“But there are no wars in Earthsea. No soldiers, no armies, no battles. None of the militarism that came from the Arthurian saga and other sources and that by now, under the influence of fantasy war games, has become almost obligatory.
I didn't and don't think this way; my mind doesn't work in terms of war. My imagination refuses to limit all the elements that make an adventure story and make it exciting-danger, risk, challenge, courage to battlefields. A hero whose heroism consists of killing people is uninteresting to me, and I detest the hormonal war orgies of our visual media, the mechanical slaughter of endless battalions of black-clad, yellow-toothed, red-eyed demons.
War as a moral metaphor is limited, limiting, and dangerous. By reducing the choices of action to "a war against" whatever-it-is, you divide the world into Me or Us (good) and Them or It (bad) and reduce the ethical complexity and moral richness of our life to Yes/No, On/Off. This is puerile, misleading, and degrading. In stories, it evades any solution but violence and offers the reader mere infantile reassurance.”
―
Ursula K. Le Guin,
The Books of Earthsea