The Higher Institute of Villainous Education (H.I.V.E.) discussion

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H.I.V.E. Higher Institute of Villainous Education
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C, The Silent Asassin
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Mar 30, 2013 02:38PM

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I had a real question, I promise. A character creation page was referred to in a different topic; where is that?
s•u•n•s•h•i•n•e «§KENZ§» wrote: "I am a terrible person, I know, but should "Question" be pluralized?
I had a real question, I promise. A character creation page was referred to in a different topic; where is that?"
Yes, you're right. I'll amend that. :)
Also, I think it went missing. Odd.
I had a real question, I promise. A character creation page was referred to in a different topic; where is that?"
Yes, you're right. I'll amend that. :)
Also, I think it went missing. Odd.

• Why the numbered traits and abilities?
• Do we need to have a picture if we have a description?
• What are the sort of occupations you have in mind?
• Abilities as in...?
s•u•n•s•h•i•n•e «§KENZ§» wrote: "Regarding the character profile:
• Why the numbered traits and abilities?
• Do we need to have a picture if we have a description?
• What are the sort of occupations you have in mind?
• Abilities..."
To your first query, I like to keep things organised and fair. To ensure that everyone usually has equal status, I numbered the traits, as a template.
To the second inquiry, yes, it helps in the artistic visualisation of the character.
Thirdly, the occupations (my apologies, I was not as specific on this one as I should have been), it could be something such as a jewel thief (not a formal occupation, but Shelby Trinity, in the books, is a world-renowned jewel thief, nicknamed "The Wraith").
Abilities, as in agility, intelligence, or superhuman strength (Lucy, a character in the novels, is able to control minds with her soothing, persuasive, almost magical voice).
I hope this has answered your questions!
• Why the numbered traits and abilities?
• Do we need to have a picture if we have a description?
• What are the sort of occupations you have in mind?
• Abilities..."
To your first query, I like to keep things organised and fair. To ensure that everyone usually has equal status, I numbered the traits, as a template.
To the second inquiry, yes, it helps in the artistic visualisation of the character.
Thirdly, the occupations (my apologies, I was not as specific on this one as I should have been), it could be something such as a jewel thief (not a formal occupation, but Shelby Trinity, in the books, is a world-renowned jewel thief, nicknamed "The Wraith").
Abilities, as in agility, intelligence, or superhuman strength (Lucy, a character in the novels, is able to control minds with her soothing, persuasive, almost magical voice).
I hope this has answered your questions!

I have another question, though. What is the extent of the "supernatural" qualities of the abilities? Could I have a person that could control fire, for instance? Or maybe be resistant to burns? (Or is that too unnatural?)
☆Lily *Aria* Sokai☆ wrote: ":3 this was very helpful. Thank you, Kenz, Bellatrix :D
I have another question, though. What is the extent of the "supernatural" qualities of the abilities? Could I have a person that could contr..."
Slightly unnatural is more eccentric, more daring. I'd go for it, but not too unrealistic, like bending the fabric of the universe or the like.
I have another question, though. What is the extent of the "supernatural" qualities of the abilities? Could I have a person that could contr..."
Slightly unnatural is more eccentric, more daring. I'd go for it, but not too unrealistic, like bending the fabric of the universe or the like.

I'll just have my character have a flare for fire. Hehe. This is going to be fun~
(Am I also allowed to make an assassin?)
☆Lily *Aria* Sokai☆ wrote: "Haha!! Aww, so no teleportation, then? Boo! XP
I'll just have my character have a flare for fire. Hehe. This is going to be fun~
(Am I also allowed to make an assassin?)"
To the teleportation issue, if you can explain it vaguely scientifically, then it's on. And yes, you are allowed to make an assassin too. In fact, I'd really appreciate it. :D
I'll just have my character have a flare for fire. Hehe. This is going to be fun~
(Am I also allowed to make an assassin?)"
To the teleportation issue, if you can explain it vaguely scientifically, then it's on. And yes, you are allowed to make an assassin too. In fact, I'd really appreciate it. :D

Could you give me some kind of guideline as to what you'd like me to make? I don't really understand the series so I'm not sure what the assassin's roles really are...
☆Lily *Aria* Sokai☆ wrote: ":D :D :D :D :D :D :D :D
Could you give me some kind of guideline as to what you'd like me to make? I don't really understand the series so I'm not sure what the assassin's roles really are..."
Oh, the assassins are basically the elite protectors of the school, higher leveled than the security guards, and they have weapons such as laser blades, stunning guns, all that sci-fi stuff. They are often sent out on missions for the school, to abduct new protegees or trainees, cadets, whichever you prefer to call it. They usually wear black leather jumpsuits with invisibility functions, and black masks, and are able to to silently and like lightning, fleet as the wind. They are often trained at the "Glasshouse", a cruelly pushing facility in Russia that kills off all but the best. Technically, survival of the fittest, in perspective, or Darwinian.
Could you give me some kind of guideline as to what you'd like me to make? I don't really understand the series so I'm not sure what the assassin's roles really are..."
Oh, the assassins are basically the elite protectors of the school, higher leveled than the security guards, and they have weapons such as laser blades, stunning guns, all that sci-fi stuff. They are often sent out on missions for the school, to abduct new protegees or trainees, cadets, whichever you prefer to call it. They usually wear black leather jumpsuits with invisibility functions, and black masks, and are able to to silently and like lightning, fleet as the wind. They are often trained at the "Glasshouse", a cruelly pushing facility in Russia that kills off all but the best. Technically, survival of the fittest, in perspective, or Darwinian.
s•u•n•s•h•i•n•e «§KENZ§» wrote: "I'm still kind of confused as to the traits thing... That doesn't make sense to me."
It is because, in other groups I have seen blatant god-modeling, which I despise, as it is highly unfair. Therefore, I numbered the traits and abilities so as to ensure that nobody was able to do said action, and so that they would be more organised. I do detest wading through a wallow or mire of various traits and abilities with no fixed order.
It is because, in other groups I have seen blatant god-modeling, which I despise, as it is highly unfair. Therefore, I numbered the traits and abilities so as to ensure that nobody was able to do said action, and so that they would be more organised. I do detest wading through a wallow or mire of various traits and abilities with no fixed order.
s•u•n•s•h•i•n•e «§KENZ§» wrote: "But people have an innumerable amount of traits..."
No, I'm sorry, I meant add as many as needed, but keep them in list order. Sorry about the confusion; I forgot to clarify.
No, I'm sorry, I meant add as many as needed, but keep them in list order. Sorry about the confusion; I forgot to clarify.
s•u•n•s•h•i•n•e «§KENZ§» wrote: "What do you mean by list order?"
List them, preferably with bullets, then explain the traits as they apply to your character.
List them, preferably with bullets, then explain the traits as they apply to your character.