ember

18%
Flag icon
A charm is neither living nor dead. When an animal born of Blunder dies of age, bury it in deep soil. When the soil sprouts seed, unearth it. Take from the animal a piece no greater than the palm of your hand. Whether bone, hair, or feather, your charm is a safeguard in the mist, for the animals of Blunder remain free of the Spirit’s snare. A charm is neither living nor dead.
One Dark Window (The Shepherd King, #1)
Rate this book
Clear rating
Open Preview