Vices and Virtues RP discussion
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☆Lily *Aria* Sokai☆
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CHASTITY
{Insomnium}
Name: Chiron
» Nicknames: Sky, Wings
Gender: Male
Age: 21
Species: Angel (Fallen)
» Virtue: Chastity
» Abilities: Ability to manipulate air and the ability to create and shoot lightning from his finger tips.
» Weaknesses: Chiron's main weakness come from the ice based attacks that lower his core body temperature below the level necessary to sustain flight in mid air. The cold also render him incapable of using any lightning based attacks. Chiron also has a energy limit and once he exhausts it he needs to recharge by absorbing lightning from the sky.
Appearance:
Chiron has various pieces of silver jewelry pierced on his body. He has a scar that goes across his left wing that came from a close encounter with a demon lord. Chiron has multiple tattoos on his body.
Personality: Chiron’s race was infamous for being assassins in the world and have orchestrated some of the biggest assassinations in history. As such he was raised to be cold, distant, and uncaring, but Chiron always had sympathy for the people he was told to kill. He always felt very isolated from his own kind because many Icarus are known for being ruthless and cold blooded, but he was always so compassionate and caring toward the plight of other people. As he adult he has kinda found where he lies morally, but often he falls within chaotic good utilizing his powers for good, but often causing destruction because of it. He loves being in the sky more than anything and is often at his happiness when in flight. He holds a deep love for nature and all its bounties. He can be rather carefree about everyday work, but he can be quick to temper in tense situations which can cause him to act rashly. He is very loyal to his friends and will fight to the end to protect them.
History: Chiron wasn't really sure why his species acted the way they did. They weren't vengeful for anything that the God gave them and they got along well with other species well. It was explained to him that humans are evil creatures that want nothing more than to pollute the skies and destroy the beauty of nature. That is why Icarus execute powerful humans, to stop the destruction of their homeland. Chiron spent the early parts of his youth learning of to fight and channel is powers. He was a slow learning and it took until he was twelve before his wings grew in, but Chiron showed superior flying skills than that of his kin. His wings were black which is a rare trait in his race. Chiron learned to love all facets of nature equally, but he had a profound love for flying because it felt as if he was at peace when he flew. His mother raised his to hate humans and blend in seemingly with society, but as he attended regular human school he learned to enjoy humans and their wonders. Soon after Chiron became 18, the Icarus and the Demonic race started to clash over territorial dispute in the skies. A war broke out between the two races called, “ The War of Broken Wings, “ the battle raged on for over two years with the demons winning over the Icarus. Since then the demons have hunted the Icarus to wipe out the last of their species. Since then he has longed to find the one who is most precious to him. Chiron has been in hiding in the human world to prevent the extinction of his kind. When he travels to mythical realm he stays with a dwarf named Odin who runs a local tavern that caters to all the mythical races.
Family: Chiron's family all died in the war, but he considers Odin to be like a brother to him.
Preferred Weapon: His preferred weapon would be his power of lightning, but Chiron is also proficient in hand guns which is reason he carries to dual hand guns on him at all times.
Other: Chiron has a tattoo for the symbol of chaos on his rib cage. His hand guns have the words “Law” and “Order” etched into the side of the guns. Chiron is surprisingly a good cook at can actually make some tasty food.
{Insomnium}
Name: Chiron
» Nicknames: Sky, Wings
Gender: Male
Age: 21
Species: Angel (Fallen)
» Virtue: Chastity
» Abilities: Ability to manipulate air and the ability to create and shoot lightning from his finger tips.
» Weaknesses: Chiron's main weakness come from the ice based attacks that lower his core body temperature below the level necessary to sustain flight in mid air. The cold also render him incapable of using any lightning based attacks. Chiron also has a energy limit and once he exhausts it he needs to recharge by absorbing lightning from the sky.
Appearance:

Chiron has various pieces of silver jewelry pierced on his body. He has a scar that goes across his left wing that came from a close encounter with a demon lord. Chiron has multiple tattoos on his body.
Personality: Chiron’s race was infamous for being assassins in the world and have orchestrated some of the biggest assassinations in history. As such he was raised to be cold, distant, and uncaring, but Chiron always had sympathy for the people he was told to kill. He always felt very isolated from his own kind because many Icarus are known for being ruthless and cold blooded, but he was always so compassionate and caring toward the plight of other people. As he adult he has kinda found where he lies morally, but often he falls within chaotic good utilizing his powers for good, but often causing destruction because of it. He loves being in the sky more than anything and is often at his happiness when in flight. He holds a deep love for nature and all its bounties. He can be rather carefree about everyday work, but he can be quick to temper in tense situations which can cause him to act rashly. He is very loyal to his friends and will fight to the end to protect them.
History: Chiron wasn't really sure why his species acted the way they did. They weren't vengeful for anything that the God gave them and they got along well with other species well. It was explained to him that humans are evil creatures that want nothing more than to pollute the skies and destroy the beauty of nature. That is why Icarus execute powerful humans, to stop the destruction of their homeland. Chiron spent the early parts of his youth learning of to fight and channel is powers. He was a slow learning and it took until he was twelve before his wings grew in, but Chiron showed superior flying skills than that of his kin. His wings were black which is a rare trait in his race. Chiron learned to love all facets of nature equally, but he had a profound love for flying because it felt as if he was at peace when he flew. His mother raised his to hate humans and blend in seemingly with society, but as he attended regular human school he learned to enjoy humans and their wonders. Soon after Chiron became 18, the Icarus and the Demonic race started to clash over territorial dispute in the skies. A war broke out between the two races called, “ The War of Broken Wings, “ the battle raged on for over two years with the demons winning over the Icarus. Since then the demons have hunted the Icarus to wipe out the last of their species. Since then he has longed to find the one who is most precious to him. Chiron has been in hiding in the human world to prevent the extinction of his kind. When he travels to mythical realm he stays with a dwarf named Odin who runs a local tavern that caters to all the mythical races.
Family: Chiron's family all died in the war, but he considers Odin to be like a brother to him.
Preferred Weapon: His preferred weapon would be his power of lightning, but Chiron is also proficient in hand guns which is reason he carries to dual hand guns on him at all times.
Other: Chiron has a tattoo for the symbol of chaos on his rib cage. His hand guns have the words “Law” and “Order” etched into the side of the guns. Chiron is surprisingly a good cook at can actually make some tasty food.
