Kill Screen Magazine's Blog, page 358

July 29, 2014

Why a new edition of Dungeons and Dragons matters

The first step in evaluating a new era of roleplaying games.

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Published on July 29, 2014 03:00

Mountain is a first step toward more human-centered game design

Easy to learn, easy to master.

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Published on July 29, 2014 03:00

July 28, 2014

Swoon to Simogo's new "challenge-free experience" The Sailor's Dream with us

Over their short but fertile career, the two-man team at Simogo has established a singular voice: perfectly unified in art, sound, and structure, experienced through the glossy sheen of an iDevice. Last year, their brisk, sprightly aesthetic began to give way, first to the almost death-metal-dark Year Walk, and then with the Lynchian Device 6


Today, they've unveiled The Sailor's Dream, which they consider the third part of the trifecta begun with Year Walk. Its short video trailer dropped on Kill Screen HQ like a neutron bomb full of pastel hues and gently plucked guitar strings. Described as "a challenge-free experience in which you explore a non-linear story through words, music, sounds and illustrations," the video shows off a warm, lightly fantastic art style. The nautical ephemera and carefully inked lines present a world ripe for exploring, which, fortunately, seems like the only thing to do here.


It's due out later this year. 


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Published on July 28, 2014 08:11

Chandelier depicts the life and times of a party girl

Sia's hit song gets a chilling interactive companion. 

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Published on July 28, 2014 06:35

This American Life tackles the wonderful stabbiness of board game Dipolomacy

"I am losing three days’ wages to be here so that I can get screwed by you.”

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Published on July 28, 2014 05:58

Revisiting the gxTV, a “television for gamers” from 1997

In short, you haven’t played Wipeout until you’ve played it on the gxTV.

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Published on July 28, 2014 03:00

July 25, 2014

Thomas Was Alone gets a new voice on the iPhone

Forever alone no more.

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Published on July 25, 2014 07:00

Get ready. Second generation Oculus Rifts have begun to ship

Motion sickness will be a thing of the past. Hopefully.

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Published on July 25, 2014 06:00

Adrian Hon envisions our design future, one object at a time

"A hundred snapshots across a century."

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Published on July 25, 2014 05:00

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