Samantha Lienhard's Blog, page 161
September 23, 2015
Yokai Watch Anime Debuts October 5
When I’ve discussed yokai in the past, it’s usually been one of two topics: my yokai horror story or the Yo-kai Watch video game.
When Yo-kai Watch’s release date was announced, however, I referenced all of the other Yo-kai Watch media being localized, including the anime. At the time, we only had a fall release window for the anime, but the official date has been revealed.
Yo-kai Watch debuts on the Disney XD channel in just a few weeks, on October 5.
The Yo-kai Watch anime started airing in Japan in January 2014, as part of the Yo-kai Watch craze sweeping the country. When the anime movie was released, it had the highest grossing opening weekend of any Japanese movie since 2000.
Level-5 hasn’t said anything about the movie yet as far as I know, but if the game, manga, and anime (and toy line) does well in the West, it seems likely the rest of its media will follow.
Check out the first Yo-kai Watch anime trailer.
I’ve never really watched much anime, and I’m not even sure I get the channel this will be shown on. Maybe I’ll look into it later if it’s particularly well-received, but for now I’m most interested in the game.
The anime debuts on October 5, with the manga releasing on November 3 and the video game on November 6. Are you interested in Yo-kai Watch in any of its forms?
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September 21, 2015
Let’s Talk About Umbrella Corps
During my look at TGS highlights, I decided not to discuss the new zombie spin-off from Capcom, which I mistakenly referred to as Resident Evil: Umbrella Corps.
While it is called Biohazard: Umbrella Corps in Japan, Capcom told IGN that it will simply be “Umbrella Corps” when released in the West.
With no returning characters, an emphasis on shooter gameplay rather than survival horror or story, and not even the series name outside of Japan, I have to question why Capcom made this a Resident Evil spin-off at all instead of its own IP. According to Gamespot’s interview with the producers, the title itself is “ironic,” because the game is set after the fall of the Umbrella Corporation.
So there is no Umbrella Corporation in Umbrella Corps., just a loose setting in the Resident Evil universe? Apparently it will tie into the Resident Evil lore, but will it be enough to justify its spin-off status?
This isn’t the first time Capcom tried a Resident Evil spin-off that was a straight-up shooter, as much as most fans would like to forget the ill-received Operation Raccoon City. The approach to Umbrella Corps suggests Capcom believes the “what-if” nature of ORC is what held it back, and this time wants to focus on making a great shooter.
If they can pull it off, great. I still don’t know why it’s in the Resident Evil series.
Capcom claims to have “stuff in the pipeline” that fits what fans expect from the main series, but who knows if that means true survival horror or another game in the style of 4, 5, and 6.
I’m holding out hope for the Resident Evil 2 remake, but I have no interest in Umbrella Corps, so I probably won’t discuss it again.
Unless someone requests it. Are you interested in Umbrella Corps?
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September 19, 2015
Apollo Faces “That Person” in Ace Attorney 6
That’s right, another special post on a non-blogging day (aye and on one of our special holidays, at that, ye scallywags)!
Last night, Capcom held a special Ace Attorney 6 stage show for TGS 2015. I didn’t watch it because it was entirely in Japanese… and the last time I tried that, I understood so little it was better to wait for the translation.
Anyway, the stage show included an extended trailer that revealed Apollo Justice as a returning character. Many people already gave up on seeing Apollo and Athena for some reason, so it’s good to have an early reveal.
But it’s more interesting than just Apollo’s return. In the trailer, he says:
“I’m fine! Even if Mr. Wright’s not here, I can fight! I have to win… even if that person is my opponent…!”
At first, I thought the line about Phoenix being “not here” meant Apollo might be handling cases back home, but the image shows him in the Kurain court. His reference to “that person,” however, has caused a great deal of speculation. Let’s take a look.
Coupled with Apollo’s statement, the silhouette at the end is likely the new prosecutor, much like the silhouetted glimpse of Blackquill in Dual Destinies trailers. But why would Apollo refer to “that person” as though they’re someone to be feared?
It’s a line clearly written to invite theories, and the final image only increases it.
