Camp Half-Blood discussion


Age: 16
Gender: Female
Gf/Bf: Open
Godly Parent: Selene
Years at Camp: 4
Preferred Weapon:

Sword on the far right
Appearance:

Personality: Gentle, straightforward, tells you what's on her mind even when you don't ask for it.
History: She was born blind from birth. Daphne has trouble making friends though. She's very sick. Only the rays of the Full moon makes her better. But there are bullies at camp who prevent her from doing this. The more often she is revived by the moonlight, the more she starts to disappear. If she uses any of her abilities too often, she uses the light of the moon. There will be one day that she will not be revived by the moon...that day will be when she dies.
Family (Outside the gods): Rory Alheta (famous singer
Crush/Bf/Gf: Open
Strongest Skill: Sword combat
Weakest Skill: Making friends
Other:
' I came along, I wrote a song for you '
⊱ ₊˚ Adira Valentina Delaney ────
DAUGHTER OF ARES
𝙵𝚒𝚛𝚜𝚝 𝚗𝚊𝚖𝚎: Adira
𝙼𝚒𝚍𝚍𝚕𝚎 𝚗𝚊𝚖𝚎: Valentina
𝙻𝚊𝚜𝚝 𝚗𝚊𝚖𝚎: Delaney
𝙼𝚎𝚊𝚗𝚒𝚗𝚐𝚜: Majestic, Strong, Dark Challenger
⊱ ₊˚ 𝐎𝐓𝐇𝐄𝐑 𝐆𝐄𝐍𝐄𝐑𝐀𝐋 𝐈𝐍𝐅𝐎𝐑𝐌𝐀𝐓𝐈𝐎𝐍 ────
' I'm not used to being anyone's favorite .'
𝚂𝚙𝚎𝚌𝚒𝚎𝚜: Half Blood
𝙰𝚐𝚎: 15
𝙱𝚒𝚛𝚝𝚑𝚍𝚊𝚢: March 30
𝙶𝚎𝚗𝚍𝚎𝚛: Female
𝙿𝚛𝚎𝚏𝚎𝚛𝚛𝚎𝚍 𝚙𝚛𝚘𝚗𝚘𝚞𝚗𝚜: She/Her
𝚂𝚎𝚡𝚞𝚊𝚕 𝚘𝚛𝚒𝚎𝚗𝚝𝚊𝚝𝚒𝚘𝚗: Bisexual
𝚁𝚘𝚖𝚊𝚗𝚝𝚒𝚌 𝚘𝚛𝚒𝚎𝚗𝚝𝚊𝚝𝚒𝚘𝚗: Bisexual
𝚂𝚔𝚒𝚕𝚕𝚜/𝙿𝚘𝚠𝚎𝚛𝚜: Can peer into one's mind and implant thoughts and emotions, mainly of violence or anger (Usual Powers of Ares Child)
⊱ ₊˚ 𝐀𝐏𝐏𝐄𝐀𝐑𝐀𝐍𝐂𝐄 ────
' Beauty Cuts Deep .'

𝚃𝚊𝚝𝚝𝚘𝚘𝚜/𝚋𝚒𝚛𝚝𝚑𝚖𝚊𝚛𝚔𝚜/𝚜𝚌𝚊𝚛𝚜: Small Tattoo of a Sparrow on her Shoulder
⊱ ₊˚ 𝐏𝐄𝐑𝐒𝐎𝐍𝐀𝐋𝐈𝐓𝐘 ────
' Will You still love me when I'm Nothing New.'
𝙱𝚊𝚜𝚒𝚌 𝚍𝚎𝚜𝚌𝚛𝚒𝚙𝚝𝚒𝚘𝚗: Adira, Or Addy is Rough on the outside, Hiding all of the trauma she had from her mother and stepfather. Her Stepdad was abu*ive and had a drinking and drug problem. SHe ran away and lived on the streets until she was 12 and she found her way to CHB.
𝙷𝚘𝚋𝚋𝚒𝚎𝚜: Secretly Dancing and Drawing, Fighting, Debating EVERYTHING, Swordsmanship,
𝙻𝚒𝚔𝚎𝚜: Fighting, Drawing
𝙳𝚒𝚜𝚕𝚒𝚔𝚎𝚜: Most Phrodite Children, Her stepfather
𝙵𝚎𝚊𝚛𝚜: Her Stepfather, Spiders
𝚂𝚝𝚛𝚎𝚗𝚐𝚝𝚑𝚜: Her Fighting
𝚆𝚎𝚊𝚔𝚗𝚎𝚜𝚜𝚎𝚜: Her perception of reality (She believes everything has to be a fight)
⊱ ₊˚ 𝐅𝐀𝐌𝐈𝐋𝐘 ────
' All that I know is I don't want to be something you miss '
𝙼𝚘𝚝𝚑𝚎𝚛: Clara Delaney
𝙵𝚊𝚝𝚑𝚎𝚛: Ares
⊱ ₊˚ 𝐅𝐀𝐕𝐎𝐑𝐈𝐓𝐄𝐒 ────
𝙵𝚊𝚟𝚘𝚛𝚒𝚝𝚎 𝚌𝚘𝚕𝚘𝚛: Green
⊱ ₊˚ 𝐎𝐓𝐇𝐄𝐑 𝐈𝐍𝐅𝐎𝐑𝐌𝐀𝐓𝐈𝐎𝐍 ────
' I could never give you peace .'
𝙷𝚒𝚜𝚝𝚘𝚛𝚢: Improtant history is mentioned in personality section
𝚁𝚎𝚕𝚊𝚝𝚒𝚘𝚗𝚜𝚑𝚒𝚙 𝚜𝚝𝚊𝚝𝚞𝚜: [OPEN]
𝚉𝚘𝚍𝚒𝚊𝚌 𝚜𝚒𝚐𝚗: Aries (How Ironic)
𝙵𝚊𝚌𝚎/ 𝚅𝚘𝚒𝚌𝚎 𝚌𝚕𝚊𝚒𝚖: Olivea Morton
𝙾𝚝𝚑𝚎𝚛: None <3
' Does she smile or does she mouth Frick you forever. There's nothing like a mad Woman. What a shame she went mad. And you'll poke that bear until the claws come out until you find something to wrap your noose around. And theres nothing like a mad woman.

Age:14
Gender:female
Place of birth/Where They're From: New York
Appearance: (may or may not include a picture) 5’2, wavy brown hair, warm blue eyes, tan,
Personality: loyal, kind, a bit competitive, energetic, Agreeable, Accountability, organized, Flexible, Creative, Honest, etc
Fatal Flaw: Loyalty
History: As normal dyslexic and ADHD but still able to stay at the same school but when 13 a group of Telekhines came and she had to run away where she met a satar who brought her to half blood hill.
Strength: stength bow and arrow but suprisingly also swords, has LOTS of friends.
Weakness : allergic to strawberries.
Likes : people, songs and being active.
Dislikes: People who think she is annoying (even though she is sometimes) and time limits because of the quote "Focus on the journey, not the destination".
Godly Parent/ what cabin are you in?: Apollo!/Cabin 7!
Family: Mom: Lisa Rivas, Half Brother: Jay Rivas ( 3 years younger)
Pets: One dog but it died when she was a kid.
Full Name: Colin Ferrell
Age:14
Gender: Male
Place of birth/Where They're From: San Francisco
Appearance: Standing 5' 0" tall, this white skinned, has an unstable feel.
His medium-length, straight, black hair is un-styled.
He has narrow, brown eyes, a rounded jaw and a bulbous nose.
Personality: fair, independent, persistent, finicky, lazy, Artistic but nobody knows.
Fatal Flaw: Doing before thinking.
History: He grew up with no dad, dyslexia and ADHD so he got bullied but that was a mistake cause in grade 5 a kid made fun of him and two days later the kid left. forever. After that in grade 8 a empousa came after him before it killed him he ran home where his mom took him to camp half blood.
Strength: Swords, fast, idk.
Weakness: People knowing he loves drawing.
Likes : art, fighting, capture the flag/camp games but only when he wins.
Dislikes: Not winning camp games, kiwi, people in Apollo because they are too cheery.
Godly Parent/ what cabin are you in?: Ares/Cabin 5.
OPTIONAL
Family: Mom: Viola, Half Brother: Luis (1 year older).
Pets: N/A.
Full Name: Pippa Carroll
Age:13
Gender: Female
Place of birth/Where They're From: Washington, D.C.
Appearance:
Skin: white
Hair: Mid-length, wavy, gold
Eyes: Blue, big
Height: 5"1
Personality: adventurous, sharing, lucky, energetic, hesitant, alert, scheming and treacherous.
Fatal Flaw: Pride.
History: When she was young her mom akchily told her that she was a demigod when she was 11 and it went really well for about a year when her sent got to strong and had to go.
Strength: Pick pocketing people, as she says "Being amazing".
Weakness: READING!.
Likes: Vacations, games, hanging with friends
Dislikes: Book and reading/ things someone from Athena would do.
Godly Parent/ what cabin are you in?: Hermes/Cabin 11
Family: Mom: Stacey, Step dad: Mikey, Step Sister: Natasha.
Pets: A rabbit called Carrots!
Other: She used to own a small business.
Full Name: Carlo Riggs
Age: 13
Gender: Male
Place of birth/Where They're From: Chicago.
Appearance: Skin: Very dark brown Hair: Short, wavy, black Eyes: Dark brown, small Height: 5 feet
Personality: Funny, kind, kinda self obsessed, nice,
Fatal Flaw: Ignorance
History: He went to school but got expelled and went to another school where a hellhound came but he got it to let him go with his amazing animal skills and after that a student that turned out to be a satar brought him to camp half blood.
Strength: Charmspeak, understanding animals, idk
Weakness: Battel, people making fun of him
Likes: Looking at his reflection, helping his friends, animals,
Dislikes: Snakes, chocolate
Godly Parent/ what cabin are you in?: Aphrodite
Family: Dad: Ruben, Half Sister: Lilli (4 years younger), Step mom: Traci
Pets:Two cats. Milly and Billy!
Isaac Marrigold
Age:13
Gender:Male
Appearance: Hair: Copper, short with one braid in the front. Eyes: Brown. Skin light tan. Hight: 5’0
Personality: Cowerdious, jokester, unstable, judejy, kind, Funny but not in a Hermes type of way, confident.
Fatal flaw: Doesn't forgive easily.
Weapon: He doesn't normally fight but when he dose a celeste bronze spear with grape vines wrapped around it.
Likes: Grapes, gum, cards.
Dislikes: His dad but even more people who make fun of him because of his dad.
Family:
Mother: Karen
Sister: Cassandra
Dad: Dionisys
Step dad: Esera.
Age: 16
Godly Parent: Persephone
Years at Camp: 2
Preferred Weapon (no guns guys): Bow and arrow
Appearance: (Please include a link or something)


