Luke Green's Blog - Posts Tagged "project-status"
Divine Blood RPG Project Status
The Divine Blood RPG project is to make an RP supplement for people desiring to play in the world of Divine Blood. The status is as follows:
The kickstarter has earned $186/$1000
Go here for the kickstarter: http://www.kickstarter.com/projects/1...
**************************************************
Chapter 1 Intro:
Welcome to the Party: basic introduction. Finished
Timeline. Partially Finished
Partial List of Influences. Partially Finished.
Truisms of the Divine Blood World: concepts I write with. Finished
Actors on the Stage: summary of main players in the world. Finished
except for Britain, Britain isn't a big enough bad guy to make it in the intro.
Too bad Britain. Yes, I see you there.
As Things Stand: summary of current situation. Finished
*************************************
Nations:
The Free World. Finished
The United States. Finished
Australia. Finished
The North Africa Alliance. Finished
The Cultural Republic of Chinese and Mongolian Peoples.
The "Bad Guys"
The Empire of Myanmar. Expansionist Empire. Finished
Brazil. Leftover Nazis. Finished
Warsaw Pact. Anarchy and nuclear weapons Finished
The Immortal nations
Nirvana. Domain of the Gods Finished
Yomi. Realm of the Demons
The Other Places
Britain and Western Europe
East Asia
Central and South Africa
Central and North America
South America
******************************************
Organizations:
Avalon. Pragmatic Application of Morality
Balor Cult. Cult of Personality with a Demonic serial killer at the center.
Eyes of Ra. Divine Law Enforcement and Intelligence
Faustians. Demonic Deal Makers
Heralds. Messengers from Heaven
House Tinia. A Divine Crime Family
Path of the Golden Dawn. Seekers of Power
Psyche. Supernatural Temp Agency
Shadows. Demonic Spies and Cops
*******************************************
Threats
Ghosts
Nameless Things
Nuclear Weapons
Rogue Gods and Demons
Terrorists
Undead
********************************************
Psychic Powers
Classifications
Manipulative: Control the physical world around you
Metabolic: Control your own body
Sensitive: Extrasensory perception and mind control
Types
Channeling: Trainable, raw use of life force for swift blatant effect.
Shaping: Trainable, careful use of life force for more subtle, long-lasting effect.
Inborn: Specific abilities such as creation or control of fire, acquired by birth only.
Innate: Specific abilities tied to the combination of body, soul and mind.
Akira
Examples:
Death-Seer
Electrokinesis
Firestarter
Shapeshifting
Superstrength
******************************************
Magic:
The borrowing of a God's or Demon's Inborn (but not Innate) powers
Black Magic: Calling upon the Demons and Dark Gods
White Magic: Calling upon the Gods and Holy Demons
******************************************
Nonhumans
Mimics:
Changelings/"Cuckoos". Look human when born, change later
Blends. Human on first glance.
Shapeshifters. Change form.
Hybrids. Clearly non-human features.
Necrotics. Descendants of those that survived the Undead.
Wolfen. Drafted.
Vampyr
Aquatic/"Deep One"
Therianthrope
Gods
Demons
*****************************************
Technology
General Tech-Level
Crystals: Human psychic tools
Familiars: Demonic weapons and equipment
Familiar Companions: Demonic Pets
Runes: Divine weapons and equipment
Rune-Trees: Divine plants
Uprights: Pilotable Giant Robots
*****************************************
Campaigns
Agents and Terrorists Campaign
Battlefield Campaign
Exorcists and Monsters Campaign
Gods and Demons Campaign
Slice of Life Campaign
*****************************************
Systems
to be included in the campaign guide: rules for using Strands of Fate
Character Creation: Drafted.
Individual Powers: Drafted.
