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by
Kaitlyn
(new)
Jan 25, 2016 09:49AM

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"Dressing like a bat doesn't make you a hero. It makes you a target."
------------------------------------------------
Basics
Name: Batman
Aliase(s): Bruce Wayne
Status of Identity: Secret
Age: 40
Date of Birth: February 19, 1976
Place of Birth: Gotham City
Race: Caucasian
Gender: Male
Sexuality: Straight
Relationship Status: Single
Crush: N/a
Hair Color: Black
Eye Color: Blue
Height: 6'2"
Weight: 210 lbs.
Bodily Structure: Lean, yet muscular. See Bruce Lee.
Appearance:
See Christian Bale. He has black hair with blue eyes and never smiles (minus the occasional smirk). He has Kevin Conroy's Batman Voice.
Costume:
Matte black armor made of plates. Spiked Gauntlets, Pointed cowl with long cape scalloped at the bottom. See The Dark Knight batsuit.
Into The Mind
History: Bruce's parents, Thomas and Martha Wayne, were murdered when he was a boy, which left him emotionally scarred. He grew up with his Butler Alfred J. Pennyworth. At the age of 23, he left Gotham on a 7 year journey, during which he trained both physically and mentally to take on Gotham's criminal underworld as a masked vigilante.
Personality: Batman has a very misplaced sense of self-righteousness, believing he is obligated to take down every wrongdoer he comes across. He is blunt, literal, logical, and no-nonsense. He is extremely motivated and dedicated to his cause. He can be selfish and egotistical. As Bruce Wayne, he has two sides. The public figure, a suave, yet eccentric billionaire playboy, and the private figure, who is basically Batman without a mask. He has a strong aversion of guns.
Abilities:
Genius-level intelligence
Photographic memory
Master detective
Master escapologist
Peak human physical condition
Master martial artist
Training in a vast array of weaponry
Access to high tech equipment
Powers: N/a
Family/Friends:
Thomas Wayne (Father)[deceased]
Martha Wayne (Mother)[deceased]
Alfred J. Pennyworth (Butler/ Surrogate Father figure of the "Bat Family")
Richard "Dick" Grayson AKA Nightwing (Adopted son, Formerly Robin I)
Barbara Gordon AKA Oracle (Daughter of Commissioner James Gordon Formerly Batgirl I)
Timothy "Tim" Drake AKA Red Robin (Formerly Robin III)
Stephanie Brown AKA Batgirl II (Formerly Spoiler, Robin IV)
Damian Wayne AKA Robin V (illegitimate son)
Commisioner James Gordon (Confidant to Batman, Friend to Bruce Wayne, Father of Barbara Gordan)
Lucius Fox (Confidant to Batman, Friend to Bruce Wayne, Head of Wayne Enterprises' Applied Sciences Division)
The JLA (Allies/ Confidants)
http://comicvine.gamespot.com/wonder-...
My own take:
Name Diana Gisele Prince
Age 27
Species: Amazonian
Parents: Zeus bloodline
Appearance



Abilities/powers(if any)
- Diana wears a pair of indestructible steel cuffs.
- Diana can use her super reflexes to deflect projectiles, blades, punches, or any form of offensive attack used against her
-She can also use them to deflect an object back into her enemies.Diana crosses the cuffs to protect her from impact with larger projectiles as well as damage inflicted by explosions and collisions with hard surfaces, the bracelets generate a small energy shield. In recent events, Diana has learned how to emit a devastating magic lightning attack from her bracelets do to their link with Zeus. This attack can even strike Gods and Goddesses down with a powerful strike, and this attack can even work underwater. In the golden age these were items of submission meant to control Amazons. If they were removed from an Amazon, she would launch into an uncontrollable rage, releasing her full power.
Diana is depicted as quite skilled in a number of martial weapons. She has shown to be adept with swords, battle axes and spears. She tends to favour swords though in particularly difficult fights. Her knowledge of martial weapons extends to other less conventional weapons, including broken bottles.
Personality
Diana isn't a person to take much crap from others if they come at her in a certain way, lets say in a rude or insulting manner? Especially if she doesn't know you very well or not at all. Don't get her wrong though, Diana is a very friendly and kind person as long as you don't get on her bad side. She isn't one that's so big on first impressions, sucking herself at that but if you do get on her bad side there is hope to get out, you just have to be helpful, chill and well not an asshole about everything or everyone. When she's not in the heat of battle or scouting, Diana is usually a laid-back person. Diana is usually the type that likes to be on her feet but also likes the bed, she loves sleeping and would sleep all day if she could.
Diana is a caring person, especially when it comes to her friends. She can almost act like a mother to a child but a cool one that has less restrictions. Be careful with this one and make sure you don't piss her off. She doesn't usually have a short fuse but when it's lit you better hope someone is there to hold her back or your not her target period, her punches hurt. Diana is very protective of her friends Her sassyness is something she was born with, always sarcastic to the people she don't really like. When around strangers, this woman is quiet and observant. Just with that, her stare can be pretty intimidating even if she doesn't mean it to be.
Despite being strong on the outside, Diana is actually a bit sensitive and emotional. Of course she doesn't let her group see, she doesn't want them to think her weak. Diana is a teen that knows what she needs to do to survive, she does what she must while protecting her group. She's a loyal one and wouldn't betray them even if her life depended on it. She is also dependable, always having your back no matter what. Something that Diana likes is humor, she has a playful nature herself and wouldn't mind a joke or two being cracked on her. At least it still shows that they are human, that they haven't become like some people out there, killing and stealing just for the hell of it. With people like that, Diana has no empathy for them, no mercy she'll cut them down where they stand without a single warning or word.
History: She was once an average Amazonia who used her powers for nothing more than show and competition. But due to the amount of war she observed, she selectivly became a warrior in it all whilst remaining a rebel to societies disappointment. Diana is the daughter of Queen Hippolyta, the first child born on Paradise Island in the three thousand year history that the immortal Amazons lived there. The Amazons had been created around 1200 B.C. when the Greek goddesses drew forth the souls of all women who had been murdered by men. One soul was left behind, the one that would be born as Diana. That soul originally belonged to the unborn daughter of the first woman murdered by a man (whom Hippolyta was the reincarnation of). In the late 20th Century, Hippolyta was instructed to mold some clay from the shores of Paradise Island into the form of a baby girl. Six members of the Greek Pantheon then bonded the soul to the clay, giving it life. Each of the six also granted Diana a gift: Demeter, great strength; Athena, wisdom and courage; Artemis, a hunter's heart and a communion with animals; Aphrodite, beauty and a loving heart; Hestia, sisterhood with fire; Hermes, speed and the power of flight. Diana grew up surrounded by a legion of sisters and mothers. When she was a young woman, the gods decreed that the Amazons must send an emissary into Man's World. Queen Hippolyta ordered a contest to be held, but forbade Diana from participating. Diana disobeyed and did so anyway in disguise, easily winning the contest and being named the Amazon's champion. She was given a uniform fashioned from the standard of someone who had visited the island a few decades earlier.
Wonder Woman did not keep her identity a secret, and she was not at first a "super-heroine". Indeed, her character was in many ways that of a babe in the woods, innocent and without guile. Diana spoke only Themyscirian, a combination of classical Greek and Turkish. She had to learn English when she arrived in America, rather than knowing the language intuitively. Nonetheless, Diana was trained as a warrior and had no compunction against using deadly force when called for. Diana often dealt with war, injustice, inequality, death, and conflicts involving the Olympian Gods.
Family: Amazonian bloodline.
Relationship status: Single, yet has feelings from Superman, and to Superman. She's not easily impressed so don't expect her to be interested unless your last name is Kent.
Other: She has dyslexia and she's very fortunate that its a weakness not many can pick up on.
My own take:
Name Diana Gisele Prince
Age 27
Species: Amazonian
Parents: Zeus bloodline
Appearance



Abilities/powers(if any)
- Diana wears a pair of indestructible steel cuffs.
- Diana can use her super reflexes to deflect projectiles, blades, punches, or any form of offensive attack used against her
-She can also use them to deflect an object back into her enemies.Diana crosses the cuffs to protect her from impact with larger projectiles as well as damage inflicted by explosions and collisions with hard surfaces, the bracelets generate a small energy shield. In recent events, Diana has learned how to emit a devastating magic lightning attack from her bracelets do to their link with Zeus. This attack can even strike Gods and Goddesses down with a powerful strike, and this attack can even work underwater. In the golden age these were items of submission meant to control Amazons. If they were removed from an Amazon, she would launch into an uncontrollable rage, releasing her full power.