The pink butterfly made some fans immediately think of a Kurain-related character with a butterfly motif, but while she’d definitely qualify for the sinister that person descriptor, it seems a stretch even for Capcom.
So, who else could this mysterious prosecutor be?
A user over at Court-Records brightened the image and traced it to get a clearer image. The result shows someone who is either bald, wearing a hat, or wearing a hood (personally, I think it looks like a hat), with their hand raised near the butterfly. Some sort of material seems to attach their hat to their wrist.
Here are some possibilities that have been suggested:
Iris – This is an easy jump to make if you connect the motif to Dahlia, but there’s no reason for Apollo to give her such a sinister build-up. It also seems odd to make her a prosecutor…
Maya – Why would they bring Maya back as a prosecutor? It would be an interesting twist… but I don’t see enough evidence to suggest it.
Winston or Gaspen Payne – With a pink butterfly motif?
Kristoph Gavin – It’s a stretch, but I can Kristoph symbolized by a butterfly. I can see his braid in the silhouette if I try hard enough. And I have absolutely no idea why the coolest defense in the west would be prosecuting. Maybe another member of the family, out for revenge against Apollo?
Juniper Woods – If that’s a hat, it could conceivably be Juniper, except she was studying to be a judge, not a prosecutor.
Robin Newman – Robin could return as a prosecutor, but I really don’t see the pink butterfly as a match.
Thalassa – Well, this would definitely return to a loose end from Apollo Justice, but is even Capcom crazy enough to do something like this?
Edgeworth – If he dresses like his father, there’s a case for it… but butterflies?
von Karma’s granddaughter – A minor detail never played with in the Ace Attorney series is that Franziska has an older sister, who has a child – the granddaughter Manfred references in the first game. Given Ace Attorney ages, she’d be old enough to prosecute by AA6 and could follow in her grandfather’s footsteps.
A brand new character – This is honestly the theory I lean toward the most. The quote is there to draw attention, and the character’s significance will be built up in the game rather than from the series’ past. It might just indicate that this will be a big challenge for Apollo.
Check out the new gameplay footage from the stage show helpfully compiled by a fan, and share your thoughts on Ace Attorney 6 and the mysterious prosecutor in the comments below. Let the speculation commence!
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September 18, 2015
The Kingdom of Kurain and Other Ace Attorney 6 Details
The mysterious country in Ace Attorney 6 is Kurain?
Despite all my speculation that there would be a connection to the Fey family and Kurain Channeling Technique, I didn’t see that one coming.
Capcom released the first official Ace Attorney 6 trailer at TGS, and subbed trailers from Bolt2nd and Calios soon followed. They revealed many new details, including setting’s name, “The Kingdom of Kurain.”
This raises many questions. If this kingdom is part of the Kurain tradition, how do they feel toward the Master of the Kurain Channeling Technique, Maya Fey? If Ami Fey invented the Kurain Channeling Technique, does this mean these people aren’t mediums, despite their spiritual power? Since their leader uses the name Kurain rather than Fey, it seems likely that the Fey clan split off from the kingdom.

It’s a Star Wars reference, right?
They couldn’t accidentally give a character names so close to Leia AND Padme, right?
Despite the initial reports that the mysterious woman had a “fourth role” in the courtroom rather than being a prosecutor, so far Princess Leifa Padma Kurain seems much like a prosecutor, albeit one who uses spiritual power and the Water Mirror, which displays the victim’s final moments before death, to make her claims.
Nevertheless, an actual prosecutor was also shown–a crown-wearing Payne (likely Gaspen) who seems to be prosecutor for this game’s tutorial case, according to the Destructoid preview. If Payne and Leifa both appear in the tutorial case, chances are good a new main prosecutor will also be introduced.
Of course, I’m still hoping to see cameos from some of my past favorites. (Hey, maybe Barnham left Labyrinthia and went to Kurain.)
The Water Mirror is an intriguing idea, and I look forward to seeing how Phoenix disproves this seemingly irrefutable evidence. It brings to mind the notorious DL-6 channeling from the first game’s backstory. Perhaps similar sorts of misinformation will be at work.