Power Packages: to be done
Example characters: to be done
**********************************
**********************************
Kickstarter rewards available:
$3 Electronic Copy of the Game upon release unlimited available
$3 Electronic Copy of the Novel upon funding unlimited available
$5 Choose name for a Burmese conventional military vehicle: 5 of 5 available
$5 Choose name for a Burmese upright/mecha: 5 of 5 available
$5 Choose name for a Brazilian conventional military vehicle: 5 of 5 available
$5 Choose name for a Brazilian upright/mecha: 5 of 5 available
$5 Choose name for a Warsaw conventional military vehicle: 5 of 5 available
$5 Choose name for a Warsaw upright/mecha: 5 of 5 available
$5 Choose name for a US conventional military vehicle: 5 of 5 available
$5 Choose name for a US upright/mecha: 5 of 5 available
$5 Choose name for a Australian conventional military vehicle: 5 of 5 available
$5 Choose name for a Australian upright/mecha: 5 of 5 available
$5 Choose name for a CRCMP/Free China conventional military vehicle: 5 of 5 available
$5 Choose name for a CRCMP/Free China upright/mecha: 5 of 5 available
$5 Choose name for a NAA/Egypt conventional military vehicle: 5 of 5 available
$5 Choose name for a NAA/Egypt upright/mecha: 5 of 5 available
$5 Choose a non-human race to be included: 8 of 10 available
$5 Choose a name and personality for a "Precious Puppy" unlimited available
$5 Be someone who dies in a future Divine Blood novel 10 of 10 available
$10 Choose an Arthurian code name for one of Avalon's "Seats" 3 of 3 available
$10 Choose the power associated with one of Psyche's secretaries 3 of 3 available
$20 A copy of any book I've previously published unlimited available
$20 Be a character in Haunted Bystander Sold Out
$20 Hardcopy of the game after the playtesting is done unlimited available
$30 Be a faculty member in Bravura Academy 2 of 3 available
$50 Be first-wave gamemaster in the playtest 3 of 3 available
$80 my services as a ghost writer on a short story of your ideas 3 of 3 available
$2000 my services as a ghost writer on a novel of your ideas (prior contracts take precedence) 1 of 1 availableDivine Blood: Semester Start
The kickstarter has earned $186/$1000
Go here for the kickstarter: http://www.kickstarter.com/projects/1...
**************************************************
Chapter 1 Intro:
Welcome to the Party: basic introduction. Finished
Timeline. Partially Finished
Partial List of Influences. Partially Finished.
Truisms of the Divine Blood World: concepts I write with. Finished
Actors on the Stage: summary of main players in the world. Finished
except for Britain, Britain isn't a big enough bad guy to make it in the intro.
Too bad Britain. Yes, I see you there.
As Things Stand: summary of current situation. Finished
*************************************
Nations:
The Free World. Finished
The United States. Finished
Australia. Finished
The North Africa Alliance. Finished
The Cultural Republic of Chinese and Mongolian Peoples.
The "Bad Guys"
The Empire of Myanmar. Expansionist Empire. Finished
Brazil. Leftover Nazis. Finished
Warsaw Pact. Anarchy and nuclear weapons Finished
The Immortal nations
Nirvana. Domain of the Gods Finished
Yomi. Realm of the Demons
The Other Places
Britain and Western Europe
East Asia
Central and South Africa
Central and North America
South America
******************************************
Organizations:
Avalon. Pragmatic Application of Morality
Balor Cult. Cult of Personality with a Demonic serial killer at the center.
Eyes of Ra. Divine Law Enforcement and Intelligence
Faustians. Demonic Deal Makers
Heralds. Messengers from Heaven
House Tinia. A Divine Crime Family
Path of the Golden Dawn. Seekers of Power
Psyche. Supernatural Temp Agency
Shadows. Demonic Spies and Cops
*******************************************
Threats
Ghosts
Nameless Things
Nuclear Weapons
Rogue Gods and Demons
Terrorists
Undead
********************************************
Psychic Powers
Classifications
Manipulative: Control the physical world around you
Metabolic: Control your own body
Sensitive: Extrasensory perception and mind control
Types
Channeling: Trainable, raw use of life force for swift blatant effect.
Shaping: Trainable, careful use of life force for more subtle, long-lasting effect.
Inborn: Specific abilities such as creation or control of fire, acquired by birth only.
Innate: Specific abilities tied to the combination of body, soul and mind.
Akira
Examples:
Death-Seer
Electrokinesis
Firestarter
Shapeshifting
Superstrength
******************************************
Magic:
The borrowing of a God's or Demon's Inborn (but not Innate) powers
Black Magic: Calling upon the Demons and Dark Gods
White Magic: Calling upon the Gods and Holy Demons
******************************************
Nonhumans
Mimics:
Changelings/"Cuckoos". Look human when born, change later
Blends. Human on first glance.
Shapeshifters. Change form.
Hybrids. Clearly non-human features.
Necrotics. Descendants of those that survived the Undead.
Wolfen. Drafted.
Vampyr
Aquatic/"Deep One"
Therianthrope
Gods
Demons
*****************************************
Technology
General Tech-Level
Crystals: Human psychic tools
Familiars: Demonic weapons and equipment
Familiar Companions: Demonic Pets
Runes: Divine weapons and equipment
Rune-Trees: Divine plants
Uprights: Pilotable Giant Robots
*****************************************
Campaigns
Agents and Terrorists Campaign
Battlefield Campaign
Exorcists and Monsters Campaign
Gods and Demons Campaign
Slice of Life Campaign
*****************************************
Systems
to be included in the campaign guide: rules for using Strands of Fate
Character Creation: Drafted.
