a lag or glitch rather than their own hands. Autistic players instead struggled to tell the difference. They tended to believe they were more in control of the game when they were winning, and that they were not in control when they were losing, even when the two were unrelated. In particular, this result appeared to be driven by Autistic people trusting internal cues less: they didn’t trust their own feelings of whether they were in control or not, so much as external benchmarks of success in the game.