TEMPERANCE
{Lily Sokai}
Name: Azrael
» Nickname: Rae
Gender: Male
Age: Appears 27, over 500 years old
Species: Vampire
» Virtue: Temperance
» Abilities: Vampirism (slowed aging, accelerated healing) and Pheromone Manipulation
» Weaknesses: copper, large amounts of garlic, Charlotte, bloodlust
Appearance:
Azrael is lanky, standing around 5' 10" and weighing 140 pounds. He has salt-n-pepper hair that hangs low over his typically coal-colored eyes. When he uses his abilities, they glow blood red, but only briefly. His skin is pale in bright light, but after feeding, looks to be of normal coloration. He gets paler the longer he goes without drinking and the more he uses his abilities. He can grow facial hair, albeit slowly, and is built fairly well. He keeps to monochrome tones, only rarely accenting his outfits with other colors.
Personality: Azrael is a calm, seemingly boring guy who usually tries to distance himself from others. He doesn't like getting other people involved with his problems, but keeps and cherishes his friends deeply. He's very laid-back, and has a refined wit that reveals itself regularly. He's friendly enough to strangers, though his mysterious air typically alienate most. The only person that Azrael is completely open and comfortable around is his girlfriend, Charlie, as she understands him.
History: Azrael's memory starts when he became a Vampire in the 1500's, but his life didn't begin until a century ago when he first discovered his role as a Virtue. After he found his ring on the body of one of his victims and resonated with it, he turned away from his predatory nature, accustoming himself to human society. Secretly, he began to follow the hints he started finding, and on one occasion, he found a second ring, and instructions to deliver it to a girl named Charlotte. Diligently, he went through with the orders, only to find that she was much harder to convince of his findings than he had anticipated. She turned him away, but he managed to slip the ring into her pocket. A lucky break, as it turned out-- because not long afterwards, he felt a sharp tug from his own ring, dragging him back towards her apartment. What he found was Charlie being assaulted by Sloth, who had followed him to her. Azrael managed to fend him off, but he sustained heavy injuries. Charlie took him in and let him heal, but Azrael knew that he had to find another hint in order to stop the Vices from attacking someone else. He left Charlie not a day after he had met her, and left their encounter at that. A little more than a year later, however, he found himself on the run from Envy, somewhere near Charlie's neighborhood. He got cornered, however, and only barely managed to survive a subsequent attack. It was when he was about to die that he recalled his run in with Charlotte. He reached out to her with is ring, hoping she kept it, and then blacked out.
He woke up with amnesia. A girl named Charlie started asking lots of questions, and called him Azrael. That was a weird name. He didn't really understand what happened, or why he was with her. But for some reason, he liked her. They had rings that looked nice together. And whenever she was with him, no matter how crass she got, he felt happy. His abilities came slowly, and manifested themselves without notice. Charlie helped him through it. They spent a year together as he rehabilitated. A few times, he almost lost control around her, when his vampirism first reemerged. But after some time, she finally warmed up to him. She told him about her ability, and showed him her power-- and his memory came back. He retained his fond feelings towards Charlotte from his time with her, but knowing that he couldn't stay naive forever, he resumed his hunt for the Figure Behind the Curtain, but this time, with Charlie at his side.
Family: Whoever they are, they live somewhere in Europe, sleeping upside-down in caves.
Preferred Weapon: Azrael is adept at using a handgun in close-range moving combat, though if at all possible, he'd prefer to stay in the safe-zone with a sniper.
Other: Azrael has a bit of a fatalism complex. When he believes something can't be done, it can't be done. That being said, he only gets that way when the situation is extremely dire-- and up until that point, he is opportunistic and calculating, searching for the best possible outcome.
{Lily Sokai}
Name: Azrael
» Nickname: Rae
Gender: Male
Age: Appears 27, over 500 years old
Species: Vampire
» Virtue: Temperance
» Abilities: Vampirism (slowed aging, accelerated healing) and Pheromone Manipulation
» Weaknesses: copper, large amounts of garlic, Charlotte, bloodlust
Appearance:

Azrael is lanky, standing around 5' 10" and weighing 140 pounds. He has salt-n-pepper hair that hangs low over his typically coal-colored eyes. When he uses his abilities, they glow blood red, but only briefly. His skin is pale in bright light, but after feeding, looks to be of normal coloration. He gets paler the longer he goes without drinking and the more he uses his abilities. He can grow facial hair, albeit slowly, and is built fairly well. He keeps to monochrome tones, only rarely accenting his outfits with other colors.
Personality: Azrael is a calm, seemingly boring guy who usually tries to distance himself from others. He doesn't like getting other people involved with his problems, but keeps and cherishes his friends deeply. He's very laid-back, and has a refined wit that reveals itself regularly. He's friendly enough to strangers, though his mysterious air typically alienate most. The only person that Azrael is completely open and comfortable around is his girlfriend, Charlie, as she understands him.
History: Azrael's memory starts when he became a Vampire in the 1500's, but his life didn't begin until a century ago when he first discovered his role as a Virtue. After he found his ring on the body of one of his victims and resonated with it, he turned away from his predatory nature, accustoming himself to human society. Secretly, he began to follow the hints he started finding, and on one occasion, he found a second ring, and instructions to deliver it to a girl named Charlotte. Diligently, he went through with the orders, only to find that she was much harder to convince of his findings than he had anticipated. She turned him away, but he managed to slip the ring into her pocket. A lucky break, as it turned out-- because not long afterwards, he felt a sharp tug from his own ring, dragging him back towards her apartment. What he found was Charlie being assaulted by Sloth, who had followed him to her. Azrael managed to fend him off, but he sustained heavy injuries. Charlie took him in and let him heal, but Azrael knew that he had to find another hint in order to stop the Vices from attacking someone else. He left Charlie not a day after he had met her, and left their encounter at that. A little more than a year later, however, he found himself on the run from Envy, somewhere near Charlie's neighborhood. He got cornered, however, and only barely managed to survive a subsequent attack. It was when he was about to die that he recalled his run in with Charlotte. He reached out to her with is ring, hoping she kept it, and then blacked out.
He woke up with amnesia. A girl named Charlie started asking lots of questions, and called him Azrael. That was a weird name. He didn't really understand what happened, or why he was with her. But for some reason, he liked her. They had rings that looked nice together. And whenever she was with him, no matter how crass she got, he felt happy. His abilities came slowly, and manifested themselves without notice. Charlie helped him through it. They spent a year together as he rehabilitated. A few times, he almost lost control around her, when his vampirism first reemerged. But after some time, she finally warmed up to him. She told him about her ability, and showed him her power-- and his memory came back. He retained his fond feelings towards Charlotte from his time with her, but knowing that he couldn't stay naive forever, he resumed his hunt for the Figure Behind the Curtain, but this time, with Charlie at his side.
Family: Whoever they are, they live somewhere in Europe, sleeping upside-down in caves.
Preferred Weapon: Azrael is adept at using a handgun in close-range moving combat, though if at all possible, he'd prefer to stay in the safe-zone with a sniper.
