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Do you always show not tell? I find it often unnecessarily elongates things in some situations
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Aug 20, 2015 06:33PM

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What I try to avoid is telling about a character's feelings, for instance, when I could just as well use a verb (the English language is wonderful in that regard). "He stomped through the house; he was very noisy": the first part of the sentence is enough, no need to tell me the guy's noisy.

Both showing and telling can jar the reader by disrupting the flow of a story. I think the important thing is imparting necessary information in as transparent a method as possible. (The writer’s version of invisibly mending a seam.) As long as you keep a good flow; you’re not obvious or jarring, then you’ve chosen the correct method.

So a nice mix of details and dialogue, as long as the story flows and the details don't start boring the reader.


I found Lord of the Rings too descriptive when I first read book 1 (well, didn't even get far into it tbh). Thank heavens for films!!
Yes, you should aim to show not tell where you can, but don't make it a saga. Sometimes the shortcut is perfectly acceptable, to avoid boredom setting in.
:-)

What I try to avoid is telling ab..."
I'm with you here. Too often, people seem to mistake description for showing. At least, that's what I get from this thread so far. Sorry but describing a forest isn't necessarily showing. sure, it can be, but most of the times it's just more telling.


Exactly. That is the art of writing. Backstory should, as I have been instructed anyway, be introduced as it is important to the reader's understanding of the story-line, plot or character development. Short of that the story should move scene to scene. Showing, I think, is most often best - and especially when it reveals the depths of the characters. Some telling of course is okay - but avoid dialogue dumps for background sake. That is a quick way to slow the flow of a scene. I've been told to keep the tense scenes flowing with short crisp sentences and dialogue - avoiding introducing background as much as possible at that point in the book. All the discussions above have been great and are very applicable. :o) Rory

An example of an author known for dedicating entire paragraphs and sometimes pages to minute detail is Jean M. Auel, who wrote the 6-book Earth's Children series. The exact opposite example is Gary Jennings, author of the 3-book Aztec series. His style allows the characters in the story to provide most of the descriptive images through dialogue and innuendo.
As always, readers decide which works best for them. What one may find extremely tedious and boring to slog through, another may find educational, entertaining and essential to the story. Art has no boundaries or restrictions. Its value lies in the eye of the beholder.


My 12-year-old daughter had to write about an experience in her English class, so she chose a tornado scare we once had. The teacher was impressed because she was so detailed she made her feel like she went through it as well. That's what the teacher was aiming for, to get her students to show, not just tell about it.
I also hate long descriptions of scenery, boring! I skim those paragraphs, and I try to keep it short in my descriptions. I totally get that!
Sorry, just realized this was for sci-fi fantasy, just saw it in my notifications, ha! I guess this could also be used for fantasy authors, but those books are huge! I think the scenery is almost a character in these stories, so that sort of changes things. Carry on! ;)




I think your argument stands for most, if not all, genres. Still, I sometimes get the feeling that fantasy - far more than sci-fi - books have the habit to get lost in the 'show' part of the novel.

Like most writing "rules" the one about always showing instead of telling is a guideline, and the person doing the writing should go with what feels right for them, as well as what works best for the story.
That's my opinion, anyway.

A reader…You mean they’re not mythical! :)
I get your point that showing (vs. telling) is often poorly defined. Every author, editor, writing guru, etc. seems to have their own definition. But this is actually fair and realistic. Style is not just using the words of the English language, but the writer’s interpretation of all the tools of dramatic writing.
Real time is definitely part of showing, but a flashback, future event, or even a split timeframe can be shown with intimate detail, too.
I tend to think of showing as a movie screen located in a hopefully avid reader’s head. “What’s on the screen?” then becomes your most important means of imparting information. Telling would be the voiceover of the narrator, as in a documentary; although this can also be couched (transparently, I hope) in dialogue. Whether showing or telling is appropriate to give the reader necessary information… There’s just no way around it, it’s a judgement call.

Basically ask yourself - is this important to the story? does the reader need all this information? are you translating a script to a book? are you really describing to a blind person and not the average reader?
It'll take some time to get the right balance. I had 18 years of practice...

I think completely stopping the "tell" aspect is unnecessary and not as easy as it looks in all situations. A lot of showing can drag a story on, I would rather move past it and not bind the reader with a long description of a leaf falling from a tree to the ground next to the character.

As authors, we are told to describe all 5 senses. I'm afraid this is where I fail. Feel, see, and hearing--yeah. But smell--very little.
Nancy mentioned 5 senses. But isn't feel and touching the same? Correct me if I'm wrong.

..."
Unless you want the readers to know it's fall, I'd put that into the tell category and not show. And even at that. It wouldn't have to be long. You can show a lot in a single short sentence. I like to use these as examples.
1- In the puddle of water, the reflection of the moon shivered slightly.
2- She dipped her quill into the ink and wrote a letter by the candlelight.

There are a lot more than just five senses when it comes to writing. You have the popular ones: Touch, hearing, taste, smell, and see, but you also have time, space and the unknown.


Therein, showing has nothing to do with painting a visual.
This form of writing also allows the reader to become emersed in the narrative, whereas telling, keeps them on the surface.

I see what you're saying, but I think you're confusing subtext with showing?
The actual words that a character speaks are not the meaning conveyed to the reader, or for screenplays, the audience. The meaning is in the subtext. A simple line, "You look good in red," can be a passionate seduction or an 'I love you,' if conveyed in the right scene between lovers. The exact same words spoken by a threatening villain with a knife can mean 'I'm going to cut your throat.' Subtext depends on context - what's being shown.
Showing is immersively descriptive. Dialogue may play a part, but the scene provides the context within which the characters, their dialogue, their situation, and their setting play a part. Showing is a classic gestalt.
Hope this helps.

Like any rule of writing, if it gets in the way of telling your story properly, ignore it. Showing can be effective, so can telling. It just depends on the story and how you see it best told.
Whether showing or telling, if a detail is unimportant, it's better to skip it.



That's true. No film can ever capture the grandeur and excitement of the mental world that comes from reading.

I could not agree any less with that statement: "never write things not relevant to your plot."
That, I believe, would constrict the ideas and depth the story can provide, and would almost entirely eliminate frame stories - which, if done right, can make the story much more of an enjoyable read.

Characters need to be developed to be believable. Subplots, frame stories, story within a story, etc. would all be eliminated. Description would be confined to minimalistic views…and the list goes on. Nearly every literary device would be eliminated or restricted in favor of plot. Any sense of style would be severely handicapped or killed outright.
I can’t see that ever being realistic, or an enjoyable experience for the reader.

Characters need to be developed to be believable. Subplots, frame st..."
To be honest, I think many of these 'guidlines' are good for practicing writing, but not necessarily good for storytelling.


Limiting a story to only things relevant to the plot would make it more of a fake documentary than a story.

That's a little hard to imagine. If anyone can tell a great story, it's Joss Whedon!

Yet, for example, small talk around a meal that leads nowhere and adds nothing can easily be skipped. Same thing for bathroom breaks, unless of course the character suffers from a condition.
The guidelines should lead us to ponder about these scenes. Are they essential, or not? Would the story or character development hurt from its removal? It's not there to tell us not to do it. It's there as a reminder that sometimes less is more.