The Gamification of Work
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Work Gamification
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Arthurcarmazzi
(new)
Jan 29, 2018 10:52PM
Participants will go on a journey and race through the world of Performencia (a land that develops higher levels of performance and passion). With passports in hand, participant teams start in Goal Land to identify and refine their objectives and problems to solve using gamification… but there are obstacles they must overcome and communication, compromise and association that must occur before they can complete this first step. The journey continues to Behavior Here the desired behaviors to achieve the goals are researched and defined… but behavior is a tricky thing and clearly defining and recognizing them is all part of the process of creating a game to trigger them. Gamification Work( https://www.directivecommunication.ne... )comes easy when you are experiencing it as the process to gamify. Exit through immigration and take a boat to The Island of Emotion where you will identify the psychology and emotional drive to motivate the identified behaviours… Here you must buy the emotions you need with Emotional Currency… But exiting will not be as easy as identifying them, you will need to prove to immigration that you can get other team members to FEEL these emotions too. Take a boat and enter Theme Land to ignite your team’s creativity in conjuring more fun with a Game Story. But be careful, fun and fantasy produces brain chemicals that increase innovation and creative problem solving… soon, there may be no more problems to solve… work gamification with have been the solution!
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