Cora Buhlert's Blog, page 19

October 29, 2022

Two Late Hugo Links and Two New Arrivals

In my round-up of reactions and reports to the 2022 Hugo Award winners, I somehow missed this detailed report by Heike Lindhold at the German SFF fansite Teilzeithelden. My Hugo win gets a nice write-up, as so all the other categories.

At the Locus website (and in the print mag, though my copy is still in transit) Arley Sorg and Liza Groen Trombi also have a detailed write-up of the 2022 Worldcon and the 2022 Hugos with a quote from my acceptance speech.

Meanwhile, I also had contributor’s copies arrive in the mail. The first is my copy of The Gatekeeper, a print fanzine that was edited by Olav and Amanda of the most excellent Unofficial Hugo Book Club Blog and distributed only at Chicon 8, so it’s quite rare:

The Gatekeeper fanzineMy piece in The Gatekeeper is an entirely satirical fake WSFS Business Meeting proposal to create a new Hugo category called “Best Novel by a Straight White Cis Man”. Alas, almost as soon as this year’s Hugo winners were announced, my parody piece suddenly became a lot of satirical, when the usual “But what about the poor widdles menz?” wailing and gnashing of teeth started up.

I also received my contributor’s copy of Rising Sun Reruns: Memories of Japanese TV Show from Today’s Grown-up Kids, edited by Jim Beard.

Rising Sun Reruns: Memories of Japanese TV Shows from Today's Grown-up Kids, edited by Jim Beard

My essay in Rising Sun Reruns is about watching Japanese cartoons, both co-productions and straight imports, in West Germany in the 1970s and early 1980s. Now I actually do have PVC figurines of characters from Heidi, Vicky the Viking, Maja the Bee, Kimba the White Lion and other shows mentioned in the essay, though I never had any Captain Future toys, more the pity. Alas, most of my childhood PVC figurines with a select few exceptions are packed away in boxes on my parents’ attic. Therefore, Asuka and Misato from Neon Genesis Evangelion get to pose with my copy of Rising Sun Reruns, even though they fall a little outside the time frame covered by the book.

Asuka and Misato from Neon Genesis Evangelion pose with Rising Sun Reruns.

Finally, here is the ever popular “book with Hugo trophy” shot with bonus Asuka and Misato:

Rising Sun Reruns with Hugo Award and bonus Asuka and Misato

You can buy Rising Sun Reruns: Memories of Japanese TV Shows from Today’s Grown-up Kids here. You can also read my interview with editor Jim Beard here.

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Published on October 29, 2022 13:20

October 25, 2022

Non-Fiction Spotlight: Rediscovery: Science Fiction by Women Volume 2 (1953 to 1957), edited by Gideon Marcus

After the Hugos is before the next Hugos, so I’m continuing my Non-Fiction Spotlight project, where I interview the authors/editors of SFF-related non-fiction books that come out in 2022 and are eligible for the 2023 Hugo Awards. For more about the Non-Fiction Spotlight project, go here. To check out the spotlights I already posted, go here.

For more recommendations for SFF-related non-fiction, also check out this Facebook group set up by the always excellent Farah Mendlesohn, who is a champion (and author) of SFF-related non-fiction.

Some time ago, I featured Cents of Wonder: Science Fiction’s First Award Winners, an anthology which mixes reprints of largely forgotten science fiction stories with essays and commentary. Today’s featured book is another anthology in that vein, this time focussing on science fiction by women writers that has been overlooked and deserves to be rediscovered. Full disclosure: Not only is the editor a good friend of mine, but I also contributed the afterword to one of the stories in the book.

Therefore, I am pleased to welcome Gideon Marcus, editor of the Hugo-nominated fanzine Galactic Journey as well as of Rediscovery: Science Fiction by Women Volume 2 (1953 – 1957) to my blog today:

Rediscovery: Science Fiction by Women: Volume 2

Tell us about your book.

This is the second volume in the Rediscovery: Science Fiction by Women series, covering the years 1953-1957.  This was something of a high water mark for women’s participation in mid-20th Century science fiction, when there were dozens of science fiction magazines, and right after the surge in women’s participation in fanzine culture in the late ’40s and early 1950s.

There are twenty pieces in this book (19 stories and one essay) comprising some of the very best SFF output oif the mid-50s. Plus, each story is accompanied by an afterword by a modern-day creator, giving context and biographical information.

I daresay we’ve come out with a better volume than the first one, which covers 1958-1963.

Tell us a little bit about yourself.

I am a science fiction writer, a four-time Hugo Finalist, a time traveler, and a publisher. The people I work with are cooler than me. 🙂

What prompted you to write/edit this book?

By 2018, I had read dozens of great stories by women in my trek through all the period science fiction magazines. That same year, I ran across A. J. Howells, who had started up a small press to republish The Office by Fredric Brown. His experience made me realize that it’s not too hard to start a press these days. Putting two and two together, it was obvious what my first project would be: a collection of all of my favorite stories by women from the era.

Rediscovery, Volume 1, was a genuine hit, selling thousands of copies. It still sells, as a matter of fact, and it can be found in most bookstores in the US. It was inevitable that we would come out with a second volume. Since I’ve only gotten to 1967 in the Journey, this time, I had to cast backwards from 1958 for more stories, and that meant reading the ~400 stories by women published in the 1953-1957 time frame. This time, it was a group effort, as several folks joined me in the curation process.

Why did I edit Rediscovery, Volume 2? To have an excuse to read all these great stories, of course! 😉

Why should SFF fans in general and Hugo voters in particular read this book?

Most of the stories in Rediscovery 2 have never been reprinted, and those that have, have not been reprinted recently. These are not the same pieces that have been anthologized over and over. These are deep cuts, but also brilliant ones, literally some of the best science fiction ever written. Many of the stories read as fresh now as they did then, and all are really good.

I’m hoping that the book rekindles interest in the era, in the authors, and in women’s contribution to science fiction.

Do you have any cool facts or tidbits that you unearthed during your research, but that did not make it into the final book?

We discovered so many interesting writers with fascinating stories, both fictional and biographical. My only regret is that the book could not be twice as long.

SFF-related non-fiction is somewhat sidelined by the big genre awards, since the Nebulas have no non-fiction category and the Best Related Work Hugo category has become something of a grab bag of anything that doesn’t fit elsewhere. So why do you think SFF-related non-fiction is important?

Science fiction does not exist in a vacuum; it is part and parcel with the world in and for which it is written. I’ve gotten a much better appreciation for stories when I’ve understood the context in which they were produced. Good history is hard. I hope that Rediscovery is a nice hybrid: –introducing folks to great stories they’ve never read, and also offering a large collection of historical essays that together depict a nice historical cross-section.

Are there any other great SFF-related non-fiction works or indeed anything else (books, stories, essays, writers, magazines, films, TV shows, etc…) you’d like to recommend?

Olav and Amanda et. al. at Hugo Book Club Blog uncover interesting stuff and statistics, covering everything from the dawn of the genre to now. Marie Vibbert meticulously documented the participation of women in science fiction in magazines from the 40s onward, partial results of her work appearing in Analog.

I also recommend Fred Pohl’s The Way the Future Was, an interesting autobiography from one of classic science fiction’s more important voices.

And of course, Galactic Journey, which has many articles about the fashion, politics, and space shots of the time.

Where can people buy your book?

Literally everywhere. I strongly urge folks to buy it from their local independent bookstore and/or check it out from their local library. If the bookstore doesn’t have it, call and place an order—–-they’ll get it. Ditto, your library.

But you can also get it electronically. 🙂

https://journeypress.com/titles/rediscovery-science-fiction-by-women/#volume-2

Where can people find you?

Galactic Journey
Galactic Journey’s Twitter
Galactic Journey’s Instagram

Journey Press
Journey Press’ Twitter
Journey Press’ Instagram

Gideon Marcus’ website
Gideon Marcus’ Twitter

Thank you, Gideon, for stopping by and answering my questions. Do check out Rediscovery: Science Fiction by Women Volumes 1 and 2, because they are great anthologies that belie the claim that women did not write science fiction before [insert date here].

About Rediscovery: Science Fiction by Women Volume 2 (1953 – 1957):

Women write science fiction. They always have.

Rediscovery: Science Fiction by Women (1953-1957) offers, quite simply, some of the best science fiction ever written: 20 amazing pieces, most of which haven’t been reprinted for decades…but should have been. Whether you are a long-time fan or new to the genre, you are in for a treat.

This collection of works—18 stories, 1 poem, 1 nonfiction piece—are a showcase, some of the best science fiction stories of the ’50s. These stories were selected not only as examples of great writing, but also because their characters are as believable, their themes just as relevant today, their contents just as fun to read, as when they were written almost three quarters of a century ago.

Dig in. Enjoy these newly-rediscovered delicacies a few at a time…or binge them all at once!

About Gideon Marcus:

Gideon Marcus is the founder of the Serling Award-winning and twice Hugo-nominated historical web project, Galactic Journey, Gideon Marcus is a science fiction writer and space historian. His alternate history story, “Andy and Tina,” is the lead tale in the Sidewise-nominated anthology, Tales from Alternate Earths 2. He lives in the San Diego area with his wife and their prodigy daughter as well as a matched pair of cats.

***

Are you publishing a work of SFF-related longform non-fiction in 2022 and want it featured? Contact me or leave a comment.

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Published on October 25, 2022 14:46

October 22, 2022

Look What the Mailman Brought Me

And yes, our current mail person is a man.

Anyway on Thursday, the mailman brought me a padded envelope, which contained the following:

2022 Hugo Certificate and PinIt’s my 2022 Hugo finalist certificate, Hugo pin, badge ribbon as well as the invitations for the Hugo reception and after-party, neither of which I got to attend for the obvious reason of not being on site in Chicago.

The pin will go to live with its brethren on my jacket and occasionally move to a t-shirt during the summer.

The mailman also brought me another parcel, which contained the following:

Masters of the Universe Origins Teela and Zoar two-pack
Teela and Zoar cardback

Yup, it’s the Masters of the Universe Origins Teela and Zoar two-pack. The Teela figure has a different headsculpt and hair-do from the regular Masters of the Universe Origins Teela as well as a sword. Zoar the Falcon was available in the vintage line, but has never been made in Origins so far, even though she is an important character.

