Fugitives discussion
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message 1:
by
yael
(new)
Jun 01, 2012 07:31PM

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message 2:
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ᑕᗢᗝᒪḰᓮᖙᖇᗢჯ123 ☆*・゜゚・*\(^O^)/*・゜゚・*☆, THE LOOMING GREYNESS ABOVE YOU
(new)

I cut of fugitive members because we have too many, and we need more people to roleplay the Police force because they play a major part in this plot. Basically the fugitives are trying to find ways to completely eliminate the idea of The Removal, that's why there alley ways so the fugitives can pass info.
The Police Force can also talk about plans. They roleplay in the Arms Police Force Station topic. The P.F. (police force) try to capture fugitives so they can continue the process of their Removal.
I'm thinking of adding other stuff. Like group//self advertising, characer self chat, blogs, one x ones, games etc.... But that's for later on
message 4:
by
ᑕᗢᗝᒪḰᓮᖙᖇᗢჯ123 ☆*・゜゚・*\(^O^)/*・゜゚・*☆, THE LOOMING GREYNESS ABOVE YOU
(new)
message 6:
by
ᑕᗢᗝᒪḰᓮᖙᖇᗢჯ123 ☆*・゜゚・*\(^O^)/*・゜゚・*☆, THE LOOMING GREYNESS ABOVE YOU
(new)

I want to have all the fugitives meet in a place (thinking of what it should be. maybe an abandoned factory) so they have a plan to take down the remvoal, but the police find their hiding place and abush them. some fugitives get removed others survive >:D but the ones that get removed must have a major role, that impacts everyone. Kind of like how Pres. Snow died in the Hunger Games :P
message 10:
by
ᑕᗢᗝᒪḰᓮᖙᖇᗢჯ123 ☆*・゜゚・*\(^O^)/*・゜゚・*☆, THE LOOMING GREYNESS ABOVE YOU
(new)
i have an idea!!!
how about they get rounded up and captured and ey had to work together to stay un-removed. some tget removed as yo9u said otehrs escape and see that they really need each other!
how about they get rounded up and captured and ey had to work together to stay un-removed. some tget removed as yo9u said otehrs escape and see that they really need each other!