Sitting at his desk, Sam could not quite identify what seeing Marx in Sadie’s game had made him feel. It was not just pain, or sadness, or happiness, or nostalgia, or longing, or love. What touched him the most was the sound of Sadie’s voice, untouched and clarion, speaking to him through a game, across time and space. Others, like Charlotte Worth, might recognize Marx in the sequence, but Sadie was speaking to Sam. After a long silence, he could hear her voice again, and he determined that what he felt was hope.