I might have wanted.
To be clear, however, I liked the movie, especially the action, comedy, script, and actors.
The Messages (Themes) Were at Odds With What was Presented on the Screen.
So, there are several messages playing though out the film. The main one is that you should be true to yourself as you only get one life and you should try to make the most of that life–exemplified by the two main characters being encouraged to act on their burgeoning “romance” in the real world. This is backed up by the fact that both the “female” characters (you’ll want to see the movie if you haven’t already to see why female is in quotation marks) bond and push the idea of “girl power” forward. I have no problem with this subplot & theme and it works well in the story.
No, the problem I have is with the guys. While I’m fine with the squabbling of the two initially based on the reversal of their formal relationship, I’m much less enamored with the idea/intimation that the African American character is “poor in school” and only loves “sports” and “needs someone else” to do “his schoolwork for him” in order to pass. That is a stereotype that is definitely at odds with the feel good “one life to live so make the best of it” theme that the movie wants to push. It is also detrimental as it (continues) to promote the idea that African American males are one-dimensional, non-scholastic creatures who are only interested “in gaming” the system (esp. the educational system).
While personal experience is not nearly as strong as experiential data, I can say with confidence that this is a stereotype that simply needs to die. Not even using me as an example, I can think of the star basketball player in my high school whose grades were as high as mine (probably higher in the freshman and sophomore years as it took me a while to adjust to not being one of the smartest people in the school anymore when I got to the high school level). I have to say that this one choice, while setting up an oppositional dynamic, did NOT ring true (nor was in keeping with the story’s tone–yes, I know you needed a “detention” scene, but there are many other ways to get there (telling the teacher the assignment is stupid or simply stating that you are going to do it at all are two surefire ways of getting to that detention scene.
In a movie as good as this one was, this type of lazy storytelling and characterization irked me, but ultimately, it wasn’t enough to sink it for me.
Overall Grade: B
While it should probably be lower because of the lazy stereotyping, I liked the characterization and rise of Karen Gillan’s character, the humor, the action, and the overall story construction enough to forgive (or at least minimize) the characerization of the African American male as a “poor student” who needs “help” (i.e., “cheating”) in order to pass. Had not the Karen Gillan section been in it, I probably would have scored it lower. Still, looking past that one faux pas, I found it to be an enjoyable movie.
Sidney
Please consider supporting these fine small press publishers where my work has appeared:
Read Skin Deep for Free at Aurora WolfRead Childe Roland for Free at Electric Spec
Purchase HawkeMoon on Amazon.com (Paperback) or eBookPurchase Dragonhawk on Amazon.com (Paperback) or KindlePurchase WarLight on Amazon.com (Paperback) or KindlePurchase Ship of Shadows on Amazon.com (Paperback) or KindlePurchase Faerie Knight on Amazon.com (Paperback) or Kindle
The Independent (Sci-Fi Short-Story)–
3rd Draft of 3 Drafts
Drafting Section 3 (of 3)
Mythic Mag. Deadline = January 31, 2020Project Arizona (Fantasy Short Story–Weird West))
Finished: Story Outline
Next: Character SketchI, Mage (Fantasy Short Story)
Mythic Mag. Deadline = July 31, 2020Ship of Shadows Graphic Novel
Finished: Script, Issue #1
Next: Script, Issue #2Ship of Shadows: Screenplay
Finished: Script Outline (Rough Draft)
Next: Script Outline (1st Draft)
January 28, 2020
Mini-Review: Alita: Battle Angel
So, I started this awhile back, but I’m just now getting a chance to write this post in full. Still, I wanted to get my thoughts down about this movie as it was one that I really wanted to watch and finally got it for Christmas. I thought it was a good movie–there are some concerns about it that I think kinda’ bring it down a bit, but I think that it was a fun movie. Oh, I should note that I know of the source material, Battle Angel Alita, but I’ve never read the associated manga that this movie is based on, so this is just going to focus on the movie.
Great Action
One of the things that I like about this movie is the great action scenes that are in the movie. This isn’t an “explosion”-heavy movie (so my mother probably wouldn’t care for it), but there is quite a bit of martial arts inspired action. Quite a bit of it is inventive in terms of manipulating Alita’s cyborg body in unique and fun ways while in combat, but as martial arts fan, I like the emphasis on combat and action. I also like the juxtaposition of Alita (in her “normal” girl cyborg body) able to take on the many “rogues” gallery of cyborgs in the movie (you see a couple of them in he trailer).