Fan reactions to the trailer have been mixed. People are displeased for every reason you can imagine: not enough returning characters, too many returning characters, too big a deviation from previous entries, not a big enough deviation from previous entries… you get the idea.
I say it’s too early to make judgement calls on most of this stuff, especially when it comes to returning characters (though Maya is all but guaranteed by the Kurain connection). After all, Apollo wasn’t shown in Dual Destinies promotional material for a long time, and he played a fairly important role in the game.
Some people also dislike that Phoenix goes to another country and immediately begins to revolutionize its court system. Admittedly, it does seem a little arrogant… on the other hand, I can’t see Phoenix Wright letting someone be condemned for murder without a defense.
Share your own thoughts on Kurain, Leifa, and Ace Attorney 6 in general in the comments below. As for me, I’m excited… but I still want The Great Ace Attorney.
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September 16, 2015
Favorite Announcements from Sony’s TGS Conference
While the Tokyo Game Show doesn’t officially begin until tomorrow (when we’ll hopefully hear more details about Ace Attorney 6), Sony held its TGS 2015 press conference yesterday and showed many great games.
Like with Gamescom, I won’t cover everything. Instead, I’ll just discuss my favorite announcements from Sony’s TGS conference. However, I’ve embedded the entire press conference below for you to watch if you missed it live.
The Bloodborne expansion interests me, but since I haven’t played Bloodborne yet, I don’t have much to say about it. It sure looks cool, though.
Instead, let’s talk about Nioh. Nioh, originally announced for the PS3 and finally resurrected, looks really cool and I want to learn more about it. So far, only a few details have been revealed. And why does the samurai look like Geralt of Rivia?
After Square Enix’s stellar E3 conference, I was excited to see their offerings… and they delivered! First up was the chibi turn-based RPG, World of Final Fantasy, which looks just as cute at it did at E3.
Star Ocean V, which we’ve discussed before, continues to look like an excellent space opera RPG. They also confirmed that it will be accessible to series newcomers. I might still try to play a Star Ocean game before it comes out, but if I don’t get to it, I’m pleased I can start there.
And while I’m still back playing the Kingdom Hearts 1.5 Remix, I have to give special mention to the gloriously-titled new compilation, Kingdom Hearts HD 2.8 Final Chapter Prologue. Just let that name sink in.
It includes a remastered version of Kingdom Hearts: Dream Drop Distance, Kingdom Hearts χ Back Cover (the story from Kingdom Hearts χ), and a new episode called Kingdom Hearts: 0.2 Birth By Sleep – A Fragmentary Passage. I am not making this up.
Since I intend to play the entire Kingdom Hearts series, this interests me… although I sincerely hope Kingdom Hearts Unchained χ is still receiving the full Western release that was promised at E3.
Speaking of E3 announcements, remember Project Setsuna, the new RPG coming from Square Enix? A short trailer was displayed, showing off gameplay for the first time, with details revealed later. It’s definitely one I’ll keep an eye on.
Moving away from Square Enix, while Vanillaware revealed very little about its new game 13 Sentinels: Aegis Rim, the trailer was enough to catch my attention. I’m not entirely sure what sort of game it is, but I’m interested in learning more.
I have nothing to say about Resident Evil: Umbrella Corps, so let’s just ignore that and move on to a game announced recently: Exist Archive: The Other Side of the Sky.
Very cool.
They also announced a new Danganronpa game. I want this series. It sounds like Ace Attorney meets The Hunger Games. Seriously, the Danganronpa series is one of my primary reason for wanting a PS Vita.
So there you have it, my biggest takeaways from Sony’s 2015 TGS press conference. Which titles did you most enjoy seeing, and what are you looking forward to from the rest of this year’s Tokyo Game Show?
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September 14, 2015
Latest Fiona Frightening Art
A year ago, we discussed an upcoming Wii U 3D platformer called Fiona Frightening and the Wicked Wardrobe.
Fiona Frightening isn’t ready to be released yet, as the developers are still gathering demo funds through an art commission project, but the official Facebook page used this month to highlight “turnaround” art to show the enemies, Monsdresses, and other characters from all sides.

Here’s Waxworth, a ghostly knight voiced by Linkara.
