Bryce Moore's Blog, page 283
December 22, 2011
My Online Undead Will


People are stupid.
Seriously. Everybody seems to somehow think that they'll be immune to the zombification process. They get bit. Or scratched. Infected. And instead of doing the reasonable thing--liquefying their brain as quickly as possible--they try to ignore it. Maybe they'll get better. Maybe this time will be different.
I suppose I can understand this mindset for the people who get infected. Liquefying your own brain is no doubt a scary prospect. But it's different for the person's loved one--you know the one I'm talking about. Maybe it's the person's sister. Spouse. Parent. Child. Whoever it is, they're always there when you get infected. Every. Single. Movie. Mary gets bit, and Johnny wants to hold on to Mary for as long as he can, denying that she'll really turn. And then Mary becomes a zombie and Johnny either has to shoot her anyway, or else she bites Johnny and down they both go.
(Note: one possible explanation for this is that all people in zombie apocalypses live in worlds that never speculated about a zombie apocalypse. Maybe they're in some strange alternative universe, where George Romero was hit by a car when he was a kid or something. At this point in time, can't we all assume that anyone involved in a present day (or future) zombie apocalypse is familiar with how this is going to play out?)
In any case, it's for this reason that I'm writing up this online undead will, which delineates what my wishes are in the unfortunate event that I turn into a zombie.
Please, loved ones. Neighbors. Military. Do whatever you need to do to turn my brain into mush before it's too late for me. No shots to the abdomen or heart. There's only one way to take me out once I go zombie.
Off with my head.
You can use a cricket bat, axe, oar, shotgun, pistol, sniper rifle, proximity mine, club, baseball bat, sledgehammer--anything that happens to be handy when I turn. Just get it done fast. No tears. No drawn out dramatics. I'm a zombie, people. Take me out.
If everybody would just do that right when their loved one gets turned, then we all can avoid the impending doom of the zombie apocalypse.
Thank you--that is all.

Published on December 22, 2011 11:01
December 21, 2011
Heard Back from My Agent on Tarnhelm

In the "Good News" category, I heard back from my agent yesterday. I'd sent him the latest draft of Tarnhelm about a month ago, and he'd read it and evaluated it. Verdict? I'm 80% of the way there. He had some very solid observations about key elements of the book that need to be tweaked and improved so that the whole thing works together. Better yet, they're fixes I can actually do. :-)
Of course, there's always the dreaded "will there be an audience for this book" issue to deal with. If you've read much of my stuff, you might have noticed that sometimes I don't seem to end up writing books that are very mainstream. Ichabod is an exploration of reader response theory mashed up with Woody Allen's Purple Rose of Cairo. And can we say talking alpacas?
Tarnhelm is a YA Noir with (mostly) light fantasy elements. If you look over the bookshelves in YA sections of bookstores these days, you might notice that there aren't really a whole lot of YA Noir books out there to begin with--let alone fantasy noir. (Actually, if any of you know of any books in this vein, please pass them on to me. I'd really like to see any you've come across.)
So I'm not really following any current literary trends by writing this book.
But there *have* been precedents, at least in TV and movies. Veronica Mars, Brick, and the Assassination of a High School President are three examples that leap to mind. And I loved Veronica Mars, really enjoyed Brick, and found Assassination intriguing. That's good. But audiences didn't flock to Veronica strongly enough to keep it alive past three seasons, and Brick only managed to squeak past the 2 million mark domestically. So . . . not exactly a horde of pent up desire for the genre, it seems.
Why did I write it? Because I wanted to. Because it was a book that had been kicking around in my head for years, and it was time to get it out there and see what it could do. Because I think it's a pretty fun read.
In the end, all it takes is for an editor to see the same things in the book that I see. I can't be the only person to love Veronica Mars (I know I'm not)--and if someone told me there was a book out there like Veronica, but with a bit of fantasy thrown in on the side, I'd be all over it. (But of course I would--I just wrote a book like that. I'm clearly part of the target audience). And if the book did some cool riffs on a Maltese Falcon theme? I'd be even more excited.
So . . . we'll see. I'm going to revise the book one more time (hopefully finishing before the end of January), and then once it's looking good to me and my agent(s), then it's time to send the little bird out of the nest and see if it flies or splats. And while it's struggling to gain altitude, I'll be at work on my next book: a fusion of Ocean's 11, Mission Impossible, and Holiday Mythology. It's a YA heist fantasy.
Because there are *tons* of books like that out there. I'm totally chasing the market now. Right?

