Colin McComb's Blog, page 3

August 22, 2013

A recommendation: the Broken Eye Books Kickstarter

Yes, right away I’m going to start by offering a link. This Kickstarter is just about 2/3 of the way to its final goal, and it’s something that’s pretty damn cool. The summary is basically this: Authors with twisted minds … Continue reading →
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Published on August 22, 2013 13:47

August 11, 2013

Today in personal news

I had to sit out today’s karate tournament because of the broken toe, but my daughter competed. As I was offering her advice and strategies, I suddenly realized how I must sound to her – namely, like a hockey dad. … Continue reading →
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Published on August 11, 2013 18:50

April 12, 2013

About souls in games with gods.

This was sparked by George Zeits’s post about “What’s Great About Project Eternity”on Formspring (which has apparently made some sort of deal to continue). Anyway: reading about the soul mechanics for PE combined in in my head with a Cracked … Continue reading →
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Published on April 12, 2013 15:18

April 5, 2013

I’m feeling a little overwhelmed.

The Kickstarter for Torment: Tides of Numenera is wrapping up in a few hours. I’m sitting out here in California, at inXile’s office, for the wrap party, and I’m looking at the numbers climbing and climbing. They don’t even show … Continue reading →
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Published on April 05, 2013 11:28

March 21, 2013

Yeah. So this happened.

Oh yeah.
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Published on March 21, 2013 05:56

March 20, 2013

Hi, Reddit.

I’m doing an AMA on Reddit RIGHT NOW! Here’s the link! http://www.reddit.com/r/IAmA/comments... My user name is ColinMcComb.
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Published on March 20, 2013 09:27

March 4, 2013

Oh, hi there. Also: LINKSTORM!

These last few months have been a little crazy. I mean this, of course, in the very best way. They’ve also necessarily entailed a lot of quiet-mouthedness, but now the veil can be lifted onTorment: Tides of Numenera.On which I’m … Continue reading →
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Published on March 04, 2013 14:07

December 2, 2012

Hi, Codex.

Yeah, I’m there.
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Published on December 02, 2012 07:50

December 1, 2012

Five Questions With… Darrin Drader!

What, you were expecting something about Planescape: Torment? Today’s fare is the next installment in the Questions With series (the first being with Scott Fitzgerald Gray). Darrin has been working in games and fiction for some time now, and was … Continue reading →
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Published on December 01, 2012 20:17

November 30, 2012

What’s next?

Now that I’m largely done with the work on Wasteland 2 (apart from some iterative work, clean up, and reactivity adds), I wanted to think about where I’m going next. I’ve found it’s useful to take stock when looking forward. … Continue reading →
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Published on November 30, 2012 10:21