As Masters of the Universe fans will know, Zoar the Falcon is the animal form of the Sorceress, in which she appears outside Castle Grayskull, since she cannot leave the Castle in human form. Of course, the Sorceress is also the biological mother of Teela (more about that here), so Teela and Zoar really do have a special connection.

Here is what they look like out of the box. So let’s see what happens when Teela tries to bond with her estranged mother.

Teela and Zoar the Falcon have tea.“Hello, Zoar. Are you really my mother?”

SQAWK.

“Damn, this is weird. Do you talk at all?”

SQUAWK.

“No? Do you want tea? Yes, I know the tea set is ugly, but Dad is really attached to it. Which you already know, I guess.”

SQAWK.

“So I guess that means ‘yes’? So what kind of tea would you like? Black, green, Earl Grey, Oolong, Mystic Mountain brew?”

SQUAWK.

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Published on October 22, 2022 13:29

October 18, 2022

Cora is Elsewhere on the Web Today

The third local paper Kreiszeitung also reported about my Hugo win today. This article by Andreas Hapke focusses on the odyssey (chronicled here) that my poor Hugo trophy had to go through to reach me.

And here is the article in the print edition:

Kreiszeitung articleI like the headline of the print article: “Rocket arrived via crash landing.”

***

In other news, I’m over at Galactic Journey again today and review the 1967 West German horror movie The Snake Pit and the Pendulum, which is known under a bunch of alternate titles such as The Blood Demon, The Torture Chamber of Dr. Sadism (this one makes no sense, since the main villain is a Count, not a doctor) or Castle of the Walking Dead internationally. But whatever you want to call it, it’s a fun horror movie and quite graphic by German standards.

Don’t believe me? Watch the trailer below. Though be warned that in true 1960s German movie trailer fashion, the trailer gives away most of the plot:

Though I’m not the only person reviewing a movie on Galactic Journey today. Fiona Moore also shares her thoughts on the science fiction horror movie Quartermass and the Pit, Victoria Silverwolf weighs in on The Day the Fish Came Out, a psychedelic apocalyptic movie that I have to admit I never heard of before, and Jason Sacks shares his thoughts on Bonnie and Clyde, which is not even remotely SFF, but a classic of late 1960s cinema.

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Published on October 18, 2022 15:14

October 14, 2022

Masters-of-the-Universe-Piece Theatre: “Fake Out”

It’s time for another Masters-of-the-Universe-Piece Theatre photo story. The name “Masters-of-the-Universe-Piece Theatre” was coined by Kevin Beckett at the Whetstone Discord server. You can check out all the Masters-of-the-Universe-Piece Theatre Photo Stories here.

I have had some new arrivals, including at long last King Randor, so expect more photo stories in the near future. However, for now I’m posting an expanded version of a story that I originally posted as a Twitter thread some time ago.

Most of the characters we see in the various versions of Masters of the Universe come from a privileged background, good guys and bad guys both. Not just the obvious ones like Adam and Adora, who are both royalty, but also Skeletor (more on that later) and supporting characters like Stratos, Buzz-Off, Mer-Man and pretty much everybody in either version of the She-Ra cartoon.  Eternia seems to function much like the Holy Roman Empire with lots of small kingdoms, both human and non-human, governing their own people and Randor serving as King for the entire light hemisphere (Eternia is also tidally locked like Mercury in the old pulp stories, only that both hemispheres are habitable, which makes no scientific sense, but then this is a kid’s cartoon and the worldbuilding was never intended to stand up to close scrutiny) with the various other rulers as members of his council,.

At any rate, Eternia is littered with kings, queens and other aristocrats. There are a few exceptions such as Ram-Man, Clamp Champ or Mekaneck, about whose background we learn very little, though they don’t seem to be aristocrats. And Evil-Lyn has at least four completely different origins in different versions of the story and is a displaced Earth scientist named Evilyn Powers in some of the early comics, a street kid from an abusive family background in Masters of the Universe Revelation, the estranged daughter of a powerful magician who lives alone in a ruined city in the desert (Eternia is littered with ancient ruins as well) in the 2002 cartoon and the estranged daughter of Hordak in the recent Netflix CGI show. Honestly, Lyn, pick one.

One notable exception among the many characters with an aristocratic background in Masters of the Universe is Duncan a.k.a. Man-at-Arms. We never learn much about his background before he joined the Eternian Royal Guard – which is unusual for such a prominent character – but there are plenty of hints that even though as Man-at-Arms, Duncan is the number two person in Eternia, he was not born to privilege, but rose through the ranks due to his courage and intelligence.

For starters, whenever we see Duncan in a flashback – and there are quite a few flashbacks of him in the original Filmation cartoon, the 2002 cartoon and Revelation, usually involving Teela’s birth and childhood – he is always wearing the standard Royal Guard uniform, suggesting that he was a common soldier at this time.

Furthermore, Duncan and King Randor have known each other for a long time and fought side by side as young soldiers. They live in the same large building, they share meals together and are clearly friends – which is what makes Randor banishing Duncan from the palace and threatening him with execution at the end of episode 1 of Masters of the Universe: Revelation so shocking – and Randor frequently calls Duncan by his first name in non-formal settings. Yet Duncan never once calls Randor by his first name even in private, it’s always “Your Majesty”, “My Lord”, “My Liege” or something like that. And while I may be harsh on Randor on occasion, he doesn’t strike me as the type to insist on protocol in private and with friends.

In an episode of the 2002 cartoon, we meet Dekker, a retired old soldier who served as mentor to a young Duncan and Randor. At one point, Dekker remarks that he used to call King Randor “Randy”. I can’t for the life of me imagine Duncan ever calling King Randor “Randy”, not even as young men getting drunk together in some tavern, oggling the barmaids and maybe getting into a fight (and now I want a flashback episode of that). Instead, Duncan is always extremely deferential towards Randor, suggesting that even though he has a privileged position now, he does not come from a privileged background and is well aware that he could lose his position at a whim, which is exactly what happens in Revelation. As an extra blow, Randor also forbids Duncan from ever again welding as much as two pieces of metal together on pain of death, taking away Duncan’s only way of making a living and basically condemning him to a life of poverty. This is a staggeringly cruel thing to do to someone who was once a friend and no amount of grief and guilt and anger Randor feels can excuse what he does to Duncan.

By contrast, Teela grew up in the royal palace alongside Adam and never knew any other life. As a result, Teela views the royal family as part of her extended family and even says as much to Marlena at the beginning of Revelation. While Teela does call Randor and Marlena “Your Majesty”, she is not very deferential towards either of them. And of course, Teela is not deferential towards Adam at all, but bosses him around all the time. Of course, Teela’s insistence on constantly training Adam is born out of love and concern for his safety, but as an adult I can see how very exhausting growing up with an over-archiever like Teela must have been for Adam. Good thing that he loves her.

There is one episode of the original cartoon, where Adam – after he has just fought Beast-Man and some of his creatures as He-Man and is clearly tired – actually does try pulling rank on Teela, flat ot refuses to do any combat training and dismisses her. Adam promptly gets chewed out by Cringer of all people for the way he treats Teela, while a clearly shocked Teela complains to Duncan, who gently tells her that yes, Adam can do that, because he is the crown prince. Though it’s notable that Adam never pulls rank on anybody and immediately feels sorry for the way he treated Teela. By the end of the episode, Adam and Teela have made up and Adam – as He-Man – has also saved Teela’s life.

Teela also bristles notably, whenever someone treats her like a servant, as happens a few times, particularly when Adam’s terrible cousins come to visit the palace, whereas Duncan meekly accepts being treated like dirt. The fact that Adam does have cousins implies that Randor has siblings other than his villainous half-brother Keldor by the way, though we never see any of them.

So in short, while Duncan and Teela (and their extended family) may enjoy a privileged life in the royal palace right now, they do not come from privilege and could lose everything at a whim of King Randor, something that Duncan is only too well aware of and Teela less so.

In Man-at-Arms’ workshop:

Duncan, Roboto and Teela are gathered around a work table, while Fisto is standing in the background.
“So, brother of mine, cause I know you’re just waiting for one of us to ask, what mechanical marvel are you working on today?”

“Why, how kind of you to ask, Malcolm. I’m making some new arm attachments for Roboto such as a blaster…”

“So I, too, can be a warrior like my father and my sister.”

“…and a grip which will allow him to grab objects.”

“Because making sure your robot son can actually grab things is obviously an afterthought. How about just making a mechanical hand for him? After all, mine works pretty well.”

“I wonder where Adam is. He promised he’d help us and yet he’s late… again.”

“Don’t worry, Teela. He’ll be along. Most likely, something came up.”

“Like napping in the stables or fishing in the Evergreen Forest, you mean?”

“Ah, the impatience of young love…”

“Shut up, Malcolm.”

He-Man enters Duncan's workshop.“He-Man? Is something wrong? Cause we were actually expecting…”

“Yes, something is the matter. I am cleaning up the palace and kicking out gutter trash like you and your family.”

He-Man attacks Duncan, while Roboto, Teela and Malcolm look on in shock.“He-Man, what…?”

“No, Father! What are you doing, He-Man?”

Duncan is down and Roboto attempts to stop He-Man.

“I am very sorry, friend He-Man, but I cannot allow you to hurt my father.”

“Get lost, rustbucket! Back to the trash heap where you belong!”

Duncan and Roboto are down and Fisto punches He-Man.

“All right, that does it! Most powerful man in the universe or not, no one talks like that about my family. Eat steel knuckles, shithead!”

Duncan and Roboto are down and He-Man punches Fisto
“Oh right, Fisto. A piece of shit even by the standards of your gutter scum family.”

“You’ll pay for that, muscle boy.”

“Here, let me rearrange your face for you. Cause it looks ugly.”

“Oh crap, he does pack a punch!”

“Stop it, He-Man! What’s wrong with you? I thought we were friends. I thought we were partners. I thought you cared about me. I thought you loved me.”

He-Man fights Teela, while Duncan, Roboto and Fisto are down.
“Love you? Silly girl! No one will ever love you. You’re just a bit of fun, a nice pair of tits and a cute arse. You’re not worthy of leading the palace guard and you’re not certainly not worthy of love.”

“Why? Why do you say such terrible things?”

He-Man fights Teela.
“You were fun… for a while. But now I will kick you out of the palace back into the gutter where you belong.”

“Leave my daughter alone, He-Man, and take on someone your own size.”

