LitRPG Forum discussion
What must a litRPG novel have to be litRPG?
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With that said, I have to agree, that levels that actually contribute to character growth work best for me, as well as lots of stats. (I'm in the group who thoroughly enjoys stats), and it's of course always interesting to see unique skills that help the character get better as well. I also enjoy characters who make useful contributions with skills that at first glance are considered useless.

GameLit takes things down a notch by eschewing the stats in favor of focusing on a story that glazes over this element. Think isekai or Ready Player One.
Hope this helps!

I'm going to disagree with Fel (gasp)
Gamelit - anything that has game-like mechanics. Levels/stats/skills/loot. Stats are generally on the soft side. A general umbrella term that all other "categories" fall under.
LitRPG - a category of Gamelit where the stats are crunchy. Lots of tables.
Gamelit - anything that has game-like mechanics. Levels/stats/skills/loot. Stats are generally on the soft side. A general umbrella term that all other "categories" fall under.
LitRPG - a category of Gamelit where the stats are crunchy. Lots of tables.

Hi Aleister! I haven't read the series, however, Ramon over at the LitRPG Podcast has read every title and reviews the new releases regularly. According to him, the Caverns and Creatures series is LitRPG.
You can find the Caverns and Creatures reviews by Ramon here: http://litrpgpodcast.com/search?q=cav...
Ramon is a source I trust when it comes to LitRPG; his preferences are similar to mine, and the reviews end up saving me eyeball time galore in respect to books I otherwise would not have appreciated.
What must a litRPG novel have (ingredients) for it to be considered true litRPG?