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▸ ʙ ᴇ s ᴛ ɪ ᴀ ʀ ʏ ◂ > ▹ sʜᴀᴅᴏᴡʙᴏʀɴ

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message 1: by 『ᴡɪᴄᴋʟɪɴɢ ᴛʀᴀsʜ ● ɢᴏᴏᴅʙʏᴇ』 (last edited Jul 21, 2016 06:57PM) (new)

『ᴡɪᴄᴋʟɪɴɢ ᴛʀᴀsʜ ● ɢᴏᴏᴅʙʏᴇ』 (wickling) | 10 comments Mod

▸ Shadowborn ◂
▹ As the Illuminati are healers, the Shadowborn are warriors. That's about as simple an explanation as you will ever get. Everything else about this race is complex, intricate, and of course aggressive. Shadowborn are the warrior's warriors. Like the Illuminati, and yet totally opposite, the Shadowborn is a military patriarchal society due to the fact that females are quite rare. The Shadowborn's almost sole drive in life is for battle. Every situation, every conversation, every action is skewed with this primary trait of their nature and approached as a conflict in some way, shape, or form.

▸ Abilities ◂
Animated Shadow: Shadowborn can transform their or others shadows into living beings. As the rule of anything happening to the real body happens to the shadow, this ability may allow them to manipulate the shadow and cause damage in reality by using it to attack. This means anything that happens to the shadow will be reflected in the true body; in short, a form of "reverse" shadow puppetry. Their shadow may have a mind of its own.
Fear Inducement: Shadowborn can evoke and increase fear and horror in others causing the target’s brain to release fear-inducing chemicals. The victim’s perception may be altered, causing them see their environment as ominous and them as dark and foreboding, or even seen as a monster.
Feign Death: Shadowborn can appear dead to all/every manner of detecting their state, altering the physical evidence surrounding their alleged death to make it appear real, for example medical equipment will malfunction and show that they are dead. This allows them to lull their enemies into a false sense of security and evade pursuit.
Necromancy: Shadowborn's magical abilities revolve around manipulating the dead, death, the life-force and/or souls for good (i.e., resurrecting the dead), evil (in various ways) or neither. Shadowborn can also use communicate with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge. Many find a way to cheat death one way or another, whether by becoming some form of undead creature or by bypassing their own ability to die.
Pain Inducement: Shadowborn are able to cause varying levels of pain, including physical, mental and/or emotional, to their targets using supernatural means. They can make a person feel pain by psychologically making them feel pain. A touch can make people feel as if they were tortured. Simply giving an evil glare can cause victims to writhe in agony.
Shadow Puppetry: Shadowborn takes control over motor functions of others against their will as if they were a marionette via shadows, subjects are still conscious, but can’t resist their puppet control.
Umbrakinesis: Shadowborn can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.

▸ Weaknesses ◂
Adamantium: Adamantine weapons are the only weapons capable of killing a Shadowborn, while they might have a hard time piercing the Shadowborn's black armor. Wounds inflicted by weapons made of adamant will not heal can thus any mortal would will be fatal, as no amount of magic can fix it.



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