Roboto and Teela are down, Fisto is getting up again and Duncan fights He-Man
“Someone your own size? Don’t make me laugh, Duncan. You’re an insect, a maggot, scum from the gutter who wormed his way into the royal palace and King Randor’s friendship. But no more. The King knows exactly what you are and he wants you gone.”

“If King Randor wants me and my family gone, he should at least have the courage to tell me himself.”

“The King has better things to do than waste his time on a gutter rat like you. That’s why he sent me to take out the trash…”

He-Man attacks Duncan's family heirloom tea set, while Fisto tries to stop him.
“…starting with this butt-ugly tea set!”

“No, not the tea set.”

“Dude, you’ve insulted my family and now you’ve insulted my Mom’s tea set. Those are fighting words, arsehole.”

Prince Adam comes in to find He-Man attacking Duncan, Teela, Fisto and Roboto.
“I’m sorry I’m late, Duncan, but… He-Man? What on Eternia?”

“Oh, the cowardly Prince shows his face. Maybe I should kick you out along with this gutter scum, so someone more worthy can take the throne. I’m sure the King wouldn’t even notice that you’re gone.”

Adam fights He-Man, while Duncan, Teela, Fisto and Roboto look on.
“You’re right, my father probably wouldn’t even notice that I’m gone. And I never claimed to be worthy or brave. But you are not He-Man.”

“Oh, so the cowardly Prince fights back? Time to show you what true power and might looks like.”

“You can insult me all you like, but that doesn’t change the fact that you’re not He-Man.”

He-Man has Adam backed against the wall with his sword at Adam's throat. Duncan shoots him from behind with Roboto's blaster.
“I am He-Man. I have the power. And now you die, worthless Prince.”

“Adam, no!”

“Leave him alone, you Faker!”

ZAPP!

Duncan shoots the fake He-Man in the back. The fake He-Man explodes.
BOOM!

He-Man is revealed to be Faker.
“What on Eternia…?”

“Adam!”

“He’s blue?!”

“Are you shocked now? Shocked that your beloved hero He-Man is in truth a blueskin?”

Adam fights Faker
“I have no problem with the Gar. But whatever you are, you’re not He-Man.”

“Of course I am He-Man. I am He-Man and I am a Gar, a blueskin. And now I will kill you, cowardly Prince.”

“Adam needs help, everybody.”

Faker is down and Adam, Roboto, Fisto, Duncan and Teela stand over his body.
“Bzzt, I am He…”

“What on Eternia is that thing?”

“Some kind of robot.”

“Like me, you mean?”

“Not like you Roboto. This is an evil robot. Probably one of Skeletor’s. At any rate, this plot has Skeletor’s fingerprints all over it. I will examine this robot later.”

“Is that wise, Father? After all, he did try to kill us.”

“The robot’s positronic brain was damaged in the fight as was the holographic projector that made him look like He-Man. Trust me, Teela, he is quite harmless now.”

“Harmless or not, this thing creeps me out. But at least the tea set survived, does anyone want tea?”

Adam, Teela, Roboto, Fisto and Duncan are having tea.“Okay, so Skeletor built a He-Man double. That I understand. But why make him blue?”

“Maybe he ran out of tan-coloured paint.”

“No, I think it’s because Skeletor wanted to tap into anti-Gar prejudice to antagonise the people against He-Man.”

“But anti-Gar prejudice hasn’t been a thing since the Great Unrest at the very least. Even my Uncle Keldor – the one we never talk about…

“And with very good reason.”

“Shut up, Malcolm.”

“…was half Gar. And all that stuff about the Gar conspiring to murder King Grayskull was always nonsense anyway. In Preternia, Grayskull himself told me that it was Hordak who killed him, not the Gar, and he should know.”

“Your tolerance honours you, Adam, but not everybody is as open-minded as you. Anti-Gar prejudice still lingers…”

“And with good reason, too. After all, we all know who it was that started a coup, attacked the Hall of Wisdom and tried to murder the Council of Elders. Even if we’re not supposed to talk about it.”

“Shut up, Malcolm. At any rate, anti-Gar prejudice it is a sore spot with Skeletor.  After all, he used to be one himself before he became whatever he is now.”

“Yes, come to think of it, his skin is blue. Odd, I never really thought about that…”

“Adam, when he said those terrible things, I thought, I feared that you…”

“Oh, come on, Teela, you know I would never say such awful things and neither would He-Man. After all, you’re family to me, all of you, and nothing will ever change that.”

“Aww, young love…”

“Shut up, Malcolm.”

***

Yup, it’s the introduction of Faker, a long-standing and rather strange Masters of the Universe character. For though Faker was conceived as an evil robot doppelganger of He-Man, he is the least convincing doppelganger ever, at least in toy form. Because in toy form, Faker is blue with orange hair, wears Skeletor’s armour and doesn’t even remotely look like He-Man.

The reason for this is economic. Faker is a cheap to make figure, because he requires no new parts, but is basically He-Man in a different colour scheme. Besides, the blue and orange really pops and attracts kids, at whom the toys were originally aimed.

The various cartoons show Faker actually looking like He-Man, at least until his robotic nature is revealed. Skeletor usually employs him to try to get into Castle Grayskull. There have been some toys versions of this more robotic looking Faker as well.

But what is the in universe reason for Faker being blue? There have been a couple of in universe explanations such as “The spell Skeletor used to create him went wrong and so he looks off.”

The explanation I like best involves the Gar, one of Eternia’s many humanoid species. For from the beginning on, Eternia has been portrayed as being inhabited by several intelligent species, most of them more or less humanoid. In addition to species like the Adreenoids a.k.a. the Bee People or the Aquaticans, i.e. the undersea dwellers led by Mer-Man or the Avions, the flying bird people led by Stratos, there have also always been characters that are basically human, but with skin colours not found on Earth.

In particular, there have been quite a few characters with blue skin such as the heroic warrior Sy-Klone, the evil warrior Kronis a.k.a. Trap Jaw, King Randor’s treacherous half-brother Keldor, the villainess Shokoti from the Filmation cartoons and of course Skeletor himself. I suspect that originally the designers and animators just gave some characters blue skin for aesthetic reasons, but eventually it was established that there was an entire species of blue-skinned humanoids named the Gar living on Eternia. There is a video about them here. As far as I know, the Gar are first mentioned in the episode of the 2002 cartoon that introduces Sy-Klone, though a comic might have mentioned them earlier.

There is some prejudice against the Gar on Eternia, probably due to the fact that they do have a rather high villain to hero quotient – of the most prominent Gar shown in the various cartoons, all but one are villains. In one of the comics, Adam and Adora’s heroic ancestor King Grayskull is also murdered by a Gar serving girl during an uprising of the Gar, which doesn’t exactly make them popular either, though in the 2002 cartoon King Grayskull dies in battle with Hordak. I guess King Grayskull lived so long ago that there are more legends than actual history surrounding him. Coincidentally, this would also explain why he is white in the 2002 cartoon and black in Revelation.

As for why Faker, who is a robot after all, has blue skin, Skeletor initially created him as an evil doppelganger of He-Man intended to worm his way into Castle Grayskull and/or the royal palace and cause havoc and destruction, including assinating King Randor and framing He-Man for the murder, which was supposed to happen in season 3 of the 2002 cartoon. And then, once he has caused maximum chaos and destruction, Faker was supposed to switch off the He-Man disguise and reveal himself as a being with blue skin to tap into anti-Gar prejudice – something that Skeletor as a Gar himself should be well aware of – and antagonise the people of Eternia against He-Man and his friends, so Skeletor can become king. Okay, so it is a convoluted plan, but then this is Skeletor we are talking about here and convoluted plans are something of a specialty of his. And this is far from the silliest plan to conquer Eternia Skeletor has ever come up with. Taking over a circus to sneak into the royal palace was definitely sillier.

***

I hope you enjoyed this Masters-of-the-Universe-Piece Theatre Photo Story. There will be more stories coming in the future, because I’m having a lot of fun doing these. Besides, having a King Randor figure makes a lot of stories possible that I couldn’t do before.

Disclaimer: I don’t own any of these characters, I just bought some toys, took photos of them and wrote little scenes to go with those photos. All characters are copyright and trademark their respective owners.

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Published on October 14, 2022 13:40

October 12, 2022

Cora is in the News Again

I was in the local paper Weser Kurier yesterday. Alexandra Penth interviewed me about my Hugo win and wrote a great article about it.

You can read the article here, though it is behind a paywall, unless you’re a subscriber to the paper. However, even with the paywall, you can see the photo that photographer Tammo Ernst took of me very carefully hugging my Hugo trophy, so the loose backing piece won’t fall off.

Here is a photo of the article in the actual print newspaper:

Weser-Kurier article from October 12, 2022

I was also a news item in the September edition of the alumni newsletter of the University of Bremen. Usually, they are more interested in alumni becoming CEOs, politicians or leading scientists (and we have a couple of those, but we also have a few actors, a prominent rapper and a sailing champion), but I am the only University of Bremen alumna to ever win a Hugo, so I rate a mention.

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Published on October 12, 2022 18:37

October 10, 2022

Spooky Retro Fun: Werewolf by Night

I will watch the rest of She-Hulk: Attorney at Law eventually, because I am enjoying the series, but first I decided to watch Marvel‘s one-shot Werewolf by Night special, because it’s not a lengthy commitment, but a single 53-minute TV-movie. And frankly, I find it refreshing that Marvel is still able to make standalone movies that are not three hours long. If your life is too busy to commit to lengthy series or epic movies, Werewolf by Night is the perfect spooky snack.

Werewolf by Night is based on the eponymous horror comic from the early 1970s, based in turn on a 1953 horror comic story of the same name from Marvel‘s Atlas Comics period.

Now I have to admit that I’m not a specialist in US horror comics in general and the horror side of the Marvel Universe in particular. I have no idea why I never took to US horror comics, since they offer the kind of more gothic horror that I usually like. But while I have read some EC Comics, I was never tempted to buy the huge beautiful reprint volume of vintage Tales from the Crypt and other EC Comics horror stories that my local comic shop used to carry. I suspect part of the reason is that I resented 1950s horror comics in general and EC Comics in particular for bringing about the Comics Code Authority and knee-capping all US mainstream comics, not just the horror and crime ones that Frederick Wertham and the usual busybodies objected to. Though come to think of it, Frederick Wertham objected to everything, even fairly innocuous superhero comics.