Individual Powers: Drafted.
Power Packages: to be done
Example characters: to be done
**********************************
**********************************
Kickstarter rewards available:
$3 Electronic Copy of the Game upon release unlimited available
$3 Electronic Copy of the Novel upon funding unlimited available
$5 Choose name for a Burmese conventional military vehicle: 5 of 5 available
$5 Choose name for a Burmese upright/mecha: 5 of 5 available
$5 Choose name for a Brazilian conventional military vehicle: 5 of 5 available
$5 Choose name for a Brazilian upright/mecha: 5 of 5 available
$5 Choose name for a Warsaw conventional military vehicle: 5 of 5 available
$5 Choose name for a Warsaw upright/mecha: 5 of 5 available
$5 Choose name for a US conventional military vehicle: 5 of 5 available
$5 Choose name for a US upright/mecha: 5 of 5 available
$5 Choose name for a Australian conventional military vehicle: 5 of 5 available
$5 Choose name for a Australian upright/mecha: 5 of 5 available
$5 Choose name for a CRCMP/Free China conventional military vehicle: 5 of 5 available
$5 Choose name for a CRCMP/Free China upright/mecha: 5 of 5 available
$5 Choose name for a NAA/Egypt conventional military vehicle: 5 of 5 available
$5 Choose name for a NAA/Egypt upright/mecha: 5 of 5 available
$5 Choose a non-human race to be included: 8 of 10 available
$5 Choose a name and personality for a "Precious Puppy" unlimited available
$5 Be someone who dies in a future Divine Blood novel 10 of 10 available
$10 Choose an Arthurian code name for one of Avalon's "Seats" 3 of 3 available
$10 Choose the power associated with one of Psyche's secretaries 3 of 3 available
$20 A copy of any book I've previously published unlimited available
$20 Be a character in Haunted Bystander Sold Out
$20 Hardcopy of the game after the playtesting is done unlimited available
$30 Be a faculty member in Bravura Academy 2 of 3 available
$50 Be first-wave gamemaster in the playtest 3 of 3 available
$80 my services as a ghost writer on a short story of your ideas 3 of 3 available
$2000 my services as a ghost writer on a novel of your ideas (prior contracts take precedence) 1 of 1 availableDivine Blood: Semester Start
Published on December 29, 2011 14:55
•
Tags:
project-status
Greenwater Part 3 Project Status
Okay, this is the status blog for my writing of Greenwater Part 3
5-Pa - Written
5-Pb - Written, pushed to 5-1, needs to be extended to match other chapters
merged 5-pa and 5-pb into 5-1
Chapter 5-1, pushed to 5-2 - Written
Chapter 5-2, pushed to 5-3 - Written
Chapter 5-3, pushed to 5-4 - Written
Chapter 5-4, pushed to 6-1 - started
Chapter 6-p - started
Chapter 6-2, to be started
Chapter 6-3, to be started
Chapter 6-4, to be started
I actually have more of this written than I thought I did.
The cover I plan to use for this is here:
http://fav.me/d143twd
I eventually plan to get all new covers for all four books (including the planned but unwritten fourth), but for now I am using the four pieces of Greenwater art that I already have.
A snippet of the previous prologue which will be expanded to a full chapter is found here:
http://fav.me/d4jmvjv
Greenwater Part One: Leaving Home
Greenwater Part 2: Setting the Board
5-Pa - Written
5-Pb - Written, pushed to 5-1, needs to be extended to match other chapters
merged 5-pa and 5-pb into 5-1
Chapter 5-1, pushed to 5-2 - Written
Chapter 5-2, pushed to 5-3 - Written
Chapter 5-3, pushed to 5-4 - Written
Chapter 5-4, pushed to 6-1 - started
Chapter 6-p - started
Chapter 6-2, to be started
Chapter 6-3, to be started
Chapter 6-4, to be started
I actually have more of this written than I thought I did.
The cover I plan to use for this is here:
http://fav.me/d143twd
I eventually plan to get all new covers for all four books (including the planned but unwritten fourth), but for now I am using the four pieces of Greenwater art that I already have.
