Jake Watts

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‘The cult’s game’s principle is simple. The last of the six to jump before the train and land intact wins the round. The fifth through the second to leap have lost, but acquitted themselves. ‘The first in a round to quail and jump walks home from there, alone under the moon, disgraced and ashamed. ‘But even the first to quail and jump has jumped. Far beyond prohibited, not to jump at all is regarded as impossible.
Infinite Jest
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