Another aspect might be that during my most active comic reading time, I wanted one thing and one thing only from US comics and that’s superheroes. For any other genre, I turned to European comics, particularly the Franco-Belgian ones. But European comics didn’t do superheroes, while American comics specialised in them. So the 1970s horror comics (when the Comics Code was relaxed enough that horror comics became possible again) by Marvel, DC and Warren didn’t supply what I wanted from US comics, namely superheroes. And because I knew about the history of the Comics Code, I expected them to be watered down horror compared to the 1950s stuff and had zero interest in watered down horror.

And so I only came across Marvel‘s horror characters, when they crossed over with their superhero characters. I do know who Man-Thing, Dracula, Morbius (now a very bad movie), Ghost-Rider (now a very pricy crowdfunding project) or Blade are, of course, and I even own a Comics Spain Man-Thing (or at least a Man-Thing knock-off, since I don’t think Comics Spain‘s monster figures were licensed*) figure. But I never read these characters’ solo titles and most of the Marvel horror comics had been cancelled anyway by the time I started reading Marvel comics. So I don’t have a lot of connection to these characters. Nor did I know that Marvel was making a Werewolf by Night TV-special, until the trailer dropped last month. I’m sure the special had been announced earlier, I just missed it among the plethora of Marvel announcements.

The trailer looked good, however, and since I found myself with some free time this weekend, I decided to invest it into watching Werewolf by Night. Nor was I disappointed, because Werewolf by Night is a lot of fun.

Warning: Spoilers below this point!

After a black and white rendition of the usual Marvel Studios opening, complete with werewolf claws ripping the comic pages, we get a title card in the style of 1930s black and white horror movies. Because Werewolf by Night is not just an homage to the Universal and RKO horror movies of the 1930s, it’s also shot almost entirely in black and white. Of course, this isn’t the first time Marvel has done a film in black and white, the first two episodes of WandaVision are also black and white and for a similar reason, to pay homage to vintage entertainment. Like WandaVision, which used practical effects for the first few episodes, Werewolf by Night also uses make-up effects rather than CGI for its monsters. The result is very effective, because in many ways Werewolf by Night feels like a vintage horror film you find on late night TV. All that’s missing is the “Mumien, Monstren, Mutationen” intro that usually accompanied these films.

The premise of Werewolf by Night is that Ulysses Bloodstone, last in a long line of hereditary monster hunters, has died and that his legacy, the fabled Bloodstone which weakens and can kill monsters, is up for grabs. Ulysses Bloodstone is a character from the Marvel Comics, though not one I’m familiar with. In the comics, Ulysses Bloodstone is a Hyborian Age (Marvel had the Conan licence at the time) barbarian who has a mishap with a meteorite and a monstrous entity intent on conquering Earth. This mishap leaves a blood-red jewel embedded in our hero’s chest, which renders him immortal. The monstrous entity responsible for his predicament escapes and so Ulysses devotes his very long life to hunting him down.

If that story seems familiar, that’s because it is. Because the story of Ulysses Bloodstone and remarkably similar to that of Karl Edward Wagner’s immortal warrior Kane, one of whose adventures just happens to be entitled Bloodstone. Both Ulysses Bloodstone and Karl Edward Wagner’s novel Bloodstone appeared in 1975, but Kane predates Ulysses as a character and first appeared in 1975. And the parallels are simply too glaring to be a coincidence.

Werewolf by Night tweaks the story of Ulysses Bloodstone somewhat. Here he is not immortal – quite obviously since he’s already dead by the beginning of the story – but a member of a family of hereditary monster hunters. And now that Ulysses has finally shuffled off this mortal coil, the Bloodstone is up for grabs. The Bloodstone artefact is also the only thing that’s in colour for most of the film, since it glows a suitably bloody red.

So the would-be inheritors gather at the Bloodstone estate to determine which of them is worthy to inherit the Bloodstone. And how better to determine who is worthy than by staging a competitive monster hunt on the grounds of the estate? The hunt is overseen by Ulysses’ widow – his second wife, it should be noted – Verussa (played by theatre and musical actress Harriet Samson Harris), aided by the Bloodstones’ servant Billy Swan and a bunch of goons with electrical cattle prods.

The gathered monster hunters are a motley and remarkably diverse bunch. There is a black hunter, an Asian hunter, an androgynous looking hunter (portrayed by actress Eugenie Bondurant) and a grizzled bearded white hunter with fifty kills played by Kirk  Thatcher, who has a remarkable resume , since he’s a special effects specialist, screenwriter, director of several Muppet movies and also the actor who played the “punk on the bus” in Star Trek IV: The Voyage Home and reprised that role in season 2 of Star Trek Picard.

Two people also show up at the Bloodstone who don’t seem to belong. One is rather nervous fellow with weird facial make-up named Jack (played by Mexican actor Gael García Bernal) who only gives evasive answers. The other is Elsa Bloodstone (played by Northern Irish Laura Donnelly, who also played Jenny Fraser in Outlander), Ulysses’ estranged daughter from his first marriage, who has broken with the family tradition of monster hunting, but has now returned to claim her birthright. Verussa is not happy about this, but won’t deny Elsa either.

Elsa Bloodstone is a character from the comics, though she joined the Marvel canon after I had already stopped reading Marvel comics regularly, so I never encountered her. She seems to have been created to tap into the urban fantasy boom of the early 2000s, when young women dealing with the supernatural were all the rage.

With the players all in place, we and they are treated to a brief address by the reanimated (literally, via a crank) corpse of Ulysses, then the hunt is on. The prize, the Bloodstone, is affixed to the body of the monster to be hunted, which not just weakens the monster, but royally pisses it off. Then the monster and the hunters are set free in a maze-like structure. There are weapons hidden throughout the maze and the hunters are expected to hunt each other as well as the monster.

As a set-up, this is a mix of Agatha Christie’s Ten Little Racial Slurs (with bits of “The Superlative Seven” episode of The Avengers – Steed and Peel, not Marvel – thrown in, which was of course a riff on Ten Little Racial Slurs) and the spooky 1932 adaptation of The Most Dangerous Game. tThe mansion with its glass domed roof and the heads of monsters killed by Ulysses displayed all around the place is also reminiscent of the 1932 The Most Dangerous Game, which was famously shot on the jungle set from King Kong.

As influences for a spooky retro monster hunt film, these are fairly obvious choices. Though Werewolf By Night also reminded me of the West German Edgar Wallace movies of the 1960s, which – though nominally suspense movies – often crossed over into horror territory. The isolated mansion full of secrets and the motley crew of characters with secrets, including a supremely creepy elderly lady, certainly bring to mind several Wallace movies as do some of the costumes such as the hooded robes and masks the monster hunters don at one point and of course the stylish black and white photography, complete with sharp light and dark contrasts and strange camera angles, all influenced by the German expressionist cinema of the Weimar Republic. Outside Germany, the Edgar Wallace films aren’t that well known by the general public, but film buffs and directors often do know them – Quentin Tarantino is supposedly a fan – so I wouldn’t count the Wallace films out as an influence on Werewolf by Night.

Once the hunt has begun, Elsa tussles with Kirk Thatcher and takes out another monster hunter. She also runs into Jack, who does not want to fight her, but tells her that maybe they should just pass each other by. We also uncover Jack’s secret (well, one of them), when he runs into the monster that’s being hunted. Not only does the monster turn out to be Man-Thing, Marvel‘s answer to DC‘s Swamp Thing (though he prefers Ted for obvious reasons), but Man-Thing/Ted also turns out to be a friend of Jack’s. When Ted was captured by the Bloodstones, Jack went after him and infiltrated the monster hunt to rescue him.

At one point, Jack and the injured Elsa wind up hiding out in a stunning Art Deco crypt housing the remains of several generations of Bloodstones. Since Jack accidentally closes the door, which cannot be opened from the inside, they’re trapped – at least until Elsa breaks open one of the sarcophagi, which contains a key, allowing the superstitious inhabitant to escape her tomb after death. Jack binds Elsa’s injured leg and confesses that he just wants to save his friend. Elsa isn’t interested in killing the monster – she just wants the Bloodstone. So Jack and Elsa make a deal. Elsa will help Jack free Ted and escape and gets the Bloodstone in return. Elsa also tells Jack where on the exterior wall to plant an explosive charge, which will allow Jack and Ted to escape.

The plan goes wrong, when Jack accidentally arms the charge too early and has to rush to the wall to attach it, where it promptly falls off. Jack barely manages to duck for cover, when the charge goes up, drawing all the remaining monster hunters. Ted manages to escape through the breach in the wall, while Elsa uses a claw-like implement to remove the Bloodstone from Ted’s back. Jack tries to pick up the stone and promptly collapses, writhing in pain, which is the effect that the Bloodstone has on monsters. Jack may appear human, but he’s not.

Considering that the special is called Werewolf By Night, it’s kind of obvious what Jack is, even if – like me – you’re not very familiar with the respective comic, the backstory of which is explained here.

When Jack comes to again, he finds himself locked in a cage together with Elsa, courtesy of Verussa who considers this the perfect opportunity to get rid both of a pesky stepdaughter and a monster that she believes must be exterminated. Jack assures Elsa that he doesn’t want to hurt anybody and that he always makes sure to lock himself up on the night of the full moon, so he won’t accidentally harm anybody. However, the full moon is still several days away, so Elsa should be quite safe with him. Elsa, however, points out that the Bloodstone can transform Jack into his werewolf form instantly – no full moon needed. And since Jack and Elsa are locked up together, Elsa deduces that this is exactly what Verussa plans to do.

In response, Jack begins to nuzzle Elsa, so he will remember her scent and her as a friend. Then Verussa, her goons and the surviving hunters show up, clad in hooded robes and wearing masks. Jack begs them that if they want to kill him, they should do it while he is in human form, because once he changes, there will be no mercy. Verussa just crackles evilly. She does not believe in mercy and clearly also doesn’t believe that she and her squad of hunters wouldn’t be able to best a werewolf.

So Verussa holds out the Bloodstone and Jack begins to transform. Now CGI and modern make-up effects allow for making very convincing werewolf transformations – the days of lycantropy sufferers hiding behind furniture or rocks and then emerging as fully transformed werewolves are long past (though an episode of Buffy did that as late as the late 1990s, but then Buffy seemed to have a very low budget). And the iconic transformation from An American Werewolf in London, still considered the gold standard of werewolf transformations, is more than forty years old by now. So in short, a movie with the full financial power of Disney and Marvel behind it, could give us a killer werewolf transformation.

