There are three classes of Ona Hini. Bersrkers, Elementals, and Shadow Walkers. These classes have there own powers and weaknesses.
Berserkers: Powers: Berserkers are weapon experts. When threatened in a life or death situation, they can activate their berserk ability which allows them to almost level an entire army with one sword. Can not learn magic.
Elementals: Powers: Elementals can learn to control the six elements. Naur (fire), Alu (water), Kamen (earth), Vilya (air), Me'urra (lightning), and Kelvar (nature). They are born with control of one element and learn the others at the school. Are hopeless at swordplay.
Shadow Walkers: Powers: Shadow Walkers can blend with the shadows and practically can be one. They can also change their appearance to something else. They make the best assassins. Can Learn stealth magic but can not use large weapons such as broadswords. Prefer longbows, daggers, hidden blades, and short swords.
Berserkers:
Powers: Berserkers are weapon experts. When threatened in a life or death situation, they can activate their berserk ability which allows them to almost level an entire army with one sword. Can not learn magic.
Elementals:
Powers: Elementals can learn to control the six elements. Naur (fire), Alu (water), Kamen (earth), Vilya (air), Me'urra (lightning), and Kelvar (nature). They are born with control of one element and learn the others at the school. Are hopeless at swordplay.
Shadow Walkers:
Powers: Shadow Walkers can blend with the shadows and practically can be one. They can also change their appearance to something else. They make the best assassins. Can Learn stealth magic but can not use large weapons such as broadswords. Prefer longbows, daggers, hidden blades, and short swords.