Exposition Through Dialogue
So, there are a couple of problems. I guess because I’m so busy trying to be conscious of characterization, I noticed this problem where I normally wouldn’t have–but in this case, the movie does do a lot of this. Now, this is fairly standard, especially since Alita is a newcomer to the world, so we learn about the world through her eyes and through characters explaining things to her, but in doing so, there is quite a bit of exposition about how the world works given in the dialogue and it feels a bit clunky.
Ambivalence
I am a bit ambivalent about this movie. Much of this ambivalence comes from fact that it is basically a “Disney Princess movie with Battle Armor.” Surprisingly, it has quite a few Disney-like motif, especially for the idea “romance.” Actually, romance is too narrow. Alita does do everything for the “boy” she’s interested in and she falls in love with the 1st boy she meets (again, Disney tropes for Disney Princesses). However, she also needs her father, especially at the beginning of the story. There is even an “evil stepmother” role. There’s probably more, but I stopped there once I saw the parallels between this movie and the Disney “formula.”
Grade: B
So I liked this quite a bit, despite its flaws. I can forgive a lot of things as long as the movie isn’t pretentious and has enough action (explosions or martial arts) and really tries to nail the story, even if there are elements that don’t quite hit as much as I might like them to. Good movie–if there ever is a sequel, I’d love for Alita be able to stand on her own as a character and not have to depend on males in the same Disney tropes that have been a part of movies since Snow White.
[Signature]
January 21, 2020
Okay, so I was Wrong–The Expanse is a Really, Really Good Show!
So, sometime last year, I finished the first season of The Expanse, and to put it mildly, I was NOT impressed. I thought it was okay, but fell too far into the “Game of Thrones” arena where “bad things happen to good people.” It didn’t help that the show was marketed as “Game of Thrones” in space. I tried two separate times to get past the first episode of Season 2, but I couldn’t–I just thought that I didn’t like the show and that it was, while not bad, not something that I was ever going to like.
However, fair is fair. If I called it out on the blog and I change my mind later, then I’m going to let you know.
So I’m saying it now: I Was Wrong! The Expanse is a GOOD show!
Season 2 and Season 3
Part of the problem is that the show doesn’t really hit its stride until about Episode 2 or 3 of the 2nd season. Like Season 1, the first couple of episodes are more about “set-up” than they are about pure plot. Characterization is always present, but in Season 1, I wasn’t really invested in the characters. However, with Season 2 and especially Season 3, the characters are really tested by the plot and they interact to turn the show into something really special (& really good)!
Without spoilers, let’s just say that everything rises to a crescendo, ramps down after the resolution and then rises a second time to an even more insane and awesome resolution. I think the key is that 1) the characters are ALWAYS acting/reacting based on plot. This is the rare show where plot reveals characters and the characters’ actions drive the plot.
Season 4
So, I binged this show a couple weeks ago when my car was in the shop being repaired. I watched all of Season 2, 3, and 4 back-to-back. While I didn’t think Season 4 had the same insane level of wildness as 2 & 3, I did feel that it was still great and much better than Season 1. I hope that they do a Season 5 as I really want to see where they take the story (yes, I know they are based on books, and I may dip into them a little later, but right now the show has its “hooks” into me).
The characters are really well rounded (now that I’ve seen their arc over more episodes than what was presented in Season 1).
Overall Grade: A
Again, as this is a public forum, I feel compelled to let people know when I get it wrong (& this is one of those times). This is a strong show with compelling characters and an absolutely crazy storyline that really shines in Season 2 & 3. While it doesn’t beat The Mandolorian as my favorite sci-fi show, it has leap-frogged quite few series to become one for which I can’t wait to see the next season.
