Eddy Webb's Blog, page 7
June 11, 2014
You Don’t Always Need An NDA
Many creative professionals, like myself, are familiar with the concept of a non-disclosure agreement (or NDA). It’s a legal document that employees and contractors sign with companies to protect their products while they are in development. You see them all the time, and I’ve certainly signed my fair share. Recently, however, I’ve seen a few […]
Published on June 11, 2014 09:00
June 10, 2014
A Taste Of “Second Chances”
Most people know me through my work on Vampire: The Masquerade or White Wolf/Onyx Path RPG books in general. Not many know that I also do a lot of work in fiction and on other RPGs, covering a range of topics. This “A Taste Of” series features samples of my work from areas most people […]
Published on June 10, 2014 09:00
June 6, 2014
A Taste Of “Just A Bite”
Most people know me through my work on Vampire: The Masquerade or White Wolf/Onyx Path RPG books in general. Not many know that I also do a lot of work in fiction and on other RPGs, covering a range of topics. This “A Taste Of” series features samples of my work from areas most people […]
Published on June 06, 2014 09:00
June 4, 2014
A Taste Of “The Magadon Job”
Most people know me through my work on Vampire: The Masquerade or White Wolf/Onyx Path RPG books in general. Not many know that I also do a lot of work in fiction and on other RPGs, covering a range of topics. This “A Taste Of” series features samples of my work from areas most people might not […]
Published on June 04, 2014 09:00
May 29, 2014
Seattle 2054, Part 3: Outline and Asset List
Now that I have a rough idea of what I want to write, it’s time to turn those rough ideas into something resembling a structure. The goal here is to go from potentially doing anything to some concrete needs so I can start writing a script. While this is a Shadowrun scenario, and will be […]
Published on May 29, 2014 09:06
May 17, 2014
Elementary 222-224
Since the last three episodes (“Paint It Black,” “Art in the Blood,” and ” The Grand Experiment”) essentially comprise a three-part finale, I’ll address them all at once. Also, it’s impossible to avoid spoilers, so… spoilers! Mycroft Holmes I have to be honest — my original perspectives of Mycroft have been completely reversed. He does indeed work for […]
Published on May 17, 2014 13:24
May 3, 2014
Elementary 218-221
I’ve fallen behind as I’ve had to focus on my personal life for a while, but I’ve since caught up on my Elementary watching. I’m actually going to skip this week’s episode, since I feel it’ll tie into next week’s, but I still have four other episodes to catch up on. Hound of the Cancer Cells (218) […]
Published on May 03, 2014 16:56
May 1, 2014
I Will Be At Outlantacon This Weekend!
This is very short notice, but I will be at Outlantacon this weekend, speaking on two panels about video games! LGBT Representation in Gaming 5/3/2014, 1:00 PM, Dekalb Room Our gaming industry pro discusses the ever changing landscape of LGBT representation in gaming and how it is evolving from the heterosexist centrism that once dominated […]
Published on May 01, 2014 08:52
April 27, 2014
Seattle 2054, Part 2: Brainstorm and Script Structure
In the last blog, I posted my goals from creating a Shadowrun Returns scenario, and roughed out my pitch and high-level GDD. Now I move to brainstorming and overall script structure. Brainstorming I prefer to do brainstorming through hand-written notes than on a computer. There’s something about the process of writing things down that helps with […]
Published on April 27, 2014 09:21
April 20, 2014
Seattle 2054, Part 1: Pitch and High-Level GDD
Since I was laid off from CCP, I’ve been understandably focused on my job search. One barrier I’ve run into is work samples: while I have some writing examples for potential employers, I don’t have full game design scripts to share.1 I kicked around the idea of creating a scenario using a middleware game engine as […]
Published on April 20, 2014 11:53