Published on December 21, 2011 08:55
December 20, 2011
Movie Review: Attack the Block, Sherlock Jr, Batman Apocalypse, Going by the Book


First off is the one most of you might have heard of: Attack the Block. It was billed as "Inner City vs. Outer Space," and that pretty much sums it up. There's a small scale alien invasion that ends up occurring in the projects in South London. And a small teen gang become the ones who have to deal with the problem. I'd heard about this movie a while back, and I'd always wanted to see it, mainly because it sounded like fun. And it is quite a bit of horror fun. I could see this fitting in very well as a double feature with Shaun of the Dead. It's violent, gruesome, bloody, and has a lot of solid humor peppered throughout. If you liked Shaun, give this one a try. No real surprises, though--it does what it says on the tin. If that sounds appealing, you'll like it. If it doesn't, you won't. I had a lot of fun with it, and it was a perfect escape movie. Three stars.
Then we have Sherlock, Jr., an old silent comedy from 1924, starring Buster Keaton. It might seem like a big jump, going from Attack to Sherlock, but I was surprised at the special effects they had going in Sherlock. It's a movie about a film projectionist who dreams of becoming a detective. His fiancee wrongly accuses him of stealing her father's pocket watch, and it goes off from there. Not really a complicated movie--this was 1924, after all--but a lot of fun. I especially enjoyed a scene where Keaton jumps into the film he's showing at the theater, and he interacts with the scenery, which keeps changing setting on him. Really funny, and very avant garde for the time, I'd say. Three and a half stars--this is a movie I imagine kids would like a lot, too. Some very good sight gags, if they can get over the fact that there's no dialogue and it's black and white. :-)
Superman/Batman: Apocalypse was kind of a let down. It wasn't particularly bad--if I were twenty years younger, I probably would have liked it a lot. Superman and Batman team up to keep Darkseid from turning Supergirl evil. It's animated, so there's no need to worry about budgets or anything. No limit to the sets and places it can go. But in the end, it was just a series of fights between superheroes and villains. And while that could be appealing, a lot of it is invalidated by the sheer amount of super powers these guys have going for them. There's a big scene where Superman, Batman, Wonder Woman and the Amazons are all battling a horde of baddies, and it goes on for quite some time, with many Amazons dying left and right--until Superman decides that enough is enough, and he laser-sight-blasts all the baddies out of existence. Um . . . Superman? If you could do that all along, why didn't you? Is this a power you can only use once a certain quota of your allies have died? That sort of thing. Still kind of fun, but nothing really to write home about. Two stars.
Finally, there's Going by the Book, a South Korean movie where a small city in Korea decides to stage a robbery training simulation to prove to the citizens that their police force knows what they're doing when it comes to fighting crime. But the cop who's chosen to be the robber is . . . a little over-zealous. He throws himself into the role, and he ends up being much better at being a robber than anyone could have thought. It's a comedy, and I really enjoyed it. The fun part is that it plays on so many different levels. There's the actual robbery--which unfolds like a sort of LARP robbery, with some timeouts for debates as to where people were shot, if they're really dead or not, what's legal and what's not--that sort of thing. Then there's the out of character interactions the robber has with the different bank employees and police officers, some light romance on the side, some mystery about how and if the robbery will be successful. There are a couple of scenes that I think must play better to a South Korean audience--I didn't quite get them--but by and large, the movie is great. Three stars--maybe a bit higher.
So there you have it. If you're sick, now you have something to watch, too. Happy Tuesday, folks. Here's hoping tomorrow's better.

Published on December 20, 2011 08:53
December 19, 2011
Sick as a Dog
Muscle aches, flu stuff, and I sound like Barry White. For some reason, this has diminished my desire to write a really fascinating blog post today. Hope you all can understand.
See you tomorrow!
See you tomorrow!