Interestingly, however, Werewolf By Night chooses a more subtle and subdued approach than the full bright light transformation from American Werewolf in London. We do get a glimpse of Jack’s hands turning into giant paws and his eyes changing that seems directly inspired by American Werewolf in London, but most of the transformation takes place off-screen and the horror is conveyed via the terrified expression on Elsa’s face, while on the wall behind her we see Jack’s shadow change from man to werewolf.

Personally, I think the more subtle handling transformation is exactly the right choice here. For starters, it fits with the overall retro feel of Werewolf By Night, whereas a full CGI transformation would have broken the retro illusion. Besides, forty-one years after An American Werewolf in London, we know what werewolf transformations look like on screen, because we’ve seen it done so many times that a full-on bright light transformation no longer has the same impact and capacity to shock as it did back in 1981.

Furthermore, the kind of vintage horror movies that Werewolf By Night is trying to evoke here tended to thrive on suggestion rather than showing the horrors outright like movies from the 1970s and beyond. So the more subtle approach is exactly the right one here.

As Jack had warned her, Verussa quickly learns that transforming Jack was a very bad idea. Werewolf Jack manages to grab hold of Verussa through the bars of the cage and proceeds to strangle her. She is saved by the cattle prods of her goons – for now – but Jack has managed to tear through the bars of the cage.

Jack and Elsa now proceed to make short work of the surviving hunters. This is as good a moment as any to note that Werewolf By Night is quite a bit gorier than the usual Marvel movie. There are limbs chopped off, skulls split and blood flows, though thanks to the black and white it’s not as lurid as it normally would be. Considering that Disney and Marvel are very concerned about their family-friendly, the amount of gore and violence is still unexpected, especially considering that some busybody woman in Texas has freaked out over Hocus Pocus 2, one of Disney+’s other offerings for the spooky season, beleaving that watching the film will unleash hell and the devil upon her home and her family, which would actually be a reason to watch this completely superfluous film. So if some people freak out over Hocus Pocus 2 of all things, how will they react to something like Werewolf By Night?

Jack and Elsa deal with the hunters, but Verussa uses the Bloodstone to weaken Jack, whereupon her cattle-prod wielding goons proceed to beat him up. Elsa stops Verussa, Jack regains his strength and deals with the goons. He launches himself at Elsa, but let’s go off her at the last moment, because he recognise her scent and her as a friend. Jack then flees out into the night.

Elsa is left alone with the furious Verussa who grabs a shotgun and tries to shoot her. However, Ted arrives like a Man-Thing ex machina and kills Verussa. “He went that way”, Elsa says to Ted, since he’s clearly looking for his pal Jack. So Ted takes off after Jack.

Exhausted, Elsa settles down in an armchair, while butler Billy Swan, the only other survivor of the night, brings her a drink. “Somewhere Over the Rainbow” begins to play on a grammophone and Elsa pulls the Bloodstone out of her pocket. From the Bloodstone, colour spreads across the screen, turning the film from black and white to colour.

The subtext is not exactly subtle here. Ulysses and the other monster hunters used to view the world in black and white terms. Humans are good and monsters are evil and must be exterminated. However, while Jack and Ted are monsters, they are not evil. And while Ulysses, Verussa and the hunters may have been human, they were evil.

Interestingly, this also mirrors how the portrayal of werewolves, vampires and other classic monsters has changed over the decades and how monsters were gradually humanised and given a point of view, until they became viable romantic prospects in the early 21st century. Though unlike vampires, who were portrayed as unambiguously evil well into the 1990s, werewolves have been portrayed as cursed and unhappy souls since the 1920s. “The Werewolf of Ponkert” by H. Warner Munn, the first werewolf story written from the POV of a werewolf, was published in Weird Tales in 1925 and spawned several sequels.  The Wolf Man, the classic horror movie which invented much of what is considered werewolf lore these days from whole cloth, came out in 1941 and also portrays its werewolf Larry Talbot as a tortured soul. That said, tortured souls or not, werewolves still inevitably died at the end of their stories well into the 1980s – An American Werewolf in London ends with the titular werewolf killed. However, the 1960s gothic soap opera Dark Shadows (which had a great werewolf character played by a young and hot David Selby**) and horror comics of the 1970s like Man-Thing, Swamp Thing and Werewolf by Night did a lot to humanise monsters and eventually paved the way for the urban fantasy and paranormal romance boom of the 2000s.

Old style monster hunters like the various Bloodstones except for Elsa, who exterminate monsters on sight, no longer fit into the 21st century, where we have had humanised monsters for decades now. In fact, Buffy was pushing it 25 years ago, which is probably why I never liked Buffy, even back when Joss Whedon was considered god and disliking Buffy a terrible heresy. A movie where monsters are evil and must be exterminated – whether cursed souls or not – belongs firmly into the black and white era. The switch to colour, albeit the weirdly faded colour of an unrestored old movie or TV show, at the end clearly signifies that we are in a different world now, where monsters can be villains, heroes or just ordinary guys trying to get by.

Talking of which, at the very end we see Jack waking up in human form and in colour in a makeshift camp in the woods. Since the transformation destroyed his clothes, he is wrapped in one of the robes worn by the monster hunters. Ted is there as well and he’s even made coffee.

Werewolf By Night was a satisfying one-shot movie, though there is the possibility of a sequel. It’s also almost entirely separate from the wider Marvel Cinematic Universe – the only link is an illustration of the Avengers in a book early on – and can be enjoyed even by people who’ve never seen a Marvel movie before.

I’ve said before that the greatest strength of the Marvel Cinematic Universe is that it’s vast and that you can tell all sorts of stories in it. Of course, you can theoretically say the same about the Star Wars universe and yet Star Wars has struggled to tell stories beyond the saga of the Skywalker family. Marvel, on the other hand, is not afraid to experiment and give us technothrillers (Iron Man), WWII movies (Captain America: The First Avenger), epic fantasy (Thor), gonzo space opera (Guardians of the Galaxy, Thor Ragnarok), 1970s style political thrillers (Captain America: The Winter Soldier), heist movies (Ant-Man), martial arts flicks (Shang-Chi), teen drama (Spider-Man, Ms. Marvel), plucky female lawyer show (She-Hulk: Attorney at Law) and even sitcoms (WandaVision). The most recent Marvel movies have been a tad lacklustre, whereas most of the Disney+ offerings have been less afraid to try something new, probably because the stakes are lower, even with a very expensive TV show.

Werewolf By Night is another example of Marvel trying something different, namely making a full foray into horror – after dipping in their toes in Doctor Strange in the Multiverse of Madness. And not just any old horror either, but gothic retro style horror. The result is a lot of fun, especially if like me you prefer pre-1970 horror to later takes on the genre.

I do hope we see more shorter standalones from Marvel (and maybe Star Wars), which are not only less of a time commitment than a TV series or a two to three hour movie. Especially since such specials are the perfect place to experiment with new characters, genres and styles.

 

*For that matter, why do we know next to nothing about Comics Spain, maker of some of the best PVC figurines ever? I did find a couple of YouTube videos in Spanish, but nothing in English. And no one seems to know what happened to the company, they just vanished sometime in the 1990s.

**I had a huge crush on David Selby as a teenager, though not for his role Dark Shadows, which I had no idea existed at the time, but as Richard Channing from Falcon Crest, which my Mom and Grandma watched religiously. I’m not even sure why I fell for Richard so hard, since he was an older character compared to Lorenzo Lamas and William Moses, who would have been more appropriate crushes, and supposed to be a villain besides, but then in the 1980s iteration of “rich people being awful” soap operas, the villains were inevitably the most interesting characters.

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Published on October 10, 2022 18:34

October 8, 2022

Non-Fiction Spotlight: Cents of Wonder: Science Fiction’s First Award Winners, edited by Steve Davidson and Kermit Woodall

After the Hugos is before the next Hugos, so I’m continuing my Non-Fiction Spotlight project, where I interview the authors/editors of SFF-related non-fiction books that come out in 2022 and are eligible for the 2023 Hugo Awards. For more about the Non-Fiction Spotlight project, go here. To check out the spotlights I already posted, go here.

For more recommendations for SFF-related non-fiction, also check out this Facebook group set up by the always excellent Farah Mendlesohn, who is a champion (and author) of SFF-related non-fiction.

Today’s featured book takes us back to the early years of the genre and Hugo Gernsback’s cover contests in Amazing Stories in the late 1920s.

Therefore, I am pleased to welcome to my blog Steve Davidson, editor of the present day Amazing Stories as well as of Cents of Wonder: Science Fiction’s First Award Winners, as well as co-editor and creative director Kermit Woodall and Lloyd Penney, who handled the proofing.

Cents of Wonder: Science Fiction's First Award Winners

Responses to Cora’s questions were offered by all three individuals involved in creating this book – Steve Davidson, publisher, Kermit Woodall, Creative Director and Lloyd Penney, proofing.  Each responded individually and their answers were combined by Steve, so some repetition is unavoidable.

Tell us about your book.

Kermit Woodall (KW) Cents of Wonder is a unique collection of the first science-fiction stories to win an award.

Steve Davidson (SD) It’s an anthology of all of the stories to win, place or receive honorable mention from the very first two writing contests ever held in the field of science fiction.

The stories represent the first attempts by new, previously unpublished authors to understand the requirements of the new genre of “scientifiction” and try their hands at delivering on concepts that had not yet been articulated – creating the suspension of disbelief and rewarding that with a sense of wonder.

As such, we regard it not just as an anthology, but as a tool, useful for SF historians, academics in the field and a no-pressure way to introduce new readers in the field to some of its important developmental history. These are the stories that would inspire following generations of famous SF writers, who would themselves go on to write works that excited, inspired and informed the authors we read today.

Cents of Wonder was also conceived as a fun way to utilize archived material, collected and presented in a way not previously published, that would allow us to exercise our skills, experiment with various concepts and create something “cool”.

KW: Part of my work was to carefully restore the original artwork to accompany the stories. This required more than scans, a great deal of hand-restoration was required and AI tools as well.