Diana is depicted as quite skilled in a number of martial weapons. She has shown to be adept with swords, battle axes and spears. She tends to favour swords though in particularly difficult fights. Her knowledge of martial weapons extends to other less conventional weapons, including broken bottles.
Personality
Diana isn't a person to take much crap from others if they come at her in a certain way, lets say in a rude or insulting manner? Especially if she doesn't know you very well or not at all. Don't get her wrong though, Diana is a very friendly and kind person as long as you don't get on her bad side. She isn't one that's so big on first impressions, sucking herself at that but if you do get on her bad side there is hope to get out, you just have to be helpful, chill and well not an asshole about everything or everyone. When she's not in the heat of battle or scouting, Diana is usually a laid-back person. Diana is usually the type that likes to be on her feet but also likes the bed, she loves sleeping and would sleep all day if she could.
Diana is a caring person, especially when it comes to her friends. She can almost act like a mother to a child but a cool one that has less restrictions. Be careful with this one and make sure you don't piss her off. She doesn't usually have a short fuse but when it's lit you better hope someone is there to hold her back or your not her target period, her punches hurt. Diana is very protective of her friends Her sassyness is something she was born with, always sarcastic to the people she don't really like. When around strangers, this woman is quiet and observant. Just with that, her stare can be pretty intimidating even if she doesn't mean it to be.
Despite being strong on the outside, Diana is actually a bit sensitive and emotional. Of course she doesn't let her group see, she doesn't want them to think her weak. Diana is a teen that knows what she needs to do to survive, she does what she must while protecting her group. She's a loyal one and wouldn't betray them even if her life depended on it. She is also dependable, always having your back no matter what. Something that Diana likes is humor, she has a playful nature herself and wouldn't mind a joke or two being cracked on her. At least it still shows that they are human, that they haven't become like some people out there, killing and stealing just for the hell of it. With people like that, Diana has no empathy for them, no mercy she'll cut them down where they stand without a single warning or word.
History: She was once an average Amazonia who used her powers for nothing more than show and competition. But due to the amount of war she observed, she selectivly became a warrior in it all whilst remaining a rebel to societies disappointment. Diana is the daughter of Queen Hippolyta, the first child born on Paradise Island in the three thousand year history that the immortal Amazons lived there. The Amazons had been created around 1200 B.C. when the Greek goddesses drew forth the souls of all women who had been murdered by men. One soul was left behind, the one that would be born as Diana. That soul originally belonged to the unborn daughter of the first woman murdered by a man (whom Hippolyta was the reincarnation of). In the late 20th Century, Hippolyta was instructed to mold some clay from the shores of Paradise Island into the form of a baby girl. Six members of the Greek Pantheon then bonded the soul to the clay, giving it life. Each of the six also granted Diana a gift: Demeter, great strength; Athena, wisdom and courage; Artemis, a hunter's heart and a communion with animals; Aphrodite, beauty and a loving heart; Hestia, sisterhood with fire; Hermes, speed and the power of flight. Diana grew up surrounded by a legion of sisters and mothers. When she was a young woman, the gods decreed that the Amazons must send an emissary into Man's World. Queen Hippolyta ordered a contest to be held, but forbade Diana from participating. Diana disobeyed and did so anyway in disguise, easily winning the contest and being named the Amazon's champion. She was given a uniform fashioned from the standard of someone who had visited the island a few decades earlier.
Wonder Woman did not keep her identity a secret, and she was not at first a "super-heroine". Indeed, her character was in many ways that of a babe in the woods, innocent and without guile. Diana spoke only Themyscirian, a combination of classical Greek and Turkish. She had to learn English when she arrived in America, rather than knowing the language intuitively. Nonetheless, Diana was trained as a warrior and had no compunction against using deadly force when called for. Diana often dealt with war, injustice, inequality, death, and conflicts involving the Olympian Gods.
Family: Amazonian bloodline.
Relationship status: Single, yet has feelings from Superman, and to Superman. She's not easily impressed so don't expect her to be interested unless your last name is Kent.
Other: She has dyslexia and she's very fortunate that its a weakness not many can pick up on.
Name; Star Fire
Race: Tamaranian
Love interest: Robin


https://s-media-cache-ak0.pinimg.com/...
https://s-media-cache-ak0.pinimg.com/...
https://s-media-cache-ak0.pinimg.com/...
https://s-media-cache-ak0.pinimg.com/...
Weakness:
Cold
Human shoes
Red flowers
-Super Strength
Starfire possesses great superhuman strength despite her pin-up girl looks. The New Teen Titans, it was said that she "has the strength of eight men." However, Starfire has repeatedly demonstrated that she is far stronger than that, since she can out-muscle her Titans teammates Cyborg and even Donna Troy as even Donna Troy could not restrain her. This would indicate that Starfire has at least class-100 strength as well, though her strength level has never been accurately quantified.
-Invulnerability
When angered, Starfire can go into a berserker state, granting her even greater strength, invulnerability, and immunity to many forms of damage. She is highly resistant to injury and can even survive unharmed in the cold vacuum of space.
-Omni-lingual
She has been able to mentally or psionically learn languages such as English or Japanese through physical contact allowing her to communicate in it with ease being omni-lingual. When she first arrived to Earth she learned English by kissing Robin, an encounter that gave fruit to their romance.
-Energy Blasts
Starfire can generate energy blasts and release them from her hands or eyes. These "starbolts" are very powerful and can even break through a wall of concrete. They knew that the Tamaraneans could absorb energy and wished for a way to make it so that they released it, and that was when she gained the powers of the starbolts. Using her energy manipulating abilities, she can absorb various energies such as radiation or solar energy which makes her immune to its harmful affects.
-Flight
Starfire has the ability to fly at great speeds through both the atmosphere and interstellar space. Her long curly hair leaves behind a fiery red contrail during flight, which makes her hair appear even longer than it really is. The flight ability is common among her race, though it can be lost through a childhood disease (her older sister Blackfire is one such example).
-Combat Specialist
Starfire is also an exceptional hand-to-hand combatant.
-Alien Physiology
Starfire's body continually absorbs ultraviolet radiation, which she then converts into the energy that powers her starbolts and her ability to fly. Starfire can also store a massive amount of this energy to use all at once in a devastating attack. After holding a great deal of energy in reserve, she created a maelstrom of energy which resembled that of a star and unleashed a wave of destruction that caused several full-blast explosions. Such a massive release of energy leaves Starfire in a greatly weakened state afterward, so she only resorts to this attack when absolutely necessary. It is not known what Starfire breathes, but she has said that she does not need oxygen. She also can see much further than humans, but the extent of this has not been explored. Starfire's alien physiology also grants her immunity to gases.
Characteristics
•Height: 6' 7"
•Weight: 210 lbs
•Eyes: Green
•Hair: Auburn
•Unusual Features: As is typical of the Tamaranean race, Starfire has orange skin and completely green eyes with no whites or visible pupils. Her hair is also unusually long and thick compared to that of humans.
•Race: Tamaranean
•Citizenship: Tamaranean
•Place of Birth: Tamaran
•Marital Status: Widowed
•Occupations: Adventurer, warrior, fashion model; former Teen Titan, former member of the Justice League, former Princess of Tamaran
Race: Tamaranian
Love interest: Robin


https://s-media-cache-ak0.pinimg.com/...
https://s-media-cache-ak0.pinimg.com/...
https://s-media-cache-ak0.pinimg.com/...
https://s-media-cache-ak0.pinimg.com/...
Weakness:
Cold
Human shoes
Red flowers
-Super Strength
Starfire possesses great superhuman strength despite her pin-up girl looks. The New Teen Titans, it was said that she "has the strength of eight men." However, Starfire has repeatedly demonstrated that she is far stronger than that, since she can out-muscle her Titans teammates Cyborg and even Donna Troy as even Donna Troy could not restrain her. This would indicate that Starfire has at least class-100 strength as well, though her strength level has never been accurately quantified.
-Invulnerability
When angered, Starfire can go into a berserker state, granting her even greater strength, invulnerability, and immunity to many forms of damage. She is highly resistant to injury and can even survive unharmed in the cold vacuum of space.
-Omni-lingual
She has been able to mentally or psionically learn languages such as English or Japanese through physical contact allowing her to communicate in it with ease being omni-lingual. When she first arrived to Earth she learned English by kissing Robin, an encounter that gave fruit to their romance.
-Energy Blasts
Starfire can generate energy blasts and release them from her hands or eyes. These "starbolts" are very powerful and can even break through a wall of concrete. They knew that the Tamaraneans could absorb energy and wished for a way to make it so that they released it, and that was when she gained the powers of the starbolts. Using her energy manipulating abilities, she can absorb various energies such as radiation or solar energy which makes her immune to its harmful affects.
