In a world dominated by games of prestige, this is how we do killing. The ultimate target of cancellation is not the human, but their belief. Mobs are performative. They say to their many onlookers, ‘if you express this opinion, you too can expect a call from the cousins’. No single person is in charge of these mobs just as no single person can stop them. They just happen, usually when someone expresses a view that contradicts a game’s sacred symbolic beliefs.