Sidney
Please consider supporting these fine small press publishers where my work has appeared:
Read Skin Deep for Free at Aurora WolfRead Childe Roland for Free at Electric Spec
Purchase HawkeMoon on Amazon.com (Paperback) or eBookPurchase Dragonhawk on Amazon.com (Paperback) or KindlePurchase WarLight on Amazon.com (Paperback) or KindlePurchase Ship of Shadows on Amazon.com (Paperback) or KindlePurchase Faerie Knight on Amazon.com (Paperback) or Kindle
The Independent (Sci-Fi Short-Story)–
3rd Draft of 3 Drafts
Drafting Section 3 (of 3)
Mythic Mag. Deadline = January 31, 2020Project Arizona (Fantasy Short Story–Weird West))
Finished: Story Outline
Next: Character SketchI, Mage (Fantasy Short Story)
Mythic Mag. Deadline = July 31, 2020Ship of Shadows Graphic Novel
Finished: Script, Issue #1
Next: Script, Issue #2Ship of Shadows: Screenplay
Finished: Script Outline (Rough Draft)
Next: Script Outline (1st Draft)
January 17, 2020
Recapturing the FUN of Writing
So, I was able to publish one piece last year, HawkeMoon, and it was published in the magazine StoryHack. You can find the link to it in the signature field down below. I was only able to finish one other short story last year, Starlight, Starbright, and it is out to a publisher (and has been out for well over 3 months to that one publisher–this is looking more and more like a 5-6 month “monstrosity” of submission period).
Essentially then, my output consisted of 1 publication and 1 finished story/submission. Not great. Add that to my abysmal blogging record (especially the latter half of the year) and you can see that my writing output really took a nosedive. Why might that be you ask? Well, obviously school had a huge impact, along with work during the first 6 months of the year. Add to that, I was sicker in 2019 than I was in 2018 with various illnesses and you can easily see where a lot of my writing time went.
Or can you?
How One Set of Writing Guidelines Ruined My Love For Writing
Yes, it’s true. Reading just one set of (what I now know) dismissive guidelines really affected my writing last year and helped to produce a writing slump that I’ve not had in years. Yes, all the reasons above contributed, but when I think back to 2019, one set of writing guidelines that I read sticks out as the single most destructive thing that I’ve read that made me change the way I write (in a negative way).
The guidelines, from a market that will remain nameless, stated in unequivocal terms that this editor is seeing a distressing trend of writers of short fiction using scene headings for short stories in the same way novel writers use chapter headings and that he (yes, it was a he) found it a bad practice in general, and something that he would not publish in his magazine specifically.
But, I Like Scene Headings
No story that I’ve written (and that has been published) doesn’t have some sort of scene headings. I like them, but more importantly, it is the way that I tell my stories. It makes sense to me and helps me to organize my narrative in such a way that it helps me build the story structure that editors and readers want. To me, a “title” implies an image or theme, and then the actual draft/text/writing is just how I chose to articulate that image/theme. Without it, I tend to get lost or just meander and not actually tell a story. The title, scene headings, etc., are a “mental promise” that my prose/text fulfills.
That’s one of the reason why I’m having such issues finishing my “space truckers” story (Project Independence) for the Jan 31st, 2020 deadline. There are no “scene headings” in the story–because while I didn’t write it for this market–I did read the guidelines about the time I started the new draft and had the admonitions of this particular editor ringing in my mind.
Writing MY Way (& No One Else’s)
This is why I’m so resistant to following the crowd and other people’s ideas–when I do so, they tend to lead me down the primrose path to ruin. When I follow what I want to do, it doesn’t always work out, but at least I know that the work is something that is fun for me and represents the best that I was capable of at that particular time.
Project Independence isn’t fun–it’s a chore to slog through. I’m hopeful that I’ll finish it on time, I already feel that I’m going to have to go back in and revise it again (with scene headings) and more “connective tissue” to get it like I really want it. Had I ignored the editor’s snooty, holier-than-thou attitude about scene headings and written it the way I wanted to, then I would have enjoyed writing the story more and would have less revisions to do even once I finish it.
Will I ever submit to that editor again? I’m not sure–he’s already rejected every story that I’ve sent him (5-6), so that may mean that our tastes in speculative fiction aren’t compatible. However, I do know this: any story that I send to this editor in the future will be written with scene headings.
I’ll just create a “clean” copy without them expressly for his market. I’ve learned my lesson (I hope). From now on, I’m writing not only what I want, but the way I want to as well.
