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Kindle Notes & Highlights
A game, the great Bernard Suits has told us, is simply “the voluntary attempt to overcome unnecessary obstacles.”
Games generate excitement, obsession, competition, and deep thought.
Aesthetically, games are less like fiction, as is sometimes suggested, and more like cities—designed spaces where we make choices.
Game designers endeavor to create a space where the rules of the real world fall away and the rules of the game hold sway—
a success in a game is indeed simple to measure (win, loss, draw) and, indeed, this simplicity is why they’ve received so much attention from computer scientists.
It’s only the struggle to understand, a voluntary attempt to overcome an unnecessary obstacle, that truly produces joy from art.