Waxworth may be my favorite, but you can check out the rest of the Fiona Frightening art on the Facebook page. Many characters have been featured all month long, and more are still being revealed.
So, what’s this about art commissions?
The creators of Fiona Frightening intend to release a playable demo before the Kickstarter begins. However, they need funds to create the demo, and they’ve decided to raise them through art commissions. You can commission artwork of any Fiona Frightening character for $10, and the artwork will not only be released now, but also appear in the in-game gallery.
We’ve seen a small resurgence of 3D platformers lately, and this sounds like one of the most intriguing. If you want to bring us a step closer to getting a playable demo (maybe even in time to give us something spooky to play for Halloween), commission some art or just spread the word about Fiona Frightening and the Wicked Wardrobe.
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September 11, 2015
Impossible Flappy – Flappy’s Back
In 2014, a sidescrolling game called Flappy Bird took the mobile market by storm. Although it had been released in 2013, January 2014 saw such a spike in Flappy Bird’s popularity that the creator felt guilty and took it down.
Since then, many games tried to capture the feel of Flappy Bird, including Impossible Flappy – Flappy’s Back, available from the iTunes App Store.
Although I never played the original Flappy Bird, I received a request to review Impossible Flappy – Flappy’s Back. Therefore, this will be a review solely of that game, rather than a comparison of the two.
To play, you tap the touchscreen in order to make the bird flap his wings. In this way, you must fly in between green pipes. Each pair of pipes you cross earns you a point. If you hit the pipes or ground, it’s game over. You also have the ability to watch a replay of your game whenever you die, if you want to relish your triumphs or see where you failed.
While the colorful visuals are vivid and clear, there is no music. This could be considered a positive or negative, depending on whether or not you like in-game background music when you play.
There are four difficulty levels: Easy, Normal, Hard, and Impossible. As the game becomes more difficult, various things change. For example, the gaps between pipes become smaller, the bird’s flying speed increases (giving you less time to react), and the pipes begin to move up and down. This makes the app accessible to both newcomers and Flappy Bird veterans who want a challenge.
Despite the plague of microtransactions that haunt the mobile market, Impossible Flappy has only two in-app purchases. You can upgrade to the Pro Version to play without ads and access more colors for the bird, and you can buy an upgrade that gives you an extra life each game. The colors can also be unlocked for free by completing various tasks offered as you play, such as sharing a video or giving the game a positive rating. This means the in-app purchases are completely optional, a refreshing change from games that limit your playtime or options if you don’t pay.
Although Impossible Flappy – Flappy’s Back isn’t really my sort of game, it’s a great Flappy Bird alternative for fans of endless runner games that challenge you to get as high a score as possible.
Did you play Flappy Bird? Do you like this game or another Flappy Bird clone? Share your thoughts in the comments below.
Full disclosure: I was compensated for this post, however the thoughts and opinions given here are my own.
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September 9, 2015
Top 5 PS1 Games I Still Need to Play
Twenty years ago today, the original PlayStation console launched in North America.
My video game backlog has started to feel like a joke, since almost every time I discuss an anticipated game, I mention related games I should play first, most of which are RPGs and therefore add many hours to my backlog. So let’s celebrate the PlayStation’s 20th Anniversary by looking at the top PlayStation 1 games I intend to play.
Oh look, they’re all lengthy RPGs.
5. Lunar: Silver Star Story Complete
This is an odd one. I’ve had a copy of Lunar: Silver Star Story Complete for years, and one of the first things I did was open it to study the map, manual (which contained a mini-walkthrough), and soundtrack. This means I’m quite familiar with some of its story details and music.
Why did I read the manual at least 50 times and listen to the soundtrack repeatedly as a kid yet never consider playing the game? Who knows? But since Lunar: Silver Star Story gets pretty good reviews, it’s definitely an RPG I should try someday.
4. Tales of Destiny
Along with Lunar and some other PlayStation games, Tales of Destiny was given to me years ago. I never put the pieces together and realized it was in the same series as that Tales of Symphonia game everyone recommended to me until Tales of Xillia came out.