Sidney
Please consider supporting these fine small press publishers where my work has appeared:
Read Skin Deep for Free at Aurora WolfRead Childe Roland for Free at Electric Spec
Purchase HawkeMoon on Amazon.com (Paperback) or eBookPurchase Dragonhawk on Amazon.com (Paperback) or KindlePurchase WarLight on Amazon.com (Paperback) or KindlePurchase Ship of Shadows on Amazon.com (Paperback) or KindlePurchase Faerie Knight on Amazon.com (Paperback) or Kindle
The Independent (Sci-Fi Short-Story)–
3rd Draft of 3 Drafts
Drafting Section 3 (of 3)
Mythic Mag. Deadline = January 31, 2020Project Arizona (Fantasy Short Story–Weird West))
Finished: Story Outline
Next: Character SketchI, Mage (Fantasy Short Story)
Mythic Mag. Deadline = July 31, 2020Ship of Shadows Graphic Novel
Finished: Script, Issue #1
Next: Script, Issue #2Ship of Shadows: Screenplay
Finished: Script Outline (Rough Draft)
Next: Script Outline (1st Draft)
January 15, 2020
Project Arizona: 1st New Writing Project of 2020
Now that I’ve finally gotten both my financial aid and car situation fixed, I can finally concentrate on other things, like writing! Wait, you might be saying, what do you mean, car situation? In the last post, you only mentioned your financial aid woes. Well you, perceptive reader, would be correct–there were indeed additional complications to my life last week that I may get around to blogging about this week (or maybe not, as I have a slew of posts that I’d like to write), so my excessive navel gazing might not be captured into words (or maybe it will, who knows at this point?). Suffice to say that, as of now, both issues are fixed (as far as I’m aware) and I just finished the “story outline” for my next story, the first of 2020.
Weird West
So, Project Arizona is “fantasy” story set in the time of the Old West. There’s a subgenre name for it: Weird West. This won’t be the first Weird West story that I’ve done–I actually published a Weird West story entitled, “Wylde West” some time ago (actually, within the first year of the blog’s creation). I even did a post where I took a picture with my phone of the front and back covers of the journal where it was published. At some point, I will probably add that to the blog as the rights have long expired and it was published in a limited edition run of a journal that cannot be ordered anywhere anymore.
What if . . . a Fantasy Story meets the Western
This is essentially the conceit of what a Weird West story is: fantasy stories set in the Western (American) frontier. I think that I’ve come up with both a unique premise as well as a pretty cool character in Arizona, the protagonist of the story (of course, I thought that with my story, Silence Will Fall, only to have the trailer A Quiet Place to be released a few months later and now, since that movie has become such a central icon, I can’t even send out my story as it looks like I’m blatantly copying their movie and “ripping” them off. I hope I’m not in for the same aggravation as there is a game publisher also working on a Weird West game (just called Weird West) and I can but hope that mine is distinctive enough that I don’t get called to the carpet as someone who is just “ripping off” other properties–again, this one has been kicking around in my mind for a while, but I only set it down on paper as a tangible idea recently (around Thanksgiving of last year–yes, that predates the game’s “official” announcement, but :rolling eyes: we all know what that means these days).
Story Outline Completed
As I type these words, I’ve completed the favorite part of the writing process and will add it to my “Signature” at the bottom of the post. I’ve completed the “story outline,” which just means that I know where the story will go from beginning to end. In the old days, I would have just stopped there and called it a day, but as I’m working with character to integrate characterization more fully into my stories, I also added in my character’s (Arizona’s) FLAW. I made sure that the third act put her in a situation in which her flaw was exposed and that she has to make a choice, either give in to her flaw or not. This is where the INTERNAL CONFLICT of the story will happen. My the very nature of the setting (fantasy version of the Old West), I have plenty of EXTERNAL CONFLICT (which is what I’m good at creating), but I’m specifically trying to build in more in terms of characterization. I do know Arizona’s “backstory” (although it is in my head and not yet set down on paper) and that I think will be the next component to the story–putting down a character sketch of Arizona.
I will let you all know what happens whenever I revisit this project (which will hopefully be a weekly endeavor, but I’m not putting any time limits/deadlines on it–I work better when I can just write without putting undue pressure on myself. So, here’s to a 2020 that’s filled with loads of writing (for school, yes), but also for me creatively.