-Flight
Starfire has the ability to fly at great speeds through both the atmosphere and interstellar space. Her long curly hair leaves behind a fiery red contrail during flight, which makes her hair appear even longer than it really is. The flight ability is common among her race, though it can be lost through a childhood disease (her older sister Blackfire is one such example).
-Combat Specialist
Starfire is also an exceptional hand-to-hand combatant.
-Alien Physiology
Starfire's body continually absorbs ultraviolet radiation, which she then converts into the energy that powers her starbolts and her ability to fly. Starfire can also store a massive amount of this energy to use all at once in a devastating attack. After holding a great deal of energy in reserve, she created a maelstrom of energy which resembled that of a star and unleashed a wave of destruction that caused several full-blast explosions. Such a massive release of energy leaves Starfire in a greatly weakened state afterward, so she only resorts to this attack when absolutely necessary. It is not known what Starfire breathes, but she has said that she does not need oxygen. She also can see much further than humans, but the extent of this has not been explored. Starfire's alien physiology also grants her immunity to gases.
Characteristics
•Height: 6' 7"
•Weight: 210 lbs
•Eyes: Green
•Hair: Auburn
•Unusual Features: As is typical of the Tamaranean race, Starfire has orange skin and completely green eyes with no whites or visible pupils. Her hair is also unusually long and thick compared to that of humans.
•Race: Tamaranean
•Citizenship: Tamaranean
•Place of Birth: Tamaran
•Marital Status: Widowed
•Occupations: Adventurer, warrior, fashion model; former Teen Titan, former member of the Justice League, former Princess of Tamaran
(◕‿◕✿) q υ є є η wrote: "Name; Star Fire
Race: Tamaranian
Love interest: Robin
https://s-media-cache-ak0.pinimg.com/...
https://s-media-cache-ak0.pinimg.com/......"
Since those pictures are a bit provocative, could you put them in spoilers please? And edit our the love interest until we have someone playing Robin, then they can decide if there is any romance between the two. And add a history please! Thank you.
Race: Tamaranian
Love interest: Robin
https://s-media-cache-ak0.pinimg.com/...
https://s-media-cache-ak0.pinimg.com/......"
Since those pictures are a bit provocative, could you put them in spoilers please? And edit our the love interest until we have someone playing Robin, then they can decide if there is any romance between the two. And add a history please! Thank you.
SUPERGIRL
Birth Name: Kara Zor-El
Current Name: Kara Kent
Female ▪ nineteen years old ▪ Kryptonian
Personality
Kara was an insecure, fierce, impulsive, compassionate and sometimes immature girl. When she first arrived, she came across as an angry, bratty girl due to suffering from undiagnosed Kryptonite poisoning when she landed on Earth as an effect of spending thirty years trapped in a chunk of Kryptonite. Her illness messed up her brain, making her prone to wild mood swings and odd behavior until it was correctly diagnosed and the poison purged from her body.
Once free from false memories and mood swings plaguing her, Kara showed she was a troubled girl and lacked confidence but she was nice and well-meaning. Kara has a huge case of "Survivor Guilt" and suffers from PTSD.
Strengths
Kara has strong practical skills. She is an excellent manager of day-to-day tasks and routine maintenance, who enjoys making sure that those who are close to her are well cared for. Kara has a strong sense of duty. She has a strong sense of responsibility and strives to meet others' obligations, though this may sometimes be more from a sense of social expectations than intrinsic drive. Kara values stability and security very highly, and eagerly preserves the status quo in her normal life, which makes her extremely loyal and trustworthy. She is a true pillar of any group that she belongs to, whether it is her family or the League,she can always be relied upon.
Kara is sensitive and warm. Helping to ensure that stability, Kara seeks harmony and cares deeply about other people’s feelings, being careful not to offend or hurt anybody. She is a strong team player, win-win situations being the stuff smiles are made of. Kara is good at connecting with others. She social, comfortable and well-liked. She has a strong need to "belong", and has no problem with small talk or following social cues in order to take an active role in her community.
Weaknesses
Kara is vulnerable to criticism. It can be especially challenging to change her tendencies. She can become very defensive and hurt if someone, especially a person close to them, criticizes their habits, beliefs or traditions. Kara is often too emotionally needy. She needs reassurance in decisions and relies on family and friends often. She is too selfless. She often neglects her own needs to help others.
Appearance
Kara stands at 5'5" tall, weighing 135 lbs. She has deep blue eyes and straight blonde hair that falls to her shoulders. She has a good build and has amazing posture. When she isn't donning the cape, she sticks to basic tees with a cardigan and some dark washed jeans. She strictly wears flats as she is perceived as clumsy.

Powers
Solar Energy Absorption
Under optimal conditions, this is the main source of her super powers as they are contingent upon exposure to solar radiation from a yellow sun star system. Her biological make up includes a number of organs which lack analogues in humans and whose functions are unknown. It is believed that between one or more of these and her bio-cellular matrix, "yellow" solar energy is stored for later use. This allows for the use of these powers to fade when yellow solar radiation is not available instead of immediate failure.
Heat Vision
She can, as a conscious act, fire beams of intense heat at a target by looking at it. She can vary the heat and area affected.
Super-Hearing
Her hearing is sensitive enough to hear any sound at any volume or pitch. With skill and concentration, she can block out ambient sounds to focus on a specific source or frequency.
Electromagnetic Spectrum Vision
Kara can see well into most of the electromagnetic spectrum. She can see and identify radio and television signals as well as all other broadcast or transmitted frequencies. Using this ability, she can avoid detection by radar or satellite monitoring methods. This also allows her to see the aura generated by living thing.
Telescopic Vision
This is the ability to see something at a great distance, without violating the laws of physics. Though limited, the exact extent of the ability is undetermined. In function, it is similar to the zoom lens on a camera.
X-Ray Vision
This is the ability to see through any volume of matter except lead. She can see things behind a solid, opaque object as if it were not there. She can focus this ability to "peel back" layers of an object, allowing hidden image or inner workings to be observed. The exact type of energy perceived - such as x-rays, cosmic rays, or some other energy invisible to normal humans - is unclear. This ability perceives an ambient energy source though, it does not involve the eye projecting a concentrated, possibly toxic, beam to be reflected back from objects.
Microscopic Vision
This is the ability to see extremely small objects and images down to the atomic level.
Infrared Vision
She can see with better acuity in darkness, and to a degree in total darkness.
Flight
She is able to manipulate graviton particles to defy the forces of gravity and achieve flight. This ranges from hovering to moving in any posture, in any direction.
Invulnerability
Due to the interaction of her dense molecular structure and supercharged bio-electric aura, she is nigh-invulnerable to extreme energy forces. In addition, her extends this protection against toxins and diseases.
Superhuman Stamina
She is able to maintain continuous strenuous physical action for an indefinite period of time. This based on her body converting yellow solar radiation directly to energy, but is limited by physiological and psychological needs to eat, drink, and sleep.
Superhuman Strength
Her strength is augmented by yellow solar radiation interacting with the greater than human density, resilience and biological efficiency of her musculature. Her strength is more an act of conscious will on energy fields than actual physical strength. It is this act of conscious will that enables her to perform physical feats that are beyond the mere application force, such as moving a mountain top without said rock crumbling under its own mass.
Superhuman Speed
She is able to move at incredible speed by sheer force of will. This extends to her perceptions and allows for feats such as catching bullets in mid flight as well as covering vast distances in little or no time.
Super-Breath
She is able to create hurricane force winds by exhaling air from her lungs. She can chill the air as it leaves her lungs to freeze targets. She can also reverse the process to pull large volumes of air or vapor into her lungs.
Abilities
Hand-to-Hand Combat (Advanced)
She has been trained by Batman in advanced martial arts and trained with the Amazons on Themyscira in combat and sword fighting. She has trained with Wonder Woman and Artemis extensively.
Klurkor
Kara knows "first level" of "Klurkor", a Kryptonian martial art.
Multilingualism
Supergirl speaks a multitude of languages fluently. She learned English in less then a month. She also speaks interlac. She is also fluent in Kryptonese. Plus, through precise muscle control, she can mimic other peoples voices.
Genius Level Intellect
Kryptonians, though otherwise completely human, are superior both intellectually and physically to natives of Earth. Kara lived on Argo City for some time and learned much about science and technology. She excels in engineering and has been shown at a young age to be able to reprogram advanced Kryptonian technology, like a robot, with little effort.
Artistry
Kara is also artistic and was once approached by the head of the Art Council who wanted to mentor Kara just like he did with her father. She keeps a guitar and a sewing machine in her apartment and she draws and designs new versions of her costume every so often.
