Time Travel discussion
Games, Questions, & Challenges
>
Discussion of 'Let's Write A Time Travel Story' thread
date
newest »

message 1:
by
Garrett
(new)
Apr 01, 2014 07:00AM

reply
|
flag

We started this thread to have fun. And we can, if we all abide by the rules, keep it clean, and move the story along.
I had hoped we could have very few rules, but it seems I need to add the one below.
The new rule is:
No one can kill our main characters, Earl, Sarah and Bosco. I'm sure no one wants to kill our fun! So, we can put these three time-travelers in grave danger, but never in the grave.
Cynthia
Can't death be fun? It doesn't have to kill the fun, it just requires more creativity. Sorry, Nathan, I overlooked the rule about three people between posts. And Garret, making up new rules as you go along is cheating. It kills the spontaneity, since you can suddenly find yourself going outside the line---retroactively. Oh well, back to the real world...

'Rules' is just a word, a symbol & may not mean the same thing to everyone that hears it; perhaps a 'framework' would be a better term, thus enhancing the story, not blocking other's attempts towards the creation of one.
That's the real death with which the participants should concern themselves.
Just saying.
Howard wrote: "Ken should read the discussion, sometimes heated, on the original story as this very idea was covered several times...."
Perhaps it was. I understand the concept of rules, but it's hard to obey them "retroactively." And if you're creative, death opens up so many possibilities. Zombie time travelers? Ghost time travelers? Can ghosts travel through time? How would they do it? So many possibilities just flushed down the drain...lighten up, guys, it's just a story. Go with it. It was supposed to be fun--wasn't it?
Perhaps it was. I understand the concept of rules, but it's hard to obey them "retroactively." And if you're creative, death opens up so many possibilities. Zombie time travelers? Ghost time travelers? Can ghosts travel through time? How would they do it? So many possibilities just flushed down the drain...lighten up, guys, it's just a story. Go with it. It was supposed to be fun--wasn't it?

On the other hand, if one's choice is simply to go in ever bizarre directions just to see how bizarre you can get, well fine, but everyone should agree with that assessment or one would just derail the other's efforts, as I said.
In the first attempt this didn't come into play until later, when some semblance of a fair plot was being groped towards only to be shot down.
That would be the purpose of this thread, to talk it over for honing purposes & Garrett, being the moderator, would make that call.
Just saying.
Well, it was fun for me. Still is. I had already deleted the "objectionable" posts, so I don't know what more you want, unless it's to continue a pointless argument concerning the "purpose of this thread." So rest easy, I won't post anything else in the story, because I don't want to necessitate the changing of the rules again. Have fun!

Still, as a long standing contributer to many threads of the group, I had a say.
Sorry if I offended you, not my intent.
Far from it.
Not offended Howard. I had a say, too. Have fun!

Does anyone have any thoughts, comments or ideas on such a framework? Here's the place to post them.

I'd agree with Ken that too many rules are unneeded & also stipulations are restrictive.
Perhaps & only because I thought this was lacking before, some basic structure in the broadest sense, for at some nebulous point, various things will have been thrown out & these can then be deemed the plot lines from which the story builds.
Then at another point, hopefully when it's very complicated, time is called for resolution, again using what's come before, and so on.
When, at which point is good, that is, can be discussed but this 'frame work' would direct as opposed to demand & each writer is still free to go in any direction, again subject to discussion here.
Unless, of course, you're after a free-fall kind of thing with no direction, that's OK too, but the writers should know either way.
Just saying.
Good luck.

A basic piece of framework might simply be the "tone" of the story. Heavy or light, fun adventure or downer dystopian, SciFi or Time Slip, etc. Keep it loose and see where it goes. It may reveal itself.
And welcome more people to join in. Soon we'll be working on the screenplay and casting!

We love your enthusiasm. It is doubtful that we could enforce a strict framework if we tried. So, better to keep it loose and see where it goes.
Our preference is that the tone of the story be: Light and fun adventure. Intentional time travel. Some SciFi.


What a trip.
Just saying


We don't think the dragonballz idea is where we want to go. We are only doing light SciFi, this is to be largely a Time Travel story.
So, get to writing. :-)