Tнє Dяαgσηѕ σƒ Pууянια~A Wings of Fire Roleplay Group discussion

38 views
Welcome to Pyyrhia! > ~Tribe Customs and Changes ~ Please Read!

Comments Showing 1-5 of 5 (5 new)    post a comment »
dateUp arrow    newest »

message 1: by V, Queen of the Kingdom of FanWings (last edited Jan 18, 2015 10:44PM) (new)

V | 88 comments Mod
MUDWINGS:
http://wingsoffire.wikia.com/wiki/Mud...
Nothing in the customs have changed, except there is naturally a new queen and sets of dragons. The MudWing customs say that family is more important than anything else. Most MudWings lay their eggs in clutches of at least three or more eggs. The eldest one, the dragon that is hatched before the others is known as the "bigwings" of the dragonets, and has a born-with instinct to help his/her siblings out of their eggs. The bigwings is the leader of the group.
As for royalty, family is still the most important. The queen of the MudWings will never kill her sisters or brothers off just for the throne.
MudWings use mud as a healing ailment. It is used to heal burns, wounds, and has millions of other uses to the MudWings. They reside in swamps and are known to be very strong. MudWing powers include the ability to hold their breath for up to an hour, breathe fire if warm enough, and blend into mud puddles. They have thick, armored brown scales, sometimes with amber and gold underscales and large flat heads with nostrils on the top of their snout.

Naming Customs:
The MudWings tend to name their dragons after swampy things, like "Clay" or "Marsh." Crane, Sora, Reed are other examples.



ICEWINGS
http://wingsoffire.wikia.com/wiki/Ice...
IceWings have silvery scales like the moon or pale blue like the ice, with forked blue tongues. Their tails narrow to a whip-thin end and they have ridged claws to grip the ice. Their powers included the ability to withstand subzero temperatures and bright light and are able to exhale a deadly freezing breath. They live in the icy tundra above the SandWings, with the palace way up on the tip of the Ice Kingdom.

Naming Customs:
IceWings are named after things related to the cold, such as "Icicle," "Winter," or clouds, like Cirrus. Places can also be used, such as Hvitur or Changbai.




SKYWINGS:
http://wingsoffire.wikia.com/wiki/Sky...
The SkyWings live to the west of the SeaWings, on the "Wing" of the map of Pyyrhia. Their territory consists of the Diamond Spray River and Delta and is a very montainous region. SkyWings are to have red-gold or orange scales, and have enormous wings. They are very powerful fighters, and can fly a lot faster than any other tribe. They can also breathe fire.

Naming Customs:
SkyWings are named after things related to the sky (Kestrel, Osprey), shades of red (Scarlet, Vermilion) or gemstones. (Carnelian, Ruby)



SANDWINGS:
http://wingsoffire.wikia.com/wiki/San...
The SandWings usually have pale gold, yellow or white scales the color of desert sand, and a forked, black tongue. They can survive a long time without water, poison enemies with the tip of their tails like scorpions, bury themselves for camouflage in the desert sand, emit mild heat from their scales and breathe fire. They can still be burnt by fire, however. They live in the vast desert, below the Ice Kingdom and Nightwings, and is also bordered by the SkyWings. They call their kingdom the Kingdom of Sand.


Naming Customs:
SandWings are named after relations to fire (Sunny, Smolder, Blister, Burn, Blaze), or things in the desert. (Thorn, Dune, Ostrich, Rattlesnake)




NIGHTWINGS:
http://wingsoffire.wikia.com/wiki/Nig...
The NightWings used to live in Jade Mountain, but just for this roleplay, let's say they've restored it. They have purpulish-black scales and scattered silver scales on the underside of their wings, like a night sky full of stars. Their powers include breathing fire and disappearing into dark shadows. Only rarely does a NightWing have true prophetic powers, or ability to read minds. Their queen is usually a closely guarded secret, and they are an extremely secretive tribe.


Naming Customs:
The NightWings' naming customs are quite strange. They have names based off of their abilities. For example, someone smart would be Mastermind, and assassin would be called Deathbringer. A dragon that flies well might be named Strongwings. A strategic dragon would be called Battlewinner. They can also be called by virtues, such as "Greatness" or Vengeance.


SEAWINGS:
http://wingsoffire.wikia.com/wiki/Sea...
SeaWings live in the Kingdom of the Sea, at the Bay of Thousand Scales. They are known to have two palaces, a Deep Palace, and a Summer Palace. Both Palace's locations are closely guarded secrets.
The SeaWings are blue or green or aquamarine, with webs between their claws and gills on their necks. They also have glow-in the dark stripes on their tails/snouts/underbellies that they use to communicate with one another underwater , a language called Aquatic. They can breathe underwater, see in the dark, create huge waves with one splash of their powerful tails, and are excellent swimmers. Their royal family is marked by spirals an starburst shaped luminescent stripes under their wings.