History
Kara Zor-El is the daughter of Superman's uncle Zor-El and his wife Alura. Kara is actually older than Kal-El . She was a teenager when he was a baby. When Brainiac attacked Krypton, he took Kandor with him, while Kara and her parents remained in Argo. After Brainiac's attack, Kara's father created a force-field around Argo using a Brainiac Probe. When Brainiac returned to consume Argo City, Kara's parents had no choice but to send her in a rocket headed for Earth. During the journey her rocket was caught in a large kryptonite-encrusted meteor and she arrived on Earth years after her cousin did.
Birth Name: Kara Zor-El
Current Name: Kara Kent
Female ▪ nineteen years old ▪ Kryptonian
Personality
Kara was an insecure, fierce, impulsive, compassionate and sometimes immature girl. When she first arrived, she came across as an angry, bratty girl due to suffering from undiagnosed Kryptonite poisoning when she landed on Earth as an effect of spending thirty years trapped in a chunk of Kryptonite. Her illness messed up her brain, making her prone to wild mood swings and odd behavior until it was correctly diagnosed and the poison purged from her body.
Once free from false memories and mood swings plaguing her, Kara showed she was a troubled girl and lacked confidence but she was nice and well-meaning. Kara has a huge case of "Survivor Guilt" and suffers from PTSD.
Strengths
Kara has strong practical skills. She is an excellent manager of day-to-day tasks and routine maintenance, who enjoys making sure that those who are close to her are well cared for. Kara has a strong sense of duty. She has a strong sense of responsibility and strives to meet others' obligations, though this may sometimes be more from a sense of social expectations than intrinsic drive. Kara values stability and security very highly, and eagerly preserves the status quo in her normal life, which makes her extremely loyal and trustworthy. She is a true pillar of any group that she belongs to, whether it is her family or the League,she can always be relied upon.
Kara is sensitive and warm. Helping to ensure that stability, Kara seeks harmony and cares deeply about other people’s feelings, being careful not to offend or hurt anybody. She is a strong team player, win-win situations being the stuff smiles are made of. Kara is good at connecting with others. She social, comfortable and well-liked. She has a strong need to "belong", and has no problem with small talk or following social cues in order to take an active role in her community.
Weaknesses
Kara is vulnerable to criticism. It can be especially challenging to change her tendencies. She can become very defensive and hurt if someone, especially a person close to them, criticizes their habits, beliefs or traditions. Kara is often too emotionally needy. She needs reassurance in decisions and relies on family and friends often. She is too selfless. She often neglects her own needs to help others.
Appearance
Kara stands at 5'5" tall, weighing 135 lbs. She has deep blue eyes and straight blonde hair that falls to her shoulders. She has a good build and has amazing posture. When she isn't donning the cape, she sticks to basic tees with a cardigan and some dark washed jeans. She strictly wears flats as she is perceived as clumsy.

Powers
Solar Energy Absorption
Under optimal conditions, this is the main source of her super powers as they are contingent upon exposure to solar radiation from a yellow sun star system. Her biological make up includes a number of organs which lack analogues in humans and whose functions are unknown. It is believed that between one or more of these and her bio-cellular matrix, "yellow" solar energy is stored for later use. This allows for the use of these powers to fade when yellow solar radiation is not available instead of immediate failure.
Heat Vision
She can, as a conscious act, fire beams of intense heat at a target by looking at it. She can vary the heat and area affected.
Super-Hearing
Her hearing is sensitive enough to hear any sound at any volume or pitch. With skill and concentration, she can block out ambient sounds to focus on a specific source or frequency.
Electromagnetic Spectrum Vision
Kara can see well into most of the electromagnetic spectrum. She can see and identify radio and television signals as well as all other broadcast or transmitted frequencies. Using this ability, she can avoid detection by radar or satellite monitoring methods. This also allows her to see the aura generated by living thing.
Telescopic Vision
This is the ability to see something at a great distance, without violating the laws of physics. Though limited, the exact extent of the ability is undetermined. In function, it is similar to the zoom lens on a camera.
X-Ray Vision
This is the ability to see through any volume of matter except lead. She can see things behind a solid, opaque object as if it were not there. She can focus this ability to "peel back" layers of an object, allowing hidden image or inner workings to be observed. The exact type of energy perceived - such as x-rays, cosmic rays, or some other energy invisible to normal humans - is unclear. This ability perceives an ambient energy source though, it does not involve the eye projecting a concentrated, possibly toxic, beam to be reflected back from objects.
Microscopic Vision
This is the ability to see extremely small objects and images down to the atomic level.
Infrared Vision
She can see with better acuity in darkness, and to a degree in total darkness.
Flight
She is able to manipulate graviton particles to defy the forces of gravity and achieve flight. This ranges from hovering to moving in any posture, in any direction.
Invulnerability
Due to the interaction of her dense molecular structure and supercharged bio-electric aura, she is nigh-invulnerable to extreme energy forces. In addition, her extends this protection against toxins and diseases.
Superhuman Stamina
She is able to maintain continuous strenuous physical action for an indefinite period of time. This based on her body converting yellow solar radiation directly to energy, but is limited by physiological and psychological needs to eat, drink, and sleep.
Superhuman Strength
Her strength is augmented by yellow solar radiation interacting with the greater than human density, resilience and biological efficiency of her musculature. Her strength is more an act of conscious will on energy fields than actual physical strength. It is this act of conscious will that enables her to perform physical feats that are beyond the mere application force, such as moving a mountain top without said rock crumbling under its own mass.
Superhuman Speed
She is able to move at incredible speed by sheer force of will. This extends to her perceptions and allows for feats such as catching bullets in mid flight as well as covering vast distances in little or no time.
Super-Breath
She is able to create hurricane force winds by exhaling air from her lungs. She can chill the air as it leaves her lungs to freeze targets. She can also reverse the process to pull large volumes of air or vapor into her lungs.
Abilities
Hand-to-Hand Combat (Advanced)
She has been trained by Batman in advanced martial arts and trained with the Amazons on Themyscira in combat and sword fighting. She has trained with Wonder Woman and Artemis extensively.
Klurkor
Kara knows "first level" of "Klurkor", a Kryptonian martial art.
Multilingualism
Supergirl speaks a multitude of languages fluently. She learned English in less then a month. She also speaks interlac. She is also fluent in Kryptonese. Plus, through precise muscle control, she can mimic other peoples voices.
Genius Level Intellect
Kryptonians, though otherwise completely human, are superior both intellectually and physically to natives of Earth. Kara lived on Argo City for some time and learned much about science and technology. She excels in engineering and has been shown at a young age to be able to reprogram advanced Kryptonian technology, like a robot, with little effort.
Artistry
Kara is also artistic and was once approached by the head of the Art Council who wanted to mentor Kara just like he did with her father. She keeps a guitar and a sewing machine in her apartment and she draws and designs new versions of her costume every so often.
History
Kara Zor-El is the daughter of Superman's uncle Zor-El and his wife Alura. Kara is actually older than Kal-El . She was a teenager when he was a baby. When Brainiac attacked Krypton, he took Kandor with him, while Kara and her parents remained in Argo. After Brainiac's attack, Kara's father created a force-field around Argo using a Brainiac Probe. When Brainiac returned to consume Argo City, Kara's parents had no choice but to send her in a rocket headed for Earth. During the journey her rocket was caught in a large kryptonite-encrusted meteor and she arrived on Earth years after her cousin did.

------------------------------------------------
Basics
Name: Damian Wayne
Aliase(s): Batman, Damian al Ghul, Garth, Gray Son of Gotham, Ibn al Xu'ffasch, Redbird, Robin
Status of Identity: Secret
Age:13
Date of Birth: Unknown
Place of Birth: League of Assassins base, somewhere
Race: Half American half Arabic
Gender: Male
Sexuality: Unknown. While Damian has been in relationships with girls in other continuities, it is unknown what his actual sexuality is, however it is likely he is bi or pan.
Relationship Status: Single
Crush: None
"Tim Drake and I had our differences, but I'll admit he was a great man. Despite his best efforts, over the past few years the Teen Titans have been losers, criminals--a joke. They epitomized what's wrong with this younger generation of so-called heroes--They didn't deserve to be called a "super-team." But we could do better. There are five of us. And five fingers make a fist. Join me... I dare you"
Appearance
Physical appearance:



Costume:



Hair Color: Black
Eye Color: Green
Height: 4'8"
Weight: 84lbs
Bodily Structure: Thin with muscle, like a dancer
"I'm happy to have been of assistance to the Justice League... Feel free to request my services on any future missions if need be."