Other: Azrael has a bit of a fatalism complex. When he believes something can't be done, it can't be done. That being said, he only gets that way when the situation is extremely dire-- and up until that point, he is opportunistic and calculating, searching for the best possible outcome.
DILIGENCE
{LBSinger}
Name: Charlotte “Charlie” Jennifer Davis
» Nicknames: Lyre Bird, Chameleon
Gender: Female
Age: 23
Species: Mutant
» Virtue: Diligence
» Abilities: Innate understanding of who a person is through physical contact and able to change appearance to look and sound like any human she wants.
» Weaknesses: Cages and being trapped, not having control of a situation
Appearance:
In her natural state, Charlie stands at a fairly tall 5'10" and is somewhat slender with lean muscles. Her young-looking face makes people underestimate her, something she uses to fly under the radar and as an asset when working. She almost never stays in her natural form when working in case of repercussions if something goes wrong. She rarely shifts into a male body finding it rather uncomfortable.
Personality: Charlie is very standoffish and doesn’t like to get close to people, preferring to do her work alone and not have to worry about anyone. The only exception to this rule is Azrael because he’s not a mere weak human which means she doesn’t have to watch over him constantly afraid that he’ll be torn away from her, although that is a deep-seated fear of hers. Charlie has learned how to figuratively blend into any crowd, and the manifestation of her appearance changing ability at a young age allowed her to literally become whomever she pleases in appearance and voice. She can easily manipulate most people, which helps in her career as an assassin. Charlie gets easily frustrated and angry when things don’t go her way, constantly paranoid because of her line of work. She sometimes has a difficult time controlling her anger and rashness. Her need for control stems from her lack of control as an abandoned orphan on the streets, bouncing around from shelter to cardboard box to orphanage and back, always at the mercy of those more capable than her.
History: Charlie was abandoned at birth and her first memories are growing up in an orphanage fueled by fear and greed. She was often punished for stealing from the kitchen, for getting in fights, and for trying to run away, instilling her early on with a sense that she can trust no one to look after her but herself. When she was around ten, she managed to escape the orphanage but ended up on the streets, which proved in some ways to be worse than the orphanage as some nights she wouldn’t have shelter other than a cardboard box and she was often harassed by older boys and men. One day, she was caught stealing from a grocery store by an assassin, who took her on as a student. He taught her how to fight, shoot, and when her powers emerged, how to use them to her advantage. Charlie hated her teacher as he employed torture, starvation, and various other means to whip her into shape, and he was the first person she killed before striking off on her own. Azrael found her when she came of age at 21 but everything he told her about Vices and Virtues sounded like crazy talk and she quickly dismissed him. However, she was attacked by Sloth after her encounter with Azrael, and when Azrael came to her rescue and got injured in the battle, Charlie grudgingly let him stay at her place while he healed, feeling indebted to him for saving her life. She was surprised by how quickly he healed, having expected him to be down for a few days rather than a few hours, which made her ask him more about himself that he’d hinted at when explaining the ring Azrael wanted to give her. After not getting straight answers from him, Charlie touched him in order to use her ability and saw self-sacrificial nature that attracted her to him because it was so foreign to her. Even though he obviously didn’t share the attraction, Charlie kept the ring she then accepted from him, though she wasn’t quite sure why. After that Azrael left and Charlie began to force herself to forget about him, believing she would never see him again. A few months later, however, Charlie felt the strange urge to go somewhere and she decided to follow the urging, which lead her to Azrael, bloodied and in terrible condition. Remembering that he’d saved her life previously, Charlie takes him back to her place, though she has no plans in letting him stay longer than need be. When he woke up and couldn’t remember anything, though, Charlie took care of him, helping him recover his memories and abilities that he’d forgotten. Slowly, though unintentionally, Charlie started to fall in love with Azrael to the point where she felt safe sharing her true self with him, something she’d never even considered doing with anyone else.
Family: Charlie thinks of Azrael as her only family.
Preferred Weapon: Charlie is trained in various martial arts and hand to hand combat but she doesn’t mind using weapons such as guns, a bo staff, and a bow and arrows, which are her three preferred forms of armed combat.
Other: Charlie prefers the night over the day though she doesn’t have an aversion to the day. Azrael is the only person she’s ever loved and she’s beyond terrified of losing him.
{LBSinger}
Name: Charlotte “Charlie” Jennifer Davis
» Nicknames: Lyre Bird, Chameleon
Gender: Female
Age: 23
Species: Mutant
» Virtue: Diligence
» Abilities: Innate understanding of who a person is through physical contact and able to change appearance to look and sound like any human she wants.
» Weaknesses: Cages and being trapped, not having control of a situation
Appearance:

In her natural state, Charlie stands at a fairly tall 5'10" and is somewhat slender with lean muscles. Her young-looking face makes people underestimate her, something she uses to fly under the radar and as an asset when working. She almost never stays in her natural form when working in case of repercussions if something goes wrong. She rarely shifts into a male body finding it rather uncomfortable.
Personality: Charlie is very standoffish and doesn’t like to get close to people, preferring to do her work alone and not have to worry about anyone. The only exception to this rule is Azrael because he’s not a mere weak human which means she doesn’t have to watch over him constantly afraid that he’ll be torn away from her, although that is a deep-seated fear of hers. Charlie has learned how to figuratively blend into any crowd, and the manifestation of her appearance changing ability at a young age allowed her to literally become whomever she pleases in appearance and voice. She can easily manipulate most people, which helps in her career as an assassin. Charlie gets easily frustrated and angry when things don’t go her way, constantly paranoid because of her line of work. She sometimes has a difficult time controlling her anger and rashness. Her need for control stems from her lack of control as an abandoned orphan on the streets, bouncing around from shelter to cardboard box to orphanage and back, always at the mercy of those more capable than her.