Personality: Funny, kind, outgoing, clumsy
History:
Dad abandoned her when she was young. She knows he's not worth her time. Sometimes his lies get to her. Loves her mom, siblings, and dog. Heart broke at a young age but she's healed :)
Family (Outside the gods):
5 brothers and 5 sisters
Crush/Bf/Gf:
None atm, may develop
Strongest Skill: Shooting bullseyes and intellect
Weakest Skill: Patience


. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧
𝙽𝚊𝚖𝚎: Avra Reyna Waters
𝙰𝚐𝚎: 17
𝙼𝙱𝚃𝙸: INTP-T
𝙶𝚘𝚍𝚕𝚢 𝙿𝚊𝚛𝚎𝚗𝚝: Athena
𝚈𝚎𝚊𝚛𝚜 𝚊𝚝 𝙲𝚊𝚖𝚙: 5
𝙿𝚛𝚎𝚏𝚎𝚛𝚛𝚎𝚍 𝚆𝚎𝚊𝚙𝚘𝚗 :
Daggers, Knives, Inventive Weaponry




𝙰𝚙𝚙𝚎𝚊𝚛𝚊𝚗𝚌𝚎:
Height: 5'4
Face claim:
(view spoiler)
. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧
𝙷𝚒𝚜𝚝𝚘𝚛𝚢:
She had to switch between 3 schools throughout, and she somehow managed to maintain good grades in school by purely relying on memory. She had trouble maintaining friendships, and was often bullied by people while struggling with communication skills. She often was absorbed in reading books, & loved to code and solve math problems in her school, and her teachers didn't like her much due to her lack of confidence while communicating with people. Most teachers just pitied her. Her dad decided to send her to camp in the end after a near-death experience with an Eidolon. She changed remarkably after joining Camp.
𝙿𝚎𝚛𝚜𝚘𝚗𝚊𝚕𝚒𝚝𝚢:
Dedicated, Loyal, Ambitious, Sarcastic, Introvert, Independent, Spontaneous with ideas, Wise, Honest, Prefers Solitude
. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧
𝙻𝚒𝚔𝚎(𝚜):
Winning, Reading, Running, Instrumental music
𝙳𝚒𝚜𝚕𝚒𝚔𝚎(𝚜):
Lies, Betrayal, Losing (duh)
𝙷𝚘𝚋𝚋𝚒𝚎𝚜/𝚒𝚗𝚝𝚎𝚛𝚎𝚜𝚝𝚜:
Playing sports & Excels at badminton, football, as well as Athletic as well as strategic games, Reading books at leisure, Enjoys nature and outdoor activities, Amazing at math, computer science





𝙳𝚛𝚎𝚊𝚖(𝚜):
Survive, Achieve her goals & to change/save the world for the good & live a purposeful life
. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧
𝙳𝚒𝚜𝚘𝚛𝚍𝚎𝚛(𝚜):
ADHD, OCD
𝙵𝚎𝚊𝚛𝚜:
Nightmares, Loss of control, Lack of Peace, Reminders of being bullied during childhood, Being alone forever, Going back to feeling empty, depressed, pointless, shallow
. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧
“𝑵𝒐𝒕𝒉𝒊𝒏𝒈 𝒊𝒔 𝒂𝒃𝒔𝒐𝒍𝒖𝒕𝒆. 𝑬𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒄𝒉𝒂𝒏𝒈𝒆𝒔, 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒎𝒐𝒗𝒆𝒔, 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒓𝒆𝒗𝒐𝒍𝒗𝒆𝒔, 𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒇𝒍𝒊𝒆𝒔 𝒂𝒏𝒅 𝒈𝒐𝒆𝒔 𝒂𝒘𝒂𝒚.”
. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧
𝚂𝚝𝚛𝚎𝚗𝚐t𝚑𝚜:
Great Memory, Stealth, Adaptability, Wise, Survival, Being open-minded, Analytical, Curious, Creative, Inventive, Leadership
𝚆𝚎𝚊𝚔𝚗𝚎𝚜𝚜𝚎𝚜:
Impulsiveness, Overthinking, Can be too dense/egoistic, Fails to maintain balance in emotions, Sometimes gets too immersed and lost in her own thoughts, Sometimes comes out as insensitive or cruel without her own knowledge (& then, ends up feeling sorry and low), Impatient, Always feeling dissatisfied, Weird mood swings, Burnout issues
. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧
𝙵𝚊𝚖𝚒𝚕𝚢 (𝙾𝚞𝚝𝚜𝚒𝚍𝚎 𝚝𝚑𝚎 𝚐𝚘𝚍𝚜):
Dad: Strict, Hardworking, Supportive, Experienced at technology, Always pushed Delia and her brother to be their best during school despite her being shifted from one school to another
Brother(s): One younger brother (14 year old)
Sister(s): None
R𝚎𝚕𝚊𝚝𝚒𝚘𝚗𝚜𝚑𝚒𝚙 𝚜𝚝𝚊𝚝𝚞𝚜:
Single
𝙲𝚛𝚞𝚜𝚑:
None at the moment
𝚂𝚎𝚡𝚞𝚊𝚕𝚒𝚝𝚢:
Straight
. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧ : -˚̣⋅ .. ⋅ ˚̣- : ✧ : – ⭒ ⊹ ⭒ – : ✧["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>

AGE: 15
GODLY PARENT: Hades
YEARS AT CAMP: 3
PREFERRED WEAPON: Stygian Iron sword
APPERANCE: Short spikey black hair w/silver streaks. True to her name, she has grey eyes. Wears tight black jeans and her orange camp t-shirt.
PERSONALITY: Grey is smart and a big bookworm, something most people associate with Athena's children. However, she is pretty alone, and has only a one close friend. She secretly wants more friends, but she has trouble feeling like she belongs with most people. She had severe family trauma prior coming to camp, and suffers sometimes. She has severe OCD and anxiety, and is a huge perfectionist. Also depressed. LIKE A FEMALE NICO Y'ALL.
HISTORY: Before coming to Camp Half-Blood, Grey was lonely. Her mother Mara, was bitter that Hades left them, and took out her frustration on Grey. Finances dwindled as Mara tried to win Hades back by blowing her pay on makeup and pretty dresses, instead of caring for her only daughter. She hit Grey, constantly calling her "the problem which will never go away". It got so bad that soon Grey wasn't doing so well mentally. Grey started cutting herself, and had thoughts of suicide. That's when monsters started attacking. Luckily, the attacks kept her mind off of thoughts of self-harm, but she barely made it to camp with the help of her satyr protecter at the age of 12.
FAMILY: Mara (46)
CRUSH/BF/GF: None
STRONGEST SKILL: Her combat
WEAK POINT: She can hold a grudge forever. Also, her mother left her with deep emotional scars that are easy to open and slow to knit back together.