Into The Mind
History:
Damian was born and raised in the League of Assassins to one day take over from Ra's Al Ghul and rule the world. He climbed his first mountain when he was four. He fell and broke his wrist but he still made it to the top because that was what was expected of him. He continued to train, pushing very boundary until he was nine. Then he met his father, Batman aka Bruce Wayne. The two fought a bit. And despite everything Damian still killed. Then Bruce "died".
Damian pushed through his grief by killing, but Richard stopped him. Richard became the new Batman and Damian took over as being Robin. The two had many adventures during the year they were together as partners in crime fighting. After a year Bruce returned from being stuck in time. He was surprised to find out that Damian had become Robin. He allowed Damian to continue as Robin.
During there time fighting crime together there were several notable encounters. For a short while Damian sided with Nobody, aka Morgan Ducard, but inevitably killed Nobody. During the Night of Owls Damian was in charge of protecting a military general and did so. Damian was also kidnapped as Robin alongside the rest of the bat family by the Joker.
Bruce and Damian begin working together against his mother Talia, revealed as the head of Leviathan. During a fight in a meat factory, he converts to vegetarianism and adopts a pet named Bat-Cow. He is believed dead when he was shot in the head by an assassin named Goatboy. It was revealed that Talia has created another clone as his replacement, the obedient fully-grown Heretic. Robin is shown to have faked his death, and is confined to the Batcave at Batman's orders. To avoid the bounty on his head, he begins using the name Redbird and switches to a new costume. This allows him to team up with Jason Todd, who is using the Wingman identity. They work together with Batman Incorporated to take down the League of Assassins' top killers. However, Batman tells Damian he has to quit crime-fighting altogether. Bruce reveals that he has seen Damian's future, as told through "Batman in Bethlehem". If Damian does not retire, his actions will lead to a plague that forces the President to nuke Gotham. Batman Incorporated fights Leviathan in the streets, while Damian is forced to stay inside. Alfred Pennyworth gets him a cat to take care of, who he also names Alfred. Damian refuses to stay home while his allies are dying, and Alfred allows him to leave knowing he cannot be stopped. He flies his exo-skeleton into the center of the battle, where Leviathan has taken over Wayne Tower. He neutralizes the child soldiers, and teams up with Dick Grayson to take down the remaining assassins. The Heretic flings Grayson aside, and challenges Damian to a sword-fight. Despite his bravery and refusal to give up, Damian is impaled through the chest and killed.
After various trials and tribulations involving his corpse, mainly revolving around Ra's al Ghul and Apokolips, Batman managed to rescue his son's body and, though using the Omega Sanction infused within a Chaos Crystal shard, brought Damian back to life within the Batcave. After Damian was brought back he had superpowers similar to Superman's for a short period of time but they have since gone inactive.
Damian began a journey to redeem himself from the actions he did during the Year of Blood. During this time he met Nobody, aka Maya Ducard who tried killing him for killing her father but they eventually became friends and partners. Maya, Damian, Talia, and Batman ended up fighting Suren Darga who was trying to bring his father back. They won and Maya and Damian were tasked with bringing Suren back to Gotham. They ended up getting icecream, however, during there ice cream break Den Daraga, Suren's father, ended up trying to rise. The three went to fight him and Damian sacrificed himself to save the world. Except he was only dead for about 3 seconds as there was ice cream they needed to finish.
Basic history concerning DC Rebirth
DC Rebirth is the current "plot" in DC continuity
(view spoiler)
Personality:
He’s a jerk filled with sarcasm and the type of darkness that most children simply do not have.
BUT
He is the character that grew from being a soldier with only one purpose into a child who shoulders the burden of his father’s legacy and his father’s war. He is the character that went from drawing horrific pictures to pictures of Alfred drinking tea, Titus, and his grandparents’ graves. He is the character that Ilearned what it means to truly live with a family—one that wasn’t perfect, wasn’t normal—but still a wonderful family scarred as it was.
He was the one that had to learned how to smile.
Abilities:

Peak Human Condition
Artistry
Damian is considered as skilled with a brush as he is with a sword.
Business Management
Trained by his mother and the League of Assassins in the way of controlling a company with an iron grip. Even as a young boy he knows that in business there are wars and even in war there are assassins. Damian is involved with the Wayne Enterprises' board members. He even intimidated the board members by tracking down financial irregularities within the Wayne Enterprises' accounts.
Disguise
Damian has disguised himself as an elderly busdriver and a substitute teacher.
Driving
He learned to drive at the age of five.
Martial Arts
Trained by the League of Assassins, Damian has stated he knows just as many martial arts as Batman and can use them more effectively. This may be a largely overstated comment but one should not ask for verification. Damian may not be physically tough but he knows how to control his weight and has stated that he knows, "one thousand ways to kill a man." Damian's training has made him a formidable hand-to-hand combatant able to defeat or hold his own against multiple opponents, armed opponents or skilled hand-to-hand combatants.
Genius Level Intellect
Damian has an IQ that is almost as big as Batman's.
Mimicry
Damian can imitate anyone's voice and speech patterns perfectly as he imitated Tim Drake's voice in order to gain access to the Batcave.
Pedagogy
He once taught an geology class for a day at Jon Smith's (Jon Kent) school.
Stealth
Damian was able to sneak into Gotham City and furthermore into the Batcave virtually undetected until he felt necessary. Of all the Robins, Damian may be the one that is the most silent.
Swordsmanship
Damian assaulted both Tim Drake and Bruce Wayne on separate occasions with his sword, apparently the same sword used by Ra's al Ghul. Although Damian no longer uses his sword he may be unmatched with one if armed correctly.
Throwing: Damian is trained by the League of Assassins in shuriken throwing and further trained by Batman in Batarang throwing.
Mother: Talia Al Ghul
Father: Bruce Wayne
Brother: Richard Grayson, Jason Todd, and Timothy Drake
Any Other Relatives?: Ra's Al Ghul, Mara Al Ghul
Pets: Batcow, Titus the great dane, Alfred the cat, and Goliath
Friends: Richard Grayson
Rivals: The league of Assassins
Enemies: Just about every villain in Gotham



"Riddle me this, riddle me that... who's afraid of the big black bat? "
------------------------------------------------
Basics
Name: Edward Nygma
Aliase(s): The Riddler, Enigma, Mr. E,
Edward "Eddie" Nashton, Eddie Nash
Eddie Nash
Status of Identity: Public
Age: ?
Date of Birth: ?
Place of Birth: ?
Race: Caucasian
Gender: Male
Sexuality: Heterosexual
Relationship Status: Single
Appearance
Physical appearance: Johnny Depp. Well groomed and impeccably dressed. His hair is neatly combed over with a part. Wears black rimmed glasses wIth thick lenses.
Costume: Perfectly tailored green suit over a white shirt and purple tie with a gold question mark your pin and a cane with a question mark head. The top unscrew to reveal a sword. He also wears purple domino mask and fingerless gloves.
Hair Color: Black
Eye Color: Green
Height: 5'9"
Weight:120 lbs.
Bodily Structure: Thin and lithe. Looks taller due to good posture.
Into The Mind
History: He was abused by his parents, especially his father, for being too unintelligent and for little things like bad posture. As a result, Edward began to study puzzles and mind games to hopefully avoid their wrath, which later became an obsession.
Personality:
Extreme Obsessive Compulsive Disorder. Chronic cheater. Highly immature. Always impeccably dressed, Edward cares deeply about his appearance and strives for good posture. Due to his obsession with riddles and mind games, he always leaves a clue at the scene of the crime. He will have a mental breakdown if a situation does not go his way.
Abilities:
Genius-level intellect
Criminal mastermind
Utilizes complex puzzles and riddles

Name/Nickname; Vassa
Code Name; Mercury
Gender; Female
Age; 17
Species; Amazonian
Alliance; Anti-hero / Losst
Powers/Abilities; Enhanced abilities, telepathy, flight, eventually will develop lazer eyes that change color and intensity, blue being the strongest, white the weakest and purple mega.
Personality; Bipolar, gifted, intelligent, loyal to an extent, unpredictable.
History(optional); Mercury was taken under the wing of Diana Prince
while Diana simultaneously trained Supergirl. During an altercation in which
Mercury's bipolar behavior worked against the Amazonian and other hero prodigies, Robin was killed. Rumor spread among the Justice League that Mercury killed
him, the claims dismissed by Diana who kept a watchful eye on her
prodigy. One fateful night, Vassa lost her memory. In fear, she attacked Diana with
powers she feared because she had no memory of them. She hears voices in
her head and she gets flashbacks of events that happened, but she can't piece
together why they are returning. With little of an identity, Mercury took claim
in Gotham and has been fighting in housed fight rounds - building together
a deadly reputation. She has been hired to kill, injury, rob and steal. Her work
is not limited to that of bad deeds, but she is also available for hire for good.