Naming Customs:
Usually named after things related to the sea, such as Riptide, Tsunami, Whirlpool. Shark, Moray, Coral, Turtle, or Auklet are others.



RAINWINGS:
http://wingsoffire.wikia.com/wiki/Rai...
The RainWings live in the Rainforest Kingdom, next to the MudWings and bordering the sea. They have scales that shirt color in response to mood, or if the dragon wants to, blend in with the environment. They are usually bright like birds of paradise. They have prehensile tails that they use to climb trees and swing in them. RainWings are not usually meat-eaters, eating only fruits. They are a very peaceful tribe. However, they have a deadly secret, they can spit venom from their teeth. This venom is used to tell families apart. If a dragon's venom cancels another out, they are kin. This also works as a healing aid, if a dragon is accidentally poisoned, a family member can be summoned. During the sun's highest hour, they usually nap under the sun, which recharges them and apparently brightens their scales. Many of them also keep sloths as pets.


Naming Customs:
RainWings are named in relation to rainforest animals, plants, (Mangrove, Orchid) virtues, and physical descriptions, such as Glory or Handsome.



If you think anything is missing from here, please tell me or Amber!


message 2: by V, Queen of the Kingdom of FanWings (last edited Dec 24, 2014 08:17PM) (new)

V | 88 comments Mod
Underneath this post is where the queens of each tribe will post. If you have not read the book that goes along with your tribe, (IceWings, fear not, you can make up your own details) it's fine, just seek help among the mods, we will certainly help you. Here you can post the changes of the tribes you want to make, for example, new laws, reconstructed palaces, allies, enemies, any changes from the book. For example, Queen Scarlet's arena can be demolished and changed into a feasting area, if you like! Just an example. SkyWing queen, no need for that if you don't want to. Also, queens will add other topics in their roleplaying folders, because new changes will have to lead to new constructions.


QUEEN OR NOT QUEEN, PLEASE READ THIS
The roleplays here will generally revolve around the Palace, unless your queen doesn't want to, of course. Because there is not much of anything known for outside of the palaces, there is need for imagination here, which is why all of you can help us figure out new areas to add to the map of Pyyrhia while Tui Sutherland writes more about them for us.


message 3: by V, Queen of the Kingdom of FanWings (last edited Dec 24, 2014 04:05PM) (new)

V | 88 comments Mod
CHANGES IN ALL TRIBES:


MESSENGERS:
ONE dragon from each tribe serves as a messenger. They are welcome in all tribes, and have a meeting together at the "Mountain of the Talons" each moon, where they exchange news, so the queens don't have to meet together and stay at home. You can make one in Character Creations, but they are shown in the "Create a Royal" thread because there are limited spots open for this status.

THE MOUNTAIN OF THE TALONS:
The Mountain of the Talons is where the dragonets from the prophecy were born and is now marked as a peaceful spot and a no-dragon's-land. It is marked on the Map of Pyrrhia as Under the Mountain.


message 4: by [deleted user] (last edited Jul 19, 2014 03:22PM) (new)

The MudWings
Queen: Queen Ibis

CHANGES FROM THE BOOK: (The Brightest Night)
They are now a peaceful tribe tribe compared to others, and avoid fighting at all costs. Queen Ibis and the other MudWings remember the number who died because of Queen Burn.
UC


message 5: by V, Queen of the Kingdom of FanWings (new)

V | 88 comments Mod
The SandWings
Queen: Queen Gila

CHANGES FROM THE BOOK: (The Brightest Night)
The Sandwings have a special cacti antidote for their poison; no other tribes know about it except them. Many of the SandWing dragonets are also born with a birthmark, usually on their wings, claws or underbelly. This is used as an identification, if a SandWing is born without one the mother of the dragonet will usually drip three drops of SandWing poison onto a certain spot of the dragonet and apply cacti immediately. This will cause a black spot to appear on the skin and it will look exactly like a birthmark. This method does not hurt or have any consequences.

Many SandWings have scavenger pets, and it has been a popular pastime for Sandwings to race their pet scavengers against others or compare which one is smarter or prettier.

The Scorpion Den has turned into a bustling market, still populated by the Outclaws, but they are not rivals of the Queen. Many SandWings come here to buy and sell, as it is the largest and most popular market in the SandWing kingdom.

Burn's Stronghold is cleared of all her collections and such, and has been renovated and reconstructed into a magnificent, gleaming palace for the royal family.


back to top

139299

Tнє Dяαgσηѕ σƒ Pууянια~A Wings of Fire...

unread topics | mark unread