Published on December 19, 2011 10:36
December 15, 2011
Movie Review: 127 Hours


And this is a movie you need to gear up for.
First off--was it good?
Yes. As far as "Movies where a guy has his hand pinned by a boulder for 127 hours and is in constant, awful pain" goes, this was a good one. It's well acted, well produced, and well executed. That said, I think the main reason I liked it was that (MASSIVE SPOILER ALERT--but if you didn't know this, you didn't follow the news at the time) he gets free at the end, and I could be relieved for him.
That said, this is like a 99% awful terrible ordeal movie, 1% happy ending. The stark contrast makes you appreciate the ending that much more.
But it's still not a "fun" movie to watch. If it weren't so darn close to what actually happened, I wouldn't like the film. But according to the guy it happened to, it's as close as you can get to a documentary with it still being a drama. So . . . yikes.
Definitely a movie that makes you appreciate watching movies as a hobby, as opposed to hiking. My biggest potential hazard is forgetting where I put the channel changer.
Also, for those of you wondering about the R rating--it's R for language, primarily. Because when a boulder falls on a man's hand and pins him there for 127 hours, he doesn't exactly just say "shucks" the whole time. (He also does not say "golly" or "darn it all.") A bit of sensuality here and there, but the language is the thing that earned it the rating.
In the end, it's a hard one to review. I'll give it three stars, mainly because what it wanted to do, it did well. Anyone else seen it? What did you think?

Published on December 15, 2011 10:16
December 14, 2011
Multicultural vs. Fantasy--Some Observations (and a Review of 13 Assassins)


Which got me thinking . . .
Why is it that I like multicultural movies so much? I mean, I just reviewed White Wedding, which appealed to me at first just for the insights it gave me to a different culture. Contrast that with 13 Assassins, which I really enjoyed, and the main similarity is just the multicultural aspect.
In some ways, I think really well done fantasy and really well done multicultural literature ends up accomplishing many of the same things: they present an alternate world view so well-conceived, so well-executed, so complete, that they let readers (or viewers, in the case of movies) see the world from a different angle. In 13 Assassins, for example, one of the driving motivations behind much of the action is honor. These men are honor-bound to do what they have said they would do, and they're willing to do anything to keep that obligation. The film starts with a man committing Seppuku (ritual disembowelment). Very long scene, quite detailed. Gives you a very good idea of just how horrible an experience that would be. Why did he do it? It turns out his honor had been wronged and he wanted to publicly protest.
That's quite a protest.
The honor motivations continue throughout the film. The evil ruler has a Samurai in charge of his security: Hanbei. He's a man of honor, and he knows full well that the things his lord do are horrific, terrible actions. And yet he does nothing to stop the man, other than (now and then) trying to suggest the lord do something else, instead. Why? Because he's honor-bound to protect the man. It isn't his place to stop him. It's his responsibility to make sure his lord lives a long life.
If the movie were poorly executed, this wouldn't make any sense whatsoever to American audiences, because our sense of honor is wildly different than the Japanese ideals. In American cinema, a man who sat by and did nothing to stop a murderer would be branded a coward and despised. Likewise in White Wedding, some of the actions of the characters don't make any sense from an American viewpoint.
So why, as an American, do I like these movies?
Because they're internally consistent. Because they're done well enough--with good enough characters and plotting and story-telling, that even as a non-member of the culture involved, I can see and understand why the characters are doing what they're doing. I can see how important honor is to the Japanese, even if my own idea of the matter is different. (NOTE: I'm not by any means an expert in Japanese culture. It's certainly possible that the film depicts some aspects incorrectly. That would be really disappointing, but hopefully it wouldn't invalidate the point I'm trying to make.)
Fantasy does the same thing. Or at least it can, if it's done correctly. One of the things I enjoyed most about writing Vodnik was that the Slovak fairy tale creatures are quite different from the fairy tale creatures most of us have already encountered. In the book, the main character (Tomas) has a conversation with his cousin (Katka) about this:
Katka sighed. "You and your movies. This is real life. Our folk tales are much less violent than your American action films—at least as far as vodníks are concerned. In the tales, they are basically friendly and mischievous."
"Sure," I said. "Right until they drown you."
"But even then, vodníks are just doing what they do. In our stories, the make-believe creatures are the way they are. They do what they are made to do. It is the people—the humans—who are good or bad.
Slovaks don't have fairy tale creatures that are evil just to be evil. They do what they do, but that doesn't necessarily make them evil. Vodniks are water spirits that drown people (typically children) and steal their souls. But they're often depicted as being friendly and funny in Slovak pop culture. They're not bad. They just drown people.
To an American, that sentence makes no sense, but I've had many conversations with my wife about the subject, and it makes perfect sense to her.
In both fantasy and multicultural art, one of the goals is often to recreate a different world in a way that even outsiders can understand it. Yes, there's some fantasy that's nothing more than bulging biceps and shooting fireballs. But in Tolkien or Jordan or Martin, you've got entire worlds created, where people behave in ways that might not make sense to us, but make perfect sense to them. The authors took the time and energy to think out how cultures would behave, and to depict them accurately.
Am I saying there's no difference between an elf and a Slovak? Obviously not. But in the effort it takes to create a realistic fantasy setting and a realistic multicultural setting? Those seem to be closer to being the same thing than you'd think at first--or than I'd think, at least.
Anyway. I'm out of lunch break now, so I guess I'll have to leave it there for now. Hopefully that made sense. Anyone have anything to add?