Age: 13
Godly Parent: Hecate
Years at camp: 3 weeks
Preferred weapon: Hoofpick and / or ✨️ Magic ✨️
Appearance: Half_blood_Oc2.jng
Personality: Pure chaos, just pure and absolute chaos
History: She's homeschooled and takes horseback riding lessons
Family(Mortal): (oldest): Leon
(Middle child): Was turned into coca-cola for driving Mr. D up the wall
Crush/Bf/Gf: None
Strongest skill: Horseback riding, agility,
Weakest skill: Impluse control, socializing,

First Name: Nymeria
─── ・ ☆: *.☽ .* :☆. ───
Middle Name: Gale
─── ・ ☆: *.☽ .* :☆. ───
Last Name: Rivers
─── ・ ☆: *.☽ .* :☆. ───
Species: Demi-god
─── ・ ☆: *.☽ .* :☆. ───
Nicknames: Meria
─── ・ ☆: *.☽ .* :☆. ───
Gender: Female
─── ・ ☆: *.☽ .* :☆. ───
Birthday: April 15, 2007
─── ・ ☆: *.☽ .* :☆. ───
Birthplace: London, ENG
─── ・ ☆: *.☽ .* :☆. ───
Ethnicity: Half Japanese and Half Caucasian
─── ・ ☆: *.☽ .* :☆. ───
Godly Powers: Healing, telekinesis and element control
─── ・ ☆: *.☽ .* :☆. ───
Astrology Sign: Aries
─── ・ ☆: *.☽ .* :☆. ───
Age: 18
─── ・ ☆: *.☽ .* :☆. ───
Sexuality: Bisexual
─── ・ ☆: *.☽ .* :☆. ───
Godly Parent: Apollo
─── ・ ☆: *.☽ .* :☆. ───
Years at camp: 3
─── ・ ☆: *.☽ .* :☆. ───
Earthly Parent: Sarah Rivers
─── ・ ☆: *.☽ .* :☆. ───
Siblings: Sister (younger) and Brother (older)
─── ・ ☆: *.☽ .* :☆. ───
Relationship: Single
─── ・ ☆: *.☽ .* :☆. ───
Crush: None at the moment
─── ・ ☆: *.☽ .* :☆. ───
Pet/s: A Siberian Huskey named Onyx
─── ・ ☆: *.☽ .* :☆. ───
Appearance: Tall, with a semi muscular build, she has long wavy hair, often styled in loose curls. Her striking dark green eyes are complemented by a light sprinkling of freckles across her nose.
─── ・ ☆: *.☽ .* :☆. ───
Fears: Losing her loved ones
─── ・ ☆: *.☽ .* :☆. ───
Family:
Mother: Sarah Winslow
Father: Unknown
Sibling/s: 2
─── ・ ☆: *.☽ .* :☆. ───
History: Nymeria was raised in a troubled home in a small village. She remained unaware of her powers until her teen years, leading to a interest in art and magic. As a young adult, she avoided community service, choosing to focus on herself rather than helping others.
─── ・ ☆: *.☽ .* :☆. ───
~PHYSICAL FEATURES~
{"In despair, even the brightest stars fade."}
─── ・ ☆: *.☽ .* :☆. ───
Height: 5'7"
─── ・ ☆: *.☽ .* :☆. ───
Weight: 130 lbs
─── ・ ☆: *.☽ .* :☆. ───
Frame/Build: Muscular
─── ・ ☆: *.☽ .* :☆. ───
Hair length: Long
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Hair Style: Loose curls
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Hair color: Dark brown with red highlights
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Eye shape: Almond-shaped
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Eye color: Dark green
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Complexion: Fair with freckles
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Face size: Heart-shaped
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Voice Type: Soprano
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Foot Size: 8
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Tattoo/s: A dagger and rose on her chest, moon phases okn her back and a dragon.
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Piercing/s: Ears and nose pierced
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Scar/s: A scar down her eye and on her back
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Marks: Freckles
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Accessories: A silver necklace with a knife and rings
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Clothing Style/s: Street wear and casual
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Personality:
{"We are all just ghosts in a world of fading light."}
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Good Qualities / Trait(s): Creative, Smart and Tenacity
─── ・ ☆: *.☽ .* :☆. ───
Vices / Negative Trait(s): Impulsive and Stubborn
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Strengths: Adaptability, artistic skills and determination
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Weaknesses: Claustrophobia and struggle with showing emotions
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Habits / Idiosyncrasies / Quirks: Tends to doodle when deep in thought
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Phobia / Fears: Claustrophobia
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~INTERESTS~
{"Even the darkest night will end, but scars remain."}
─── ・ ☆: *.☽ .* :☆. ───
Favorite Food: Ramen and steak
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Favorite Sport: Soccer
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Favorite Book: "The Girl with All the Gifts" by M.R. Carey
─── ・ ☆: *.☽ .* :☆. ───
Favorite Show: "Stranger things"
─── ・ ☆: *.☽ .* :☆. ───
Favorite Music: Rock and rnb
─── ・ ☆: *.☽ .* :☆. ───
Favorite Color: Red and black
─── ・ ☆: *.☽ .* :☆. ───
Clothing Style / Preferences: Shorts and t-shirt with converse
─── ・ ☆: *.☽ .* :☆. ───
Hobbies: Painting, hiking, Reading
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Role Models: Frida Kahlo, Mother Teresa
─── ・ ☆: *.☽ .* :☆. ───
Likes: Nature, crafting, drawing
─── ・ ☆: *.☽ .* :☆. ───
Dislikes: Crowded places, rudeness
─── ・ ☆: *.☽ .* :☆. ───
~HISTORY~
{"Every experience, good or bad, is a lesson."}
─── ・ ☆: *.☽ .* :☆. ───
History (child): Elara had a troubled childhood, filled with neglect and rigidity, where her mother stifled her artistic pursuits.
─── ・ ☆: *.☽ .* :☆. ───
History (Teen): In her teenage years, she experienced a mix of growth and neglect. While she had the potential to use her powers for good, she often chose to focus on her own desires, leading to moments of selfishness. This duality shaped her worldview—balancing flashes of compassion with a tendency toward self-interest, leaving her conflicted about the impact she wanted to make in the world.
─── ・ ☆: *.☽ .* :☆. ───
QUOTES:
"Art enables us to find ourselves and lose ourselves at the same time."
─── ・ ☆: *.☽ .* :☆. ───
SIDE NOTES: Nymeria is currently working on a art project.
─── ・ ☆: *.☽ .* :☆. ───
FRIEND/S: Hannah
─── ・ ☆: *.☽ .* :☆. ───
[image error]

Age: 15
Godly Parent: Apollo
Years at Camp: 6
Preferred Weapon (no guns guys): Bow and Arrow
Appearance: (Please include a link or something) https://pixnio.com/free-images/2023/1...
Personality: Sunny, kind, pretty
History: IDK
Family (Outside the gods): Will Soltice
Crush/Bf/Gf: Nico De Angelo
Strongest Skill: Hunting
Weakest Skill:

Age: 18
Years at camp: 8
Preferred weapon: bow
Appearance:

Godly parent: Apollo
Non-godly parent: A clouded minded mortal girl named Yammana Myrelee
Personality: Kind, spunky, sarcastic, easily embarrassed, shy
History: She grew up in Manhattan, and loved music, she came to camp half blood after almost being killed by a hellhound.
Crush: Eris Caleb Jackson
Strengths: shooting, fighting
Weaknesses: talking

First Name: Adelaide
Middle Name: Courtnie
Last Name: Johan
-
Age: 16
-
Godly Parent: Athena
-
Years at camp: 2
-
Preferred weapon: A bow and arrow that she learned to use by her father.
-
Appearance:
Dirty blonde hair, curly/wavy but tangled most of time.
Blue green eyes, about 5’ 4”. Slim and White (European).
-
Personality: Smart, kind. But, of course, there’s more to her personality. She just doesn’t know it yet.
-
History:
On Adelaide’s 14th birthday, her father went to work and was found dead three days later. Her older brothers went missing a few weeks after. Adelaide was left utterly alone. So she went out in the world, searching, and she ran into a satyr that brought her to CHB.
Obviously, she has more of a backstory. She just chose to forget it.
-
Relationships:
Mother: Athena
Father: Christopher Johan
Brothers: Cameron Johan (17), James Johan (17) and Chris Jr. (19).
Love Interest: Available
Sexuality: Pansexual
-
Likes: Reading, cats, the nightime, stars, cello playing
Dislikes: The sun, math, snakes, pizza
Strengths: Hand-to-hand combat, bow and arrow, reading, playing cello.
Weaknesses: Anyone mentioning her brothers. 💔

First: Adam—Man
Middle: Bishop—Guardian
Last: Kelly—descendant of Ceallach (Ceallach means Warrior)
Aliases/Nicknames: ~
~Common life~
Age: 15
Godly Parent: Thanatos—God of peaceful death
Hometown: Horseshoe Bend, Idaho
Birthplace: Santa Barbara, California
Birthday: May 27, 2008. Taurus
Gender: Male
Sexuality: Pansexual
~Family~
Mother: Tanya Danyelle Kelly (retired teacher, full-time homeschool mom)
Stepfather: Steven Clark Kelly (retired Navy veteran, works in office management)
Half Brothers: Matthew (25, in Airforce), Aaron (22, in Airforce)
Half Sisters: Alysha (30, piano teacher), Rachel (27, physical therapist), Michelle (20, college student), Hannah (17, homeschool student), Sara (10, homeschool student)
Friends: Shane Norman (age 14)
Rivals: ~
Crush: Pan? Josephine 'Jo' Hadley (Daughter of Ares)
Boyfriend/Girlfriend: None
Previous Love Interests: ~
~Appearance~
https://us.idyllic.app/gen/mysterious...
https://www.canva.com/design/DAGm9eOT...
(Sorry, can't figure out how to put in the other image I have.)
Ethnicity: Native American, French, Dutch, German, Irish, Scottish, Polish, British,
Complexion: Light Brown
Eye Color: Medium dark Green with gold flecks
Hair: Black, medium long, straight
Markings/Scars/Tattoos: Long scar down the back of the left calf
Piercings: Left ear, wears a small silver ring
Height: 5’9”
Weight: 145 lbs.
Build: Swimmer
Personality:
While around others, Adam can seem extreme, either laughing at his thoughts and joking with everyone, or being quiet and seldom speaking, with almost no in-between. However, this conceals a very philosophical side of him that emerges only when he is with one other person. The moments when his barriers come down occur when he is out in nature, reflecting a childlike wonder and curiosity about the world. Sometimes his siblings complain about him being overly realistic, but he maintains simple expectations for life. Adam easily becomes hyper-focused on whatever the current topic or task is, which makes it hard for him to move on to anything new without completing the previous task or answering the question. He naturally feels a need to care for others, particularly those he views as less capable of taking care of themselves. Adam is a very good listener when it comes to others letting down their guards around him.
History: Adam’s mother met his father (Thanatos) at his stepfather’s funeral, after the ship he was returning on foundered. When it had been a year and a half since his disappearance, Tanya met Thanatos again at her aunt’s funeral. One emotionally soothing weekend later, young Adam was on his way. When his mother was about five months pregnant with him, his stepfather came back. As it turned out, he had saved some of his fellow sailors in a lifeboat where they slowly made their way to a country that had an airport. Adam’s existence did cause some trouble between the parents, but Steven accepted it in the end. His siblings accepted him, but he remained closest to his two older sisters, Hannah and Michelle. Adam didn’t truly exhibit much power as a child, except for when he accidentally killed someone. He was a toddler at the time and was going with his mom to visit Mrs. Norman in the hospital after giving birth. Rapidly becoming bored with the parents’ conversation, he quietly opened the door and went exploring down the corridor. After walking for about five minutes, he saw a sad middle-aged woman sitting in bed in a room he passed. Adam hated people being sad, so he went in and introduced himself, causing the woman to become worried when he told her he was exploring while his mom talked. She used the bedside phone to call the staff, and then continued to talk to him while they came. When he asked her why she was sad, she told him that she missed her husband and family, since they had all died. She was sick and slowly dying, which she didn’t mind, but it was taking a long time and causing her a lot of pain. When she said this, he grabbed her hand and told her, “I don’t want you to feel pain anymore.” She looked at him in a confused manner, and then relaxed into her bed, telling him that she no longer felt the pain. Slowly, she began to close her eyes, but tried to stay awake so Adam wouldn’t wander off. When he told her that he wouldn’t, she closed her eyes. About five minutes later, the staff arrived, finding a child holding the hand of the dead patient in his, calmly stroking it. When they asked him what happened, he told them she was taking a nap. A nurse then ushered him out of the room and brought him to his mother, who scolded him for wandering off. Afterwards, the family moved from their home in Santa Barbara, California, to a small out-of-the-way place in Idaho called Horseshoe Bend, barring his older sister Rachel, who had just started college. Adam grew up homeschooled, his youngest half sister, Sara Kelly, born when he was five. As a child, he exhibited a great passion for the outdoors, being perfectly happy to simply sit outside by himself. Once he was around nine, he began archery, having been introduced by his older brothers. In the same way, he was introduced to whitewater rafting, hiking, rock climbing, and so much more. While they remained states away, he and his (only) friend Shane continued to chat by use of letters. At thirteen, he took a Jiu-Jitsu class for a year, before moving on to working for others so he could go skiing with his brothers. When he was twelve, his oldest brother Matthew joined the Air Force, and again, when he was fourteen, his second brother Aaron joined. This left him one of the only males in the house, as his siblings moved on with their lives. Several months later, he was to experience one of the most important moments in his life. He discovered the existence of the Idaho Centennial Trail (ICT), a hiking trail that crossed the entire state and had a length of 1000 miles. Completing that before he was 18 became his goal in life, as he trained for what would normally take two months to backpack one way. After finally proving to his mom and dad that he was capable, he set out a week after his 15th birthday, being dropped off at the start by his dad. Over the next month, he started to realize that there were abnormal creatures occasionally stalking him. When he realized this, he hiked through the night to reach a restocking point. They left him before he reached the small town, but he continued to remain nervous. Before leaving, he asked the small convenience store owner whether there were any reports of bears or similar creatures attacking hikers on the trail. The store boss told him no, then offered him a dagger made of bronze for protection. He took the dagger with him, the store owner telling him it had belonged to his deceased son, and that he expected Adam would put it to good use. When Adam thought about that once back on the trail, he realized it seemed a little ominous. While he was back on the trail, he found out that the things were hunting him, and they were like giant dogs. Ended up leaving the trail and running blindly for almost a week, during which he killed one, after it tore open the back of his left leg. He accidentally fell into the Labyrinth, got out, found himself in NYC, was discovered by a satyr, and brought to camp.
Years at Camp: None
Preferred Weapon: Recurve bow with/ twin obsidian daggers (8-12” / 20.5-30.5 cm). (Also uses Bo staff with/ throwing knives, just not preferred)
~Godly skills~
Healing: Capable of some healing. It can relieve some pain or completely remove it if the patient is dying.
Death manipulation: Capable of vaguely foreseeing someone’s death, becomes more distinct when someone loved or close (e.g., see date, time, possibly influence it).
Underworld travel: Can navigate the Underworld freely, potentially even more so than children of Hades.
Soul sight: Can see and interact with souls, potentially guiding them or interfering with their journey to the afterlife.
Darkness cloaking: Can use shadows to render himself invisible.
Fatal Flaw: Perfectionism, Extreme Reticence
Strengths: Survivalism; protectiveness; creativity; strength (literally); very fluid in personality and plan
Weaknesses: Has a hard time being vulnerable with others, sucker for final requests of others, can become emotionly lost by the loss of loved ones, Perfectionism, Extreme Reticence.
Likes: All animals including: snakes; lizards; and spiders, scaring others (taking it too far), writing free-style, cooking, designing new weapon prototypes, sleeping, hiking, biking, camping, fishing, bow-hunting, reading, swimming, whitewater rafting, rockclimbing, skiing, snowboarding, listening, playing piano/violin/cello/drums, doing math, playing Risk™️.
Dislikes: Writing essays, leaving things unfinished, abandonment, people who abuse their positions, history, being vulnerable, being spotlighted, giving speeches.
Disabilities/Mental Health: ADHD, OCD (no dyslexia, however)

Age: 16
Gender: female
Crush/Bf: open
Godly Parent: Hecate
Years at Camp: none!! she's new
Hobbies/interests: she has always loved alchemy, hiding under the covers at a young age to read books about science and magical creatures. Now she is fulfilling her ambitions and works with potions nearly every day.
Preferred Weapon: she prefers to sling potions or cast enchantments, but when those are restricted she is pretty good with a dagger
Appearance: fair skin, she is 5'4". her hair is layered and dyed powder blue. One eye lavender, the other brown. Scars on her arms (from monsters) and one on her cheek.
She prefers to wear stuff like crop tops and cargo shorts, with lots of pockets. Chokers, fingerless gloves, and combat boots are also favorites of hers.
Personality: sarcastic, often defensive. She loves a good prank, and isn't the most compassionate person in the world... though, once she lets you into her heart, you can rest assured that you will never be harmed, on her watch. Rather aggressive, but still jokes around and hangs out with friends, She doesn't really connect with a lot of people but that doesn't bother her. Stubborn.
Backstory: even before she was claimed by Hecate, Morgan knew she was different. She could see things no one else could see. So when her father was killed in a car wreck (she was 14), Morgan decided that it was time for her to join the world. She traveled from place to place, sleeping under bridges and running errands for well-to-do's. She would often run into monsters and occasionally fight them - which is how she was discovered by a son of Ares. He saw her fight a Kindly One and immediately realized that she was a demigod, only to have suspicions confirmed when, as he confronted her, a blazing purple symbol like a potion bottle appeared over her head.
She had been claimed.
He immediately helped her back to camp, where she was told everything. She settled in to the Hecate cabin, immediately falling in love with the miniature labs and magical items scattered throughout.
Mortal family: Jonathan Dyce (deceased)
Other: she has very bad dyslexia (which can get fun when she is trying to find the correct potion during combat... you get the image) and ADHD.
Powers: none, unless you count that she can see very clearly (more than most) through the Mist
Fatal flaw: Curiosity. She doesn't think things through

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Neha Arjun Menon
love or affection - bright or shining - exalted one
‣ 17
‣ female
‣ biromantic asexual
‣ 7th january
‣ godly parent - Bia, goddess of strength, energy, force, power, etc.
‣ has been at camp for 4-5 years now
‣ ‣ ‣ " i was the good kid. and it got me nothing. "
magical ability
‣ she can drain energy. all sorts of energy. from plants, animals, people, she can pull energy from them with a simple touch (she's joked that once she figures out how to use sunlight like that, she'll be unstoppable) (she cannot in fact function as a solar panel as it turns out however :( ). balancing this out is her abilities to give energy out. exhausted friends, questmates with more destructive powers that might be the only thing that can keep them safe, people around her who have missed meals and are on the verge of passing out, with a touch she can give them her energy (also means she needs to be eating three proper meals a day and be snacking sometimes in between but uh... funny story... she has like two meals a day most of the time and only one on the very bad days). Thing is... she cannot 100% control her abilities.
‣ oftentimes, especially when she is upset or in pain or exhausted, if anyone happens to touch her she will automatically start to pull energy from them. on normal days she can keep a lid on these powers, but on the bad days you will only see her in full sleeves and pants and gloves, hiding away as much of her skin as she can so someone doesn't accidentally touch her and almost die because she's upset enough for her ability to drain them near death. it makes the bad days worse because she can't seek out hugs or comfort in that form without putting people she cares about at risk from her.
‣ and her sleep, these powers mess up her sleep unless she is quite literally sedated and (very rarely) sometimes not even then. unlike most people she doesn't wake up from sleep feeling energised and relaxed. pliant maybe, but exhausted too. in her sleep she isn't fully in control, so slowly and steadily her abilities leech out her energy and push it outwards into the world. sleeping on beds minimises it, but on quests when they sleep on the floor a lot of her energy seeps into the ground so she's not fully functional on mornings. drawbacks of her abilities are not something she likes sharing with people because it just feels so... unreasonable, and in her mind she's convinced herself it isn't that bad. the only person who knows is one of the campers who works in the infirmary and sometimes has to deal with her.
‣ her mother being a goddess of strength also gives her enhanced strength when her emotions are particularly heightened. extremely happy, terrified, enraged, any of that and she could probably break down a door or a tree with ease. she's not sure. never tested it out.
physical abilities
‣ speed
‣ quiet on her feet
‣ excellent balance
‣ flexible and can physically squeeze herself through small spaces if needed. mentally? nope.
‣ decent aim and good with her knives
mental ability
‣ puzzle solving and will not give up till she figures it out
‣ hypervigilant to the shifts in emotion or air around her
‣ figures out the hypotheticals of how a situation to play out atleast 2-3 steps ahead of where she currently is
‣ keeping a practical cool head under stress (only you need to let her rant out every single thought she's getting or she will eventually blue-screen)
room for improvement
‣ more training for her physical strength since it's average without the boost she gets from heightened emotions
‣ better grasp on her emotions/her powers
‣ delegation to other people bcs overextends thinking she needs to do everything herself and ends up making it all worse
‣ needs to train more with swords and archery
connections
‣ mortal parents - distant, but they're trying to hold that relationship together
‣ mortal half-sibling - somewhat close, but they don't live together so there is that distance
‣ no demigod half-siblings (i'll change this if anyone makes a kid of this goddess, but till then I'm leaving it like this)
‣ rowan thomas - best friend
‣ open
‣ open
‣ open
‣ ‣ ‣ " nobody is coming to save you. get. up. "
personality
‣ Outwardly she is all smiles and comforting demeanour, always down to help people if asked easy to talk to. On the inside her mind is a mess of overthinking and frustration. She grew up needing to always be good, whether in behavior or achievements and thus anytime she sees people who are overly confident or perhaps arrogant, or people to whom things come very easily, it causes this feeling of jealousy and annoyance that on the rare occasion bursts out in short snappish remarks.
‣ Her habit of bottling everything up, wars with this need to be seen. She regards her emotions as something that inconvenieces people unless it's positive emotions, does her very best to keep people from knowing when she's upset, isn't above lying or shifting the attention away from herself when this happens. And when she shows frustration, anger or expresses that she is overwhelmed, she is always expecting someone to guilt trip her by saying that she has no reason to be feeling this way and that they have dealt with much worse.
‣ Has money related guilt issues, gets this overwhelming sick feeling when people buy her gifts or spend money on her in any way and immediately neede to correct it by paying them back. This leads to disagreements due to miscommunication that she doesn't want to correct sometimes out of embarrassment.
‣ Gets this sort of thrill from joining people in whatever activities they might be doing. She might not be a fan of swimming, or swordfighting, but just to spend time with a friend she will always say yes. Being around people energises her in a way very few things do (unrelated to her powers, this is more like a mental/emotional recharge). Loves being around people, being in the middle of a crowd at celebrations, events, concerts because of the excitement and pure positivity all around.
‣ She constantly lives with this feeling that she isn't doing enough if she isn't the best, and often times has been called an overachiever or told things aren't that serious when she takes challenges and words to heart. Has a need to be needed by people, wants to help people, because that's a role she took on in friend circles when she was much younger and now simply does not know how to escape it. But the moment people help her she feels indebted to them.
‣ She subconsciously tiptoes around the emotions of those older than her. One might notice occasionally that her answers are carefully curated to appease whoever she is talking to. This is mostly when someone raises their voice or otherwise radiates annoyance or anger, and she either automatically tries to defuse the situation or gets the hell out of there and make herself invisible to whoever it is. But also a positive of this is that she is in tune with people's emotions often and tries to step in and help when someone is feeling down.
‣ The mental clock/calendar/schedule she has in her head is what she goes by. She has a certain way, a certain order and certain times she does certain activities. If someone tells (orders) her to do something, that makes her much less likely do. Even if she wanted to do something previously, simply being told to do it makes her mind vehementaly reject the idea out of spite. But if that doesn't occur, she has 5 steps ahead planned down to the minute and people rushing her or telling her to prepone or postpone as a precation annoys her. This also is a problem when some unknown variable causes a delay and almost immeditately she starts overthinking everything.
‣ Neha likes studying, but without pressure, without deadlines. With projects and tasks she will not function without an immediate deadline to keep her worried and working, but when it comes to studying she prefers calm and being given time and space to learn at her own pace. Mathematics especially gets her excited, certain parts of science less so.
‣ likes: being told stories, reading, singing, heights, physical affection, sweets, wearing rings, fancy earrings, a pair of celestial bronze knives she's had since she arrived, the colour blue, late nights, motorcycles.
‣ dislikes: chocolates, mangoes, being put in charge or given huge responsibilities, her head or hair being touched, staying still for too long, winters.
‣ fears: small enclosed spaces (claustrophobia), dogs, being unable to trust anyone around her, making people angry with her.
‣ habits: constantly leaning against people, hoards information like anything, spinning the ring on her finger, regularly wears one ring on each hand (specifically the middle finger for no reason other than that being most comfortable for her), shaking her leg up and down when seated, starts talking to herself when she gets really nervous.
‣ ‣ ‣ " you're so polite with your sadness. you don't want to ruin this for anyone. "
identifiable features
‣ a fairly thick long scar on her back running the length of her shoulder blades.
‣ brown eyes that flicker orange sometimes when she uses her powers.
‣ beauty mark behind her left ear. behind her upper right arm.
‣ scar on her left shin from when one of the other campers accidentally stabbed her during practice.
‣ always wearing small gold earrings which are only swapped out for something else when it's a special occasion.
‣ ‣ ‣ " you came? "
" you called "
history [possible tw: mild family issues]
‣ she was born in india to a father that hadn't expect nor wanted a kid when he ended up with her. 25, focused on his career and having next to no understanding of how to take care of a child, he was less than impressed when all of a sudden he had a six-month-old to take care of and the child's mother giving him a cryptic message about dangers and a camp that she will need to go to once she is old enough. his family was very traditional and him having had a child with someone he wasn't married to was shameful to them and as such they were happier when neha wasn't in sight. as such there wasn't much help when he got her, scrambling around trying to understand why his six-month-old is crying her heart out or what she can reasonably eat, what to do when he needs to go to work and cannot take her with him. he tries. he neither wanted her, nor was her particularly happy when he got her but he tried, because it isn't the child's fault. trying isn't always enough.