Tell us a little about yourself

SD: Well, as many know, I was lured into the trap of science fiction by the television show Fireball XL5 and never looked back. (Well, except for the 35 years I spent as a professional paintball player, during which time I was named Paintball Person of the Year for 1992 and declared a Top 100 Player of All Time in 1999.)

I managed to get involved with fandom in the early 70s, attending some of the first ever Star Trek conventions, ultimately managing the Hugo Awards Banquet at Suncon in 1977.

Along the way I’ve published and contributed to fanzines, worked on various conventions and pontificate on the fannish issues of the day, first with my (now defunct) blog The Crotchety Old Fan and now through editorializing on the Amazing Stories website.

Oh, right. In 2008 I applied for and eventually received the trademark(s) for Amazing Stories, with no intention other than making sure the name remained in fannish hands. (It was fated to become the title for a series of Canadian travel books. Fortunately, that applicant dropped their application, clearing the way for mine.)

I’d theorized that the name could bring in enough licensing fees to support a magazine, a theory that proved true, initially, when we licensed the name to NBC/Universal for Spielberg to use for his reboot of the 1984 series of the same name.

Since then, we have been at loggerheads with NBC over contract breaches. NBC was formally notified of breach and (2nd) termination of the contract a couple of years ago and we are now involved in picking up the pieces.

KW: I’m a writer, artist, and website developer. Both of my parents were artists as well as my sisters. I’ve enjoyed science-fiction starting in my childhood!

Lloyd Penney (LP): I am a long-time science fiction fan, and also long-time professional editor/copyeditor/proofreader, and I was never able to combine the two until about four years ago, when I learned that old friend Ira Nayman had been appointed the editor-in-chief of the newest incarnation of Amazing Stories. I congratulated him, and asked if he needed any help…he said yes, and this new career of mine started.

What prompted you to write/edit this book?

KW: It was Steve’s idea, and once he told me, I was excited about the idea and jumped in fully.

LP: Well, Steve asked…I have enjoyed fannish and SF history, and this book shows off some of what happened at the very beginning.

SD:  (That’s right, blame me.  You guys ever see a bus you didn’t like?  :))

When you are a publisher, you have several major expenses associated with a product and one of them is usually “content”.

Because most other associated expenses can’t be significantly reduced, we needed to find a good way to utilize low-cost and no-cost content. In the case of fiction, that means looking to works that are in the public domain (utilization of which will not piss of its fans).

But we also wanted to utilize PD materials in significant ways that contribute to the field’s knowledge; we’re not happy in just grabbing ahold of a bunch of short SF pieces from Project Gutenberg and filing off the serial numbers. We wanted to collect, organize and comment on specific aspects of the field.

When we realized that Gernsback had conducted two writing contests and that the entrants that were published had never been collected together in one place, we knew we had hit pay dirt.

Why should SFF fans in general and Hugo voters in particular read this book?

SD: Well, the first answer is, of course, that Hugo Voters should be familiar with whatever they choose to vote for – we’re not conducting popularity contests here.

I think that Fans would want to read this book for several reasons. First, all of the stories were written between 1926 and 1929, by (with two exceptions) previously unpublished authors. Anyone just getting started with writing in the field can probably gain a big boost to their resolve (to get published) by reading these contest entries that DID get published.

They’ll also gain a better understanding, I think, of where this field has come from.

And any reader who manages to relax their sensibilities and criticisms long enough to achieve a sense of wonder while reading these stories will be rewarded when they realize that there was a time in our history when each and every one of these tales was not just possible, but plausible.

LP: The history of science fiction and fandom explains to us all why we read what we read, why we do what we do. It is a way to preserve that fabulous past in a modern book, to teach future generations that love this genre. It adds extra dimensions to this love, and the Worldcon gatherings that are of fable and legend.

KW: Historically, it’s priceless. It’s also quite entertaining to see some of the first SFF short stories from nearly 100 years ago.

Do you have any cool facts or tidbits that you unearthed during your research, but that did not make it into the final book?

KW: You’d be better off asking Steve, I’m afraid. I learned everything from him.

SD: Not so much something we didn’t include as anyone who knows me will tell you I tend to over-explain and prefer to transmit ALL of the detail rather than mere summary, but rather an expansion of some things not covered in great detail.

First – every single author’s blurb was accompanied by their street address, something that no one would presume to do these days.

This was done so that readers and other authors could contact them – yes, they were deliberately doxxed by their publisher.  This is a small clue into how much things have changed since 1926.

The same information accompanied letters to the editor and is credited with being one of the main contributing factors to the creation of science fiction fandom.

Another elaboration is that Clare Winger Harris is known as the first female author to appear in print under her own name (even though her spelling of it is not the common one).

What is touched on briefly in the book is the fact that Gernsback applauded her efforts and explained in his intro to readers that it was unusual for women to be involved in the scientific and engineering fields, because (not in so many words) enculturation steered them away from such things.  For 1927, recognizing this was pretty “woke”.

But there’s more as well. In the letter column in later issues, she plays a fairly prominent role in commenting on and critiquing other authors, and gets mansplained along the way (which ultimately makes the ‘splainer look foolish).

There’s at least one book to be found in the letter columns of the early SF magazines.

SFF-related non-fiction is somewhat sidelined by the big genre awards, since the Nebulas have no non-fiction category and the Best Related Work Hugo category has become something of a grab bag of anything that doesn’t fit elsewhere. So why do you think SFF-related non-fiction is important?

SD: WELL.

Right now I think the primary reason is because we are rapidly losing interest in and respect for anything and everything that preceded some arbitrary “modern era” date – throwing the baby out with the bathwater, largely (IMO) owing to a broad-spectrum indiscriminate rejection of anything carrying the “taint” of baby-boomerism. (Which many of my era are perceiving as increasingly rampant ageism.)

The human species has one and only one real tool for examining its near term future and that is through the lens of actual experience. This is usually referred to as “history”. Cue Santayana’s quote about repetition.

But also because SF Fandom IS a discrete culture. Fiction from that culture are its artifacts, while non-fiction is its lore and mythology. When a culture loses connection to its lore, it ceases to be a discrete culture.

I do believe that Science Fiction Fandom and its culture is a unique happenstance in history, with values and tenets that are well-worth preserving and passing on to newer generations, who should do what every prior generation of fans has done: keep the good stuff and ignore the rest. But lets be careful about what we ignore.

If you subscribe to some of the literary theories put forth by Gary Westfahl, which can be found fully expressed in his book The Mechanics of Wonder The Creation of the Idea of Science Fiction (which I do), you’ll understand completely why non-fiction is so important: in order to have a discrete genre, you need to define its boundaries – this qualifies, that does not – and those boundaries are defined through critique and analysis. Someone says X is a work of Science Fiction, someone else disagrees. In writing out their arguments, we uncover additional nuance in those definitions.

Put another way – non-fiction in this field is a mirror we hold up to ourselves in order to figure out how we’re doing and where we ought to be going.  Without it, we are rudderless and dissolute.

LP: It shows us why we do what we do, and illustrates what many fans call timebinding, the collection and display of history of SF.

KW: Many people treat SFF as merely popular fiction and fail to realize there is a rich history in our genre as well. When I was young I read Damon Knight’s THE FUTURIANS about some of the first fan groups. I recently read Alec Nevala-Lee’s group biography ASTOUNDING. It’s compelling stuff.

Are there any other great SFF-related non-fiction works or indeed anything else (books, stories, essays, writers, magazines, films, TV shows, etc…) you’d like to recommend?

KW:  (See my previous answer!)

LP: Many of the important works are collectibles in the truest form, but if it were possible to reprint them, I would recommend All Our Yesterdays and A Wealth of Fable, both by Harry Warner, Jr., The Way the Future Was by Fred Pohl, The Eight Stage of Fandom by Robert Bloch, Asimov on Science Fiction by Isaac Asimov…so many more books to consider.

SD: Yes, starting with the Westfahl book (and others of his) previously mentioned.

There seem to be two basic “theories” regarding the genre; one, espoused by Aldiss in his Billion Year Spree essays, which states that SF is merely a continuation of the myth-making that began with writing down the spoken word epic poem of Gilgamesh. The other recognizes that myth and allegory and fable existed previously and may have shared some fantastical elements with a genre we call Science Fiction, but that SF is its own particular, specifically defined and unique thing, with a set of special rules and a body of exemplars, all based on a definition first put forth inside the pages of Amazing Stories magazine in 1926.

It’s sort of like how we use the measure of “horse power” to describe the strength of an engine. We use the analogy, but everyone recognizes full well that really cool, complicated and advanced engineering and technologies are built into that engine.

I would encourage anyone with the slightest interest to read Trillion Year Spree, the Fan History books mentioned, the Westfahl, the many, many excellent histories by Mike Ashley concerning the magazines and those books mentioned by my colleagues.  Its all great stuff.

Where can people buy your book?

ALL: It’s available, or soon to be available, through all major eBook stores and in print from Amazon.com

On our website – www.amazingstories.com (direct link store.amazingstories.com), and on Amazon.

Where can people find you?

KW: https://amazingstories.com
https://www.facebook.com/AmazingStories/
https://twitter.com/AmazingStories0

Kermit is also a web developer at https://woodalldesign.net/

LP: Mostly on Facebook: https://www.facebook.com/lloyd.penney.1

SD: On Facebook, on the website and in Florida at the Amazing Stories HQ and the Amazing Stories TV Channel Twitter also.

https://www.youtube.com/channel/UCOLMuMDvjPeIwEb88hovV3g
https://www.facebook.com/SteveAmazingDavidson
https://twitter.com/AmazingStories0
www.amazingstories.com

We’ll also be launching a kickstarter for a new themed issue of the magazine very soon now, with some great authors contributing!  Please keep an eye out!

Thank you, Steve, Kermit and Lloyd, for stopping by and answering my questions. Do check out Cents of Wonder: Science Fiction’s First Award Winners for a fascinating look into the early years of our genre.

Cents of Wonder flyer About Cents of Wonder: Science Fiction’s First Award Winners:

Now!
Together!
For The First Time Anywhere!                                 

Pulled straight from the pages of the leading magazines of their age, 14 stories by the people whose imagination, creativity, and scientific acumen helped define the genre that would become known as Science Fiction.

