Anvil is the political capital of County Anvil. It is the westernmost city in Cyrodiil, located along the Abecean Sea. The Great Chapel of Dibella, where followers of the Nine Divines seek her blessing, dominates its skyline. Anvil has a local guildhall for both the Mages Guild and the Fighters' Guild. In the northeast portion of Anvil lies the statue of the Selkie of West Ferry, who is said to guide sailors along the Gold Coast. Castle Anvil, home of Countess Millona Umbranox, lies on a small island just to the south of the city. Another landmark in Anvil is the Benirus Manor, which is one of the largest houses in Cyrodiil. Anvil has built up a very active trade industry (both legal and otherwise), and much of the town caters directly to sailors. Also, many Nords inhabit Anvil because, according to Sten the Ugly, they are "sick of freezing their asses off in Skyrim." Anvil is one of the smaller cities in Cyrodiil, with a minimal residential area and few shops. While the dockside population is usually a varied mix of races within the city proper. Khajiit and Argonians are rarely seen (with the notable exception of famous author Quill-Weave). Within the city walls, the architecture is mostly made up of large, solid stone buildings, with decorative facades and multiple stories; the image is only slightly marred by a few rundown wooden structures. Outside of the docks, the harbor buildings are much less decorative, clearly emphasizing function over form. The city is ruled by Countess Millona Umbranox, who has been the sole ruler since the mysterious disappearance of her husband, Count Corvus Umbranox, years earlier. The Umbranox family has always ruled Anvil, dating back to Fasil Umbranox and his defeat of an infamous smuggler's ring outside of Anvil Harbor. The Countess herself is well liked, with many residents expressing their belief that leaving her to rule was the best thing her husband could ever do. The seat of Anvil County is by the sea, and at first glance, is very pretty, but when you examine it closely, turns out to be quite unpleasant. The water views are charming, but on the docks and in the harbor district outside of town you will find many sailors, and tramps, and dirty persons of little worth. Castle Anvil is clean and well-ordered, and within the town walls, some houses are bright and cheerful, but others are derelict and abandoned, or shabby and neglected, with plaster fallen in patches from the stonework, and lunatics and drunkards can be encountered everywhere.
Anvil is one of the smaller cities in Cyrodiil, with a minimal residential area and few shops. While the dockside population is usually a varied mix of races within the city proper. Khajiit and Argonians are rarely seen (with the notable exception of famous author Quill-Weave). Within the city walls, the architecture is mostly made up of large, solid stone buildings, with decorative facades and multiple stories; the image is only slightly marred by a few rundown wooden structures. Outside of the docks, the harbor buildings are much less decorative, clearly emphasizing function over form.
The city is ruled by Countess Millona Umbranox, who has been the sole ruler since the mysterious disappearance of her husband, Count Corvus Umbranox, years earlier. The Umbranox family has always ruled Anvil, dating back to Fasil Umbranox and his defeat of an infamous smuggler's ring outside of Anvil Harbor. The Countess herself is well liked, with many residents expressing their belief that leaving her to rule was the best thing her husband could ever do.
The seat of Anvil County is by the sea, and at first glance, is very pretty, but when you examine it closely, turns out to be quite unpleasant. The water views are charming, but on the docks and in the harbor district outside of town you will find many sailors, and tramps, and dirty persons of little worth. Castle Anvil is clean and well-ordered, and within the town walls, some houses are bright and cheerful, but others are derelict and abandoned, or shabby and neglected, with plaster fallen in patches from the stonework, and lunatics and drunkards can be encountered everywhere.