Herbert Wolverson's Blog, page 2
July 26, 2021
Hands-on Rust: From Flappy Dragon to Flappy Bonus
In association with PragProg, I’ve published an article on Medium explaining the steps required to extend Flappy Dragon into the Flappy Bonus game found in the book’s source code.
Published on July 26, 2021 07:46
New Community Forum
I’ve created community.bracketproductions.com as a place to discuss Hands-on Rust, Bracket-Lib and other projects. Feel free to stop by and say “hello”, share your projects and ask questions. I’ll be moderating heavily in favor of maintaining a friendly, positive and inclusive community. Please be nice!The forum is very new, and I’m new to running forums—so please bear with me while we get it going.
Published on July 26, 2021 07:46
July 23, 2021
Interview with the Pragmatic Hero's Journey
I was interviewed by The Pragmatic Hero’s Journey podcast. I talked a bit about Rust, writing in general, how I came to game development and - of course - Hands-on Rust & the Pragmatic experience. It’s a fun, wide-ranging interview. Listen to the interview here.
Published on July 23, 2021 04:46
July 12, 2021
I received my author copies from PragProg. Receiving my p...
I received my author copies from PragProg. Receiving my physical copies was an emotional and awesome experience. Mel recorded the unboxing for me. Hands-on Rust is in-print in 1st edition e-book and full-color paperback.
Published on July 12, 2021 04:46
July 8, 2021
Hands-on Rust is now in print, available in full-color pa...
Hands-on Rust is now in print, available in full-color paperback and as an e-book (PDF, epub and Kindle formats).If you know what a variable and a loop are, Hands-on Rust contains everything you need to make learning Rust into a fun experience. You’ll start by installing Rust, and doing working through some basic exercises to learn how Rust structures programs. That gives you everything you need to make your first game, Flappy Dragon.
Published on July 08, 2021 04:46
July 1, 2021
For your convenience—or if you are just interested in the...
For your convenience—or if you are just interested in the book’s content—the source code that accompanies Hands-on Rust is now available on Github here: https://github.com/thebracket/HandsOn...
Published on July 01, 2021 04:46
June 22, 2021
RoguelikeDev does the Complete Roguelike Tutorial
Reddit’s r/roguelikedev is running RoguelikeDev does the Complete Roguelike Tutorial again this year. They provide a tutorial in Python, and several in other languages—including a Rust tutorial written by yours truly. It’s an excellent event to join with friendly people and make a game. You can take your time, and count on an awesome community to help. The event is also a great opportunity to learn/try a new programming language.
Published on June 22, 2021 04:46
May 28, 2021
Pre-ordering Hands-on Rust
The final manuscript has been submitted, and Hands-on Rust is working its way through the final stages of production (final error checks, layout, etc.). We’re on track for a release in early July, so I wanted to share a few ways to pre-order the book and answer a few questions that have come up.Purchasing the E-Book If you want the e-book version, the best option is to buy the beta directly from PragProg (the publisher).
Published on May 28, 2021 04:46
April 27, 2021
50% Off Sale through May 6, 2021
Hands-on Rust is 50% off on PragProg.com right now with the coupon “FirstImpressions2021”. You can use the coupon here.
Published on April 27, 2021 04:46
April 22, 2021
Rust Linz Meetup, 4/22/2021 17:30 GMT+2
I’ll be speaking at the Rust Linz Meetup today. You can catch the broadcast on YouTube.Source code for today’s talk is here.I’ll be talking about my history in game development, building Flappy Ascii, and the state of game development in Rust.
Published on April 22, 2021 04:46