Sidney
Please consider supporting these fine small press publishers where my work has appeared:
Read Skin Deep for Free at Aurora WolfRead Childe Roland for Free at Electric Spec
Purchase HawkeMoon on Amazon.com (Paperback) or eBookPurchase Dragonhawk on Amazon.com (Paperback) or KindlePurchase WarLight on Amazon.com (Paperback) or KindlePurchase Ship of Shadows on Amazon.com (Paperback) or KindlePurchase Faerie Knight on Amazon.com (Paperback) or Kindle
The Independent (Sci-Fi Short-Story)–
3rd Draft of 3 Drafts
Drafting Section 3 (of 3)
Mythic Mag. Deadline = January 31, 2020Project Arizona (Fantasy Short Story–Weird West))
Finished: Story Outline
Next: Character SketchI, Mage (Fantasy Short Story)
Mythic Mag. Deadline = July 31, 2020Ship of Shadows Graphic Novel
Finished: Script, Issue #1
Next: Script, Issue #2
January 8, 2020
Red Tape = My 2020 is Looking a Lot Like My 2019
Sorry that I’ve not posted in a while. It isn’t that I’ve fallen away from blogging, but rather that, like always seems to be my lot in life, I’m too busy trying to solve problems and then find myself too exhausted to blog.
I’d hope this would be a “look at all the amazing things that I’ve accomplished/have happened to me” so far in 2020, but no, I’m stuck trying to solve an ever increasing list of problems. A while back I did a blog post entitled, “Sometimes the Bear Eats You,” and while it isn’t quite that bad, it is creepy closer and closer every day (esp. since the calendar turned to 2020). Here is a look at one of those problems:
A Tale of Two Offices: Financial Aid & College of Graduate Studies
So, I won’t go into excruciating detail about the problem (believe me, I could), but the basic crux of the problem is hours: Financial Aid Office says I don’t have enough while CGS says I have the appropriate amount.
Basically, it boils down to the fact that now that I’ve finished my course work and only have Dissertation hours left, I only need to use 3 of them a semester. This is fine for CGS as long as notify them with a form (which I’ve done) and get signatures from two relevant professors (which I’ve done) and then they’re supposed to notify the relevant offices and all is good.
However, that’s NOT what’s happening (of course not, otherwise my life my not be so hectic and stressful and I might actually get a chance to work on my blog–or the 50 other things that I want/need to do). When I went to “talk” with CGS yesterday, they assured me they talked to the “bursar’s office,” but apparently that is not the same as the Financial Aid office as my Financial Aid was NOT applied.
When I went to talk with the Fin. Aid office, I was told that I didn’t have enough hours–that 5 hours was the mandated federal limit for hours (even though I’m a PhD student working on my dissertation and am not taking “classes” per se–I STILL have to “honor” this stupid requirement if I want Federal Financial Aid).
Living Graduate Student Life as an Undergraduate Student
A similar, but slightly different problem caught me out last semester and put me on the backfoot that helped to keep me behind all semester (a significant contributing factor to me not getting work on the blog as much as normal last year) as I had to go down to the wire in order to get Financial Aid at the 11th hour. I like MTSU, I really do, but large colleges really need to do more in terms of either lobbying or engaging with their student population to lobby on their behalf about changing regulations that are detrimental to their student populations.
As a graduate student, it is assumed (in the university, at least) that I know how “do school.” I’m expected to know how to research, how to manage my time effectively, how to teach (a major part of my Graduate experience as I am a Graduate Teaching Assistant), and how to do all of the major “school” functions as necessary. Yet, the Financial Aid office (and the regulations they operate under) treat me like an “undergraduate.” Why, if I’m working on a dissertation, do I need the archaic “5 hour” rule? I’m not a neophyte who is taking federal money just to sit around and do nothing–I’m a neo-professional, who is trying to learn the craft of “being a professor” (being a GTA) while also producing something original at the same time (the dissertation). The only thing the 5 hour rule is doing is blocking me and keeping me from my goal. I have to have the financial aid in order to continue here, but I can’t get it unless sign up for an arbitrary number of hours just to prove to the “US government” that I’m not a “layabout” sponging money off the American Taxpayers (money that I will have to pay back, I might add as the only financial aid good ol’ Uncle Sam provides at my level are Federal loans). Sorry to break out an oldie, but it is one of those “things that make you go hmm.”
