Puzzle and Game Design Books

Showing 1-12 of 12
Sit & Solve® Brain-Straining Crosswords (Sit & Solve® Series) Sit & Solve® Brain-Straining Crosswords (Sit & Solve® Series)
by (shelved 1 time as puzzle-and-game-design)
avg rating 5.00 — 1 rating — published 2014
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Is That a Word?: From AA to ZZZ, the Weird and Wonderful Language of SCRABBLE Is That a Word?: From AA to ZZZ, the Weird and Wonderful Language of SCRABBLE (Hardcover)
by (shelved 1 time as puzzle-and-game-design)
avg rating 3.66 — 105 ratings — published 2012
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Crossword Puzzle Challenges For Dummies Crossword Puzzle Challenges For Dummies (Paperback)
by (shelved 1 time as puzzle-and-game-design)
avg rating 4.63 — 41 ratings — published 2004
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Random House Word Menu: New and Essential Companion to the Dictionary Random House Word Menu: New and Essential Companion to the Dictionary (Hardcover)
by (shelved 1 time as puzzle-and-game-design)
avg rating 4.25 — 138 ratings — published 1992
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Symbols: Encyclopedia of Western Signs and Ideograms Symbols: Encyclopedia of Western Signs and Ideograms (Paperback)
by (shelved 1 time as puzzle-and-game-design)
avg rating 4.28 — 25 ratings — published 2004
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Cruciverbalism Cruciverbalism (Hardcover)
by (shelved 1 time as puzzle-and-game-design)
avg rating 3.41 — 177 ratings — published 2006
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Secret Messages: Concealment Codes And Other Types Of Ingenious Communication Secret Messages: Concealment Codes And Other Types Of Ingenious Communication (Hardcover)
by (shelved 1 time as puzzle-and-game-design)
avg rating 3.26 — 39 ratings — published 2001
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Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Game Development) Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Game Development)
by (shelved 1 time as puzzle-and-game-design)
avg rating 3.67 — 55 ratings — published 2002
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Chris Crawford on Game Design Chris Crawford on Game Design (Paperback)
by (shelved 1 time as puzzle-and-game-design)
avg rating 3.73 — 183 ratings — published 2003
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Twisty Little Passages: An Approach to Interactive Fiction (Mit Press) Twisty Little Passages: An Approach to Interactive Fiction (Mit Press)
by (shelved 1 time as puzzle-and-game-design)
avg rating 3.75 — 341 ratings — published 2003
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Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 1 time as puzzle-and-game-design)
avg rating 3.99 — 1,009 ratings — published 2003
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A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 1 time as puzzle-and-game-design)
avg rating 3.90 — 3,419 ratings — published 2004
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