Then it clicked. “Tales of”? I have a “Tales of” game…
Somehow, I also got the impression Tales of Destiny received mixed or negative reviews. It did not. So in my quest to play all the Tales games, I’ll check out one of the earliest titles.
3. The Legend of Dragoon
I know next to nothing about The Legend of Dragoon.
Really, the only thing I know about this game is that it’s a PlayStation RPG everyone seems to love. Enough people told me it’s a great game for me to add it to my list. It’s one of these games that seems to have gotten a mixed critical response, but a cult following. People who like it are Legend of Dragoon diehards.
It’s one of those games I want to play just because it’s such a legend.
Does it live up to its reputation? Since it’s on PSN, I’ll be able to find out.
2. Xenogears
It’s come up in the past — Xenoblade is the only “Xeno” game I’ve played. I hope to change that, especially since I’ve heard good things about both Xenogears and Xenosaga.
Now, I know the games aren’t really connected aside from a few thematic elements. From what I’ve heard, Xenoblade is considered very different from the previous games, although some people say the upcoming Xenoblade Chronicles X returns to a more Gears/Saga-style story. Even if I hadn’t enjoyed Xenoblade, though, I’d still want to play games with the great reputations these ones have.
Xenogears sounds like it’ll be a lot of fun, with religious elements and lots of plot twists! I can’t wait!
1. Wild Arms 2
I enjoyed Wild Arms. Wild Arms 3 is one of my favorite RPGs ever.
Yet I somehow missed the game many fans consider the best in the series, Wild Arms 2.
Thanks to PSN, I have a digital copy, so someday I’ll be able to return to the crazy Wild West/fantasy/science fiction blend that gives Wild Arms such a unique setting. When I do, I expect great things.
These aren’t the only PlayStation 1 games I want to play, but they’re the ones at the top of my list. Have you played these games? Do you have your own list of classics you hope to complete? What are your favorite games from the original PlayStation? Share all your thoughts in the comments below.
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September 7, 2015
The Dekker Records: Classic RPG With a PI Twist
Back in January, I previewed a Kickstarter for an RPG Maker game called The Dekker Records: Thunder Stone Blues. Although my impression was positive, it failed to meet its Kickstarter goal.
Without funding, All-Father Studios continued work on the game anyway, but had to split its release into three parts. Act 1 of The Dekker Records is now available, and I had a chance to play it.
As I explained in my preview, The Dekker Records is a noir mystery set in a world reminiscent of classic JRPGs, though with some twists.
In this world, villains have unions, heroes can sign up for a certain type of arch-nemesis, and adventurers team up to go on various fantasy quests. (Imagine if real life was an MMORPG with every character in on it.) All of this is made safe through use of Thunder Stones, which revive adventurers who die on their quests.
When Thunder Stones stop working, the police ask for your help.
You play Dekker, a private investigator who could have stepped straight out of film noir. What begins as a murder investigations turns into a mission to uncover the truth behind the failing Thunder Stones.
Since this is only the first act of The Dekker Records, it ends on a cliffhanger after about 5 hours, though the act’s central story is resolved. The story itself isn’t a great focus, though it pays homage to its noir inspirations often enough. The strength of the game’s writing is its self-aware humor through many video game references.
The Dekker Records largely plays a like a classic turn-based RPG. A few things stand out as different. First, there is a fast-travel system. Stables allow you to fast-travel between different areas of the city, and once you progress in the game, you can use teleport points to move between larger regions.
There are also a few unique combat features. As a character takes damage, their Satisfaction meter fills up. This allows them to use a special, powerful attack (similar to a Limit Break). Using Satisfaction attacks also grants you Investigation Points.
Investigation Points can be used in a variety of ways. In certain areas, you can spend them to search for clues, which both grant you experience and put you closer to solving the mystery. Occasionally, an Investigation Point can be used to interrogate NPCs. Finally, you’ll eventually find a vendor to whom you can sell Investigation Points.
While The Dekker Records does not have a class system, as such, characters can equip special crystals that alter their class. For example, I acquired a crystal for the cleric that allowed him to learn two offense spells, at the expense of two support spells he couldn’t use with it equipped.
