Between Two Worlds: Into the Dream discussion
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All right, so. There seem to be a few misconceptions here.
1. Redbrook as a town does not participate in any sort of foster program; it has no orphanages or foster/group homes itself, and it is certainly not acknowledged enough to where a foster girl would be sent to the town. If people aren't native or connected to the place via relatives, they tend to stumble upon it by accident. You're not going to find information about it on the Internet, or in books or records, after all. Unless you're in one of the aforementioned situations, you aren't going to know about Redbrook at all.
2. Redbrook itself is completely normal, a corporeal town. There's nothing fantastic about the place itself, only the world to which it acts as a gateway. Problems seeing the buildings (or anything else) make absolutely zero sense.
3. New arrivals to town encounter the Dream their very first night. I don't know if I'm simply misinterpreting, but it seems to me that you implied Littie did not start to Dream until she had been in town for several weeks, which simply would not be the case. Additionally, Lottie seems to have adjusted extremely fast and extremely well to the dangerous world of the Dream, despite the fact that it is a phenomenon completely unrelated to anything anyone outside of Redbrook would have ever experienced. Remember, the Dream is dangerous and frightening to veteran dreamwalkers, Redbrook locals; if anything, Lottie should be uncertain and wary if not absolutely terrified of the Dream.
4. In that vein, she is way overpowered. I frown against telepathy as an ability in general, even among supernatural Denizens. For Lottie to have picked it up at all is almost entirely implausible, especially considering the fact she received no training from anyone--I don't even think there's anything around with any similar skill, regardless--and is new to the Dream itself. If I were you, I would change her ability completely. Remember, the Dream is a whole other world. Most abilities center around interacting with it, not the other Dreamers. In fact, I would go as far as to say that's unheard of. It doesn't really make sense at all in this context.
1. Redbrook as a town does not participate in any sort of foster program; it has no orphanages or foster/group homes itself, and it is certainly not acknowledged enough to where a foster girl would be sent to the town. If people aren't native or connected to the place via relatives, they tend to stumble upon it by accident. You're not going to find information about it on the Internet, or in books or records, after all. Unless you're in one of the aforementioned situations, you aren't going to know about Redbrook at all.
2. Redbrook itself is completely normal, a corporeal town. There's nothing fantastic about the place itself, only the world to which it acts as a gateway. Problems seeing the buildings (or anything else) make absolutely zero sense.
3. New arrivals to town encounter the Dream their very first night. I don't know if I'm simply misinterpreting, but it seems to me that you implied Littie did not start to Dream until she had been in town for several weeks, which simply would not be the case. Additionally, Lottie seems to have adjusted extremely fast and extremely well to the dangerous world of the Dream, despite the fact that it is a phenomenon completely unrelated to anything anyone outside of Redbrook would have ever experienced. Remember, the Dream is dangerous and frightening to veteran dreamwalkers, Redbrook locals; if anything, Lottie should be uncertain and wary if not absolutely terrified of the Dream.
4. In that vein, she is way overpowered. I frown against telepathy as an ability in general, even among supernatural Denizens. For Lottie to have picked it up at all is almost entirely implausible, especially considering the fact she received no training from anyone--I don't even think there's anything around with any similar skill, regardless--and is new to the Dream itself. If I were you, I would change her ability completely. Remember, the Dream is a whole other world. Most abilities center around interacting with it, not the other Dreamers. In fact, I would go as far as to say that's unheard of. It doesn't really make sense at all in this context.
Name: First and last, with an optional middle.
Aliases: Does your character have any nicknames that we need to know about? If so, put them here. This is not a required field.
Age: There is no specified demographic, but be realistic--don't make a 200-year-old man or anyone under the age of five or six.
Date of Birth: An optional field.
Gender:
Orientation: Yet another optional field, but useful.
Appearance: This requires detail. At least three sentences must be included here if you have a picture, and five to seven or more if you do not. Pictures are encouraged but not required (absolutely no anime is allowed, I apologize.)
Personality: This section also requires detail. You must have at least five sentences here (and no, rattling off traits with commas in between does not count.) Tell us what your character is like. Flaws, strengths, likes, dislikes, that sort of thing.
History: This is essential. At least two paragraphs (i.e., five to seven sentences) must be put here. Tell us all about your character's life. Where are they from? Who are their parents? How did they grow up? How did they get to where they are now? Et cetera, et cetera.
Abilities: If your character often Dreams, they may possess certain powers within the Dream which they can use to their advantage. If they have any, please describe them here (and be sure to tell of how your character came to possess them). For more information on this topic, go here. Please note that this is not a required field; your character should not have any defined abilities if they have only just started to dreamwalk or have not focused on developing any possible skills before, things of that nature. If your character is over eighteen, this section should be left out entirely.
Occupation: An optional field, but encouraged if your character actually has a job.
Relationships: This is not a required field, but it is encouraged. Family, friends, rivals, and romantic partners can be put here.
Other: Did I miss anything? Add it here.
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If you wish to make a Denizen of the Dream, please use this profile. For more information on Denizens, please go here.
Name: Though your character does not necessarily have to have a "normal" human name, please consider who (or what) they are and craft one as appropriate. Keep them pronounceable.
Aliases: Does your character have any nicknames that we need to know about? If so, put them here. This is not a required field.
Age: Many Denizens are ageless, but more humanoid creatures may have specific ages. If your character does, put it here. If they do not, please fill in this section with "ageless" or "unknown" and include the age they appear to be, if they are humanoid or often take a humanoid form.
Date of Birth: An optional field, encouraged for ghosts.
Classification: Go here for information on this subject. If your character is classified as "Other", please specify exactly what type of creature it is.
Gender: Typically male or female, though some Denizens are genderless.
Appearance: This requires detail. At least three sentences must be included here if you have a picture, and five to seven or more if you do not. Denizens can have incredibly outlandish appearances depending on what they are, and all are acceptable as long as they are well-described. Get creative.
Personality: This section also requires detail. You must have at least five sentences here (and no, rattling off traits with commas in between does not count.) Tell us what your character is like. Flaws, strengths, likes, dislikes, that sort of thing. Of course, they can differ significantly from what humans consider normal, but please make sure anything unusual is well-explained.
History: This is essential. At least two paragraphs (i.e., five to seven sentences) must be put here. Tell us of your character's existence; how they came to be where they are within the Dream, how long they've been there, and what they've done since. These can vary significantly from a human's history, but please make sure any unusual fallacies are well-explained.
Abilities: Denizens of the Dream very often possess some sort of supernatural ability, commonly more than one. If your character has any, describe them here--just be thorough, make sure they make sense considering your Denizen's classification and history, and remember, godmodding/powerplaying is forbidden.
Relationships: This is not a required field, but it is useful for depicting how your Denizen feels about Dreamers and other creatures within the Dream itself.
Other: Did I miss anything? Add it here.
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Human character sheet, explanations excluded:
Name:
Aliases:
Age:
Date of Birth:
Gender:
Orientation:
Appearance:
Personality:
History:
Abilities:
Occupation:
Relationships:
Other:
Denizen character sheet, explanations excluded:
Name:
Aliases:
Age:
Classification:
Gender:
Appearance:
Personality:
History:
Abilities:
Occupation:
Relationships:
Other: