Sword & Sorcery: "An earthier sort of fantasy" discussion
About Sword & Sorcery
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What ISN'T Sword & Sorcery?
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Kane is a very powerful sorcerer, but he's basically never seen using it, and he also is a villain. He still represents an unknowable unnatural evil.

Q: does the main protagonist have to be heroic? What if he/she had anti-hero leanings? Would this be cross-genre, with all S&S elements being the same?

Their stakes tend to be personal, and their own. Mind you, they can do incidental good deed -- save the human sacrifice from the evil cult -- and their personal stakes can be perfectly fine, morally, but a hero who sets out to kill a dragon in S&S is almost certainly seeing himself or his own menaced by it, or looking for fame and fortune in doing so, or enjoying the sheer thrill of it.
I was thinking about what possible forms Sword & Sorcery could take and still feel like Sword & Sorcery. But I think asking what could conceivably be added to the basic archetype without fundamentally changing it might quite well lead to too limited thinking. What if instead we ask what things would really not fit in Sword & Sorcery and then examine what could be done with the things that remain. Which might not have initially seemed like good candidates.
To me, the fist thing that Sword & Sorcery is not is passive heroes. I don't mind protagonists who have fears or doubts, lack great strength, or who don't have great confidence around other people. But even then, they have to do stuff. And not just being pushed to stuff by others, but display initiative, determination, and agency.
Protagonists who rely on others to deal with obstacles for them are not Sword & Sorcery.
Another thing I just don't see happening in Sword & Sorcery is too many plot lines. I could see splitting the protagonists for a while as they go on different paths temporarily, but they need to work on the same problem and regularly come back together to coordinate. Having two or three separate stories that all come together at the end conflicts with the immediacy and urgency that I see in Sword & Sorcery.
Also, magic as a tool or precise science. Sorcery is a supernatural force, not an extension of physics. People don't have magical kitchen appliances or things like that. There are no stores that sell mass manufactured magic items.