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Writing Aids > Character sheets, scene sheets, and useful links

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message 1: by Rowen (last edited May 12, 2018 05:20PM) (new)

Rowen Aether (rowenaether) | 32 comments Mod
This is a place to post and exchange useful links, tips, tricks, or tools that have aided you along the way.

If you've developed your own character sheets, story sheets, etc. and you would like to share them those will be very welcome too.

Please be respectful of each author's process; we all don't write the same way.


message 2: by Trinity (new)

Trinity Bernhardt | 2 comments I found this advice on at http://forumroleplay.com/roleplay-gui... and thought I would share as it might help us in our role playing our characters. Especially if someone joins who has never role played with others. It takes time to learn. Hope everyone finds it helpful.

"When Writing a Roleplaying Post…
Give Action
Note your character’s quirks, movements, body language, gestures, and so forth. Don’t overload your posts with action. Do remember that if your post is all thought and speech, there’s very little for the other writer to respond to. If you throw in a little bit of action into each roleplaying post, it makes the thread that much more interesting!

Respond to Action
If the other character made a move, action, or betrayed something in their body language (and your character was likely to notice), do respond! If their character stepped forward in their roleplaying post, perhaps your character steps backwards. Or — doesn’t, depending on the interaction. Make sure you’re not skipping over anyone else’s action that requires response, either — such as a handshake, high five, etc.

Don’t Forget the Scenery!
Especially in long threads, the scenery is sometimes neglected. If the characters are standing outside in a forest talking for hours, maybe the sun starts to set and they have to begin making their way home. This can change the flavor of the thread from simple idle chat to a real adventure — and a great way for two characters to bond. If the characters are sitting in the main camp tent late at night, perhaps a few NPCs join them for drinks and dancing?

Mistake? PM the Player!
PM the other player if they made a mistake in their roleplaying post. If your character extended their hand in your last roleplaying post, but the other roleplayer doesn’t mention it or have their character react, they may have simply missed something. It’s polite to PM the roleplayer and let request they edit their post if it’s integral to thread progression. Forging ahead with your post under the assumption that their character intentionally dismissed your character’s handshake may not be what should have happened.

Show, Don’t Tell
This is important in roleplaying and writing both—rather than telling your audience flat out how your character feels, you should show them instead.

WRONG: “Azazel felt awful for what he had done.”

RIGHT: “Azazel’s ears drooped and his eyes fell to the ground, unable to look at the other canine. The corners of his lips drooped in the beginnings of a frown, and when he opened his mouth to speak, he found shame had taken the words out of him.”

Roleplaying Post Don’ts
Don’t respond to every bit of speech.
Don’t be afraid to give non-verbal responses — nods, stares, shakes of the heads, funny looks, waves of the hand, thumbs up, smiles, grins, shrugs, crossing of the arms, and so forth. This simplifies the thread and can help prevent awkward speech patterns between the roleplaying characters.

Don’t overthink.
Don’t immerse yourself completely in the character’s head. It’s great that she’s thinking of her dead parents in this somber moment, but it gives the other roleplayer very little to reply to. Make sure your post doesn’t consist solely of thought — it’s very difficult to reply to.

Don’t overdo the action, either.
Don’t over-stuff with action, changes, and alterations. A slight change of scenery, like the sun beginning to set, is great. A major shift — such as a cliffside cave beginning to flood — may not be so appreciated by the other roleplayer(s).

Don’t be over-controlling.
It’s important not to entirely direct the course and flow of a thread. Allow the other player to make some decisions, even if it’s an unplotted thread—this is easily done by leaving open-ended replies. For example, if two wolves are hunting a moose, the first character’s reply could detail their approach, the second could detail the selection of suitable prey, the third could detail the actual attack, so on and so forth. Each roleplayer gets to dictate a different part of the interaction and advance the storyline a little; it’s more fun for everyone this way."


message 3: by Rowen (new)

Rowen Aether (rowenaether) | 32 comments Mod
Trinity wrote: "I found this advice on at http://forumroleplay.com/roleplay-gui... and thought I would share as it might help us in our role playing our cha..."

This is really helpful, especially considering I sometimes forget scenery, like scents and sounds, cuz I'm too focused on how my characters react or move and what they're saying. But you have to refrain from overdoing it, like your character won't notice the smell of smoke if their ass is on fire. They might notice the heat. :D


message 4: by Trinity (new)

Trinity Bernhardt | 2 comments Rowen wrote: "Trinity wrote: "I found this advice on at http://forumroleplay.com/roleplay-gui... and thought I would share as it might help us in our role..."

Lol yes. On the forum I learned on they suggested 1-3 paragraphs a post. Less than 1 paragraph probably meant you weren't giving others much to work with, and more than 3 probably meant you were overdoing something or entering godmoding. Even 3 paragraphs was rare, 2 was usually sufficient. I am glad it helped you.


message 5: by Elamirdra (new)

Elamirdra DragoSefa | 28 comments Mod
Trinity wrote: "Rowen wrote: "Trinity wrote: "I found this advice on at http://forumroleplay.com/roleplay-gui... and thought I would share as it might help ..."
Excellent, thank you for sharing, this info is very useful especially for me since I have never RP'd before.


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