Kill Screen Magazine's Blog, page 349

August 18, 2014

Drones can now perch on power lines to recharge, like the predatory robot birds they are

Bald eagle-shaped drone wins most 'Merica idea ever.

 •  0 comments  •  flag
Share on Twitter
Published on August 18, 2014 05:00

Mini Metro turns the headache of mass transportation into fun

How two brothers gamified your commute.

 •  0 comments  •  flag
Share on Twitter
Published on August 18, 2014 03:00

August 15, 2014

Anagram twitter bot makes poetry out of your useless tweets

Okay, maybe they're not all useless.

 •  0 comments  •  flag
Share on Twitter
Published on August 15, 2014 06:50

These portraits of junk food people will fill you with regret

Twizzler nipples. That is all.

 •  0 comments  •  flag
Share on Twitter
Published on August 15, 2014 05:00

Rumors from the forlorn: An Eidolon Review

Wandering at the end of the world. 

 •  0 comments  •  flag
Share on Twitter
Published on August 15, 2014 03:00

August 14, 2014

SUPERHOT shoot-dodging its way to Xbox One

Superhot is both the Matrix videogame we've dreamt of (naturally, whilst cradled in our biomechanical nutrient pods) and the best argument yet for the Oculus Rift.


Meditative may be a stretch. Superhot is a pensive shooter. It slows you down. Like For Each Our Roads of Winter, Superhot invites you to take a moment, breath, and consider. It is not just running and gunning but doing so with the clarity of a Piet Mondrian painting. Its stark colors and minimalist architecture have certainly got us anxious to get our hands on it. Oh...and the katana.


[image error]


Now it's poised to bring its time-bending gospel to Xbox One first. Playstation later, one assumes, but as part of Microsoft's renewed focus on independent games the company has secured exclusivity. ID@Xbox apparently has hundreds of games in the pipeline but for now, SuperhotCupheadMassive Chalice, and Lovers in a Dangerous Spacetime are among the 25 titles announced yesterday at Gamescom.


Though it's had a somewhat beleaguered history the announcement seems to give ID@Xbox a very solid slate of games, one that we're certainly going to keep an eye on.


Of course, if you have a PC the bullet-dodging De Stijl-em-up will be out June 2015 with no fuss. 

 •  0 comments  •  flag
Share on Twitter
Published on August 14, 2014 09:15

Kill Screen Magazine's Blog

Kill Screen Magazine
Kill Screen Magazine isn't a Goodreads Author (yet), but they do have a blog, so here are some recent posts imported from their feed.
Follow Kill Screen Magazine's blog with rss.