History: Charlie was abandoned at birth and her first memories are growing up in an orphanage fueled by fear and greed. She was often punished for stealing from the kitchen, for getting in fights, and for trying to run away, instilling her early on with a sense that she can trust no one to look after her but herself. When she was around ten, she managed to escape the orphanage but ended up on the streets, which proved in some ways to be worse than the orphanage as some nights she wouldn’t have shelter other than a cardboard box and she was often harassed by older boys and men. One day, she was caught stealing from a grocery store by an assassin, who took her on as a student. He taught her how to fight, shoot, and when her powers emerged, how to use them to her advantage. Charlie hated her teacher as he employed torture, starvation, and various other means to whip her into shape, and he was the first person she killed before striking off on her own. Azrael found her when she came of age at 21 but everything he told her about Vices and Virtues sounded like crazy talk and she quickly dismissed him. However, she was attacked by Sloth after her encounter with Azrael, and when Azrael came to her rescue and got injured in the battle, Charlie grudgingly let him stay at her place while he healed, feeling indebted to him for saving her life. She was surprised by how quickly he healed, having expected him to be down for a few days rather than a few hours, which made her ask him more about himself that he’d hinted at when explaining the ring Azrael wanted to give her. After not getting straight answers from him, Charlie touched him in order to use her ability and saw self-sacrificial nature that attracted her to him because it was so foreign to her. Even though he obviously didn’t share the attraction, Charlie kept the ring she then accepted from him, though she wasn’t quite sure why. After that Azrael left and Charlie began to force herself to forget about him, believing she would never see him again. A few months later, however, Charlie felt the strange urge to go somewhere and she decided to follow the urging, which lead her to Azrael, bloodied and in terrible condition. Remembering that he’d saved her life previously, Charlie takes him back to her place, though she has no plans in letting him stay longer than need be. When he woke up and couldn’t remember anything, though, Charlie took care of him, helping him recover his memories and abilities that he’d forgotten. Slowly, though unintentionally, Charlie started to fall in love with Azrael to the point where she felt safe sharing her true self with him, something she’d never even considered doing with anyone else.
Family: Charlie thinks of Azrael as her only family.
Preferred Weapon: Charlie is trained in various martial arts and hand to hand combat but she doesn’t mind using weapons such as guns, a bo staff, and a bow and arrows, which are her three preferred forms of armed combat.
Other: Charlie prefers the night over the day though she doesn’t have an aversion to the day. Azrael is the only person she’s ever loved and she’s beyond terrified of losing him.
PATIENCE
{Sarah}
Name: Vanth
Gender: Female
Age: 2433
Species: Demon
» Virtue: Patience
» Abilities: psychopomp (a bridge between the world of the living and the dead as well as a guide of newly deceased souls to the afterlife); minor shape shifting (can disguise her wings in the mortal world); immortal and ageless
» Weaknesses: limited earth walking (it takes a lot of energy to visit the mortal realm--especially if she wants to be visible to the living--and so she cannot do so whenever she pleases); cannot cross wards made of sea salt; currently under Charun's control; can be killed
Appearance:
Vanth is often depicted with bat-like wings, which she does possess but she hides when she is in the mortal world. Her other attributes include the possession of a torch, key, or scroll, and she is shown often to be bare-chested with cross-straps across her breast, adorned with fur boots, a rolled short chiton, and sometimes with unattached sleeves. The materials that Vanth is identified as carrying, which include a torch, key, scroll, or sword, also relate to her role as guide in the Underworld. The torch can be used to light the way for travelers to the Underworld, although some scholars interpret it as a status symbol or as an indication of office, and the key unlocks its doorway. Additionally, the scroll may reveal more about the nature of this demon, as one instance actually displays her name inside, vanθ. Vanth has been interpreted as a goddess of fate, and using this association, the scroll may contain the destiny of the deceased. In total, Vanth is depicted as a young, vibrant female chthonic figure, sometimes in the company of Charun.
Personality: She is almost always shown in Etruscan iconography to be a benevolent guide, not an avenging spirit, depicted as a benevolent psychopompian figure, in contrast to the menacing Charun, her sometime companion. Since her brother has gained control of her, in an attempt to hold onto her sanity and purity, Vanth has learned to block off her emotions and as a result, she has become almost robotic in her mannerisms. This behavior makes her appear callous but she is far from it.
History: Vanth is a female demon in the Etruscan underworld that is often accompanied by another demon, Charun (later referred to as Charu). Both Vanth and Charun are only seen in iconography beginning c. 400 BC, in the middle period of Etruscan art, although some earlier inscriptions mention her name. Vanth is involved in a variety of different types of scenes in Etruscan art; the most common types associate her presence with occasions of slaughter and murder, including scenes from the Trojan cycle. Occasionally she is shown rising up out of the ground in such contexts, as seen on an ash urn from Chiusi. Sometimes she is even shown as a solitary figure decorating the sides of ash urns. Other scenes in which Vanth is present involve the meeting and escort of the dead, in the role of psychopompos, who are either walking or being transported on horseback, wagon, or chariot. In general, Vanth is associated with death and the journey of the deceased to the Underworld, but in a variety of different ways; she is present in scenes of the moment of death as well in scenes where the deceased is already fully dead and journeying to the Underworld. She is a figure who assists with the journey of the deceased to the Underworld. In c. 400 BC, she was the one in charge of guiding souls; however, this soon changed when Charun turned against her (his role was to serve and protect her) and decided to become the psychopomp in her place. What was once a yearned for journey for the dying soon became one of absolute terror and revulsion for being "assisted" by Charun was not the soothing experience it used to be with Vanth.
Family:
» Charun - Brother; Master; Forced Lover; Ex-servant
Preferred Weapon: Sword
Other: Vanth suffers slightly from Stockholm syndrome when it comes to Charun.
{Sarah}
Name: Vanth
Gender: Female
Age: 2433
Species: Demon
» Virtue: Patience
» Abilities: psychopomp (a bridge between the world of the living and the dead as well as a guide of newly deceased souls to the afterlife); minor shape shifting (can disguise her wings in the mortal world); immortal and ageless
» Weaknesses: limited earth walking (it takes a lot of energy to visit the mortal realm--especially if she wants to be visible to the living--and so she cannot do so whenever she pleases); cannot cross wards made of sea salt; currently under Charun's control; can be killed
Appearance:

Vanth is often depicted with bat-like wings, which she does possess but she hides when she is in the mortal world. Her other attributes include the possession of a torch, key, or scroll, and she is shown often to be bare-chested with cross-straps across her breast, adorned with fur boots, a rolled short chiton, and sometimes with unattached sleeves. The materials that Vanth is identified as carrying, which include a torch, key, scroll, or sword, also relate to her role as guide in the Underworld. The torch can be used to light the way for travelers to the Underworld, although some scholars interpret it as a status symbol or as an indication of office, and the key unlocks its doorway. Additionally, the scroll may reveal more about the nature of this demon, as one instance actually displays her name inside, vanθ. Vanth has been interpreted as a goddess of fate, and using this association, the scroll may contain the destiny of the deceased. In total, Vanth is depicted as a young, vibrant female chthonic figure, sometimes in the company of Charun.
Personality: She is almost always shown in Etruscan iconography to be a benevolent guide, not an avenging spirit, depicted as a benevolent psychopompian figure, in contrast to the menacing Charun, her sometime companion. Since her brother has gained control of her, in an attempt to hold onto her sanity and purity, Vanth has learned to block off her emotions and as a result, she has become almost robotic in her mannerisms. This behavior makes her appear callous but she is far from it.
History: Vanth is a female demon in the Etruscan underworld that is often accompanied by another demon, Charun (later referred to as Charu). Both Vanth and Charun are only seen in iconography beginning c. 400 BC, in the middle period of Etruscan art, although some earlier inscriptions mention her name. Vanth is involved in a variety of different types of scenes in Etruscan art; the most common types associate her presence with occasions of slaughter and murder, including scenes from the Trojan cycle. Occasionally she is shown rising up out of the ground in such contexts, as seen on an ash urn from Chiusi. Sometimes she is even shown as a solitary figure decorating the sides of ash urns. Other scenes in which Vanth is present involve the meeting and escort of the dead, in the role of psychopompos, who are either walking or being transported on horseback, wagon, or chariot. In general, Vanth is associated with death and the journey of the deceased to the Underworld, but in a variety of different ways; she is present in scenes of the moment of death as well in scenes where the deceased is already fully dead and journeying to the Underworld. She is a figure who assists with the journey of the deceased to the Underworld. In c. 400 BC, she was the one in charge of guiding souls; however, this soon changed when Charun turned against her (his role was to serve and protect her) and decided to become the psychopomp in her place. What was once a yearned for journey for the dying soon became one of absolute terror and revulsion for being "assisted" by Charun was not the soothing experience it used to be with Vanth.
Family:
» Charun - Brother; Master; Forced Lover; Ex-servant
Preferred Weapon: Sword
Other: Vanth suffers slightly from Stockholm syndrome when it comes to Charun.
KINDNESS
{Glindafied the Songbird}
Name: Ahana Caomhanach
Gender: F
Age: 30
Species: Human (powered)
» Virtue: Kindness
» Abilities: to sense emotions of those around her, though it isn't always accurate
» Weaknesses: harsh feelings (anger, hatred, etc.) give her a headache, and if directed at her, can seriously hurt her
Appearance:
*She's an average height, about 5'7"
*Her hair is shoulder-length, dark, and wavy.
*Her eyes are a bluish-green and oval shaped.
*Ahana's body is of an average build, and is more on the slender, petite side.
Personality: Ahana cares a lot about people and animals. She volunteered at animal shelters, was studying medicine, and always extends a helping hand to people. Her other passions include music and theater: she often frequents community theaters and orchestral performances. Ahana also loves the beach, and enjoys beach volleyball.
History: Ahana was in class one day when she realized she could sense a residual anger from her teacher that could only have been from a breakup. From that point on, she's been using her ability to help people who're angry, depressed, etc. It doesn't work as well on animals, but she's slowly developing her talent on both animals and humans.
Family: Her parents divorced when she was fifteen, but she still has a good relationship with both. She has two brothers, Brian and Noah, who she only sees once or twice every year.
Preferred Weapon: martial arts (she doesn't like hurting people, but if she has to, she prefers martial arts because you can temporarily disable them)
Other: She has a tattoo of the Chinese character for love on the inside of her left wrist.
{Glindafied the Songbird}
Name: Ahana Caomhanach
Gender: F
Age: 30
Species: Human (powered)
» Virtue: Kindness
» Abilities: to sense emotions of those around her, though it isn't always accurate
» Weaknesses: harsh feelings (anger, hatred, etc.) give her a headache, and if directed at her, can seriously hurt her
Appearance:
*She's an average height, about 5'7"
*Her hair is shoulder-length, dark, and wavy.
*Her eyes are a bluish-green and oval shaped.
*Ahana's body is of an average build, and is more on the slender, petite side.
Personality: Ahana cares a lot about people and animals. She volunteered at animal shelters, was studying medicine, and always extends a helping hand to people. Her other passions include music and theater: she often frequents community theaters and orchestral performances. Ahana also loves the beach, and enjoys beach volleyball.
History: Ahana was in class one day when she realized she could sense a residual anger from her teacher that could only have been from a breakup. From that point on, she's been using her ability to help people who're angry, depressed, etc. It doesn't work as well on animals, but she's slowly developing her talent on both animals and humans.
Family: Her parents divorced when she was fifteen, but she still has a good relationship with both. She has two brothers, Brian and Noah, who she only sees once or twice every year.
Preferred Weapon: martial arts (she doesn't like hurting people, but if she has to, she prefers martial arts because you can temporarily disable them)
Other: She has a tattoo of the Chinese character for love on the inside of her left wrist.
FAITH
{Sunshine}
Name: Nadja Praespero Elpis
Gender: Female
Age: 52
Species: Fae
» Virtue: Faith
» Abilities: Flight; Air
» Weakness: Iron
Appearance:
Nadja is tall compared to human women and of average height for Fae (around 6'3"). She is thin-boned and slender, with pale, flawless skin. Her arms, legs, fingers, toes, and neck are long and elegant, each moving gracefully as part of a greater whole. Dark brown curls fall nearly to her waist, though she usually keeps her hair pinned atop her head. Beneath delicately curved eyebrows, pale grey eyes stare at the world, wide-eyed and innocent. Her voice is high and sweet, light in its quality, reminiscent of glass ringing against glass.
Personality: Nadja is a talented artist, be her palate canvas or an instrument. She has a lovely, soprano voice, and she gets great enjoyment out of singing. She is naive about the ways of the world, and many, like the Queen, feel an intense desire to protect Nadja upon experiencing her youthful innocence and the joy she gets from life, which she in turn contributes to the world around her.
History: Nadja is very young compared to most Fae, being born a mere fifty-two years ago. She is adored and spoiled by the King and Queen, incidentally her uncle and aunt. She learned early how to paint, draw, and write, as well as play music. When she was in her late thirties, she became a handmaiden of the Queen.
Family: Nadja is the niece of the King and Queen of the Fae kingdom. Her mother is a younger sister of the Queen. She is currently the only child of her parents.
Preferred Weapon: Nadja has never had to fight before. She would use magic if anything, but she would much prefer not to have to fight at all.
Other: White is associated with faith. Opal is associated with hope and faith.
{Sunshine}
Name: Nadja Praespero Elpis
Gender: Female
Age: 52
Species: Fae
» Virtue: Faith
» Abilities: Flight; Air
» Weakness: Iron
Appearance:

Nadja is tall compared to human women and of average height for Fae (around 6'3"). She is thin-boned and slender, with pale, flawless skin. Her arms, legs, fingers, toes, and neck are long and elegant, each moving gracefully as part of a greater whole. Dark brown curls fall nearly to her waist, though she usually keeps her hair pinned atop her head. Beneath delicately curved eyebrows, pale grey eyes stare at the world, wide-eyed and innocent. Her voice is high and sweet, light in its quality, reminiscent of glass ringing against glass.
Personality: Nadja is a talented artist, be her palate canvas or an instrument. She has a lovely, soprano voice, and she gets great enjoyment out of singing. She is naive about the ways of the world, and many, like the Queen, feel an intense desire to protect Nadja upon experiencing her youthful innocence and the joy she gets from life, which she in turn contributes to the world around her.
