Fall of the Argosi (Spellslinger, #0.6)
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Eventually, though, I’d come to understand that the purpose of constantly devising plans was so that it became so instinctive that every time you walked into a situation you’d instantly work out multiple schemes to distract opponents or disable traps. After enough practice – and I mean a lot of practice – your thoughts speed up from a slow walk to a fast gallop. By the time you see what’s waiting for you in that theoretical room Durral had talked about, your brain would already be coming up with the means to escape. My arta tuco was never as good as his of course, and even he couldn’t keep up ...more
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Enna’s second lesson in arta loquit was to always know why you’re about to say something. Is it simply to impart information? To try to learn something? Or are you doing it to make yourself sound important? What’s the value of what you’re saying, and how will it affect your relationship to the person asking?
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See, the most important skill an Argosi wanderer must develop within themselves isn’t found in the fighting techniques of arta eres nor the strategic ingenuity of arta tuco. It’s not in the daring of arta valar nor the persuasive charm we call arta siva. You won’t find the crucial ability within the eloquence of arta loquit, the resilience of arta forteize, or even the perceptive abilities hidden within arta precis that had taken me so long just to begin to understand. Those are merely tools. Which arrow hits the target first? The one that’s aimed in the right direction, of course. The ...more
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there are a thousand ways to lose a fight, but the most common is not having a good reason to win it.