Ryan Anderson

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Sam, Sadie, and Marx had debated whether it was the right time for a game as “soft” as Mapleworld. As it turned out, in the late fall of 2001, Mapleworld was exactly what people craved. A virtual world that was better governed, kinder, and more understandable than their own.
Ryan Anderson
Similar to Animal crossing during covid
Tomorrow, and Tomorrow, and Tomorrow
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