History: Nadja is very young compared to most Fae, being born a mere fifty-two years ago. She is adored and spoiled by the King and Queen, incidentally her uncle and aunt. She learned early how to paint, draw, and write, as well as play music. When she was in her late thirties, she became a handmaiden of the Queen.
Family: Nadja is the niece of the King and Queen of the Fae kingdom. Her mother is a younger sister of the Queen. She is currently the only child of her parents.
Preferred Weapon: Nadja has never had to fight before. She would use magic if anything, but she would much prefer not to have to fight at all.
Other: White is associated with faith. Opal is associated with hope and faith.
EMPATHY
{Dawn}
Name: Toby Cummins
Gender: Male
Age: 23
Species: Human (powered)
» Virtue: Empathy
» Abilities: (view spoiler)
» Weaknesses: (view spoiler)
Appearance:
Personality: He is a child-like puppy dog. Very much like a canine; loves people, very loyal and always honest, only does harm when others are threatened, (barely defends self, even tries to help his attacker with whatever they are struggling with). He is very trusting, like extremely. But, for him trust is something more than "trusting with blind faith". He knows. He knows everyone, even if they don't want him to know, he knows you. He trusts that if you are evil on the inside and appear good, he trusts that you will be deceitful. He doesn't want to know. That's why he comes off as bipolar. He hates large groups of people, it scares him when other emotions twist his own. He loves people, and he is deeply afraid of them.
History: His mother was the vessel for Empathy. She died during childbirth, and Toby was c-sectioned, and Empathy was passed to him. Homeschooled, has been living back and forth between dad, uncles, aunts, and his dad's parents. The mother's side of the family completely disown him, they want nothing to do with the "disease". Only his dad and one of his uncles know that he is Empathy. The both of them have been with Toby and have helped him. Toby has traveled with his dad, gone to other countries, and once Toby felt the connection of another like him (Virtue or Vice, doesn't know) while on a trip to Ireland when he was 14. He knows there are others, his father told him. Toby currently lives in his own one story house, owns no pets, not in college. Has no real career, but sells his paintings over Ebay. Has become a semi-famous artist on the internet. He has a white Kawasaki Ninja motorcycle.
Family: Everyone is his family. He has too deep a connection with everyone to think of them any other way.
Preferred Weapon: When he does turn into a vicious monster in protection of someone, he uses his fists, or his teeth. Depends on his mood.
Other:
- Tired a lot.
- Loves to doodle/draw/paint. The walls and ceiling in his house are almost blanketed in a mural of randomness. He plans to white it all out if he moves.
- He is affected by colors. They can sway his personal moods intensely.
- Likes to meditate.
- Shy/timid/scared when it comes to girls.["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>
{Dawn}
Name: Toby Cummins
Gender: Male
Age: 23
Species: Human (powered)
» Virtue: Empathy
» Abilities: (view spoiler)
» Weaknesses: (view spoiler)
Appearance:

Personality: He is a child-like puppy dog. Very much like a canine; loves people, very loyal and always honest, only does harm when others are threatened, (barely defends self, even tries to help his attacker with whatever they are struggling with). He is very trusting, like extremely. But, for him trust is something more than "trusting with blind faith". He knows. He knows everyone, even if they don't want him to know, he knows you. He trusts that if you are evil on the inside and appear good, he trusts that you will be deceitful. He doesn't want to know. That's why he comes off as bipolar. He hates large groups of people, it scares him when other emotions twist his own. He loves people, and he is deeply afraid of them.
History: His mother was the vessel for Empathy. She died during childbirth, and Toby was c-sectioned, and Empathy was passed to him. Homeschooled, has been living back and forth between dad, uncles, aunts, and his dad's parents. The mother's side of the family completely disown him, they want nothing to do with the "disease". Only his dad and one of his uncles know that he is Empathy. The both of them have been with Toby and have helped him. Toby has traveled with his dad, gone to other countries, and once Toby felt the connection of another like him (Virtue or Vice, doesn't know) while on a trip to Ireland when he was 14. He knows there are others, his father told him. Toby currently lives in his own one story house, owns no pets, not in college. Has no real career, but sells his paintings over Ebay. Has become a semi-famous artist on the internet. He has a white Kawasaki Ninja motorcycle.
Family: Everyone is his family. He has too deep a connection with everyone to think of them any other way.
Preferred Weapon: When he does turn into a vicious monster in protection of someone, he uses his fists, or his teeth. Depends on his mood.
Other:
- Tired a lot.
- Loves to doodle/draw/paint. The walls and ceiling in his house are almost blanketed in a mural of randomness. He plans to white it all out if he moves.
- He is affected by colors. They can sway his personal moods intensely.
- Likes to meditate.
- Shy/timid/scared when it comes to girls.["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>
MERCY
{LBSinger}
Name: Laerorndir
Gender: Male
Age: 2,000
Species: Elf
» Virtue: Mercy
» Abilities: Immortality, enhanced senses, and some healing and illusive-defensive magic
» Weakness(es): Can be slain or die of grief and weariness
Appearance: Laerorndir has long blond hair that goes down to his upper torso with differing shades of gold throughout. Characteristic of his race, he often has small braids on each side of his head and sometimes decorative flowers or hair pieces adorn his hair. Laerorndir’s eyes are a vibrant sea glass blue with specks of woodland green in them, possessing a very intense feeling about them. Laerorndir’s skin is very light and pale, free of blemishes and signs of aging. He has somewhat full lips and an almost feminine looking mouth. He is very tall and slender compared to humans, as is normal for his race.
Personality: Laerorndir is often quiet and more likely to stand back and observe than be part of the action unless he feels strongly about the topic, though he has lived long enough to not be troubled by many things. Laerorndir loves nature and animals but he has a hard time understanding other races as he lived a highly secluded life for most of his life. He is often very peaceful and would rather sing and make music than fight. However, if Laerorndir becomes angered, he is a force to reckon with and not one to back down except for good reason.
History: Laerorndir has lived most of his life in the forest deep within the mountains, secluded from the world with his own kind, who have stayed hidden from humans with no desire to interact with them. After the Second World War, though, Laerorndir and his people have increasingly come into more contact with the human world merely in order to learn about them as a way of discerning the essence of their race. Laerorndir’s father, the king, raised Laerorndir by himself after Laerorndir’s mother was killed when Laerorndir was still an infant. He rarely let Laerorndir out of his sight and only grudgingly let Laerorndir explore as he grew older, but only with supervision. Once Laerorndir reached maturity, however, he has branched out on his own to learn more about the world without the watch of his father and body guards on him all the time.