She's a freelance Amazonian with no memory of who she was.
Other; Mercury gets migranes that are so intense, she blacks out for
days on end. They can last three days - three weeks. When she awakens from
these migranes, Mercury is extremly weak. They come randomly and often.
Vessa possessses an amazonian crown which is linked to her telepathic abilities. It shifts it symbols depending on how powerful she grows / how intense her emotions are.
http://www.weststudio.com/wp-content/...
https://www.pinterest.com/pin/4203125...
Wallace Rudolph "Wally" West ~ The Flash
30 years old, Male, Straight
Appearance
Written Description
hair color: red
eye color: green
height: 5'11"
body type:
skin tone: pale
Personality
See down below
Family and Friends
Girlfriend - Artemis Crock
Best Friend - Dick Grayson
Sister Figure - Kasey Wayne
Mother - Mary West
Father - Rudolph West
Grandfather - Ira West
Aunt - Iris West-Allen
Uncle - Barry Allen
History
Wally discovered his uncle Barry Allen was the Flash. Being the Flash's biggest fan, he begged his hero to let him become his sidekick. Barry refused, but that didn't stop Wally. He replicated the experiment that gave Barry his powers in his family's garage. He blew up the garage and ended up in the hospital. Barry felt guilty for leaving notes that Wally could work on.
After he came out of the hospital, Wally manifested the powers he desired. Barry reluctantly agreed to let him become Kid Flash, but only if he did exactly as he said.
Fears
* losing loved ones
* losing his purpose in life
* being a horrible parent, when the day comes
Likes
* food
* storms, particularly lightning storms
Powers
Speed Force Conduit
While all speedsters are powered by the force, West mainlines the power from the force itself and cannot be cut off from the source, unlike the others. Wally is the fastest man in the world, arguably one of the fastest beings that has ever existed. He is currently fast enough to easily break all the barriers and even enter the Speed Force. Wally has, on several occasions, traveled much faster than light and been pulled into and exited the Speed Force by his own volition. The Flash is considered to be one of the most formidable and powerful meta-humans on the planet.
Decelerated Aging
Along with every speedster that draws from the speed force, the loved ones of the speedsters will gain eternal youth like Jay's wife and Barry's wife ages have shown.
Energy Construct Creation
Wally discovered if he concentrated, the Speed Force could be used to create solid constructs which he used to compose his costume. The first time he used this ability was to create a solid armor enabling him to run despite having broken legs. Later examples included sealing up the openings of his costume against disease, creating pockets for holding things, etc. His costume itself is a construct molded from the Speed Force. At times he'll create walls of pressurized debris to surround an area.
Sharing the Force
"Lending" velocity to objects or people already in motion. Since his interaction with the Speed Force, he may also lend his speed and angular momentum to another object or person. This may allow others to run alongside with the Flash.
Steal Speed
He is able to "steal" speed and/or momentum from anyone or anything, including beings such as Superman or Inertia effectively turning them into living statues. Also can steal speed from bullets and other fast moving objects thrown at him or at others. This ability is so great, that he once took the speed from the entire planet, and its population, including the very fast beings such as Superman, Jay Garrick etc. He cannot, however, steal speed from certain speedsters such as Professor Zoom, who creates his own negative Speed Force and is able to corrupt/negate the Speed Force, and Barry Allen who is the source of the Speed Force and its sole creator.
Speed Force Aura
The Flash's body is surrounded by what he calls his "speed force aura". This aura protects him and anyone who is running with him or carried by him, from the effects of using his speed. This includes friction and airborne particulate matter. It also protects him from injury from high speed impacts such as punches he delivers and receives from his opponents. With this aura, he is able to absorb kinetic energy.
Superhuman Stamina
The Flash possesses vast superhuman endurance that is nearly inexhaustible. He is able to run non-stop for over 10 days straight without tiring), through time and space across existence (Everywhere from the fourth dimension to the Big Bang was their track field.) at speeds so far beyond light and so unimaginable, he is constantly breaking through all the barriers and has even brushed the true Speed Force itself directly.
Self-Sustenance
He can survive in harsh environments such as space without any hindrance and can gain all the energy he needs from the Speed Force's infinite storage of energy.
Superhuman Speed
The Flash may run at any speed that he thinks is possible. Wally West is by far one of the fastest beings on the planet, and is arguably one of the fastest beings to ever exist. Theoretically, speeds greater than Mach 10, are dangerous to both the people and to the environment. This speed would still be the equivalent to approximately 2 miles per second, allowing him to cross the United States in about 23 minutes, or circle the world in about 3 hours, but the Speed Force has shown that if needed, Wally West can use it to prevent such effects from occurring, hence why he is able to run at speeds much faster than light on the planet Earth without it having devastating effects on the planet. He can run across bodies of water and up the sides of buildings. Wally has shown that he can achieve practically any speed he wishes and that there are no limits to his speed. He has been able to casually move beyond the speed of thought, easily move so fast that even an attack moving at the speed of light seems to be standing still and at the same time scans the face of over five hundred thousand people for a specific expression in less than a picosecond. He can even move so fast that he exists everywhere at once. He is able to casually reach speeds such as 500 times the speed of light. He has moved and ran so fast, that he was capable of outrunning and defeating death itself (the Black Flash) by outracing it to the end of time/space, past entropy, the next Big Bang and into the next Universe. His speed is so immeasurable that he has moved and reacted by the attosecond (an attosecond is one quintillionth of a second. To put this in perspective, one attosecond is to one second, what one second is to the age of the universe), and has even reacted and calculated by the zeptosecond (Which is one sextillionth of one second).
Infinite Mass Punch
Traveling near the speed of light acquired the relativistic mass of such speed to impart blows which could hit with a force greater than that of "a white dwarf star", Flash's own durability regulated by the Speed Force in such cases. Relativistic effects take over as a body approaches light-speed (His control over his powers and the Speed Force is so great, that he can choose to ignore these relativistic effects if he wishes to). Visual input will begin to blueshift and his body's mass will increase towards infinity.
Dimensional Travel
Wally West has shown to be able to traverse time and dimensions with his own powers.However, Wally can accelerate to the point that he is skirting the very edge of the Speed Force dimension or even entering it. He can traverse along the time-stream to specific points as they become visible, much like watching a movie in fast forward or reverse. In order to enter the Speed Force and time travel to different periods, he must exceed light speed, which he can easily and instantly do.
Regeneration Accelerating his healing factor while using the Speed Force to sustain him, he could heal from any injury instantly.
Phasing
The Flash has always possessed the ability to control his speed and angular momentum at the molecular level, and control his molecular interactions to allow his body to pass through any substance. If he chooses, Wally can excite the molecules of whatever substance he vibrates through to critical mass causing it to explode. While in an intangible state, the Flash is immune to any airborne viruses and can breathe regularly. He can also vibrate so fast that light does not reflect off him, rendering him invisible.
Flight
By spinning like a helicopter, he can even perform a limited kind of flight. Since his power is a quantum/molecular phenomenon, the Flash has been able to fly just as other metas do because he can control his absolute molecular energy and direction and force it in the direction he wished to move without running. Though he rarely makes use of this ability as he enjoys running. The Speed Force also allows him to run in frictionless environments, as he was able to run in space itself, as casually as he was running on the ground without any outside assistance.
Increased Perceptions
The Flash possesses the ability to alter his perceptions so that falling objects can appear to be standing still and can be caught and moved back to their normal position. He can disarm or jam any number of opponents weapons before they are even aware of his movement and can hurl small projectiles at hypersonic velocities. His ability to alter his own perception of time is so great, that if he wishes, the tick between a second can pass for millions of years. He can even push this ability to the point, that to him, it's as if the Universe is standing still. It does not truly stand still, it is his own perception of time that seems to stand still, and his body automatically adjusts to his perception, hence, the slower he views the world, the faster his body moves through time/space to adjust to his perception. He can even all together, break time through the time and dimension barrier, to truly be beyond time/space. He can do this so quickly as to have it happen invisibly to the normal human eye. He can effortlessly strike a single opponent or multiple opponents million of times in a second.
Supercharged Brain Activity
The Flash's mental abilities are also increased in speed, simple computations can be done at lightning speeds, and his ability to perform normal feats at increased speeds has allowed him to build hundreds of force field generators in a matter of minutes, move sandbags to cover a beach or search an entire area for something as small as a paper clip. Wally can also read at super-speed, but rarely takes advantage of this ability to learn at increased speeds.