Published on December 14, 2011 10:58
December 13, 2011
Help Me Brainstorm a Giveaway
See that there? Those are pictures of the Advance Reading Copies of Vodnik, sitting on my editor's desk, even as we speak. One is wending its way to me in the mail. Gorgeous, aren't they?
One could be on its way to you, too.
I can give away one of these beauties through some sort of a contest on my blog. The only thing is, I can't decide how I want the contest to run. I know one thing: everyone who gives me a solid suggestion on how to run the contest will earn himself or herself an entry in the contest.
Make sense?
So the first way to enter is to suggest how the contest could/should run. What are some potential ideas? Entries could be awarded for:
Following me on Twitter
Retweeting a contest tweet
Commenting on Facebook (maybe on a certain theme--favorite fairy tale?)
Commenting on my blog
Blogging about the book?
I don't know! That why I'm crowd sourcing this one. In the end, I'll randomly select a winner from all the different entries, and that winner will get the ARC. So yes, you could have multiple entries in the contest. (And later, I plan on giving away an eARC or two, when those are ready--so be on the lookout for that, as well.)
Make sense?
Then suggestions, please!

Published on December 13, 2011 10:51
December 12, 2011
Movie Review: White Wedding


For the first third of the film, I was thinking that Netflix had lied to me. It takes a while to get going as it follows four separate story lines that meander around for a bit before they start intersecting. Even once they intersect, the pacing feels off. The movie's about a man who's trying to get to his wedding in Cape Town, but he wants to pick up his best friend first, and then they need to go pick up his fiancee's grandmother. So it's a road trip movie, South African style.
I think one of the things I enjoyed most about the film was how different it was, culturally. A lot of the movie is subtitled, as the characters weave in and out of English, pidgin, Afrikaans (I think), French (maybe?), and some other languages I just couldn't identify. I thought it was fascinating to see how the language worked, and how everyone spoke just about any language he or she felt like (it seemed), and yet everyone understood everyone. (This isn't a flaw of the movie--I'm pretty sure this is just how people speak there.) That alone was enough to keep me watching for the first third until the movie picked up.
The pacing feels off because this is very much NOT your standard Hollywood fare. Yes, there were a few spots that I predicted, but on the whole, the characters acted in ways I didn't expect, did things I wouldn't have thought people did, and yet stayed seemingly authentic the whole time, because they were consistent.
In the end, I went from feeling very meh about the movie to thoroughly enjoying it. A strong three stars from me, and considering that the film started at about a borderline two stars, that should give you an idea of how strong of an ending this movie has. I've said before that I much prefer a film that starts weak and ends strong than the reverse, and this movie is a great example of that. Give it time, if you watch it. Denisa and I both agreed it was worth the wait.[image error]