Family: Father
Preferred Weapon: Growing up in forests and kept relatively separate from the modern world for most of his life, Laerorndir prefers the use of bows and arrows along with long curved knives, and sometimes swords. He finds modern weapons like guns disturbing and doesn’t like to even touch them and being around them even makes him uncomfortable.
Other: Laerorndir loves music and philosophy, and can play many instruments, as well as sing. He writes songs and poems and can often be found in the palace library or gathering hall with his kin.
{LBSinger}
Name: Laerorndir
Gender: Male
Age: 2,000
Species: Elf
» Virtue: Mercy
» Abilities: Immortality, enhanced senses, and some healing and illusive-defensive magic
» Weakness(es): Can be slain or die of grief and weariness
Appearance: Laerorndir has long blond hair that goes down to his upper torso with differing shades of gold throughout. Characteristic of his race, he often has small braids on each side of his head and sometimes decorative flowers or hair pieces adorn his hair. Laerorndir’s eyes are a vibrant sea glass blue with specks of woodland green in them, possessing a very intense feeling about them. Laerorndir’s skin is very light and pale, free of blemishes and signs of aging. He has somewhat full lips and an almost feminine looking mouth. He is very tall and slender compared to humans, as is normal for his race.
Personality: Laerorndir is often quiet and more likely to stand back and observe than be part of the action unless he feels strongly about the topic, though he has lived long enough to not be troubled by many things. Laerorndir loves nature and animals but he has a hard time understanding other races as he lived a highly secluded life for most of his life. He is often very peaceful and would rather sing and make music than fight. However, if Laerorndir becomes angered, he is a force to reckon with and not one to back down except for good reason.
History: Laerorndir has lived most of his life in the forest deep within the mountains, secluded from the world with his own kind, who have stayed hidden from humans with no desire to interact with them. After the Second World War, though, Laerorndir and his people have increasingly come into more contact with the human world merely in order to learn about them as a way of discerning the essence of their race. Laerorndir’s father, the king, raised Laerorndir by himself after Laerorndir’s mother was killed when Laerorndir was still an infant. He rarely let Laerorndir out of his sight and only grudgingly let Laerorndir explore as he grew older, but only with supervision. Once Laerorndir reached maturity, however, he has branched out on his own to learn more about the world without the watch of his father and body guards on him all the time.
Family: Father
Preferred Weapon: Growing up in forests and kept relatively separate from the modern world for most of his life, Laerorndir prefers the use of bows and arrows along with long curved knives, and sometimes swords. He finds modern weapons like guns disturbing and doesn’t like to even touch them and being around them even makes him uncomfortable.
Other: Laerorndir loves music and philosophy, and can play many instruments, as well as sing. He writes songs and poems and can often be found in the palace library or gathering hall with his kin.
LOVE
{Lily Sokai}
Name: Anastasia Xanthos
» Nicknames: Ana, Stacy
Gender: Female
Age: 18; in her fifth life cycle
Species: Demigod
» Virtue: Love
» Abilities: Immortality, Regeneration, Artificial Flight
» Weaknesses: Death via stone/ice and being shattered; being burnt to ashes; having remains scattered for longer than a decade; suicide. If she is stabbed by her one true love (changes only when they die), her heart will stop functioning even if the wound wasn't fatal. Can only fly through the use of magic shoes.
Appearance:
With dirty brown locks of shiny curls, Anastasia is a natural charmer. She stands at 5' 8", and usually wears comfortable white shirts. She usually has four or five bracelets with Greek charms on them; and almost always has a pouch full of Drachmas somewhere on her person. Two hairpins keep her bangs out of her face, and golden irises as pure as the sun glow behind dusted eyelashes.
Personality: Anastasia is anything but shy. She has a bad habit of getting herself into trouble, though she is too stubborn to either correct her methods or give up in the face of failure. She is very innocent in essence, usually coming across as childish to those who don't know her well. She is easily exciteable, though it often leads her to forgetting smaller tasks. Anastasia places emphasis on the relationships she has with those she is close to, often putting their needs before her own in order to protect them. She can be a bit selfish at times, but at the end of the day, she believes her friends will be there for her-- and she'd do the same in a heartbeat.
History: When immortals are born, they are usually taken under the wing of one of the 12 Olympian Gods. Hermes and Apollo had both been waiting for another helper, so they had a long dispute about who Anastasia would serve. As it turned out, they begrudgingly decided to have a half-and-half relationship, but it actually worked for the best. Ever since she started working for the two gods, she hasn't seen her parents in a good five centuries, but Apollo, the more honest and sympathetic of the two, promised her that she'd get to see them in her 10th century (if she lived that long) during her period with him. Most of her work over the decades has been running messages for them, locating wrong doers, collecting debts and managing the shifts in time. She hasn't completely enjoyed her time indebted to the two deities, but she gets her perks.
Though she doesn't show it, Anastasia has deep-seated trust issues. Growing up with an unstable relationship with her parents, only learning she had siblings a century ago, and being promised things repeatedly and then getting let down. She keeps a happy face to make sure that nobody tries to dig for information out of her-- and she has always been hard-pressed to open up to people completely. Even those that she "falls in love with" rarely meet her, as she watches them from afar, and romanticizes them in her mind. She's afraid of letting people get too close to her, as most don't live long enough to be significant compared to her lifespan. It's for that reason that she's never interacted with those she fell in love with-- though she's developed the capability to make friends quite easily.
Family: Two Demigods who have no name on the ranking system; Lymnis and Prokese. She has three siblings, although they were separated at birth and indebted to their own deities (Hera, Poseidon and Artemis, respectfully).
Preferred Weapon: Distraction. Anastasia can't fight by herself (she's too weak), so she'll usually team up with someone else in order to take someone down. She'll distract them, likely get herself killed, and then provide the opportunity for her partner to take them out. She doesn't use this method with many, however, as few know that she is able to regenerate after death. If she has to confront someone on her own, she'll simply play dead until she can escape.
Other: Anastasia, above all else, wishes she could fly without the aid of Hermes' shoes. She loves running alongside the birds, but often wonders what it would be like to brush the sky with real wings.
{Lily Sokai}
Name: Anastasia Xanthos
» Nicknames: Ana, Stacy
Gender: Female
Age: 18; in her fifth life cycle
Species: Demigod
» Virtue: Love
» Abilities: Immortality, Regeneration, Artificial Flight
» Weaknesses: Death via stone/ice and being shattered; being burnt to ashes; having remains scattered for longer than a decade; suicide. If she is stabbed by her one true love (changes only when they die), her heart will stop functioning even if the wound wasn't fatal. Can only fly through the use of magic shoes.
Appearance:

With dirty brown locks of shiny curls, Anastasia is a natural charmer. She stands at 5' 8", and usually wears comfortable white shirts. She usually has four or five bracelets with Greek charms on them; and almost always has a pouch full of Drachmas somewhere on her person. Two hairpins keep her bangs out of her face, and golden irises as pure as the sun glow behind dusted eyelashes.