Between 1926 and 1930 Hugo Gernsback hosted the science fiction field’s inaugural writing contests, first in Amazing Stories, and then again in Science Wonder Stories, the genre’s first two magazines devoted entirely to the publication of scientifiction tales.

These are the authors whose tales of wonder and speculation inspired the writers you’re more familiar with, writers such as Asimov, Bradbury, Le Guin, Heinlein, Brackett, Moore, and others.

Before there was science fiction, before there were Fans, before conventions, before comics, before cosplay, these fourteen pioneers stepped off into the unknown of imagination and helped entire generations learn to willingly suspend their disbelief, engage their sense of wonder, and take off for the stars! And they won awards for it!

Cents of Wonder: Science Fiction's First Award Winners and A Night in Lonesome October by Roger Zelazny

Steve was kind enough to send me this print copy of “Cents of Wonder”, which arrived today together with “A Night in Lonesome October” by Roger Zelazny

***

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Published on October 08, 2022 10:20

October 6, 2022

Non-Fiction Spotlight: Rising Sun Reruns: Memories of Japanese TV Shows from Today’s Grown-up Kids, edited by Jim Beard

After the Hugos is before the next Hugos, so I’m continuing my Non-Fiction Spotlight project, where I interview the authors/editors of SFF-related non-fiction books that come out in 2022 and are eligible for the 2023 Hugo Awards. For more about the Non-Fiction Spotlight project, go here. To check out the spotlights I already posted, go here.

For more recommendations for SFF-related non-fiction, also check out this Facebook group set up by the always excellent Farah Mendlesohn, who is a champion (and author) of SFF-related non-fiction.

Today’s non-fiction spotlight is something of a premiere, because this is the first non-fiction spotlight I’ve posted for a book to which I contributed. Though that’s far from the only reason to check it out.

So I’m thrilled to welcome Jim Beard, editor of Rising Sun Reruns: Memories of Japanese TV Shows from Today’s Grown-up Kids, to my blog today.

Rising Sun Reruns, edited by Jim Beard Tell us about your book.

RISING SUN RERUNS is an ode to all the great imported Japanese TV shows we watched as kids from the 60s up to the 90s. Twenty-five writers have gathered to tell tales of their childhoods spent watching such shows as ULTRAMAN, SPEED RACER, KIMBA THE WHITE LION, JOHNNY SOKKO, BATTLE OF THE PLANETS, ROBOTECH, STARBLAZERS, and MIGHTY MORPHIN’ POWER RANGERS.

Tell us a little bit about yourself.

I’m a writer, editor, and small press publisher of adventure fiction and pop culture non-fiction. I love the classic pulp style of storytelling, and I love sifting through memories to paint pictures of times gone by.

What prompted you to write/edit this book?

RISING SUN RERUNS is the third in a series I call “Memories from Today’s Grown-Up Kids.” I look for things I loved as a kid that I think others might enjoy not only writing about, but also reading about. I loved imported Japanese TV shows when i was growing up, and they seemed like a perfect theme to continue the series.

Why should SFF fans in general and Hugo voters in particular read this book?

In all honesty, not only because they themselves might have spent their own childhoods watching the shows, but because I hope they’ll also see some common threads and connective tissue between those times of their own and the writers who are presenting their personal memories. It can be such a wonderful feeling to read one of these essays and say, “Hey! That’s ME right there! That kid is me!”

Do you have any cool facts or tidbits that you unearthed during your research, but that did not make it into the final book?

Only that I came across even more shows I wish we had included in this volume – the wealth of Japanese series is amazing, and I’m continuously surprised to discover more that made it to our shores that I didn’t know about before.

SFF-related non-fiction is somewhat sidelined by the big genre awards, since the Nebulas have no non-fiction category and the Best Related Work Hugo category has become something of a grab bag of anything that doesn’t fit elsewhere. So why do you think SFF-related non-fiction is important?

Because of the width and breadth of SF and Fantasy in pop culture, and how we all as fans have connection points throughout it. I personally love coming across a non-fiction book on a subject I love, whether well-known or obscure, and while I myself am chugging away on doing my own publications, I can’t wait to see what other editors and publishers are doing. We’ve only scratched the surface of what can be discussed, debated, and delivered in SFF non-fiction.

Are there any other great SFF-related non-fiction works or indeed anything else (books, stories, essays, writers, magazines, films, TV shows, etc…) you’d like to recommend?

Just off the top of my head, a few of my all-time favorites (and ones that inspired me in my publishing) are THE OFFICIAL BATMAN BAT-BOOK by Joel Eisner, MONKEE MAGIC by Melanie Mitchell, KAIJU FOR HIPSTERS by Kevin Derendorf, MONSTER MASH by Mark Voger, and the forur volumes of THE ALL-STAR COMPANION by Roy Thomas. I can also recommend anything by writer/editor Rich Handley, and pretty much anything Twomorrows Pub. puts out.

Where can people buy your book?

 

Where can people find you?

On Facebook: http://www.facebook.com/thebeardjimbeard

On Twitter: @writerjimbeard

On Amazon: http://www.amazon.com/author/jimbeard

Thank you, Jim, for stopping by and answering my questions. Do check out Rising Sun Reruns: Memories of Japanese TV Shows from Today’s Grown-up Kids, because it’s a great anthology. And no, I’m not just saying that, because I have an essay in the book.

About Rising Sun Reruns: Memories of Japanese TV Shows from Today’s Grown-up Kids:

TIME FOR TOKUSATSU!

From the 1960s to the 1990s children in the West were gifted with a bounty of amazing TV shows to watch and enjoy—but it wasn’t nearly enough to satisfy their voracious appetites for adventure! It took an intriguing immigration of imported shows from the East to fill their afternoons with all the fun and fantasy they craved!

Grab a TV tray and hunker down in the family den with a group of grown-up kids as they reminisce about their favorite exotic Japanese TV shows of yore! In these pages you will find glowing memories of flights of fancy such as Ultraman, Johnny Sokko and His Flying Robot, Astro Boy, Battle of the Planets, Space Giants, Speed Racer, Robotech, and many, many more—including a few you may never even heard of!

Writer-editor Jim Beard adds to his Memories from Today’s Grown-Up Kids series of pop culture nostalgia books with RISING SUN RERUNS, a tantalizing trip into the past when discovering a strange show from Japan alongside your other favorite series was not a weird thing at all…it was downright wonderful!

Cover Illustration by Adam Benet Shaw
Logo Design and Formatting by Maggie Ryel

 

About Jim Beard:

 

Jim Beard pounds out adventure fiction with classic pulp style and flair.

A native Toledoan, he was introduced to comic books at an early age by his father, who passed on to him a love for the medium and the pulp characters who preceded it. After decades of reading, collecting and dissecting comics, Jim became a published writer when he sold a story to DC Comics in 2002. Since that time he’s written official Spider-Man, X-Files, and Planet of the Apes prose fiction, Star Wars and Ghostbusters comic stories, and contributed articles and essays to several volumes of comic book history.

His prose work also includes GOTHAM CITY 14 MILES, a book of essays on the 1966 Batman TV series; SGT. JANUS, SPIRIT-BREAKER, a collection of pulp ghost stories featuring an Edwardian occult detective; MONSTER EARTH, a shared-world giant monster anthology; and CAPTAIN ACTION: RIDDLE OF THE GLOWING MEN, the first pulp prose novel based on the classic 1960s action figure.

Jim is also the co-publisher at Flinch Books, a small-press pulp house.

***

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Published on October 06, 2022 10:00

October 5, 2022

Masters-of-the-Universe-Piece Theatre: “Help”

It’s time for another Masters-of-the-Universe-Piece Theatre photo story. The name “Masters-of-the-Universe-Piece Theatre” was coined by Kevin Beckett at the Whetstone Discord server. You can check out all of the Masters-of-the-Universe-Piece Theatre Photo Stories here.

At Snake Mountain:

Skeletor announced his latest plan to Evil-Lyn, Trap Jaw and Mantenna“You called, Lord Skeletor?”

“Yes, my Evil Warriors. I called you here to hear and execute my latest glorious plan.”

“D… does it involve capturing Adora for the Mighty Hordak?”

“All in due time, Mantenna. After all, Hordak and I have a deal. He – or rather you – help me capture Man-at-Arms and I shall help him recapture Princess Adora.”

“Ahem and why are we capturing Man-at-Arms, boss?”

“So he can build machines and weapons for us, Trap Jaw. And tell me all about the secrets of Castle Grayskull and how to kill He-Man, while he’s at it.”

“Uhm, I’m pretty sure Tri-Klops won’t like that, boss. After all, he is our tech guy.”

“I don’t care what Tri-Klops thinks. If he doesn’t want to be replaced, maybe he should come up with inventions that actually work.”

Skeletor lords over Mantenna, Evil-Lyn and Trap Jaw“More importantly, my Lord, why do you think Man-at-Arms will help you? Have you forgotten that he hates your guts and with good reason, too? After all, you murdered his lover before his eyes and had him thrown into the dungeon together with the Orolax. He will never, ever agree to work for you.”

“He will, if he knows what’s good for him, Lyn. Cause if he doesn’t cooperate, he’ll feel pain like he’s never felt before. After all, Beast-Man is itching to use that new whip of his on some soft human flesh.”

“Last I saw, Duncan’s flesh was anything but soft. In fact, his muscles are impressively hard for a man his age… You can torture him all you want to, but he still won’t work for you and he won’t talk either. He’d rather die.”

“Then he will die. But first, we’ll get to have some fun with him, Lynnie.”

“Oh, I can sure think of many ways to have fun with Duncan. Many, many ways…”

“Then what are you waiting for? Bring me Man-at-Arms! Preferably alive and in one piece!”

Skeletor sends his Evil Warriors on a mission.“As you command, my Lord.”

“Okey-dokey, Boss.”

“W…why are we wasting time with this? We should be finding and capturing Adora, so I can go home.”

“Shut up, Hordling!”

“M… my name is not Hordling. It’s Ma…Mantenna.”

***

Meanwhile, in the garden of Eternos Palace:

He-Man and Teela kiss“I really like this new power and armour upgrade, Adam. We should go somewhere more private, so I can very thoroughly inspect all the changes.”

“Ahem, Teela, you know that I have to change back before we…”

“Of course. But until then, I get to admire the view. So come on, He-Man. Let’s go on an extended patrol of the outer perimeter. A very extended patrol…”

Orko interrupts He-Man and Teela kissing.“Guys, guys…!

