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“Because the reality is that morality isn’t painted in black and white, but infinite and varied shades of gray, the hue shifting and changing subtly for each observer – with their own experiences and knowledge coloring the outcome. And what’s true of our world is true of this one as well.”
Necromancy was all about recycling, after all. Ruin, reanimate, reuse.
“How do you really know this world’s residents aren’t real?”
“But one thing is certain. If you do nothing – if you talk yourself out of trying – then you will always fail,”
“People always assume that family is a ‘right,’ but it’s not – not at all. Family is a privilege. It’s earned,”
“My parents are people. They should be held to the same standard as everyone else. I’m not willing to let my own desires play second fiddle to their whims just because of some roll of the genetic dice. If they want to continue to be a part of my life, then they have to earn it – just like everyone else.”
Weigh your options, examine the variables, formulate your alternatives, and then choose. The only certainty is that you will fail if you refuse to move forward.”
“Yet that begs the question, doesn’t it? Is it the game that creates that behavior? Or is that already part of who we are? A part we try to repress and ignore? I tend to think it’s the latter.”
Those moral systems were subjective. Inherently flawed. Inconsistent. And perhaps a way to cover up something deeper and more fundamentally flawed – like slapping a fresh coat of paint on a broken fence.