‣ neha grows up surrounded by a diverse group of people, none of them except her father carrying any blood ties to her. there is her playgroup teacher who brings her back home when her father cannot pick her up, there's the neighbours whose sons she grew up playing with and looking up to, there's her father's colleagues who would visit and bring gifts and that one neighbour who's from a different state teaching her about the festivals she celebrsted back home. she picks up on multiple languages fast because of this, a talkative little toddler who mixes up words from different languages that technically isn't right but certainly makes sense. there are good times, there are a lot of good times and she will never deny it because those times matter to her, but later she will look back at her younger self and think 'you were so much better than i am now' and she can never not think that little girl with the laughter and energy would be much more preferable to her current self.
‣ they move to a different states when she is 3, then again at 4. her dad marries his girlfriend a little before the second move and when neha is 5 she gets a little brother. he's small, he's cute, he's a little... opinionated. they're inseparable, they are probably better of separated lest ww3 start, she hates him, when she's older she carries a picture of him with her. it's complicated. because there's jealousy, because her parents are much more lenient with him than they are with her. ("he's younger than you" "he's small" "he only responds to people being sympathetic to him. he doesn't respond to discipline the way you do"). she grows up hating him but unable to not care about him as her brother because it isn't fair that he was never hit for not studying properly, for staying out too late in the park with friends, for going to his friend's houses without informing their parents. he never learnt to read the room when their parents were angry because he was too young, because they wouldn't explode at him when he was a baby and later the fights started to occur less and less when he was older. she learnt to make herself invisible with those fights, learnt what to say and when to diffuse a situation, learnt to figure out what her parents wanted to hear when they're angry and what words of hers could turn a pleasant time into an atmosphere that triggered fight or flight.
‣ there are things she loves about this time too. stories her mother will tell her, mythological stories of which there are plenty. songs of their language and culture of whichs she's only been taught very few up till then. stories behind every festival of theirs, stories about their gods and demigods, about boons and curses, and her mother cultivates her love of stories that eventually leads her to love reading. her father is delighted by it and buys her whichever book she asks for (after ensuring it is age appropriate ofc) on the condition she reads every book atleast thrice. she listens to songs in her native tongue, knows the lyrics even if she can't understand all of their meanings, grows up immersed in multiple cultures and limited photographs because technology is always somehow iffy around her.
‣ she's 12 when they travel to america. 12 when the monster attacks start. closer to olympus, closer to camp half-blood, closer to other demigods and monsters. her father, it turns out, can see through the mist. her mother and brother cannot. if a satyr didn't happen to be there that day when they were shopping, neha shudders to think how that day might have ended. she's separated from the rest of her family that day of the attack, for the next four days running from the stranger that tries to tell her he'll take her somewhere safe (she doesn't trust him, her mother taught her exactly how dangerous the world can be to young girls especially), running from this not-human, unfamiliar terrifying monster that seems hell-bent on seeing her dead.
‣ she is found collapsed a few feet away from thalia's tree by older campers who were alerted to the sounds of a monster, bleeding from a long gash on her back that's drawn from one shoulder to the other. the satyr that happened to find her earlier is reprimanded because he couldn't find her for three days after that first day, and she doesn't really know him that much later over the years. When told about the existence of greek gods, demigods and monsters she is understandably shocked and in denial, and has next to no knowledge about them. there is a fair amount of crying and screaming and she keeps herself locked in one of the rooms of the big house, refusing to believe anyone till she can talk to her parents and see them. it doesn't take much time to find them and arrange that, thanfully everyone is alive and unharmed. it takes time however to explain the existence of the mythical world to the adults who are far too skeptical and ready to take their daughter and run, it doesn't help that they believe in completely different gods, but eventually they are forced to come to terms with this.
‣ one year. that's how long it was intially decided neha will stay at camp. both parents fought immensely about leaving their daughter there but with manipulation of the mist and talking to those in charge they eventually agreed. it's necessary for her to atleast learn how to fight, because now that she knows about the existence of this world the monsters will not stop coming after her. if she doesn't learn, she will die, and if nothing else they have to give her that fighting chance. one year turns into two at the insistence of neha who's settled into this new home fairly well in that year, and slowly she only visits them during the summer and spends most of her time at the camp. she also comes into her powers in her first year, which adds on to the reason why she doesn't want to go home because she has no idea how to control it and is certain she might hurt someone if she went home.
‣ [possible tw: eating issues, isolation, (idk if it counts as sh in a way but just in case) sh]
that first year is terrifying to a 12 year old away from her family, tossed into a strange world with gods and monsters she hasn't even heard of before then, monsters that want to kill her simply because of what she is, her biological mother apparently a goddess who will eventually claim her and surrounded by strangers she can technically communicate with but no one who knows her language. it is a very long adjustment period for her, homesickness leaves her bedridden in the hermes cabin where all the unclaimed demigods (of which there are very few) reside. a lot of the food is new too, unfamiliar and not at all to her tastes and she starts skipping meals and getting thinner. someone comments on it, semi-positively, and slowly she stops worrying about skipping meals or forcing down food. it's both helped by and damaging her when her powers manifest because even without eating she can get energy from draining plants or people. well, she doesn't drain them but she takes little energy from everyon to build up her own energy levels. but unable to control how she loses it when she sleeps coupled with her body being unable to make enough of its own energy because she isn’t eating enough she has far too much vertigo and dizzy spells. It takes two years and an intervention before she start eating, sleeps a little better and verbalises the crushing loneliness and even then only one or two people know. she makes it clear that even the smallest details of this being heard by anyone else will be a huge breach of her trust.
‣ during her time at camp she often talks to the camp director when she thinks he might be in a good mood, asks him to tell her stories about the greeks and stories about his own life. in turn she is willing to tell stories of her own, but she much more prefers to listen and when she isn't partaking in camp activities she tries to visit the Big House to talk to whichever adult is present there. authority figures automatically classify as safe in her mind.
‣ ‣ ‣ " life doesn't end when you lose yourself for a while. "
miscellaneous
‣ knows many people by now, but not many people have more than a surface level knowledge of her and she keeps it that way despite wanting someone who'd get her. as a result she doesn't really have a 'proper' friend group anywhere but she has a few friends and acquaintances scattered around the place.
‣ has a small bookshelf in her cabin that has a variety of books she could never part with, but in recent times she hasn't bought many new books.
‣ thinks it is downright annoying that she can't listen to music because technology is wonky around demigods. often can be found singing songs in multiple languages but the moment she realises someone else saw/heard she will shut down immediately because she's personally embarrassed by her own singing. it's not bad, she just believes it is.
‣
Template belongs to arin

