Steven Savage's Blog, page 60
May 9, 2018
Playing Producer: What Would An Overwatch RPG Need To Be?
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
Taking a break from my more dramatic posts to do a bit of game analysis here – I’m playing Product Owner and Producer in my head asking just what an RPG of hit game Overwatch would need. Last column I identified that it’s probably viable and has good synergy, but it can’t be too much like the core game and probably wouldn’t be good to introduce to the market for at least 3 years. Also feel...
May 8, 2018
Playing Producer: An Overwatch RPG?
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
Taking a break from my more dramatic posts to do a bit of game analysis here!
As people discuss Blizzard’s next projects, somewhere I saw a comment that maybe Blizzard’s next goal would be a Destiny-like Overwatch FPS RPG. You know the basic idea – something like Destiny and it’s sequels, Borderlands, and so on. That got me thinking – is this a viable idea? Also feel free to use any of thes...
May 6, 2018
Steve’s Update 5/6/2018
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
Whew, back at it after a week of recovering from allergies and a cold – and other people getting ill as well. But it’s been productive – as I’ve focused on getting stuff done as opposed to spreading it out – you can read more of what slowed me down in this post.
So what have I done the last week? A Bridge To The Quiet Planet: I took my first round of edits and got most of them into the book!...May 3, 2018
Work That Isn’t Work
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
Last month started productively – but then got brutal. I got sick, I had to reprioritize, and was annoyed a side project had to get delayed (sorry, no spoilers). Something felt off about what was going on, so as I sat there battling allergies and a cold I caught because of allergies (really, that kind of week), I wanted to figure what was off.
Why did I feel bad, overpressured, and even when s...
May 2, 2018
A Bridge To The Quiet Planet: The Twelve Great Cities
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
Let’s get to know more about the setting of my upcoming novel, A Bridge To The Quiet Planet.
The Twelve Great Cities
The Twelve Great Cities are the major regional, political, cultural, and economic powerhouses of Telvaren. They are the result of the decline and death of the Nations during the War, where major regional powers banded together to stop the War, band people together, and try to re...
April 30, 2018
Agile Creativity – Principle #12: Review
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
And here we are, the last Agile principle. Appropriately, it’s about review
At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.
It’s another piece of simplicity – the team regularly reviews on how to become more effective then adjusts. It’s one of those things that should have gone without saying, which is why a bunch of peo...
April 25, 2018
A Bridge To The Quiet Planet: Avenoth
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
Let’s get to know more about the setting of my upcoming novel, A Bridge To The Quiet Planet.
Avenoth
Avenoth is the star around which Telvaren and its sister worlds orbit. It’s a g-class star, analogous to our own sun, if slightly larger. It is orbited by the following planets, from closest to furthest from the sun:
Steve’s Update 4/25/2018
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
OK this was not a good week as I got allergies. Then I got sick. So let me try to catch up here.
So what have I done the last week(s)? Seventh Sanctum: I did get out the beta of the ! Come witness abstract powers and passions beyond human understanding – close yet distant. It’s inspired by Cultist Simulator. Also I’ve decided to regularly set aside time to work on Th...April 21, 2018
Despite All Her Rage She’s Still Just A Panda In A Cage: Aggretsuko
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
Someone I knew had an awful day at work, and as part of the conversation they brought on Sanrio’s new series Aggretsuko. If you haven’t heard of it, it’s a show based on one of their cutsey characters – who is an angry red fox in an awful job who takes out her rage with drinking and singing death metal.
So I had them watch it. I also tuned in, because I’d not seen it and “rage-filled Sanrio...
April 17, 2018
Agile Creativity – Principle #11: Self-Organization
(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
We’re almost there, my iterative (ha) effort to review the principles behind the Agile Manifesto – for creatives. We’re on the eleventh principle.
The best architectures, requirements, and designs emerge from self-organizing teams.
For people not familiar with IT, the only area of this that may seem odd is the word “architecture,” the structure of IT systems and the like. So let’s tweak this j...


