Jason Yapri

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As the major game engines developed, another type of independent gaming solution emerged: live services suites. Companies such as PlayFab (now owned by Microsoft’s Azure) and GameSparks (Amazon) operate much of what a virtual world needs to “run” online and multiplayer experiences. This includes user account systems, player data storage, processing in-game transactions, version management, player-to-player communications, matchmaking, leaderboards, game analytics, anti-cheat systems, and more, all of which work across platforms. Both Unity and Epic now have their own live services offerings, ...more
The Metaverse: And How It Will Revolutionize Everything
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