“Orko, what the…?!”He-Man and Teela talk to Orko“What’s the matter, Orko? Is anything wrong? Is the palace under attack?”

“No, I just wanted to show you my latest magic trick.”

“That’s really nice of you, Orko. But maybe later. We were just about to embark on a patrol of the outer perimeter.”

“Oh, can I come? I can help you keep an eye out for the bad guys. And maybe we can have a picnic like in the old days?”

He-Man and Teela talk to Orko“I’m sorry, Orko, but it’s too dangerous. Skeletor’s minions could attack at any moment.”

“That’s okay. My magic actually works properly now… well, most of the time.”

“There might be Shadow Beasts. And Rock Monsters…”

“…and Dragons.”

“Shadow Beasts and Dragons? Are you sure you don’t need any help? Cause I fought Shadow Beasts in Subternia and…”

“We’ll be fine, Orko, honestly. Why don’t you head over to Dad’s workshop? I’m sure he could use some help and maybe you can show him your new trick.”

“Okay, guys, if you don’t want my help…”

***

Later, at the outer perimeter:

Adam and Teela are kissing in the wilderness.“Poor Orko. I feel sorry about leaving him behind. After all, we do take Cringer along sometimes.”

“Cringer makes a nice soft pillow. And he doesn’t talk.”

“Orko doesn’t talk either. After all, he kept He-Man’s secret for years.”

“Maybe we shouldn’t have foisted him on Dad. He’s busy enough as it is.”

“Oh come on, your father loves Orko. And besides, his magic does work now… well, most of the time.”

“Yes, Orko only managed to break a single egg, since he came back. Of course, it did land on Dad’s head, but still…”

***

Meanwhile, in Man-at-Arms’ workshop:

Duncan and Fisto in Man-at-Arms' workshop

The little toolbox is intended for dollhouses, but it’s the right scale, so I got one for Duncan.

“So, brother of mine, because I know you’ll only be grumpy if I don’t ask, what mechanical miracle are you working on today?”

“Why, thank you for asking, Malcolm. It’s a techno-magical sword for He-Man, just in case he is ever separated from his Power Sword. The Sorceress and I were working on it, before she… she… sniff.”

“And how would He-Man ever be separated from his Power Sword? After all, that boy truly packs a punch. Prince Adam, on the other hand, tends to lose his sword. The sword that we’re not supposed to notice looks exactly like the Power Sword.”

“Shut up, Malcolm!”

Orko visits Duncan and Malcolm in Duncan's workshop.“Man-at-Arms, Man-at-Arms, can I show you my new magic trick?”

“Sigh. Not now, Orko. I’m engaged in some very delicate techno-magical work here.”

“Magical? I can help. My magic works now… well, most of the time, and…”

“Orko, this is very delicate work. He-Man’s life could depend on me getting this right.”

“So you don’t want my help either? Just like Adam and Teela. They didn’t want to take me along on their patrol of the outer perimeter.”

“Oh, I bet they didn’t.”

“Shut up, Malcolm.”

“Nobody wants me. I’m just a liability.”

“That’s not true, Orko. We’re all glad to have you back with us.”

“Then why didn’t Adam and Teela take me along on their patrol?”

“Because they… well, they want to do whatever you and Dree-Elle do, when you’re all alone.”

“You mean they… they’re rubbing noses?!!”

“Snort.”

“Yes, Orko, Adam and Teela are rubbing noses.”

“Oh, I’m sure they’re rubbing a lot more than that.”

“Shut up, Malcolm!”

Orko with Duncan and Fisto“Please, Man-at-Arms, can I help? I’ll be good, I promise.”

“Sigh. All right, Orko, you can help. But no magic, understood? Just hand me the tools from the toolbox.”

“No magic, as you command. Just tools.”

“All right, then give me a hammer, please.”

Orko gives Duncan a wire cutter.“That’s a wire cutter, Orko, not a hammer.”

“Sorry, Man-at-Arms. I’ll get it right, I promise.”

“Snicker.”

“Malcolm…”

“Yes, I know, I’ll shut up.”

Orko gives Man-at-Arms Mjolnir

Yes, Orko is worthy.

“Not that hammer, Orko. Where did you even get that? That’s not yours.”

“That nice Thor we met lately said I could keep it, if I can carry it. Odd, it’s not even all that heavy. After all, it’s not as if I’m He-Man.”

“Just put that away and give me a proper hammer.”

Orko finally gives Duncan a hammer.“That’s more like it. Thank you, Orko.”

“You’re welcome. I’m always happy to help.”

“I know, Orko, I know.”

Evil-Lyn, Trap Jaw and Mantenna invade Duncan's workshop.CRASH! BOOM!

“What the…?”

“In the name of Skeletor, Overlord of Destruction, stay where you are or face the consequences.”

Duncan and Malcolm fight Evil-Lyn, Trap Jaw and Mantenna.“Stay back, Orko! We’ll handle this.”

“Yeah, we’ll just take out the trash.”

Mantenna freezes Duncan and Malcolm“Well, you clearly want to do this the hard way. Hordling, do your thing!”

“Th… the name is Ma… Mantenna, not Hordling.”

ZAPP!

Mantenna freezes Duncan and Malcolm“C…can’t move.”

“The Hordling…”

“Mantenna. For the last time, my name is Mantenna.”

“Whatever. He has frozen you with his stun beam. You, Duncan, are now a prisoner of Skeletor. Chain him up, Trap Jaw.”

“Got to help them. I’ve got to help Man-at-Arms and Fisto. But how?”

Evil-Lyn threatens Duncan.“Skeletor has plans for you, Duncan. So do I.”

“If Skeletor thinks that I’d ever work for him, then he’s mistaken. I’d rather die.”

“That’s exactly what I told him, but he just wouldn’t listen. And make no mistake, Duncan, he will kill you. He’s always hated you, since long before he was Skeletor. But if you’re nice to me, maybe I’ll make you my personal pet.”

“Leave him alone, Witch. He’s spoken for and I’m gay.”

“Is that so, Fisto? Maybe we should take you along for Tri-Klops to play with then.”

“I really must help them. But how? I know.”

POOF!

Evil-Lyn threatens Duncan, while Orko appears behind Trap Jaw with Mjolnir in his hand.“Oh, we’ll have a lot of fun before Skeletor finally kills you, Duncan. So much fun.”

CONK!

“What in Eternia…?”

Orko confronts Evil-Lyn“Orko?!”

“Stop threatening my friends, Lyn. I don’t want to fight you, but I will, if I must. And my magic works much better now, since you brought me back from the dead.”

“I’m really not in the mood for this, Orko. Hordling, freeze him!”

“Ma… Mantenna. The name is Mantenna.”

ZAPP!

Orko confronts Evil-Lyn“His stun beams won’t work on me, Lyn. I’m immune against Horde tech and magic. So stand down. I don’t want to hurt you, but I will.”

“Ah well, for old times’sake. And because I do have a soft spot for you and for Duncan here.”

Evil-Lyn relents and frees Duncan.“Hordling, take Trap Jaw and go!”

“The name’s still Mantenna.”

“What a pity, Duncan! We could have had so much fun together.”

ZAPP!

CLATTER…

Evil-Lyn frees Duncan, while Mantenna carries off the unconscious Trap Jaw.“Looks like today is your lucky day, Duncan. But don’t think I’ll be so merciful next time we meet. Unless you make it worth my while, that is…”

“What do you want, Lyn?”

“Isn’t that obvious? And here I thought you were smart.”

“Ugh, he’s heavy.”

Evil-Lyn and Mantenna leave with the unconscious Trap Jaw.“Be seeing you.”

“Ske… Skeletor won’t like this, Evil-Lyn. And the… the Mighty Hordak won’t like it either. Cause the Mi… Mighty Mordak had a deal with Skeletor. We help you capture h… him and Skeletor helps us capture Adora.”

“Let me worry about Skeletor, Hordling. As for Hordak, you may want to remind him who it was that freed him from Despondos and that he’s very welcome.”

“You freed Hordak from Despondos, Lyn?! Cause I don’t think that was a good idea.”

“Well, it seemed like one at the time. Bye, boys. I’m sure we’ll meet again. Nice tea set, by the way.”

“Don’t mock me, Lyn.”

“I wasn’t mocking you, Duncan. It is a nice tea set.”

Duncan, Malcolm and Orko celebrate driving off Evil-Lyn and Mantenna.“Man-at-Arms, Fisto, are you all right?”

“Thanks to you, little friend.”

“Uh, now that was something else. Is there anything you want to tell me about you and Evil-Lyn, brother?”

“Shut up, Malcolm.”

He-Man and Teela return to the damaged workshop.“Dad, Uncle Malcolm, Orko, what happened here? Why is there a huge hole in the wall? Did Ram-Man forget his keys… again? Or did one of Orko’s spells misfire… again?”

“We had visitors. Evil-Lyn, Trap Jaw and a Horde creature named Mantenna.”

“What…? What did they want? Did they want to steal the new sword or…?”

“From the looks of it, I’d say that Evil-Lyn wanted to make your father her own personal sex slave.”

“What?!

“Shut up, Malcolm. Teela, put the guards on high alert! I fear the Horde may be going after Princess Adora again.”

“Adora? By Zoar, we much protect her. I’m not letting the Horde take her again.”

“And we will, He-Man. We will protect Adora. They got lucky today. They won’t get lucky again.”

“This is all our fault. We should never have left the palace undefended. Dad and Adora might have been taken, while we…”

Duncan hugs Orko, while He-Man, Teela and Malcolm look on.“It’s all right, Teela. We handled it. And it’s all thanks to Orko here. Come on, little buddy, let me give you a big hug.”

“Oh, Man-at-Arms is feeling manly emotions.”

“Don’t push your luck, Orko.”

***

Inspired by the unlikely bond Orko and Evil-Lyn develop during their adventures in Masters of the Universe: Revelation as well as by the fact that the same show also revealed that Evil-Lyn has a thing for Duncan.

I hope you enjoyed this Masters-of-the-Universe-Piece Theatre Photo Story. There will be more stories coming in the future, because I’m having a lot of fun doing these.

Disclaimer: I don’t own any of these characters, I just bought some toys, took photos of them and wrote little scenes to go with those photos. All characters are copyright and trademark their respective owners.

 

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Published on October 05, 2022 09:26

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