GPUs do not generate generic rendering “power” that can be divided across users in the way a power plant splits electricity across multiple homes, or in the way a CPU server can support input, location, and synchronization data for a hundred players in a battle royale. Instead, GPUs typically operate as a “locked instance” supporting a single player’s rendering. Many companies are working on this problem, but until it’s possible, there’s no inherent efficiency in designing “mega GPUs” akin to large industrial power generators, turbines, or other infrastructure. While power generators are
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