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Rowan Alan Thomas
little redhead - handsome - twin
‣ 16-17
‣ male
‣ heteroromantic asexual
‣ 3rd february
‣ son of hephaestus
‣ been at camp for 3 years
‣ ‣ ‣ " the sun in his smile and the fire in his eyes "
magical ability
‣ pyrokinesis. his control over his powers has so far not been affected by his emotions, but rowan isn’t certain whether this is because he came into said powers after a satyr found him, or whether it’s an intrinsic part of the fire powers. atleast as far as he knows they are reliant solely on his level of focus and the amount of energy he has. he has not revealed this abilitiy to anyone because he realised very quickly that no one else in his cabin has it and wonders if there is some reason other than him being a son of hephaestus for this ability.
‣ he’s fireproof. tried and tested and true. well, mostly. Extremely high temperature flames, except he can be burned by blue flames. greek fire is also one he cannot control sadly, so it is something he has come to be wary of.
‣ generally runs hot, but he can also control his body temperature to a certain extent. it has helped on quests to keep his questmates warm or dry after something or the other goes wrong.
‣ can sense and identify metals around
physical abilities
‣ due to spending a lot of time in the forges with his half-siblings he has more than the average physical strength even for most demigods (bar the hephaestus cabin of course along with the occasional child of ares or some other demigod who trains far more than expected)
‣ naturally high pain tolerance that has only built up since he stepped into the forges and made very costly mistakes such as dropping a burning block of metal or two on his legs, or getting his fingers nearly crushed with his initial clumsy nature. now he is no longer as clumsy as he once was, but every so often his clumsiness will make its appearance and either get him nearly killed or give his best friend more ammo to make fun of him.
‣ tends to favour brass knuckles over anything, but too many movies have influenced him to throw a circular shield with a far too sharp edge at his enemies. he’s working on his aim but it’s coming along surprisingly well. his hand eye coordination is nothing to scoff at and he has in fact caused monsters to disintegrate using said attack.
‣ decently skilled with a sword and can keep up with the average camper, but favours and is better at defensive stances and moves than offensive ones. him and neha are known to go at it, him with a sword and her with her knives, and so far they're evenly matched if she doesn't use her abilities.
‣
mental ability
‣ his brain is naturally wired for putting puzzles together, placing the pieces in front of him together in a way that will give him something functional. it doesn’t necessarily have to be the intended machinery or object that the parts belong to, he will figure out a way to rig something or the other together using what he has with him. so far it has worked out and hopefully it will continue to do so.
‣ can wield most weapons available. in the conventional manner? not necessarily. but he can assess the weight of them, shape, whether or not they could be used as a projectile, how effectively they could be swung to cause damage, and he’ll figure out a way to use it that works for him. this has horrified no less than half the most experienced fighters at camp, but no one can quite deny its effectiveness.
‣ has a frankly ridiculous level of patience and ability to hold his tongue that’s built up over the years of his mother demanding he stay silent and not speak unless spoken to. this along with his stubbornness ensures that once he sets his mind to getting an outcome, or wanting something, he can and will outlast anyone trying to oppose it.
‣ great at reading the room and situation, used to maneuvering around other people's feelings and making himself seem much less important than he actually is. being underestimated is his weapon the same way neha's weaponised cheerful demeanour is her, he lets his clumsiness and awkwardness show enough for people to brush off his fit and slightly muscled figure and strikes when people least expect it.
room for improvement
‣ build up on his stamina, practice moderation when using his fire abilities. this is hindered by the fact that nobody is aware he can use fire powers and thus he has to keep hiding it till he knows it is safe to show them.
‣ understand that people need space and not overwhelm them when discussing something distressing and important. he needs to learn to step away and process things and allow others to process before trying to sort out each other's views.
‣ needs to have better stance and form with a sword, it has so far been made up for by his strength and speed in reacting but he needs to eventually improve and that requires perfecting his technique.
‣ focus on more traditional fighting techniques because as much as his makeshift fighting ideas work so far, the traditional combat methods are traditional for a reason and he needs to understand that.
‣ has starting troubles with nearly any and all projects he has considered. coming up with something innovative is not his thing. needs to get better at beginning tasks.
connections
‣ madeline thomas (mortal mother) - a little close but have something of a stilted relationship
‣ godly half-siblings - friendly but he was claimed maybe two years ago and he is also keeping his secrets so feels like he can't fully connect with them
‣ neha menon - close friend, they like playfully ribbing each other and often found discussing weapons (rowan does most of the talking while neha does more of the listening)
‣ open
‣ open
‣ ‣ ‣ " and remember no noble sacrifices or anything similarly stupid "
personality
‣ everything is cold calculation and careful consideration in his mind unless it's the middle of the night and he is a little out of it. he's the kind of person who talks in a friendly matter of fact way and talks so much that you walk away thinking you know all about him without realising he's spun half the conversation back on you and what information he has provided is quite generic. he likes a game of cat and mouse with secrets, sometimes because he simply doesn't like talking about what doesn't matter to him in the moment or other times because it's fun. half his habit of holding cards close to his chest is about the thrill of knowing something other people don't, and lying to the gods and the camp adults is just the stakes rising and making him want to do it even more.
‣ he hates leaving conversations incomplete, disagreements unadressed or questions unanswered. it makes him more insistent to restart the conversation because the abrupt end to it sticks wit him for days and gives him this itch to clear the air before everything unravels around him. this sometimes makes him press for conversation far too much and leave the other party annoyed or uncomfortable and someone will often have to step in between to mediate. but if he has to leave that conversation halfway then it will haunt him for the rest of time till it's sorted out and leave him anxious and stressed.
‣ polite and will always humour any attempts to talk to him no matter what situation they are in and is a little bad at saying no to most people. unless he truly dislikes you or really doesn't want to do what you've asked of him, he will automatically say yes to whatever is needed.
‣ is the kind of person to observe things and the way he shows love is by noticing things about people and acting accordingly to lift their moods or make them feel better in any way. loves giving gifts, but will tyr to find out whether or not that is what you want or if there is anything other that he could do make you feel better. it just makes him happy to show care in all the little ways that other people might not bother to or might not realise is how someone wants to be loved.
‣ an absolute motherhen when he wants to be, and oftentimes the only way you can get him to take care of himself is by offering up someone else who isn't taking care of themself and in an attempt to help both of them he will make healthier choices for however long it lasts.
‣ likes: tinkering, doodling, wearing bracelets, fiddling with his camp beads, playing with his fire powers, dancing, climbing trees or the climbing wall or generally being high up, roller skates, the smell of petrol, sunflowers, squirrels, chocolates.
‣ dislikes: anything sour, rain, singing, staying up too late, bow and arrows, action movies, lizards, taking ambrosia or nectar (the taste of it makes him severely homesick), talking about his time before camp to anyone, questions about the ring he always wears.
‣ fears: the dark, the olympians' wrath, making himself the laughing stock, losing, losing people, hurting his loved ones, that someone will grab his legs and pull them if he doesn't have his legs covered by his blanket.
‣ preferences: likes to sit down whenever possible and wilk just plop down on the floor if it's convenient, falling asleep when surrounded by people and soft sounds, early mornings over late nights, lemonades and juices over soda and soft drinks, chocolates over flowers.
‣ ‣ ‣ " who said the word please that made you hate it so much? "
" i did "
identifiable features
‣ messy red curls and hazel & brown heterochromic eyes.
‣ three scars running parallely down the side of his neck from monsters that chased him all the way to camp.
‣ scar on his arm a little below his left shoulder from a vaccination he got when he was really young
‣ ear piercings (he doesn't often wear earrings but has worn them on the odd occasion)
‣ ‣ ‣ " hope is the only thing stronger than fear "
history
‣ his mother is a sharp and innovative women who was bound to draw the attention of one of the gods at some point. she was in her late twenties with a start-up that was only just finding its feet when she had her son, a demigod child that both meant everything to her and also could bring all of her efforts down around her. she was not in a place where she could have a child, but she also did not want to terminate or give him up so their relationship forever remains in a sort of limbo all the way from his childhood till the present time. had it been love she had with hephaestus? she may never know but it had been something important. it had mattered.
‣ his childhood isn't all that bad if he's honest, though his mother carries him around in a baby carrier everywhere while she works. he's not an easy baby, she's only just coming around to the thoughts of motherhood even if she carries herself with a little pride at having drawn this attention of an olympian (her eyes have always seen things she isn't supposed to, the revelation she had that the man she'd been with was a greek deity had ripped the blinds off harshly and she was still reeling from the revelation but this is just another way she will cope with that realisation). eventually he's an year or two into being a more agreeable child, watching with far too intelligent eyes as his mother rises in a field where men are trying to drag her down, watches her command rooms and demand respect and show people just how and why she stands there before them with so much power.