Enemies appear on the game world map, so there are no random encounters (other than a couple surprise attacks). Nevertheless, this is a high-encounter game, with a fair amount of old-school RPG difficulty. While I never seriously sat down to level grind, I never reached a point where I was completely relaxed during battles, either.
Early on, I encountered some problematic bugs, but they have been fixed. I look forward to seeing where the game goes from here, and how the multiple acts will work together (such as whether I’ll get to keep the items and gear I obtained). Since the game prompted me to continue exploring the city, I hope they tie together.
If you’re interested in a turn-based RPG with an old-school feel and a unique premise, take a look at The Dekker Records.
A review copy of this game was provided by the developer.
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September 2, 2015
New Ace Attorney 6 Details
The new issue of Famitsu is out, which means the feature on Ace Attorney 6 has been revealed. Let’s take a look at the new scans and information, courtesy of Court-Records.
As we learned yesterday, Phoenix travels to another country. When his tour guide (the monk-in-training, Bokuto Tsuani) is arrested, Phoenix attends the trial and learns the country has no concept of defense attorneys.
Since good ol’ Nick doesn’t want his tour guide declared guilty because an “oracle of spirits” says so, he jumps in to defend him and attempts to revolutionize the court system.
These scans also revealed an unnamed woman the developers said is Ace Attorney 6’s “key person” and that she isn’t a prosecutor/witness/judge but has a “fourth role” in the courtroom.
It seems the developers felt there were no longer any valid threats to Phoenix in the Japan/California court system, so they decided to put him in a more hostile environment.
How hostile it will be is unclear, but the bailiff is holding a gun. The judge also looks more severe.
They didn’t provide any more details about the Water Mirror or other changes to the court system, but apparently changes to the system will give trials a new sense of urgency.
Finally, they said they’ve listened to the criticisms that Dual Destinies was too easy. Therefore, players will be able to disable hints, and characters won’t give such direct clues. (I hope this also means we’ll be able to investigate all environments again, though this wasn’t addressed.)
Many questions remain, and a lot of fans just want to know about Maya.
The spiritual elements, the monks, and what appears to be a variant on the usual Magatama all make it very likely the Fey clan will return. Perhaps this group is a rival to the Kurain tradition?
And who is the mysterious new female character? Some people think she’s a Fey (a few even claiming she’s Maya herself, although the appearance and age don’t add up), but her staff makes me wonder if she’s an important figure in this new religion. Perhaps the equivalent of Kurain’s Master?
Both her attire and her stance suggest she’s a powerful person. According to people who can read Japanese, her dialogue sounds formal. If this is meant to be a more dangerous environment for Phoenix, I wouldn’t be surprised if she’s an antagonist.
Dual Destinies spoilerThe leader of the country that hired the phantom?
I haven’t seen many people bring this up. The last game ended with the knowledge that an unknown country sent a spy to sabotage the space program. A sniper shot said spy so he couldn’t reveal any information.
This seems a clear way to set up a larger antagonist, much like the Professor Layton prequel trilogy did with Targent. And now Phoenix is going to another country, implied to be more hostile toward him? I can’t help but connect the two!
What little we’ve seen of the setting suggests Tibet or India, or a place inspired by them. Some fans think it will be set in Zheng Fa, a fictional country reminiscent of China that is referenced in the Investigations games. Shi-Long Lang is from Zheng Fa. Other fans have suggested a region near Zheng Fa, with a relationship similar to that of Tibet and China.
Okay, if Zheng Fa is involved, and this game is coming West, they really should localize Investigations 2. Perhaps this is a precursor to an announcement? (I will never lose hope.)
What do you think? Will we see the long-awaited Apollo Justice/Investigations/Investigations 2 collection to bring the entire series to the 3DS for newcomers? Does this game feature a clan connected to or rivals of the Feys? Which characters will return?
If you’re new to the series and you like what you see, be sure to check out my guide to the best playing order so you can catch up in time for Ace Attorney 6.
Note: if you heard the rumors that Dai Gyakuten Saiban localization has been officially shot down, it isn’t so clear-cut. Keep telling Capcom we want DGS (and AAI2).
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