Seven Games: A Human History
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Read between February 1 - February 17, 2022
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A game, the great Bernard Suits has told us, is simply “the voluntary attempt to overcome unnecessary obstacles.”
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Games generate excitement, obsession, competition, and deep thought.
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Aesthetically, games are less like fiction, as is sometimes suggested, and more like cities—designed spaces where we make choices.
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Game designers endeavor to create a space where the rules of the real world fall away and the rules of the game hold sway—
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a success in a game is indeed simple to measure (win, loss, draw) and, indeed, this simplicity is why they’ve received so much attention from computer scientists.
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It’s only the struggle to understand, a voluntary attempt to overcome an unnecessary obstacle, that truly produces joy from art.