Mario Schlosser

73%
Flag icon
With all our previous releases, there had always been some sort of celebration, even if that was just us turning our chairs to face one another to talk about what we had done and what we would do next. The empty office was, in a sense, a reflection of the energy we had left. It was unfortunate that no one else was there to celebrate the release of the game that would redefine the modern shooter. Truly, there was a lot to celebrate, with features like internet multiplayer, a true 3D world with fast perspective-correct texture mapping, level design that took advantage of the engine’s ...more
Doom Guy: Life in First Person
Rate this book
Clear rating
Open Preview