Vortex Creations
By running in a circle at a certain speed, Flash is able to create a vortex with a variety of effects. One effect is pulling the air away from the center in order to suffocate an enemy. Another effect is levitating whoever and whatever was in the center. Also, able to send anyone or anything into another dimension when running around them. Some other effects are acting as barriers to movement or funnels for toxic gases. The Flash also can spin his arms to create directed funnels of hurricane speed air that can knock down barriers or reduce the speed of a falling object. When putting out forest fires, what the Flash does when he runs around the perimeter is create a pocket tornado. The updraft lowers the temperature inside the funnel and raises the fire off the ground which takes away its fuel source.
30 years old, Male, Straight
Appearance
Written Description
hair color: red
eye color: green
height: 5'11"
body type:
skin tone: pale
Personality
See down below
Family and Friends
Girlfriend - Artemis Crock
Best Friend - Dick Grayson
Sister Figure - Kasey Wayne
Mother - Mary West
Father - Rudolph West
Grandfather - Ira West
Aunt - Iris West-Allen
Uncle - Barry Allen
History
Wally discovered his uncle Barry Allen was the Flash. Being the Flash's biggest fan, he begged his hero to let him become his sidekick. Barry refused, but that didn't stop Wally. He replicated the experiment that gave Barry his powers in his family's garage. He blew up the garage and ended up in the hospital. Barry felt guilty for leaving notes that Wally could work on.
After he came out of the hospital, Wally manifested the powers he desired. Barry reluctantly agreed to let him become Kid Flash, but only if he did exactly as he said.
Fears
* losing loved ones
* losing his purpose in life
* being a horrible parent, when the day comes
Likes
* food
* storms, particularly lightning storms
Powers
Speed Force Conduit
While all speedsters are powered by the force, West mainlines the power from the force itself and cannot be cut off from the source, unlike the others. Wally is the fastest man in the world, arguably one of the fastest beings that has ever existed. He is currently fast enough to easily break all the barriers and even enter the Speed Force. Wally has, on several occasions, traveled much faster than light and been pulled into and exited the Speed Force by his own volition. The Flash is considered to be one of the most formidable and powerful meta-humans on the planet.
Decelerated Aging
Along with every speedster that draws from the speed force, the loved ones of the speedsters will gain eternal youth like Jay's wife and Barry's wife ages have shown.
Energy Construct Creation
Wally discovered if he concentrated, the Speed Force could be used to create solid constructs which he used to compose his costume. The first time he used this ability was to create a solid armor enabling him to run despite having broken legs. Later examples included sealing up the openings of his costume against disease, creating pockets for holding things, etc. His costume itself is a construct molded from the Speed Force. At times he'll create walls of pressurized debris to surround an area.
Sharing the Force
"Lending" velocity to objects or people already in motion. Since his interaction with the Speed Force, he may also lend his speed and angular momentum to another object or person. This may allow others to run alongside with the Flash.
Steal Speed
He is able to "steal" speed and/or momentum from anyone or anything, including beings such as Superman or Inertia effectively turning them into living statues. Also can steal speed from bullets and other fast moving objects thrown at him or at others. This ability is so great, that he once took the speed from the entire planet, and its population, including the very fast beings such as Superman, Jay Garrick etc. He cannot, however, steal speed from certain speedsters such as Professor Zoom, who creates his own negative Speed Force and is able to corrupt/negate the Speed Force, and Barry Allen who is the source of the Speed Force and its sole creator.
Speed Force Aura
The Flash's body is surrounded by what he calls his "speed force aura". This aura protects him and anyone who is running with him or carried by him, from the effects of using his speed. This includes friction and airborne particulate matter. It also protects him from injury from high speed impacts such as punches he delivers and receives from his opponents. With this aura, he is able to absorb kinetic energy.
Superhuman Stamina
The Flash possesses vast superhuman endurance that is nearly inexhaustible. He is able to run non-stop for over 10 days straight without tiring), through time and space across existence (Everywhere from the fourth dimension to the Big Bang was their track field.) at speeds so far beyond light and so unimaginable, he is constantly breaking through all the barriers and has even brushed the true Speed Force itself directly.
Self-Sustenance
He can survive in harsh environments such as space without any hindrance and can gain all the energy he needs from the Speed Force's infinite storage of energy.
Superhuman Speed
The Flash may run at any speed that he thinks is possible. Wally West is by far one of the fastest beings on the planet, and is arguably one of the fastest beings to ever exist. Theoretically, speeds greater than Mach 10, are dangerous to both the people and to the environment. This speed would still be the equivalent to approximately 2 miles per second, allowing him to cross the United States in about 23 minutes, or circle the world in about 3 hours, but the Speed Force has shown that if needed, Wally West can use it to prevent such effects from occurring, hence why he is able to run at speeds much faster than light on the planet Earth without it having devastating effects on the planet. He can run across bodies of water and up the sides of buildings. Wally has shown that he can achieve practically any speed he wishes and that there are no limits to his speed. He has been able to casually move beyond the speed of thought, easily move so fast that even an attack moving at the speed of light seems to be standing still and at the same time scans the face of over five hundred thousand people for a specific expression in less than a picosecond. He can even move so fast that he exists everywhere at once. He is able to casually reach speeds such as 500 times the speed of light. He has moved and ran so fast, that he was capable of outrunning and defeating death itself (the Black Flash) by outracing it to the end of time/space, past entropy, the next Big Bang and into the next Universe. His speed is so immeasurable that he has moved and reacted by the attosecond (an attosecond is one quintillionth of a second. To put this in perspective, one attosecond is to one second, what one second is to the age of the universe), and has even reacted and calculated by the zeptosecond (Which is one sextillionth of one second).
Infinite Mass Punch
Traveling near the speed of light acquired the relativistic mass of such speed to impart blows which could hit with a force greater than that of "a white dwarf star", Flash's own durability regulated by the Speed Force in such cases. Relativistic effects take over as a body approaches light-speed (His control over his powers and the Speed Force is so great, that he can choose to ignore these relativistic effects if he wishes to). Visual input will begin to blueshift and his body's mass will increase towards infinity.
Dimensional Travel
Wally West has shown to be able to traverse time and dimensions with his own powers.However, Wally can accelerate to the point that he is skirting the very edge of the Speed Force dimension or even entering it. He can traverse along the time-stream to specific points as they become visible, much like watching a movie in fast forward or reverse. In order to enter the Speed Force and time travel to different periods, he must exceed light speed, which he can easily and instantly do.
Regeneration Accelerating his healing factor while using the Speed Force to sustain him, he could heal from any injury instantly.
Phasing
The Flash has always possessed the ability to control his speed and angular momentum at the molecular level, and control his molecular interactions to allow his body to pass through any substance. If he chooses, Wally can excite the molecules of whatever substance he vibrates through to critical mass causing it to explode. While in an intangible state, the Flash is immune to any airborne viruses and can breathe regularly. He can also vibrate so fast that light does not reflect off him, rendering him invisible.
Flight
By spinning like a helicopter, he can even perform a limited kind of flight. Since his power is a quantum/molecular phenomenon, the Flash has been able to fly just as other metas do because he can control his absolute molecular energy and direction and force it in the direction he wished to move without running. Though he rarely makes use of this ability as he enjoys running. The Speed Force also allows him to run in frictionless environments, as he was able to run in space itself, as casually as he was running on the ground without any outside assistance.
Increased Perceptions
The Flash possesses the ability to alter his perceptions so that falling objects can appear to be standing still and can be caught and moved back to their normal position. He can disarm or jam any number of opponents weapons before they are even aware of his movement and can hurl small projectiles at hypersonic velocities. His ability to alter his own perception of time is so great, that if he wishes, the tick between a second can pass for millions of years. He can even push this ability to the point, that to him, it's as if the Universe is standing still. It does not truly stand still, it is his own perception of time that seems to stand still, and his body automatically adjusts to his perception, hence, the slower he views the world, the faster his body moves through time/space to adjust to his perception. He can even all together, break time through the time and dimension barrier, to truly be beyond time/space. He can do this so quickly as to have it happen invisibly to the normal human eye. He can effortlessly strike a single opponent or multiple opponents million of times in a second.
Supercharged Brain Activity
The Flash's mental abilities are also increased in speed, simple computations can be done at lightning speeds, and his ability to perform normal feats at increased speeds has allowed him to build hundreds of force field generators in a matter of minutes, move sandbags to cover a beach or search an entire area for something as small as a paper clip. Wally can also read at super-speed, but rarely takes advantage of this ability to learn at increased speeds.
