Tomorrow, and Tomorrow, and Tomorrow
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Read between November 28 - November 29, 2025
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This is what time travel is. It’s looking at a person, and seeing them in the present and the past, concurrently. And that mode of transport only worked with those one had known a significant time.
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To allow yourself to play with another person is no small risk. It means allowing yourself to be open, to be exposed, to be hurt. It is the human equivalent of the dog rolling on its back—I know you won’t hurt me, even though you can. It is the dog putting its mouth around your hand and never biting down. To play requires trust and love. Many
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To design a game is to imagine the person who will eventually play it.
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what greater enemy does one have than oneself?
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Promise me you’ll always forgive me, and I promise I’ll always forgive you.” These, of course, are the kinds of vows young people feel comfortable making when they have no idea what life has in store for them.
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People once made glass sculptures of decay, and they put these sculptures in museums. How strange and beautiful human beings are. And how fragile.
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The awareness gave him pause: perhaps a funny-looking mixed-race kid could exist at the center of the world, not just on its periphery.
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“And what is love, in the end?” Alabaster said. “Except the irrational desire to put evolutionary competitiveness aside in order to ease someone else’s journey through life?”
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There is no purity to bearing pain alone.
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But now, it seemed like one of the easiest things in the world Sam could do. Why wouldn’t you tell someone you loved them? Once you loved someone, you repeated it until they were tired of hearing it. You said it until it ceased to have meaning. Why not? Of course, you goddamn did.
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“Probably not,” Sam said, laughing. “But I want to do it anyway. I don’t know how to stop myself from wanting to do it. Every time I run into you for the rest of our lives, I’ll ask you to make a game with me. There’s some groove in my brain that insists it is a good idea.”