Personality: Anastasia is anything but shy. She has a bad habit of getting herself into trouble, though she is too stubborn to either correct her methods or give up in the face of failure. She is very innocent in essence, usually coming across as childish to those who don't know her well. She is easily exciteable, though it often leads her to forgetting smaller tasks. Anastasia places emphasis on the relationships she has with those she is close to, often putting their needs before her own in order to protect them. She can be a bit selfish at times, but at the end of the day, she believes her friends will be there for her-- and she'd do the same in a heartbeat.
History: When immortals are born, they are usually taken under the wing of one of the 12 Olympian Gods. Hermes and Apollo had both been waiting for another helper, so they had a long dispute about who Anastasia would serve. As it turned out, they begrudgingly decided to have a half-and-half relationship, but it actually worked for the best. Ever since she started working for the two gods, she hasn't seen her parents in a good five centuries, but Apollo, the more honest and sympathetic of the two, promised her that she'd get to see them in her 10th century (if she lived that long) during her period with him. Most of her work over the decades has been running messages for them, locating wrong doers, collecting debts and managing the shifts in time. She hasn't completely enjoyed her time indebted to the two deities, but she gets her perks.
Though she doesn't show it, Anastasia has deep-seated trust issues. Growing up with an unstable relationship with her parents, only learning she had siblings a century ago, and being promised things repeatedly and then getting let down. She keeps a happy face to make sure that nobody tries to dig for information out of her-- and she has always been hard-pressed to open up to people completely. Even those that she "falls in love with" rarely meet her, as she watches them from afar, and romanticizes them in her mind. She's afraid of letting people get too close to her, as most don't live long enough to be significant compared to her lifespan. It's for that reason that she's never interacted with those she fell in love with-- though she's developed the capability to make friends quite easily.
Family: Two Demigods who have no name on the ranking system; Lymnis and Prokese. She has three siblings, although they were separated at birth and indebted to their own deities (Hera, Poseidon and Artemis, respectfully).
Preferred Weapon: Distraction. Anastasia can't fight by herself (she's too weak), so she'll usually team up with someone else in order to take someone down. She'll distract them, likely get herself killed, and then provide the opportunity for her partner to take them out. She doesn't use this method with many, however, as few know that she is able to regenerate after death. If she has to confront someone on her own, she'll simply play dead until she can escape.
Other: Anastasia, above all else, wishes she could fly without the aid of Hermes' shoes. She loves running alongside the birds, but often wonders what it would be like to brush the sky with real wings.
COURAGE
{Sonya}
Name: Katherine Evangeline Blackstone
» Nickname: Kate
Gender: Female
Age: 27
Species: Werewolf
» Virtue: Courage
» Abilities: Shape shifts into a wolf, supernatural healing, enhanced speed, strength, and senses, supernatural lifespan
» Weaknesses: silver, weaker due to a lack of a pack
Appearance:

In human form she is a little taller than most women at 5 foot 6 ¾ inches and has a well-muscled and curvy body. She has lightly tanned skin, wavy dark brown hair, and pale green-gold eyes. She has scars and tattoos on her torso but she makes sure not to show them. Her wolf form is slightly larger and has stronger forelegs than a normal wolf which gives her a more killing edge. Her unique fur allows her to perfectly blend into a snowy forest but is easily recognizable in any other situation.
Personality: Naturally rash and hot-tempered, Kate is a force to be reckoned with. She is proud, stubborn, and fierce which often leads to fights with others over authority. Kate can be kind and loving but this side of her does not appear often as she has been hurt by too many others in the past to allow herself to be too vulnerable again. Being very loyal herself, it is hard for her to trust someone once they have truly hurt her and if someone has hurt her she'll withdraw and distance herself from them.
History: Kate was almost killed by a werewolf when she was a baby and was raised by a werewolf pack in Colorado because her family knew they couldn't take care of her. She had monthly trips to see her family who lives in Michigan but she has never really felt connected to them but more so to her pack. Two years ago she was kicked out of the pack because she defended a rouge werewolf and helped him escape to Canada. She struck out on her own because she didn't want to live with her parents and her younger brother whom she can hardly call family anymore.
Family: Mother, Father, Brother
Preferred Weapon: She is a black belt in karate and prefers hand to hand combat, especially because she has the added bonus of being able to fight as a wolf most of the time, but is also good at using a gun.
Other: Being a werewolf, she is tied to the moon from which she draws her supernatural powers; because of this, the phases of the moon determine her maximum power at the time (when there is a full moon she is at full strength and during a lunar eclipse she is only at human strength).
{Sonya}
Name: Katherine Evangeline Blackstone
» Nickname: Kate
Gender: Female
Age: 27
Species: Werewolf
» Virtue: Courage
» Abilities: Shape shifts into a wolf, supernatural healing, enhanced speed, strength, and senses, supernatural lifespan
» Weaknesses: silver, weaker due to a lack of a pack
Appearance:


In human form she is a little taller than most women at 5 foot 6 ¾ inches and has a well-muscled and curvy body. She has lightly tanned skin, wavy dark brown hair, and pale green-gold eyes. She has scars and tattoos on her torso but she makes sure not to show them. Her wolf form is slightly larger and has stronger forelegs than a normal wolf which gives her a more killing edge. Her unique fur allows her to perfectly blend into a snowy forest but is easily recognizable in any other situation.
Personality: Naturally rash and hot-tempered, Kate is a force to be reckoned with. She is proud, stubborn, and fierce which often leads to fights with others over authority. Kate can be kind and loving but this side of her does not appear often as she has been hurt by too many others in the past to allow herself to be too vulnerable again. Being very loyal herself, it is hard for her to trust someone once they have truly hurt her and if someone has hurt her she'll withdraw and distance herself from them.
History: Kate was almost killed by a werewolf when she was a baby and was raised by a werewolf pack in Colorado because her family knew they couldn't take care of her. She had monthly trips to see her family who lives in Michigan but she has never really felt connected to them but more so to her pack. Two years ago she was kicked out of the pack because she defended a rouge werewolf and helped him escape to Canada. She struck out on her own because she didn't want to live with her parents and her younger brother whom she can hardly call family anymore.
Family: Mother, Father, Brother
Preferred Weapon: She is a black belt in karate and prefers hand to hand combat, especially because she has the added bonus of being able to fight as a wolf most of the time, but is also good at using a gun.
Other: Being a werewolf, she is tied to the moon from which she draws her supernatural powers; because of this, the phases of the moon determine her maximum power at the time (when there is a full moon she is at full strength and during a lunar eclipse she is only at human strength).
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