‣ he learns talking faster than most children do because his refuses to baby talk him, instead she talks him through legal and technical jargon as a way for herself to go through it too and by the time rowan is speaking sentences his vocabulary is far better than any other child his age. walking and running come afterwards, but even then for a while he's still carried around in a baby carrier by his mother whenever she has to work because she cannot watch him otherwise and refuses to leave him with a stranger. this ends in his screaming and crying disrupting her work far too often, and sometimes she locks him in her office after making sure it is clear of any dangerous objects, and she tosses in a few toys for good measure to keep him occupied.
‣ rowan is four, almost five, when he meets his future stepdad. julian morton is every bit the dad rowan’s unknown father isn’t, he doesn’t mind coming school plays and shows on days that were originally supposed to be date nights for him and madeline, teaches rowan how to ride a bike and helps him with homework when madeline can’t seem to find the time in her rush for work. he’s five when madeline trusts the man to keep her son safe for a few hours, five when he can recite the tables from 2 to 6 while sitting in the kitchen counter watching julian cook. six when julian sits him down and asks him if he’d be ok with julian marrying his mom and becoming officially family. rowan’s only question is whether he can call julian ‘dad’ now and is extremely confused when the man bursts into tears before agreeing.
‣ he has a hands on approach to learning with most things that his mother picks up on pretty quick, dad encourages thst and especially rowan's interest in mechanics and his creativity. he doesn’t have a lot of toys, his mother doesn't appreciate the mess they make and also wants her son to do things that are more productive, but what he does have a mechanix sets and legos. so many legos. and he loves it, loves building new things all the time, from small childlike houses to a fairly complicated build. nuts and bolts, building blocks and his mother's talks of her work shape his find far before any cartoons or other children's games can. dad tries to help him have a little more of his childhood, indulging in make-believe even if more serious topics bleed in from his mother's words, taking him out to parks or for movies. the only thing both parents come together on is getting him into sports and eventually rowan starts soccer as a way to expend all his restless energy as he comes into his pre-teens.
‣ he is 10 when his world starts to fall apart, but he won't notice it for a while. they have to move suddenly, no explanation, no forewarning, just madeline informing them during dinner that they will need to move soon. aaay from little ears she informs her husband that rowan's father had people who would wish to hurt him and as a result hurt his son, and that said people nearly got rowan. it's a long conversation, with bits and pieces she really can't explain because even she doesn't know it but somehow she convinces him and they move. four times by the time he is almost 12. he's young, but not dumb. he uses those moves as categories and attaches the change in his parents' relationship dynamic with each move. watches in real time as they disagree and miscommunicate and fight. julian tries to keep the fights from rowan, madeline has no such worries believing her son is far more mature for his age. she isn't wrong, but that isn't a good thing. he learns to be seen not heard when they start fighting, learns to be seen not heard in the aftermath when tempers are still high and one wrong word could turn their wrath onto him. he knows it before it happens, is expecting it when his parents sit him down and tell him that they're divorcing. but that he is still both of their son, legally, biologically and in every way that matters. that doesn't help when he feels his world split in two.
‣ he's already been struggling in school, but it doubles down with this. his grades tank. his mother sits him down and makes him study in front of her when she's working at home. slowly they start going back to how they used to be with madeline bringing him to work with her. he sits there in her office finishing up extra work and homework, words getting jumbled in front of his eyes, his perfect handwriting getting worse and worse with each line, his mother's disappointed sighs ringing in his ear at the end of the day when she sees it. dad is nicer when rowan is over at his place. his parents don't live too far away from each other because they didn't wish to uproot his life completely. he is a little bitter about it, but he can tell they are getting a little happier now even if his mother is fully immersing herself in her work. julian takes over his studies as much as he can afford with his own job, he never yells unlike madeline, he will repeat the same thing thrice if that's what it takes. rowan struggles, but "i can tell you're trying. you're improving. it doesn't feel like it, but progress is progress. and i'm proud of you."
‣ his mother can't afford the time and energy to keep them moving all the time. monster attacks start. he barely avoids them, barely gets out of it with his life, the mist covers them up as kidnapping attempts because of his mother's growing success with her tech company. and there are a few actual kidnapping attempts somewhere in there but it's not particularly necessary to separate them. his mother keeps him closer to her all the time, taking the opportunity to start teaching him business and to eventually perhaps take over from her once she gets too old for this in the far future. he's not particularly inclined to, would much rather build things but he knows better than to disagree with her so he goes along. he's nearly 13 when the biggest monster attack happens, separates him from his mother and chases him all around. technology doesn't malfunction as much around him as it does for some others, but there is still little to be done with the mist covering things.
‣ he arrives at camp halfblood led by a satyr that found him trying to lose his dracaena pursuers, bleeding from the neck and limping from his fractured leg. the monsters are nowhere in sight and neither the satyr nor rowan will talk about how they lost or killed their pursuers. but ever since then he has spent most of his summers at camp halfblood and spends the rest of the yead bouncing between his dad's and mother's place. madeline knows most of the rough details regarding the ordeal while julian has only been told that rowan has tentatively reconnected with his biological father's family and thus spends the summers getting to know them.
‣ ‣ ‣ " the inherent shame of beginning... don't look at me while i learn "
miscellaneous
‣ has a collection of earrings, some of which are stuff he actually wears, and some were meant as a gag gift from neha but he does not care and flaunts wearing them on special occasions regardless.
‣ ✨rich kid✨
‣ calls his and neha's friendship a symbiotic relationship while neha refers to it playfully as parasitic.
‣
Template belongs to arin

Name: Declan Grey Lombardo
Age: 16
Birthday: December 12th
Greek Godly Parent: Hades
Mortal Parent: Lucia Lombardo, an Italian-American florist from New Orleans
Appearance:
5'11”, lean but broad-shouldered
Darker skin than most Hades kids with an olive undertone, dark brown hair that falls just into his eyes, sharp grey eyes (almost silver)
Always wears a black leather wristband engraved with faint symbols (a gift from his mom, secretly protective runes)
Wears dark jeans, boots, and layered shirts—never flashy, always muted
Personality:
Quiet, observant, analytical—tends to watch before speaking
ISTP/ISFP energy → prefers doing over talking, but deeply intuitive about people
Carries an air of mystery, often mistaken for aloofness
Loyal once you’ve earned it, and fiercely protective—especially of younger campers
Has a dry sense of humor, usually delivered in one-liners that catch people off guard
Powers/Abilities:
Shadows bend faintly toward him when he’s angry or focused
Can sense underground passages, caves, and hidden spaces
Minor necromancy: can summon skeletal warriors, though it drains him heavily
Can shadow-travel, but not very far yet (a mile at most without collapsing)
Comfortable in darkness; night vision sharper than most demigods
Weapon of Choice:
A celestial bronze sword with Stygian iron woven into the hilt, forged in the Underworld by Hades’ forges.
Disguised as a heavy silver ring on his right hand.
Fatal Flaw:
Isolation. He pushes people away to protect them, convinced that his father’s legacy makes him dangerous. This leaves him vulnerable to manipulation and loneliness.
Backstory: Declan grew up in New Orleans, surrounded by flowers and sunlight in his mom’s shop. Strange shadows always followed him, and pets would go quiet when he passed. His mom did her best to give him a normal childhood, but Declan always knew he was different. When monsters attacked at 12, his powers burst out for the first time, shattering tombstones in a cemetery and driving the monsters back. A satyr brought him to Camp Half-Blood, where his claiming came almost immediately—the symbol of Hades glowing black and silver above his head.
Though he tries to blend into camp life, he carries the weight of being one of the “Big Three’s” children. He doesn’t want the spotlight, but he can’t escape it either.
Face claim: Froy Gutierrez
Name: Oscar Jaileen Ranfornd
Age: 18
Gender: Male
Sexuality: Straight
"I'm not really that good.."
Appearance:
History: When he was 10 years old he discovered he was magically talented. He'd often shoot hoops with the boys, or just relax with video games. And sometimes, during basketball games, he'd somehow manage a full court shot, just randomly. He had also begun to see some strange creatures as he grew older. He realized with his passion of sports, and how quickly he was able to learn. Camp Half Blood was introduced to him in a dream by his godly parent. He was slightly confused, and wondered if he was actually dreaming about such "nonsense". As his upcoming game to play, he was faced with another player- from another school, and he was slightly more "inhumane" than the others. At the end of the game, when Oscar went to go get some water, he was threatened by the other player, and realized the dream was real.
Godly Parent: Nike
Weapon: His bracelet (his late mother gave him) turns into a black sword.
Family:
- Step mother (49)- Alive
- Father (52)- Alive
- Siblings? (N/A)
"I'm well aware of my surroundings..
Personality: Oscar is very quick on his feet. He's often called "speedster" or "racer" for how quick he can react. He's kind, and calm. Often caring, and sweet, he is easy to talk to, and very soft coming of others. He's gentle, thinking with his brain, and is often good to express his emotions.
Likes: Running, Sports, Tea
Dislikes: Injustice, Foul sportsmanship
"I can't help but feel worthwhile around you."