On Writing and Worldbuilding, Volume I
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What information might you communicate: problem-s...
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One type of necessary exposition is problem-sol...
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Isaac Asimov’s Three Laws of Robotics,
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A robot may not injure a human being or, through inaction, allow a human being to come to harm.                A robot must obey orders given to it by human beings except where such orders would conflict with the First Law.                A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
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Star Wars: The Phantom Menace. Qui-Gon Jin explains to young Anakin:
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This is also an example of the unknowledgeable perspective character we discussed before, who is meant to ask the questions that the reader or viewer is,
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What information might you communicate: motivational exposition
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Now, the author might know the backstory of a character, but that does not mean the reader has to know it.
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Harry Potter series, whose backstory is only revealed in the final book when it becomes truly relevant to the reader’s comprehension of the narrative.
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What information might you communicate: exposition you wish to include
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Respect your audience
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Readers are smarter than we give them credit for. A lot of good exposition tells the story implicitly through conflict and environmental descriptions.
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When might you communicate exposition
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Intrigue vs. relatability
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This is because revealing backstory exposition earlier in the story is one method to help the reader empathise with the character, which most authors wish to do with their protagonists.
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Plot twists
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This makes it more memorable than it otherwise would be, because the main feature of the scene is not the exposition but the demonstration of that exposition.
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The first chapter
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The reason is relatively obvious to most people: it is difficult to care about a world or society, or remember a magic system, unless the reader is given some context in which to care about it.
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Multiple characters
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Summary
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the unknowledgeable perspective character is one way to communicate your exposition logically, but that doesn’t make it interesting or memorable,
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placing obstacles and mystery between the main character and the exposition makes the exposition feel more like a payoff,
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the Pope in the Pool method aims to distract the reader from the exposition. This can be done by placing it in a context that helps characterisation, in a shocking environmental description, or in a dramatic scene with conflict.
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not all worldbuilding needs to be communicated, but it is important to communicate problem-solving exposition that controls tension in the narrative.
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it can be important to communicate exposition that explains why characters act a certain way, making them more relatable.
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respect your audience—they will read through the lines in your descriptions, interactions, and dialogue.
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plot twists before or after the exposition are a great way to make exposition more memorable.
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it is generally better to avoid first-chapter exposition, and use that as a means to establish an immersive context for the exposition to be given in later.
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PART IV
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FORESHADOWING
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In its simplest form, foreshadowing is using scenes earlier on in the story to build anticipation or understanding of events later in the story.
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The pre-scene
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A pre-scene is where a smaller version of a much more important moment happens earlier on.
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Irregular description
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This is where the author descriptively highlights something that would not usually be examined, choosing to give it more detail that it would usually be given.
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For example, that statement about Harry’s scar is preceded by this phrase: “Harry had a thin face, knobbly knees, black hair, and bright green eyes.” None of these things are pointed to as particularly important, because they are given in a list with no phrasing that distinguishes them.
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Chekhov’s Gun
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Chekhov’s Gun is the principle that if something becomes consequential later in the story, then it should hold a foreshadowing presence earlier on;
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This means it doesn’t feel like a deus ex machina when it is used later on to resolve conflict.
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Symbolism
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in G.R.R. Martin’s A Game of Thrones, where the Starks chance across a direwolf who died killing a stag—the two respective symbols of House Stark and House Baratheon.
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External symbols are ones we use in real life, like the figure eight meaning infinity.
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Internal symbols are ones from within the world the author has built,
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Irregular action
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This is where a character acts in a way that is inconsistent with their characterisation beforehand, causing the reader to wonder why.
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Other methods of foreshadowing
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These tend to be clever turns of phrase that a reader notices only on second reading.
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Narrative structure, tone, and payoffs
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Narrative structure