Published on December 12, 2011 06:50
December 9, 2011
Playing Magic the Gathering Online--for Free


Ironically, I left behind a whole bunch of people in Utah who play the game quite often. I'd just never played it with them before I left. So one of the things I've been trying to figure out since I got into the game is how I could play against some of the friends I left behind, without having to fly out to Utah.
Enter a friend from high school, who plays quite a bit. I got together with him over Thanksgiving, and it was a real treat to be able to play with someone who knew a lot about the game (and gave me a lot of free cards. Let's not forget the free.). But again, he lives in Philly, and I don't. However, he knew of some online applications that supposedly let people play against each other--until then, my brightest idea had been to hook up a couple of web cams and play like that.
Yesterday we had a chance to put it to the test, and after a whole lot of trial and error, we played three very fun games. (I won 2 out of 3. Let's not forget that, either.)
Figuring that some of you out there might actually care to try to do this yourself sometime, I thought I might write up how we finally got it to work. Ready?
Step One: Both people download Magic Workstation. It's a free card database of every Magic card they've made. You can even download the graphics, so it's more than just a written description of the card. Theoretically, this tool should let you create sealed decks and play them against other people. In practice, it treats mythic rares like commons . . . which results in some wildly overpowered games. Thus . . .
Step Two: Go to CCGdecks, which has an online sealed deck generator that works much better. You can create just about any sealed deck you'd like, then export it directly to Magic Workstation. The only problem is that it's a lot clunkier in CCGdecks to actually see the cards and work with them. So we just generated the sealed decks, added all of them to our decks, then exported the whole thing to Magic Workstation and built the deck within that program. Actually, now that I've had a bit more time to play around with CCGdecks, it seems like it would be easier just to build the whole thing over there, then export it all at once to MWS.
Step Three: Connect over MWS--you enter in your IP address or the IP address of the person you want to play, and they accept the call, and you're up and running. But don't forget
Step Four: Video chat--or at least audio chat. There's an IM system built in to MWS, but who wants to type everything out? Much easier to have some audio or video going, and it runs seamlessly in the background. (Use Skype, Google Chat, Facebook Chat--whatever).
How does it all fit together and work in practice? Well, you both can see the same playing area. MWS doesn't enforce any rules--it's just a platform to play cards and keep track of graveyards, tapped/untapped, decks, life, counters, etc. So . . . just like playing with a deck of cards in real life. You need to know how to play Magic--the platform doesn't teach you that. (Though there is a clunky mechanism for keeping track of turn order. We ignored that.)
The games we played were actually really fun--at least as far as I'm concerned. My friend was creaming me in the second game--I was down something like 28-5. Somehow I managed to eke out a victory, which felt very satisfying.
So would I do it again? You bet. I plan to, in fact. You can generate sealed decks without the need to . . . actually pay for the sealed decks. Free.
And it's all about the free. (PS--thanks again for the patience, Dan. Much appreciated! Even if I did beat you. I'm sure you're just saving it all up to really unleash all over me in the next game.)
Any Magic players out there care to test their mettle against a relative novice?[image error]

Published on December 09, 2011 10:11
December 8, 2011
Little Debbie Strikes Back


All I know is that I was fine yesterday, and then Little Debbie attacked me with her artificial offerings. It had to have been that brownie. Brownies aren't supposed to be shaped like Christmas trees. They're not supposed to be green. And they're supposed to actually . . . you know: taste good. That brownie yesterday was the first thing I have literally spit out in a long time.
Bryces don't spit out food. Especially not free food.
In any case, whatever I consumed yesterday made me less than happy today. I don't have to blame this all on Little Debbie.
But I'm going to anyway.
CURSE YOU, LITTLE DEBBIE! This is me, shaking my fist to the sky, vowing never to eat your offerings again. At least not the cosmic brownies.
Blech.[image error]

Published on December 08, 2011 11:18