Vortex Creations
By running in a circle at a certain speed, Flash is able to create a vortex with a variety of effects. One effect is pulling the air away from the center in order to suffocate an enemy. Another effect is levitating whoever and whatever was in the center. Also, able to send anyone or anything into another dimension when running around them. Some other effects are acting as barriers to movement or funnels for toxic gases. The Flash also can spin his arms to create directed funnels of hurricane speed air that can knock down barriers or reduce the speed of a falling object. When putting out forest fires, what the Flash does when he runs around the perimeter is create a pocket tornado. The updraft lowers the temperature inside the funnel and raises the fire off the ground which takes away its fuel source.
Personality
Wally West is a class clown and goof-ball. The speedster is aalways quick to joke and comment lightly upon any situation that he finds himself in. Often extremely impatient and impulsive, Wally possesses an inclination toward recklessness, to the point of jumping into situations without forethought—a trait which often leaves him in mortal danger. Although he is quite serious in certain situations and is more mature, his impulsiveness hasn't faded much. Wally makes flirtatious remarks toward any attractive woman in his vicinity, regardless of age. He doesn't consciously do this though. He's a natural flirt! His attention is always towards Artemis when she's with him.
Despite his goofy nature, Wally is also a science whiz, able to use his knowledge to recognize Speedy (now Kid Flash's) high-density polyurethane foam when he used it against Brick, as well as analyze a complex chemical combination of the Blockbuster formula and Bane's Venom drug (Kobra-Venom). His firm belief in science is so absolute that he adamantly rejects the possibility of magic, instead simplifying it to a form of "advanced science".
Wally West is a class clown and goof-ball. The speedster is aalways quick to joke and comment lightly upon any situation that he finds himself in. Often extremely impatient and impulsive, Wally possesses an inclination toward recklessness, to the point of jumping into situations without forethought—a trait which often leaves him in mortal danger. Although he is quite serious in certain situations and is more mature, his impulsiveness hasn't faded much. Wally makes flirtatious remarks toward any attractive woman in his vicinity, regardless of age. He doesn't consciously do this though. He's a natural flirt! His attention is always towards Artemis when she's with him.
Despite his goofy nature, Wally is also a science whiz, able to use his knowledge to recognize Speedy (now Kid Flash's) high-density polyurethane foam when he used it against Brick, as well as analyze a complex chemical combination of the Blockbuster formula and Bane's Venom drug (Kobra-Venom). His firm belief in science is so absolute that he adamantly rejects the possibility of magic, instead simplifying it to a form of "advanced science".

Name: Amy Winston
Aliase(s): Princess Amethyst
Status of Identity: Unknown
Age: 13 as Amy/ 20 as Princess Amethyst (But it’s complicated by time distortion. View history)
Date of Birth: Sometime in February
Place of Birth: Amethyst kingdom, Gemworld
Race:
Gender: Female
Sexuality: straight
Relationship Status: In the ice
Crush: no one currently
Appearance:
http://orig09.deviantart.net/8fd6/f/2...
Hair Color: Blonde
Eye Color: Violet
Height: 5’8” as Amethyst/ 5’1” as Amy
Weight: 122lbs as Amethyst/ 90lbs as Amy
Bodily Structure:
Costume:
Amethyst:
http://orig09.deviantart.net/8fd6/f/2...
Into The Mind
History: Complicated to say the least... Princess Amethyst, the daughter of the ruling House of Amethyst, was orphaned by Dark Opal of the House of Opal. Following the death of Amethyst’s parents, the witch Citrina whisks her away to be reared in safety by the Winston family on Earth. At the age of thirteen, Amethyst is attacked by Dark Opal. After her return to Gemworld, Amethyst discovers her magical powers and gains the appearance of an adult woman. The most powerful magic users in all of Gemworld are from the House of Amethyst. Amethyst decides to use her powers to rebel against Dark Opal's oppression over Gemworld. Upon befriending the winged unicorn Max, Princess Amethyst journeys in search of allies among The Twelve Kingdoms of Gemworld that do not support Dark Opal. She is successful in rallying support from most of the other House and gains friendship in Lord Topaz, Lady Turquoise, and Princess Emerald (Emmy). The first series ends with the defeat of Dark Opal, the liberation of Gemworld, and Amethyst's returned to Earth. During the aftermath of Dark Opal's defeat, conflict among the other Royal House of Gemworld causes friction throughout the surrounding kingdoms. The Lords of Chaos, a new enemy, attempt to capitalize on Amethyst's absence and threatens to overtake Gemworld. During this time Amethyst learns from Doctor Fate that she is a member of the Lords of Order as her father was. Amethyst is unique among the Lords as the only creation with a truly human form. After struggling with this revelation, she finally accepts her destiny and battles the Lord of Chaos known as The Child and his servant Flaw, the Gemstone Golem. After defeating Flaw, Amethyst ends the battle between herself and The Child by merging him with Gemworld. As a consequence she is forced to merge with The Child. Then about two decades later (time passes differently in Gemworld). Lord Topaz and Lady Turquoise are married and have three children: twin sons Wrynn and Donal, and four-year-old daughter Amber. Seduce by dark magic Wrynn he accidentally summons Flaw back to life causing the rise of Mordru in the form of Wrynn when. With the help of Flaw and The Lords of Chaos, Mordru transforms himself into a powerful sorcerer. He would become Amethyst's greatest enemy and goes on to plague the Legion of Super-Heroes in the 30th Century. After his transformation into Mordru, Wrynn sets off on conquest which eventually leads to a confrontation with Amethyst and in which Flaw is destroyed. Amethyst pursues Wrynn across Gemworld where they battle a second time. Meanwhile The Child has returned and abducted a now adult Emmy (the young Princess Emerald) from Earth. He plans to use her as leverage for Mordru in order to defeat Amethyst. The ploy eventually fails as Donal arrives to help Amethyst, who is able to temporarily restore Wrynn to his former self. Wrynn begs Donal to free him from Mordru's influence by killing him. Before Donal is able to fulfill the request he is distracted by Topaz's objections. This distraction allows Mordru to regain control of Wrynn and kill Donal. Enraged, Amethyst pulls The Child out of Emmy's body and banishes him back to Gemworld. Once there Mordru is sentenced to banishment from The Twelve Kingdoms of Gemworld following his defeat. Amethyst, dissatisfied with this sentence and angry over Donal's murder, banishes Mordru into Gemworld by merging him with the planet where he remains for many years. Amber is revealed to be Amethyst's daughter, not Topaz and Turquoise’s. Realizing that the end of her time on Earth has brought imbalance to the forces between order and chaos, Amethyst charges Emmy with the care of her daughter and takes them both back to Earth. Amethyst then returns to Gemworld and merges with the planet until she would be needed again. Upon reappearing Amethyst has battled Spectre and survived the attack. Then later appears among the magical beings who are summoned to reconstruct the shattered Rock of Eternity. Amethyst is seen once again where she and other sorcerers pool their powers to summon the restored Spectre to Stonehenge. In the aftermath of Infinite Crisis, all of the other Lords of Order are apparently destroyed by the Spectre, signaling the end of the Ninth Age of Magic. Amethyst is currently the only known surviving Lord of Order in the Tenth Age of Magic. She has no memory of her daughter, Amber, or Emmy who was once a princess of the house of Emerald. Amethyst faded once more until she was need again. Which seems to be now. She's returned to find the Batman to return a favor from long ago.
"How do you feel about the Disappearance of The Dark Knight?": How did this happened? I will find you friend. I will travel the all the worlds and dimensions to find you.
Personality: As Amy she isn't much different than any other teenage girl who has their struggles but then again as it turns out she's not a regular teen. She's actually an adult as Princess Amethyst drowned in responsibility. She is all that a princess is but also a fierce warrior that has no issues taking down those who do wrong. She is all extremes that lay deep within her that no one wants to see.
Powers and Abilities: As Amethyst she is the most powerful magic user on Gemworld as her power rivaled only by Mordru. She possesses a host of powers, including flight, spell-casting, energy manipulation, matter transmutation and can tap other sources of magical energy to amplify her own powers. She is powerful enough to engage in battle with the Spectre and survive. Here is a list of other powers: Agility, Blast Power, Dimensional Manipulation, Divine Powers, Energy Manipulation, Energy Shield, Flight, Force Field, Healing, Intellect, Leadership, Longevity, Magic, Telekinesis, Unarmed Combat. But as Amy she's just a "normal" girl that has minimal fighting skill but is intelligent. (She is her weakest in this form)
Family/Friends:
In the Gemworld: Lord and Lady Amethyst (father & mother/ deceased), Citrina (the nanny that save her after her birth and guards her when she returns), the young Princess Emerald aka: Emmy (her friend from the Gemworld who gets trapped on earth)
Herb and Marion Winston (adoptive father & mother)
Other: Time flows differently in the Gemworld but now she can use both forms on earth.