Not Happy
As I’m sure you might have noticed from my acerbic parentheticals, I’m not happy about the situation. I wasn’t thrilled the first time I was caught up in this morass, and I’m even less thrilled to be going through this a second time. Anyway, hopefully the year will get better so that the tone of the blog posts can improve. However, if the beginning of 2020 is any indication, it’s going to be a llllllllllllllllllllooooooonnnnnngggggggggggg year (and I had so many high hopes as Sealab 2020 was a fun show that I often watched as a child. I find it amazing how a year can go so wrong, so early in its tenure.
Sidney
Please consider supporting these fine small press publishers where my work has appeared:
Read Skin Deep for Free at Aurora WolfRead Childe Roland for Free at Electric Spec
Purchase HawkeMoon on Amazon.com (Paperback) or eBookPurchase Dragonhawk on Amazon.com (Paperback) or KindlePurchase WarLight on Amazon.com (Paperback) or KindlePurchase Ship of Shadows on Amazon.com (Paperback) or KindlePurchase Faerie Knight on Amazon.com (Paperback) or Kindle
The Independent (Sci-Fi Short-Story)–
3rd Draft of 3 Drafts
Drafting Section 2 (of 3)
Mythic Mag. Deadline = January 31, 2020I, Mage (Fantasy Short Story)
Pre-Production Phase (Planning)
Pre-Writing on Rough Draft & Character Sketch
Mythic Mag. Deadline = July 31, 2020Current Longer Work-in-Progress: Ship of Shadows Graphic Novel
(Sci-Fi) Issue # 2, Currently on Script Page 32
Personal Deadline = December 30, 2019
January 1, 2020
Happy New Year! Welcome 2020!
Just a quick note to wish everyone a Happy New Year and a joyous, prosperous 2020!
Sidney
Please consider supporting these fine small press publishers where my work has appeared:
Read Skin Deep for Free at Aurora WolfRead Childe Roland for Free at Electric Spec
Purchase HawkeMoon on Amazon.com (Paperback) or eBookPurchase Dragonhawk on Amazon.com (Paperback) or KindlePurchase WarLight on Amazon.com (Paperback) or KindlePurchase Ship of Shadows on Amazon.com (Paperback) or KindlePurchase Faerie Knight on Amazon.com (Paperback) or Kindle
The Independent (Sci-Fi Short-Story)–
3rd Draft of 3 Drafts
Drafting Section 2 (of 3)
Mythic Mag. Deadline = January 31, 2020I, Mage (Fantasy Short Story)
Pre-Production Phase (Planning)
Pre-Writing on Rough Draft & Character Sketch
Mythic Mag. Deadline = July 31, 2020Current Longer Work-in-Progress: Ship of Shadows Graphic Novel
(Sci-Fi) Issue # 2, Currently on Script Page 32
Personal Deadline = December 30, 2019
December 25, 2019
Merry Christmas 2019!
Hi Everyone! I just wanted to take a quick moment to wish everyone reading the blog a safe and wonderful Christmas this year. I hope that your holiday is both joyous and restful! Merry Christmas to you all!
Sidney
Please consider supporting these fine small press publishers where my work has appeared:
Read Skin Deep for Free at Aurora WolfRead Childe Roland for Free at Electric Spec
Purchase HawkeMoon on Amazon.com (Paperback) or eBookPurchase Dragonhawk on Amazon.com (Paperback) or KindlePurchase WarLight on Amazon.com (Paperback) or KindlePurchase Ship of Shadows on Amazon.com (Paperback) or KindlePurchase Faerie Knight on Amazon.com (Paperback) or Kindle
The Independent (Sci-Fi Short-Story)–
3rd Draft of 3 Drafts
Drafting Section 2 (of 3)
Mythic Mag. Deadline = January 31, 2020I, Mage (Fantasy Short Story)
Pre-Production Phase (Planning)
Pre-Writing on Rough Draft & Character Sketch
Mythic Mag. Deadline = July 31, 2020Current Longer Work-in-Progress: Ship of Shadows Graphic Novel
(Sci-Fi) Issue # 2, Currently on Script Page 32
Personal Deadline = December 30, 2019


