Team Topologies: Organizing Business and Technology Teams for Fast Flow
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Kindle Notes & Highlights
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when designing modern organizations for building and running software systems, the most important thing is not the shape of the organization itself but the decision rules and heuristics used to adapt and change the organization as new challenges arise;
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“We didn’t change our organization because we wanted to use Kubernetes; we used Kubernetes because we wanted to change our organization.”
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The key point here is that teams need different interaction modes depending on what they need to achieve.
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long-lived, high-performing product team should be able to steadily improve their delivery cadence as they find ways to work more efficiently together and remove bottlenecks in delivery.
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Four Team Types and Three Interaction Modes
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