A snippet of the previous prologue which will be expanded to a full chapter is found here:
http://fav.me/d4jmvjv
Greenwater Part One: Leaving Home
Greenwater Part 2: Setting the Board
Published on December 29, 2011 14:58
•
Tags:
project-status
Haunted Bystander Project Status
Cover art is done: http://fav.me/d3k58ue
Word count plan: 65k-75k words
for planning's sake, using the three-act model in Divine Blood
for consistency's sake, they won't be split into Act I, II and III in the actual print.
Haunted Bystander is Book 2 of Phase 1 in what should be the Bystander saga
Act I 25k words - 6k to 10k chapters
Chapter 1 1.5k written
Chapter 2
Chapter 3
Chapter 4
Act II 25k words - 6k to 10k chapters
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Act III 25k words - 6k to 10k chapters
Chapter 9
Chapter 10
Chapter 11
Chapter 12
epilogue
**************************
Note: James P Walker will be showing up as a character in Haunted Bystander thanks to backing the Divine Blood Role-Playing Game Project...I plan to hold to that regardless of whether the plan succeeds.
See here for more information on the Divine Blood RPG project and what you can do to help it: http://www.kickstarter.com/projects/1...
Bystander
Word count plan: 65k-75k words
for planning's sake, using the three-act model in Divine Blood
for consistency's sake, they won't be split into Act I, II and III in the actual print.
Haunted Bystander is Book 2 of Phase 1 in what should be the Bystander saga
Act I 25k words - 6k to 10k chapters
Chapter 1 1.5k written
Chapter 2
Chapter 3
Chapter 4
Act II 25k words - 6k to 10k chapters
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Act III 25k words - 6k to 10k chapters
Chapter 9
Chapter 10
Chapter 11
Chapter 12
epilogue
**************************
Note: James P Walker will be showing up as a character in Haunted Bystander thanks to backing the Divine Blood Role-Playing Game Project...I plan to hold to that regardless of whether the plan succeeds.
See here for more information on the Divine Blood RPG project and what you can do to help it: http://www.kickstarter.com/projects/1...
Bystander
Published on December 29, 2011 15:01
•
Tags:
project-status
Divine Blood Short Story Project Status
Okay, here's the status page for the Divine Blood Short Story book
Title: undetermined have some ideas
Art: have some portraits coming in from http://hellsama.deviantart.com but no cover
Note: Hellsama has not given me any art and has ceased answering my notes. I'm starting to assume the money paid to this artist is lost.
Focus Characters: Purpose
Gaetana and Damir: How they met, some world history
Issa and Hel: some basic interaction, shopping
Lilitu: Reporting in, getting some medical attention, getting assignment
Minaba: Minaba's fun to write...end purpose
Amber and Karl: School politics stuff, probably have some cameos
Eija, Yooji and Damir: play with that triangle going on
Naiki and Mao: Apologizing to the bullies
Mao: meeting Mao's client finally
Eowyn and Mao: show their attitudes a bit
Deimosu - rivals and the harem
Jason and Minaba: Random hi-jinks fun, maybe have Jason actually turn into a wolf
The Charites: Meet Thalia's sisters, show what Heralds do
Whelan and Darrin: Compare attitudes
Naiki and Yooji: Naiki tries to challenge Yooji
The Tinia Royal Guard: where did they escape to
Deimosu and Eija: exploring that relationship
count:
Eija: 2
Yooji: 2
Deimosu: 2
Damir: 2
Naiki: 2
Minaba: 2
Mao: 3
Eowyn: 1
Amber: 1
Karl: 1
Darrin: 1
Whelan: 1
The Charites: 1
The Tinia: 1
Jason: 1
Issa: 1
Hel: 1
Gaetana: 1
Total stories: 16
Expected story size: 8k to 10k
Expected book size: 128k to 160k
Divine Blood: Semester Start
Title: undetermined have some ideas
Art: have some portraits coming in from http://hellsama.deviantart.com but no cover
Note: Hellsama has not given me any art and has ceased answering my notes. I'm starting to assume the money paid to this artist is lost.
