Daniel Ottenwalder

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A while back, I went on record saying “Programmers should never say no.” When you’re making games, if a programmer says, “That’s impossible,” it not only puts the brakes on a valuable idea but makes it harder for the next idea to come. If programmers only focus on things that are easy to program, they’ll never break the mold and come up with fascinating ideas.
Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO
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