Focus Characters: Purpose
Gaetana and Damir: How they met, some world history
Issa and Hel: some basic interaction, shopping
Lilitu: Reporting in, getting some medical attention, getting assignment
Minaba: Minaba's fun to write...end purpose
Amber and Karl: School politics stuff, probably have some cameos
Eija, Yooji and Damir: play with that triangle going on
Naiki and Mao: Apologizing to the bullies
Mao: meeting Mao's client finally
Eowyn and Mao: show their attitudes a bit
Deimosu - rivals and the harem
Jason and Minaba: Random hi-jinks fun, maybe have Jason actually turn into a wolf
The Charites: Meet Thalia's sisters, show what Heralds do
Whelan and Darrin: Compare attitudes
Naiki and Yooji: Naiki tries to challenge Yooji
The Tinia Royal Guard: where did they escape to
Deimosu and Eija: exploring that relationship
count:
Eija: 2
Yooji: 2
Deimosu: 2
Damir: 2
Naiki: 2
Minaba: 2
Mao: 3
Eowyn: 1
Amber: 1
Karl: 1
Darrin: 1
Whelan: 1
The Charites: 1
The Tinia: 1
Jason: 1
Issa: 1
Hel: 1
Gaetana: 1
Total stories: 16
Expected story size: 8k to 10k
Expected book size: 128k to 160k
Divine Blood: Semester Start
Published on December 29, 2011 15:05
•
Tags:
project-status
Understand Repetition
Repetition is an important tool for writing of any sort. The more often a point is repeated, the more important it seems to the reader.
In narration, for the most part, you want to avoid repeating things word for word. You want to repeat a reference to a situation or event, but not a word for word repetition. Some people have a higher or lower tolerance to this. For example, I got irritated at seeing the phrase "like a puppet with its strings cut" twice within fifty pages in one book. Someone else might not notice that at all.
Finding unique ways to describe things each time will usually improve the enjoyment of the story.
There are times, however, when you want to hammer a point into the ground, or when you want to make a deliberate reference to an earlier occurrence. The latter is called an ironic echo and is usually used to either point out that a prediction has come true, or else an event happening at the current point in the story mirrors almost exactly a similar event earlier.
Also, single words and small phrases can be repeated fairly frequently as part of a variety of sentences. These can be representative of the current storyline or arch. Hence the term "arch words" and "arch phrase".
There will be some habits that are yours that end up repeating over and over again. In my case, I make frequent use of the word "however". Such accidental repetitions can be a part of your style, but at the same time they might just imply that you're not paying attention to what you're writing at the time.
In dialogue, an often repeated phrase applied to a particular character is called a "catch phrase" and is used to further define a particular character trait. A good example I've recently seen is Sabre's "...is the enemy." "Extravagance is the enemy," "laziness is the enemy", "hunger is the enemy", so on and so forth. It is used to hammer home the point that she tends to think of things in militant terms.
The key, as with most things, is less about do or don't do it, but to understand what impression will be given dependent on how you choose to use it. It is when you don't think about things that you make mistakes and generate responses that you don't want.
In narration, for the most part, you want to avoid repeating things word for word. You want to repeat a reference to a situation or event, but not a word for word repetition. Some people have a higher or lower tolerance to this. For example, I got irritated at seeing the phrase "like a puppet with its strings cut" twice within fifty pages in one book. Someone else might not notice that at all.
Finding unique ways to describe things each time will usually improve the enjoyment of the story.
There are times, however, when you want to hammer a point into the ground, or when you want to make a deliberate reference to an earlier occurrence. The latter is called an ironic echo and is usually used to either point out that a prediction has come true, or else an event happening at the current point in the story mirrors almost exactly a similar event earlier.
Also, single words and small phrases can be repeated fairly frequently as part of a variety of sentences. These can be representative of the current storyline or arch. Hence the term "arch words" and "arch phrase".
There will be some habits that are yours that end up repeating over and over again. In my case, I make frequent use of the word "however". Such accidental repetitions can be a part of your style, but at the same time they might just imply that you're not paying attention to what you're writing at the time.
In dialogue, an often repeated phrase applied to a particular character is called a "catch phrase" and is used to further define a particular character trait. A good example I've recently seen is Sabre's "...is the enemy." "Extravagance is the enemy," "laziness is the enemy", "hunger is the enemy", so on and so forth. It is used to hammer home the point that she tends to think of things in militant terms.
The key, as with most things, is less about do or don't do it, but to understand what impression will be given dependent on how you choose to use it. It is when you don't think about things that you make mistakes and generate responses that you don't want.
Published on December 29, 2011 15:17
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Tags:
project-status
Divine Blood Project Status
The Balor murder cult has been written up and is available for view by backers of the kickstarter project.
Also available for view there are notes on the histories of some of the universe's nations, such as the Empire of Myanmar, and discussions on psychic powers and non-human races.
http://www.kickstarter.com/projects/1...
Divine Blood: Semester Start
Also available for view there are notes on the histories of some of the universe's nations, such as the Empire of Myanmar, and discussions on psychic powers and non-human races.
http://www.kickstarter.com/projects/1...
Divine Blood: Semester Start
Published on January 01, 2012 22:02
•
Tags:
project-status